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Speed⁄Defense Bulwark: Difference between revisions
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|image=[[File:Is feh spd def bulwark 1.png]] | |image=[[File:Is feh spd def bulwark 1.png]] | ||
|caption=Icon of the Spd/Def Bulwark 1 skill in {{title|Heroes}}. | |caption=Icon of the Spd/Def Bulwark 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
Line 12: | Line 11: | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Spd/Def Bulwark 1 | ||
| | |type=B | ||
| | |effect=Foe cannot move through spaces within foe's [[range]] of user.<br>Inflicts −2 each to foe's [[speed]] and [[defense]] during combat.<br>Restores 3 [[HP]] to user after combat. | ||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Spd/Def Bulwark 2 | |||
|type=B | |||
|effect=Foe cannot move through spaces within foe's [[range]] of user.<br>Inflicts −3 each to foe's [[speed]] and [[defense]] during combat.<br>Restores 5 [[HP]] to user after combat. | |||
|sp=120 | |||
|pre=[[Speed⁄Defense Bulwark|Spd/Def Bulwark 1]] | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Spd/Def Bulwark 3 | |||
|type=B | |||
|effect=Foe cannot move through spaces within foe's [[range]] of user.<br>Inflicts −4 each to foe's [[speed]] and [[defense]] during combat.<br>Restores 7 [[HP]] to user after combat. | |||
|sp=240 | |||
|pre=[[Speed⁄Defense Bulwark|Spd/Def Bulwark 2]] | |||
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spd/Def Bulwark 1)</small> | ||
| | |english=Foes with Range = 1 cannot move through<br>spaces adjacent to unit, and foes with<br>Range = 2 cannot move through spaces<br>within 2 spaces of unit. (Does not affect<br>foes with Pass skills.) Inflicts Spd/Def-2 on<br>foe during combat. Restores 3 HP to unit<br>after combat. | ||
|japanese=射程1の敵は、自分の周囲1マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>射程2の敵は、自分の周囲2マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>戦闘中、敵の速さ、守備-2、<br>戦闘後、自分のHP3回復 | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Spd/Def Bulwark 2)</small> | ||
|english=Foes with Range = 1 cannot move through<br>spaces adjacent to unit, and foes with<br>Range = 2 cannot move through spaces<br>within 2 spaces of unit. (Does not affect<br>foes with Pass skills.) Inflicts Spd/Def-3 on<br>foe during combat. Restores 5 HP to unit<br>after combat. | |||
| | |japanese=射程1の敵は、自分の周囲1マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>射程2の敵は、自分の周囲2マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>戦闘中、敵の速さ、守備-3、<br>戦闘後、自分のHP5回復 | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Spd/Def Bulwark 3)</small> | |||
|english=Foes with Range = 1 cannot move through<br>spaces adjacent to unit, and foes with<br>Range = 2 cannot move through spaces<br>within 2 spaces of unit. (Does not affect<br>foes with Pass skills.) Inflicts Spd/Def-4 on<br>foe during combat. Restores 7 HP to unit<br>after combat. | |||
|japanese=射程1の敵は、自分の周囲1マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>射程2の敵は、自分の周囲2マス以内を<br>通過できない(すり抜けを持つ敵には無効)<br><br>戦闘中、敵の速さ、守備-4、<br>戦闘後、自分のHP7回復 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== |
Latest revision as of 05:10, 1 October 2023
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Speed/Defense Bulwark (Japanese: 速さ守備の防壁 Speed/Defense bulwark) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spd/Def Bulwark 1, Spd/Def Bulwark 2, and Spd/Def Bulwark 3 in order from lowest to highest. Spd/Def Bulwark stops enemy units from moving through spaces from which they could attack the user, and decreases a foe's speed and defense during combat and restores its user's HP afterward; the strength of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Spd/Def Bulwark 1) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −2 each to foe's speed and defense during combat. Restores 3 HP to user after combat. |
60 | -- | ✓ | -- | ||
Heroes (Spd/Def Bulwark 2) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −3 each to foe's speed and defense during combat. Restores 5 HP to user after combat. |
120 | Spd/Def Bulwark 1 | ✓ | -- | ||
Heroes (Spd/Def Bulwark 3) |
B | Foe cannot move through spaces within foe's range of user. Inflicts −4 each to foe's speed and defense during combat. Restores 7 HP to user after combat. |
240 | Spd/Def Bulwark 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Spd/Def Bulwark 1 | Spd/Def Bulwark 2 | Spd/Def Bulwark 3 | |
Unit (★★★★★) | Shez: Rising Mercenary | Shez: Rising Mercenary | Shez: Rising Mercenary |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Spd/Def Bulwark 1) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Spd/Def-2 on foe during combat. Restores 3 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、守備-2、 戦闘後、自分のHP3回復 |
Heroes (Spd/Def Bulwark 2) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Spd/Def-3 on foe during combat. Restores 5 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、守備-3、 戦闘後、自分のHP5回復 |
Heroes (Spd/Def Bulwark 3) |
Foes with Range = 1 cannot move through
spaces adjacent to unit, and foes with Range = 2 cannot move through spaces within 2 spaces of unit. (Does not affect foes with Pass skills.) Inflicts Spd/Def-4 on foe during combat. Restores 7 HP to unit after combat. |
射程1の敵は、自分の周囲1マス以内を
通過できない(すり抜けを持つ敵には無効) 射程2の敵は、自分の周囲2マス以内を 通過できない(すり抜けを持つ敵には無効) 戦闘中、敵の速さ、守備-4、 戦闘後、自分のHP7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Speed/Defense Bulwark |
Abbreviated as Spd/Def Bulwark. |
Japanese |
速さ守備の防壁 |
Speed/Defense bulwark |
Spanish |
Muro Velocidad/Defensa |
Speed/Defense wall; abbreviated as Muro Vel/Def in the European localization and as Muro Vel./Def. in the American localizaion. |
French |
Muraille Vitesse/Défense |
Speed/Defense wall; abbreviated as Muraille V/D. |
German |
Geschwindigkeit/Verteidigung-Wall |
Speed/Defense Wall; abbreviated as Ges./Ver.-Wall. |
Italian |
Barricata Velocità/Difesa |
Speed/Defense barricade; abbreviated as Barricata V/D. |
Portuguese |
Muralha Velocidade-Defesa |
Speed-Defense wall; abbreviated as Muralha VD. |
Traditional Chinese |
速度防守防護屏障 |
Speed/Defense protective barrier |