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{{Skill Infobox
{{Skill Infobox
|image=[[File:Is feh spurn 1.png]]
|image=[[File:Is feh spurn 1.png]]
|caption=Icon of the Spurn 1 skill in {{title|Heroes}}.
|caption=Icon of the Spurn 1 skill in {{title|Heroes}}.
|type=Passive (Type B)
|type=Passive (Type B)
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Spurn''' (Japanese: {{hl|回避・怒り|Kaihi · ikari}} ''Avoidance · Wrath'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Spurn 1''', '''Spurn 2''', '''Spurn 3''', and '''Spurn 4''' in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their [[speed]] and their foe's, and boosts their damage when triggering a special skill at low [[HP]]; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.
'''Spurn''' (Japanese: {{hl|回避・怒り|Kaihi · ikari}} ''Avoidance · Wrath'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Spurn 1''', '''Spurn 2''', '''Spurn 3''', and '''Spurn 4''' in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their [[speed]] and their foe's, and boosts their damage when triggering a special skill at low [[HP]]; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.


__toc__
__toc__
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==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH|y}}
|game1={{title|Heroes}}<br>(Spurn 1)
{{PassiveDataCell FEH
|sprite1=[[File:Is feh spurn 1.png|20px]]
|tier=1
|effect1=If user's [[speed]] > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 2; maximum:&nbsp;20)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 25% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.
|type=B
|notes1=Cost: 60 SP
|effect=If user's [[speed]] > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 2; maximum:&nbsp;20)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 25% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.
|-
|sp=60
|game2={{title|Heroes}}<br>(Spurn 2)
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}}
|sprite2=[[File:Is feh spurn 2.png|20px]]
|effect2=If user's [[speed]] > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 3; maximum:&nbsp;30)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 50% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.
|notes2=Cost: 120 SP
|-
|game3={{title|Heroes}}<br>(Spurn 3)
|sprite3=[[File:Is feh spurn 3.png|20px]]
|effect3=If user's [[speed]] > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 4; maximum:&nbsp;40)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 75% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.
|notes3=Cost: 240 SP
|-
|game4={{title|Heroes}}<br>(Spurn 4)
|sprite4=[[File:Is feh spurn 4.png|20px]]
|effect4=Inflicts −4 each to foe's [[speed]] and [[defense]] during combat.<br>If user's speed is compared to another unit's, treats user's speed as if granted +7.<br>If user's speed > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 5; maximum:&nbsp;50)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 75% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.<br>If foe's attack triggers user's special, user's next attack deals +5&nbsp;damage.
|notes4=Cost: 300 SP
}}
}}
 
{{PassiveDataCell FEH
==Availability==
|tier=2
===''Heroes''===
|type=B
====Spurn 1====
|effect=If user's [[speed]] > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 3; maximum:&nbsp;30)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 50% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.
{{ItemLoc
|sp=120
|methodlast=Units
|pre=[[Spurn|Spurn&nbsp;1]]
|datalast=[[Fjorm]]: Seaside Thaw • [[Kris|Kris: Unknown Hero]] [[Kris|Kris: Unsung Hero]] [[Malice|Malice: Deft Sellsword]] • [[Mareeta|Mareeta: Astra Awakened]] • [[Marth|Marth: Prince of Light]] • [[Roy|Roy: Blazing Lion]]
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}}
}}
}}
 
{{PassiveDataCell FEH
====Spurn 2====
|tier=3
{{ItemLoc
|type=B
|methodlast=Units
|effect=If user's [[speed]] > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 4; maximum:&nbsp;40)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 75% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.
|datalast=[[Fjorm]]: Seaside Thaw • [[Kris|Kris: Unknown Hero]] [[Kris|Kris: Unsung Hero]] [[Malice|Malice: Deft Sellsword]] • [[Mareeta|Mareeta: Astra Awakened]] • [[Marth|Marth: Prince of Light]] • [[Roy|Roy: Blazing Lion]]
|sp=240
|pre=[[Spurn|Spurn&nbsp;2]]
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}}
}}
}}
 
{{PassiveDataCell FEH
====Spurn 3====
|tier=4
{{ItemLoc
|type=B
|methodlast=Units
|effect=Inflicts −4 each to foe's [[speed]] and [[defense]] during combat.<br>If user's speed is compared to another unit's, treats user's speed as if granted +7.<br>If user's speed > foe's speed, user takes −&NoBreak;([user's speed − foe's speed] × 5; maximum:&nbsp;50)% damage (excluding from [[Røkkr Sieges|Røkkr]] area-of-effect specials).<br>If user's [[HP]] ≤ 75% and user's attack can trigger special, user deals +5&nbsp;damage when special triggers.<br>If foe's attack triggers user's special, user's next attack deals +5&nbsp;damage.
|datalast=[[Fjorm]]: Seaside Thaw • [[Kris|Kris: Unknown Hero]] [[Kris|Kris: Unsung Hero]] • [[Malice|Malice: Deft Sellsword]] [[Mareeta|Mareeta: Astra Awakened]] [[Marth|Marth: Prince of Light]] [[Roy|Roy: Blazing Lion]]
|sp=300
|pre=[[Spurn|Spurn&nbsp;3]]
|use=[[File:Is feh infantry.png|20px]]<br>{{SwordFEH}} {{LanceFEH}} {{AxeFEH}}
}}
}}
{{PassiveDataFtr FEH}}


====Spurn 4====
==Availability==
{{ItemLoc
===''Heroes''===
|methodlast=Units
{{FEH skill availability
|datalast=[[Fjorm]]: Seaside Thaw
|tiers=4
}}
}}


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{{DescriptionHdr}}
{{DescriptionHdr}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Spurn 1)</small>
|game={{title|Heroes}}<br><small>(Spurn&nbsp;1)</small>
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 2 (max 20%). If unit's HP ≤ 25% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers.
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 2 (max 20%). If unit's HP ≤ 25% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers.
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×2%軽減(最大20%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP25%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×2%軽減(最大20%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP25%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5
}}
}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Spurn 2)</small>
|game={{title|Heroes}}<br><small>(Spurn&nbsp;2)</small>
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 3 (max 30%). If unit's HP ≤ 50% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers.
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 3 (max 30%). If unit's HP ≤ 50% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers.
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×3%軽減(最大30%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP50%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×3%軽減(最大30%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP50%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5
}}
}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Spurn 3)</small>
|game={{title|Heroes}}<br><small>(Spurn&nbsp;3)</small>
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%). If unit's HP ≤ 75% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers.
|english=If unit's Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 4 (max 40%). If unit's HP ≤ 75% and<br>unit's attack can trigger their Special, deals +5<br>damage when Special triggers.
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP75%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5
|japanese=速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×4%軽減(最大40%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP75%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5
}}
}}
{{DescriptionCell
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Spurn 4)</small>
|game={{title|Heroes}}<br><small>(Spurn&nbsp;4)</small>
|english=Inflicts Spd/Def-4 on foe during combat. If a<br>skill compares unit's Spd to foe or ally's Spd,<br>treats unit's Spd as if granted +7. If unit's<br>Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 5 (max 50%). If unit's HP ≤ 75% and<br>unit's attack can trigger unit's Special, deals +5<br>damage when Special triggers. If foe's attack<br>triggers unit's Special, unit's next attack deals<br>+5 damage (resets at end of combat).
|english=Inflicts Spd/Def-4 on foe during combat. If a<br>skill compares unit's Spd to foe or ally's Spd,<br>treats unit's Spd as if granted +7. If unit's<br>Spd > foe's Spd, reduces damage from<br>attacks during combat and from area-of-effect<br>Specials (excluding Røkkr area-of-effect<br>Specials) by percentage = difference between<br>stats × 5 (max 50%). If unit's HP ≤ 75% and<br>unit's attack can trigger unit's Special, deals +5<br>damage when Special triggers. If foe's attack<br>triggers unit's Special, unit's next attack deals<br>+5 damage (resets at end of combat).
|japanese=戦闘中、敵の速さ、守備-4<br><br>速さの差を比較するスキルの比較判定時、<br>自身の速さ+7として判定<br><br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×5%軽減(最大50%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP75%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5<br><br>敵から攻撃を受ける際に発動する奥義発動時、<br>次の自分の攻撃のダメージ+5(その戦闘中のみ)
|japanese=戦闘中、敵の速さ、守備-4<br><br>速さの差を比較するスキルの比較判定時、<br>自身の速さ+7として判定<br><br>速さが敵より高い時、受けた範囲奥義のダメージと、<br>戦闘中に攻撃を受けた時のダメージを<br>速さの差×5%軽減(最大50%)<br>(巨影の範囲奥義を除く)<br><br>自身のHP75%以下で、攻撃時発動の奥義装備時、<br>奥義発動時、奥義によるダメージ+5<br><br>敵から攻撃を受ける際に発動する奥義発動時、<br>次の自分の攻撃のダメージ+5(その戦闘中のみ)
Line 104: Line 96:
|ch-trad-mean=Avoid · wrath
|ch-trad-mean=Avoid · wrath
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
*[[Repel]]
*[[Repel]]

Latest revision as of 00:34, 3 September 2023

Spurn

Is feh spurn 1.png
Icon of the Spurn 1 skill in Heroes.

Type(s)

Passive (Type B)

First game

Heroes

Spurn (Japanese: 回避・怒り Avoidance · Wrath) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Spurn 1, Spurn 2, Spurn 3, and Spurn 4 in order from lowest to highest. Spurn reduces the damage its user takes based on the difference between their speed and their foe's, and boosts their damage when triggering a special skill at low HP; the maximum damage reduction and the HP threshold required to activate the secondary effect increases with the skill's tier.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Spurn 1)
Is feh spurn 1.png B If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 2; maximum: 20)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 25% and user's attack can trigger special, user deals +5 damage when special triggers.
60 -- Is feh infantry.png
Swords Lances Axes
--
Heroes
(Spurn 2)
Is feh spurn 2.png B If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 3; maximum: 30)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 50% and user's attack can trigger special, user deals +5 damage when special triggers.
120 Spurn 1 Is feh infantry.png
Swords Lances Axes
--
Heroes
(Spurn 3)
Is feh spurn 3.png B If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 4; maximum: 40)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers.
240 Spurn 2 Is feh infantry.png
Swords Lances Axes
--
Heroes
(Spurn 4)
Is feh spurn 4.png B Inflicts −4 each to foe's speed and defense during combat.
If user's speed is compared to another unit's, treats user's speed as if granted +7.
If user's speed > foe's speed, user takes −⁠([user's speed − foe's speed] × 5; maximum: 50)% damage (excluding from Røkkr area-of-effect specials).
If user's HP ≤ 75% and user's attack can trigger special, user deals +5 damage when special triggers.
If foe's attack triggers user's special, user's next attack deals +5 damage.
300 Spurn 3 Is feh infantry.png
Swords Lances Axes
--

Availability

Heroes

Method Data
Spurn 1 Spurn 2 Spurn 3 Spurn 4
Unit (★★★★★) Fjorm: Seaside ThawFramme: Spring FangirlKris: Unknown HeroKris: Unsung HeroMalice: Deft SellswordMareeta: Astra AwakenedMarth: Prince of LightRoy: Blazing LionTimerra: Trick or Meat Fjorm: Seaside ThawFramme: Spring FangirlKris: Unknown HeroKris: Unsung HeroMalice: Deft SellswordMareeta: Astra AwakenedMarth: Prince of LightRoy: Blazing LionTimerra: Trick or Meat Fjorm: Seaside ThawFramme: Spring FangirlKris: Unknown HeroKris: Unsung HeroMalice: Deft SellswordMareeta: Astra AwakenedMarth: Prince of LightRoy: Blazing LionTimerra: Trick or Meat Fjorm: Seaside ThawFramme: Spring FangirlTimerra: Trick or Meat

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Spurn 1)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 2 (max 20%). If unit's HP ≤ 25% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×2%軽減(最大20%)
(巨影の範囲奥義を除く)

自身のHP25%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5
Heroes
(Spurn 2)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 3 (max 30%). If unit's HP ≤ 50% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×3%軽減(最大30%)
(巨影の範囲奥義を除く)

自身のHP50%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5
Heroes
(Spurn 3)
If unit's Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 4 (max 40%). If unit's HP ≤ 75% and
unit's attack can trigger their Special, deals +5
damage when Special triggers.
速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×4%軽減(最大40%)
(巨影の範囲奥義を除く)

自身のHP75%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5
Heroes
(Spurn 4)
Inflicts Spd/Def-4 on foe during combat. If a
skill compares unit's Spd to foe or ally's Spd,
treats unit's Spd as if granted +7. If unit's
Spd > foe's Spd, reduces damage from
attacks during combat and from area-of-effect
Specials (excluding Røkkr area-of-effect
Specials) by percentage = difference between
stats × 5 (max 50%). If unit's HP ≤ 75% and
unit's attack can trigger unit's Special, deals +5
damage when Special triggers. If foe's attack
triggers unit's Special, unit's next attack deals
+5 damage (resets at end of combat).
戦闘中、敵の速さ、守備-4

速さの差を比較するスキルの比較判定時、
自身の速さ+7として判定

速さが敵より高い時、受けた範囲奥義のダメージと、
戦闘中に攻撃を受けた時のダメージを
速さの差×5%軽減(最大50%)
(巨影の範囲奥義を除く)

自身のHP75%以下で、攻撃時発動の奥義装備時、
奥義発動時、奥義によるダメージ+5

敵から攻撃を受ける際に発動する奥義発動時、
次の自分の攻撃のダメージ+5(その戦闘中のみ)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Spurn

--

Japanese

回避・怒り

Avoidance · Wrath; a combination of other speed-based damage reduction skills (e.g. Close Call and Repel) and Wrath.

Spanish

Aversión

Aversion

French

Refus

Refusal

German

Zurückweisung

Refusal

Italian

Sdegno

Resentment

Portuguese

Aversão

Aversion

Traditional Chinese

迴避・憤怒

Avoid · wrath

See also

Type B passive skills in Heroes
Debuffing skills Armored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def SnagA/D Far TraceA/D Near TraceAtk/Def RuseA/R Far TraceA/R Near TraceA/S Far TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Near TraceAtk/Spd RuseAtk/Spd SnagBarbarityBeast N TraceBelief in LoveChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintDef/Res RuseDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardIce Prince's SealKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPrescienceRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkS/D Far TraceS/D Near TraceSpd/Def RuseSpd/Def SnagSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkS/R Far TraceS/R Near TraceSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's ProtectionYune's Whispers
Follow-up skills Aerial ManeuversAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBeast AssaultBrash AssaultCanny FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowNull Follow-Up‎Odd Follow-UpPhys. Null FollowPotentQuick RiposteRaging StormR TomebreakerSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skills Armored WallFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skills AerobaticsA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFlier FormationFlow N TraceHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DUnder the SunWarp PowderWings of Mercy
Proximity skills Binding NecklaceGet Behind Me!Murderous LionRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skills Atk/Def LinkAtk/Res LinkAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpurnTorrent DanceVelocityWrath
Turn-related skills Aerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterYngvi Ascendant
Miscellaneous skills Beast SenseBeorc's BlessingBushidoCancel AffinityCounter RoarDazzling DiscordDazzling ShiftDazzling StaffDisarm TrapDragon WallDragon's WrathGambitGuard BearingHigh Dragon WallLaguz FriendLive for BountyLive for HonorMagic GambitMoon-Twin WingNull C-DisruptPoetic JusticePotent DisarmSacae's BlessingTrue Dragon WallWrathful StaffWrathful Tempo