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Canny Fighter: Difference between revisions
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'''Canny Fighter''' | '''Canny Fighter''' (Japanese: {{hl|魔の守備隊形|Ma no shubi taikei}} ''Magic defense formation'') is a passive type B [[Skills|skill]] which debuted in {{FEH}}; it has only one tier. When its user's [[HP]] is not low, Canny Fighter reduces the foe's [[attack (stat)|attack]] and [[resistance]], prevents the user and foe from making [[follow-up attack]]s, reduces the damage of the foe's attacks, and heals the user after combat. | ||
==Data== | ==Data== | ||
Line 24: | Line 24: | ||
==Flavor text== | ==Flavor text== | ||
{{DescriptionHdr}} | {{DescriptionHdr}} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Heroes}} | |game={{title|Heroes}} | ||
|english= | |english=At start of combat, if unit's HP ≥ 25%, inflicts<br>Atk/Res-4 on foe, unit and foe cannot make a<br>follow-up attack, reduces damage from foe's<br>first attack by X% (if foe can make a follow-up<br>attack, X = 80; otherwise, X = 40), and reduces<br>damage from foe's follow-up attack by 40%<br>during combat ("first attack" normally means<br>only the first strike; for effects that grant "unit<br>attacks twice," it means the first and second<br>strikes; likewise, "follow-up attack" normally<br>means the second strike; for effects that grant<br>"unit attacks twice," it means the third and<br>fourth strikes), and restores 7 HP to unit<br>after combat. | ||
|japanese= | |japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、敵の攻撃、魔防-4、<br>自分、敵、ともに追撃不可、<br>最初に受けた攻撃と2回攻撃のダメージを○%軽減<br>(○は、敵が追撃可能な時は80、そうでない時は40)、<br>敵から受けた追撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)<br>(追撃:<br> 通常の攻撃は、2回目の攻撃<br> 「2回攻撃」は、3~4回目の攻撃)、<br>戦闘後、7回復 | ||
}} | }} | ||
{{DescriptionFtr}} | {{DescriptionFtr}} | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Canny Fighter | |eng-name=Canny Fighter | ||
|jpn-name= | |jpn-name={{h|魔の守備隊形|Ma no shubi taikei}} | ||
|jpn-mean= | |jpn-mean=Magic defense formation | ||
|span-name= | |span-name=Prudente | ||
|span-mean= | |span-mean=Prudent | ||
|fren-name= | |fren-name=Prévoyance | ||
|fren-mean= | |fren-mean=Foresight | ||
|ger-name= | |ger-name=Umsichtigkeit | ||
|ger-mean= | |ger-mean=Prudence | ||
|ital-name= | |ital-name=Arguzia | ||
|ital-mean= | |ital-mean=Wit | ||
|por-name= | |por-name=Sagaz | ||
|por-mean= | |por-mean=Sagacious | ||
|ch-trad-name= | |ch-trad-name={{h|魔之防守隊形|Mó zhī fángshǒu duìxíng}} | ||
|ch-trad-mean= | |ch-trad-mean=Magic defense formation | ||
}} | }} | ||
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Latest revision as of 00:22, 8 February 2024
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Canny Fighter (Japanese: 魔の守備隊形 Magic defense formation) is a passive type B skill which debuted in Fire Emblem Heroes; it has only one tier. When its user's HP is not low, Canny Fighter reduces the foe's attack and resistance, prevents the user and foe from making follow-up attacks, reduces the damage of the foe's attacks, and heals the user after combat.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
B | If user's HP ≥ 25% at start of combat, inflicts −4 each to attack and resistance on foe, user and foe cannot make follow-up attacks, foe's first attack deals −(if foe can make follow-up attack, 80; otherwise, 40)% damage, and foe's follow-up attack deals −40% damage during combat, and restores7 HP to user after combat. | 300 | Wary Fighter 3 | ✓ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Myrrh: Adored Dragon |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Res-4 on foe, unit and foe cannot make a follow-up attack, reduces damage from foe's first attack by X% (if foe can make a follow-up attack, X = 80; otherwise, X = 40), and reduces damage from foe's follow-up attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes; likewise, "follow-up attack" normally means the second strike; for effects that grant "unit attacks twice," it means the third and fourth strikes), and restores 7 HP to unit after combat. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃、魔防-4、 自分、敵、ともに追撃不可、 最初に受けた攻撃と2回攻撃のダメージを○%軽減 (○は、敵が追撃可能な時は80、そうでない時は40)、 敵から受けた追撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) (追撃: 通常の攻撃は、2回目の攻撃 「2回攻撃」は、3~4回目の攻撃)、 戦闘後、7回復 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Canny Fighter |
-- |
Japanese |
魔の守備隊形 |
Magic defense formation |
Spanish |
Prudente |
Prudent |
French |
Prévoyance |
Foresight |
German |
Umsichtigkeit |
Prudence |
Italian |
Arguzia |
Wit |
Portuguese |
Sagaz |
Sagacious |
Traditional Chinese |
魔之防守隊形 |
Magic defense formation |