Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Lull Attack⁄Resistance: Difference between revisions
m (→See also: Navbox updated) |
Thecornerman (talk | contribs) m (→Data: Corrected attack link) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 3: | Line 3: | ||
|image=[[File:Is feh lull atk res 1.png]] | |image=[[File:Is feh lull atk res 1.png]] | ||
|caption=Icon of the Lull Atk/Res 1 skill in {{title|Heroes}}. | |caption=Icon of the Lull Atk/Res 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Lull Attack/Resistance''' (Japanese: {{hl|攻撃魔防の凪|Kōgeki-mabō no nagi}} ''Attack/Resistance Lull'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Lull Attack/Resistance''' (Japanese: {{hl|攻撃魔防の凪|Kōgeki-mabō no nagi}} ''Attack/Resistance Lull'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Lull Atk/Res 1''', '''Lull Atk/Res 2''' and '''Lull Atk/Res 3''' in order from lowest to highest. Lull Atk/Res reduces the foe's [[attack (stat)|attack]] and [[resistance]] and neutralizes their bonuses to those stats; the size of the stat drops increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Lull Atk/Res 1 | ||
| | |type=B | ||
| | |effect=Inflicts −1 each to [[attack (stat)|attack]] and [[resistance]] on foe and neutralizes foe's bonuses to attack and resistance during combat. | ||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Lull Atk/Res 2 | |||
|type=B | |||
|effect=Inflicts −2 each to [[attack (stat)|attack]] and [[resistance]] on foe and neutralizes foe's bonuses to attack and resistance during combat. | |||
|sp=120 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
|pre=[[Lull Attack⁄Resistance|Lull Atk/Res 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Lull Atk/Res 3 | |||
|type=B | |||
|effect=Inflicts −3 each to [[attack (stat)|attack]] and [[resistance]] on foe and neutralizes foe's bonuses to attack and resistance during combat. | |||
|sp=240 | |||
|use=[[File:Is feh infantry.png|20px]] [[File:Is feh cavalry.png|20px]] | |||
|pre=[[Lull Attack⁄Resistance|Lull Atk/Res 2]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
| | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Res 1)</small> | |||
|english=Inflicts Atk/Res-1 on foe and neutralizes foe's<br>bonuses to Atk/Res (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の攻撃、魔防-1、かつ<br>敵の攻撃、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Res 2)</small> | |||
|english=Inflicts Atk/Res-2 on foe and neutralizes foe's<br>bonuses to Atk/Res (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の攻撃、魔防-2、かつ<br>敵の攻撃、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Lull Atk/Res 3)</small> | |||
|english=Inflicts Atk/Res-3 on foe and neutralizes foe's<br>bonuses to Atk/Res (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese=戦闘中、敵の攻撃、魔防-3、かつ<br>敵の攻撃、魔防の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Lull Attack/Resistance | |eng-name=Lull Attack/Resistance | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Lull Atk/Res''. | ||
| | |jpn-name={{h|攻撃魔防の凪|Kōgeki-mabō no nagi}} | ||
| | |jpn-mean=Attack/Resistance Lull | ||
|span-name=Calma Ataque/Resistencia | |span-name=Calma Ataque/Resistencia | ||
|span-mean=Attack/Resistance stillness; abbreviated as | |span-mean=Attack/Resistance stillness; abbreviated as ''{{lang|es|Calma Ata/Res}}'' in the European localization and as ''{{lang|es|Calma Atq./Res.}}'' in the American localization. | ||
|fren-name=Répit Attaque/Résistance | |fren-name=Répit Attaque/Résistance | ||
|fren-mean=Attack/Resistance relief; abbreviated as | |fren-mean=Attack/Resistance relief; abbreviated as ''{{lang|fr|Répit Atq/Rés}}''. | ||
|ger-name=Angriff/Resistenz-Tief | |ger-name=Angriff/Resistenz-Tief | ||
|ger-mean=Attack/Resistance Depression; abbreviated as | |ger-mean=Attack/Resistance Depression; abbreviated as ''{{lang|de|Agr./Res.-Tief}}''. | ||
|ital-name=Culla Attacco/Resistenza | |ital-name=Culla Attacco/Resistenza | ||
|ital-mean=Attack/Resistance cradle; abbreviated as | |ital-mean=Attack/Resistance cradle; abbreviated as ''{{lang|it|Culla Att/Res}}''. | ||
|por | |por-name=Ataque/Resistência calma | ||
|por | |por-mean=Calm Attack/Resistance; abbreviated as ''{{lang|pt|Atq./Res. calm.}}'' | ||
|ch-trad-name={{h|攻擊魔防的靜謐|gōngjī mó fáng de jìngmì}} | |ch-trad-name={{h|攻擊魔防的靜謐|gōngjī mó fáng de jìngmì}} | ||
|ch-trad-mean=Attack/Resistance stillness | |ch-trad-mean=Attack/Resistance stillness | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Lull Atk/Def]] | *[[Lull Atk/Def]] | ||
*[[Lull Atk/Spd]] | |||
*[[Lull Spd/Def]] | |||
*[[Lull Spd/Res]] | *[[Lull Spd/Res]] | ||
{{NavPassiveBH}} | {{NavPassiveBH}} |
Latest revision as of 17:07, 26 October 2023
| ||||
|
Lull Attack/Resistance (Japanese: 攻撃魔防の凪 Attack/Resistance Lull) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Lull Atk/Res 1, Lull Atk/Res 2 and Lull Atk/Res 3 in order from lowest to highest. Lull Atk/Res reduces the foe's attack and resistance and neutralizes their bonuses to those stats; the size of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Lull Atk/Res 1) |
B | Inflicts −1 each to attack and resistance on foe and neutralizes foe's bonuses to attack and resistance during combat. | 60 | -- | ✓ | -- | ||
Heroes (Lull Atk/Res 2) |
B | Inflicts −2 each to attack and resistance on foe and neutralizes foe's bonuses to attack and resistance during combat. | 120 | Lull Atk/Res 1 | ✓ | -- | ||
Heroes (Lull Atk/Res 3) |
B | Inflicts −3 each to attack and resistance on foe and neutralizes foe's bonuses to attack and resistance during combat. | 240 | Lull Atk/Res 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Lull Atk/Res 1 | Lull Atk/Res 2 | Lull Atk/Res 3 | |
Unit (★★★★) | Ilyana: Awakened Appetite | Ilyana: Awakened Appetite | — |
Unit (★★★★★) | Bramimond: The Enigma • Byleth: The Fódlan Star • Guinivere: Princess of Bern • Kiria: Cool Façade • Líf: Undying Ties Duo • Marianne: Adopted Daughter • Pent: Mage General • Sigurd: Destined Duo | Bramimond: The Enigma • Byleth: The Fódlan Star • Guinivere: Princess of Bern • Kiria: Cool Façade • Líf: Undying Ties Duo • Marianne: Adopted Daughter • Pent: Mage General • Sigurd: Destined Duo | Bramimond: The Enigma • Byleth: The Fódlan Star • Guinivere: Princess of Bern • Ilyana: Awakened Appetite • Kiria: Cool Façade • Líf: Undying Ties Duo • Marianne: Adopted Daughter • Pent: Mage General • Sigurd: Destined Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Lull Atk/Res 1) |
Inflicts Atk/Res-1 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、魔防-1、かつ
敵の攻撃、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Res 2) |
Inflicts Atk/Res-2 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、魔防-2、かつ
敵の攻撃、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Heroes (Lull Atk/Res 3) |
Inflicts Atk/Res-3 on foe and neutralizes foe's
bonuses to Atk/Res (from skills like Fortify, Rally, etc.) during combat. |
戦闘中、敵の攻撃、魔防-3、かつ
敵の攻撃、魔防の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Lull Attack/Resistance |
Abbreviated as Lull Atk/Res. |
Japanese |
攻撃魔防の凪 |
Attack/Resistance Lull |
Spanish |
Calma Ataque/Resistencia |
Attack/Resistance stillness; abbreviated as Calma Ata/Res in the European localization and as Calma Atq./Res. in the American localization. |
French |
Répit Attaque/Résistance |
Attack/Resistance relief; abbreviated as Répit Atq/Rés. |
German |
Angriff/Resistenz-Tief |
Attack/Resistance Depression; abbreviated as Agr./Res.-Tief. |
Italian |
Culla Attacco/Resistenza |
Attack/Resistance cradle; abbreviated as Culla Att/Res. |
Portuguese |
Ataque/Resistência calma |
Calm Attack/Resistance; abbreviated as Atq./Res. calm. |
Traditional Chinese |
攻擊魔防的靜謐 |
Attack/Resistance stillness |