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Speed⁄Resistance Far Trace: Difference between revisions
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|image=[[File:Is feh s r far trace 1.png]] | |image=[[File:Is feh s r far trace 1.png]] | ||
|caption=Icon of the S/R Far Trace 1 skill in {{title|Heroes}}. | |caption=Icon of the S/R Far Trace 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Speed/Resistance Far Trace''' (Japanese: {{hl|速さ魔防の遠影|Hayasa-mabō no tō kage}} ''Speed/Magic defense far image'') is a | '''Speed/Resistance Far Trace''' (Japanese: {{hl|速さ魔防の遠影|Hayasa-mabō no tō kage}} ''Speed/Magic defense far image'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''S/R Far Trace 1''', '''S/R Far Trace 2''', '''S/R Far Trace 3''', and '''S/R Far Trace 4''' in order from lowest to highest. S/R Far Trace reduces the foe's [[speed]] and [[resistance]] and allows its user to move after certain actions based on their remaining movement. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |skill=S/R Far Trace 1 | ||
| | |type=B | ||
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped) spaces).<br>Inflicts −1 each to [[speed]] and [[resistance]] on foe during combat. | |||
|sp=60 | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=S/R Far Trace 2 | |||
|type=B | |||
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped) spaces).<br>Inflicts −2 each to [[speed]] and [[resistance]] on foe during combat. | |||
|sp=120 | |||
|pre=[[Speed⁄Resistance Far Trace|S/R Far Trace 1]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=S/R Far Trace 3 | |||
|type=B | |||
|effect=Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; 0 if warped) spaces).<br>Inflicts −3 each to [[speed]] and [[resistance]] on foe during combat. | |||
|sp=240 | |||
|pre=[[Speed⁄Resistance Far Trace|S/R Far Trace 2]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=S/R Far Trace 4 | |||
|type=B | |||
|effect=Enables Canto (Rem.; Min 1) (Unit can move (remaining movement; minimum: 1; 1 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than (remaining movement; minimum: 1; 1 if warped) spaces).<br>Inflicts −4 each to [[speed]] and [[resistance]] on foe during combat and user deals +7 damage. | |||
|sp=300 | |||
|pre=[[Speed⁄Resistance Far Trace|S/R Far Trace 3]] | |||
|use=[[File:Is feh cavalry.png|20px|Cavalry]] [[File:Is feh flying.png|20px|Flying]]<br>{{BowFEH}} {{DaggerFEH}} {{RedTomeFEH}} {{BlueTomeFEH}} {{GreenTomeFEH}} {{ColorlessTomeFEH}} {{StaffFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=S/R Far Trace | ||
| | |tiers=4 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(S/R Far Trace 1)</small> | ||
| | |english=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-1 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | ||
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-1<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(S/R Far Trace 2)</small> | ||
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-2 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | |||
| | |japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-2<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(S/R Far Trace 3)</small> | |||
|english=Enables【Canto (Rem.)】.<br><br>Inflicts Spd/Res-3 on foe during combat.<br><br>【Canto (Rem.)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn.<br>(If unit used a movement skill that warped<br>them, its remaining movement is 0.)<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | |||
|japanese=【再移動(残り)】を発動可能<br><br>戦闘中、敵の速さ、魔防-3<br><br>【再移動(残り)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(S/R Far Trace 4)</small> | |||
|english=Enables【Canto (Rem.; Min 1)】.<br><br>Inflicts Spd/Res-4 on foe during combat<br>and unit deals +7 damage including when<br>dealing damage with a Special triggered<br>before combat.<br><br>【Canto (Rem.; Min 1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move spaces = any<br>movement not already used that turn (min 1;<br>if unit used a movement skill that warped<br>them, its remaining movement is 1).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit's remaining<br>movement.) | |||
|japanese=【再移動(残り、最低1)】を発動可能<br><br>戦闘中、敵の速さ、魔防-4、<br>自分が与えるダメージ+7(戦闘前奥義も含む)<br><br>【再移動(残り、最低1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り(最低1、ワープ移動時は残りは1として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(「残り」マスを超える距離のワープ移動はできない) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 57: | Line 82: | ||
{{Names | {{Names | ||
|eng-name=Speed/Resistance Far Trace | |eng-name=Speed/Resistance Far Trace | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''S/R Far Trace''. | ||
| | |jpn-name={{h|速さ魔防の遠影|Hayasa-mabō no tō kage}} | ||
| | |jpn-mean=Speed/Magic defense far image | ||
|span-name=Rastro lejano Velocidad/Resistencia | |span-name=Rastro lejano Velocidad/Resistencia | ||
|span-mean=Speed/Resistance far trace; abbreviated as | |span-mean=Speed/Resistance far trace; abbreviated as ''{{lang|es|Rastro lej. V/R}}''. | ||
|fren-name=Trace distant Vitesse/Résistance | |fren-name=Trace distant Vitesse/Résistance | ||
|fren-mean=Speed/Resistance distant trace; abbreviated as | |fren-mean=Speed/Resistance distant trace; abbreviated as ''{{lang|fr|Trace dist. V/R}}''. | ||
|ger-name=Geschwindigkeit/Resistenz Spur fern | |ger-name=Geschwindigkeit/Resistenz Spur fern | ||
|ger-mean=Speed/Resistance remote Trace; abbreviated as | |ger-mean=Speed/Resistance remote Trace; abbreviated as ''{{lang|de|G/R Spur fern}}''. | ||
|ital-name=Scia distante Velocità/Resistenza | |ital-name=Scia distante Velocità/Resistenza | ||
|ital-mean=Speed/Resistance distant trail; abbreviated as | |ital-mean=Speed/Resistance distant trail; abbreviated as ''{{lang|it|Scia dist. V/R}}''. | ||
|por | |por-name=Rastro longe Velocidade/Resistência | ||
|por | |por-mean=Speed/Resistance distant trace; abbreviated as ''{{lang|pt|Rastro l. V/R}}''. | ||
|ch-trad-name={{h|速度魔防遠影|sùdù mó fáng yuǎn yǐng}} | |ch-trad-name={{h|速度魔防遠影|sùdù mó fáng yuǎn yǐng}} | ||
|ch-trad-mean=Speed/Magic defense far image | |ch-trad-mean=Speed/Magic defense far image | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[A/S Far Trace]] | |||
{{ | *[[A/D Far Trace]] | ||
*[[A/R Far Trace]] | |||
*[[S/D Far Trace]] | |||
{{NavPassiveBH}} |
Revision as of 15:07, 15 March 2024
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Speed/Resistance Far Trace (Japanese: 速さ魔防の遠影 Speed/Magic defense far image) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are S/R Far Trace 1, S/R Far Trace 2, S/R Far Trace 3, and S/R Far Trace 4 in order from lowest to highest. S/R Far Trace reduces the foe's speed and resistance and allows its user to move after certain actions based on their remaining movement.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (S/R Far Trace 1) |
B | Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; 0 if warped) spaces). Inflicts −1 each to speed and resistance on foe during combat. |
60 | -- | |
✓ | -- | |
Heroes (S/R Far Trace 2) |
B | Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; 0 if warped) spaces). Inflicts −2 each to speed and resistance on foe during combat. |
120 | S/R Far Trace 1 | |
✓ | -- | |
Heroes (S/R Far Trace 3) |
B | Enables Canto (Rem.) (Unit can move (remaining movement; 0 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; 0 if warped) spaces). Inflicts −3 each to speed and resistance on foe during combat. |
240 | S/R Far Trace 2 | |
✓ | -- | |
Heroes (S/R Far Trace 4) |
B | Enables Canto (Rem.; Min 1) (Unit can move (remaining movement; minimum: 1; 1 if warped) spaces after using an attack or assist skill or destroying an Aether Raids structure, but cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. Wings of Mercy) to warp a distance greater than (remaining movement; minimum: 1; 1 if warped) spaces). Inflicts −4 each to speed and resistance on foe during combat and user deals +7 damage. |
300 | S/R Far Trace 3 | |
✓ | -- |
Availability
Heroes
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (S/R Far Trace 1) |
Enables【Canto (Rem.)】.
Inflicts Spd/Res-1 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) |
【再移動(残り)】を発動可能
戦闘中、敵の速さ、魔防-1 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Heroes (S/R Far Trace 2) |
Enables【Canto (Rem.)】.
Inflicts Spd/Res-2 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) |
【再移動(残り)】を発動可能
戦闘中、敵の速さ、魔防-2 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Heroes (S/R Far Trace 3) |
Enables【Canto (Rem.)】.
Inflicts Spd/Res-3 on foe during combat. 【Canto (Rem.)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn. (If unit used a movement skill that warped them, its remaining movement is 0.) (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) |
【再移動(残り)】を発動可能
戦闘中、敵の速さ、魔防-3 【再移動(残り)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Heroes (S/R Far Trace 4) |
Enables【Canto (Rem.; Min 1)】.
Inflicts Spd/Res-4 on foe during combat and unit deals +7 damage including when dealing damage with a Special triggered before combat. 【Canto (Rem.; Min 1)】 After an attack, Assist skill, or structure destruction, unit can move spaces = any movement not already used that turn (min 1; if unit used a movement skill that warped them, its remaining movement is 1). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit's remaining movement.) |
【再移動(残り、最低1)】を発動可能
戦闘中、敵の速さ、魔防-4、 自分が与えるダメージ+7(戦闘前奥義も含む) 【再移動(残り、最低1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り(最低1、ワープ移動時は残りは1として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (「残り」マスを超える距離のワープ移動はできない) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Speed/Resistance Far Trace |
Abbreviated as S/R Far Trace. |
Japanese |
速さ魔防の遠影 |
Speed/Magic defense far image |
Spanish |
Rastro lejano Velocidad/Resistencia |
Speed/Resistance far trace; abbreviated as Rastro lej. V/R. |
French |
Trace distant Vitesse/Résistance |
Speed/Resistance distant trace; abbreviated as Trace dist. V/R. |
German |
Geschwindigkeit/Resistenz Spur fern |
Speed/Resistance remote Trace; abbreviated as G/R Spur fern. |
Italian |
Scia distante Velocità/Resistenza |
Speed/Resistance distant trail; abbreviated as Scia dist. V/R. |
Portuguese |
Rastro longe Velocidade/Resistência |
Speed/Resistance distant trace; abbreviated as Rastro l. V/R. |
Traditional Chinese |
速度魔防遠影 |
Speed/Magic defense far image |