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Knock Back: Difference between revisions
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m (Text replacement - " ==Trivia== ==" to "<!-- ==Trivia== --> ==") |
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|help_text=If unit initiates combat, target foe moves 1 space away after combat. | |help_text=If unit initiates combat, target foe moves 1 space away after combat. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Knock Back''' (Japanese: {{hl|叩き込み|Tatakikomi}} ''Strike Through'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; | '''Knock Back''' (Japanese: {{hl|叩き込み|Tatakikomi}} ''Strike Through'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; Knock Back comes in only one tier. When its user initiates combat, Knock Back push the foe one space away at the end of combat, in a similar fashion to the [[Shove]] skill. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |type=B | ||
| | |effect=If user initiates combat, target moves 1 space away from user after combat. | ||
| | |sp=150 | ||
| | |use={{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | ||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=If unit initiates combat, target foe moves 1 space<br>away after combat. | |||
|japanese=自分から攻撃した時、戦闘後、<br>敵を自分と反対方向に1マス移動させる | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Knock Back | |eng-name=Knock Back | ||
| | |jpn-name={{h|叩き込み|Tatakikomi}} | ||
| | |jpn-mean=Strike Through | ||
|span-name=Repeler | |span-name=Repeler | ||
|span-mean=Repel | |span-mean=Repel | ||
Line 39: | Line 46: | ||
|ital-name=Respinta | |ital-name=Respinta | ||
|ital-mean=Repelling | |ital-mean=Repelling | ||
|por | |por-name=Repulsão | ||
|por | |por-mean=Repulsion | ||
|ch-trad-name={{h|擊退|jītuì}} | |ch-trad-name={{h|擊退|jītuì}} | ||
|ch-trad-mean=Beat back | |ch-trad-mean=Beat back | ||
Line 54: | Line 61: | ||
*[[Lunge]] | *[[Lunge]] | ||
{{ | {{NavPassiveBH}} |
Latest revision as of 16:16, 20 December 2023
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Knock Back (Japanese: 叩き込み Strike Through) is a passive type B skill which debuted in Fire Emblem Heroes; Knock Back comes in only one tier. When its user initiates combat, Knock Back push the foe one space away at the end of combat, in a similar fashion to the Shove skill.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
B | If user initiates combat, target moves 1 space away from user after combat. | 150 | -- | ✓ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★) | Barst: The Hatchet • Olivia: Blushing Beauty |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | If unit initiates combat, target foe moves 1 space
away after combat. |
自分から攻撃した時、戦闘後、
敵を自分と反対方向に1マス移動させる |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Knock Back |
-- |
Japanese |
叩き込み |
Strike Through |
Spanish |
Repeler |
Repel |
French |
Projection |
-- |
German |
Niederschlagen |
Knock Down |
Italian |
Respinta |
Repelling |
Portuguese |
Repulsão |
Repulsion |
Traditional Chinese |
擊退 |
Beat back |
Gallery
Icon of the Knock Back skill in Heroes.