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Lull Attack⁄Speed: Difference between revisions
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==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{ItemLoc | ||
| | |methodlast=Units | ||
| | |datalast=[[Alm|Alm: Lovebird Duo]] • [[Julian|Julian: Tender Thief]] • [[Nifl|Nifl: God of Ice]] • [[Perceval|Perceval: Knightly Ideal]] • [[Shinon|Shinon: Scathing Archer]] • [[Sirius|Sirius: Mysterious Knight]] | ||
}} | |||
==Flavor text== | |||
{{Flavor Text | |||
|game1={{title|Heroes}}<br><small>(Lull Atk/Spd 1)</small> | |||
|english1=Inflicts Atk/Spd-1 on foe and neutralizes foe's<br>bonuses to Atk/Spd (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese1=戦闘中、敵の攻撃、速さ-1、かつ<br>敵の攻撃、速さの強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
|- | |||
|game2={{title|Heroes}}<br><small>(Lull Atk/Spd 2)</small> | |||
|english2=Inflicts Atk/Spd-2 on foe and neutralizes foe's<br>bonuses to Atk/Spd (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese2=戦闘中、敵の攻撃、速さ-2、かつ<br>敵の攻撃、速さの強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
|- | |||
|game3={{title|Heroes}}<br><small>(Lull Atk/Spd 3)</small> | |||
|english3=Inflicts Atk/Spd-3 on foe and neutralizes foe's<br>bonuses to Atk/Spd (from skills like Fortify,<br>Rally, etc.) during combat. | |||
|japanese3=戦闘中、敵の攻撃、速さ-3、かつ<br>敵の攻撃、速さの強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | }} | ||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|ch-trad-mean=Attack/Speed stillness | |ch-trad-mean=Attack/Speed stillness | ||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
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==See also== | ==See also== | ||
*[[Lull Atk/Def]] | *[[Lull Atk/Def]] |
Revision as of 17:50, 5 September 2021
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Lull Attack/Speed (Japanese: 攻撃速さの凪 Attack/Speed Lull) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Lull Atk/Spd 1, Lull Atk/Spd 2 and Lull Atk/Spd 3 in order from lowest to highest. Units with a Lull Atk/Def skill, during combat, both reduces the target's Attack and Speed and neutralizes any bonuses to those stats granted by skills such as a Fortify or Rally; the size of both stat drops increase with the skill's tier.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Lull Atk/Spd 1) |
During combat, reduces target's Attack and Speed by 1 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 60 SP | |
Heroes (Lull Atk/Spd 2) |
During combat, reduces target's Attack and Speed by 2 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 120 SP | |
Heroes (Lull Atk/Spd 3) |
During combat, reduces target's Attack and Speed by 3 each and nullifies any bonuses to those stats granted by skills such as a Fortify or Rally. | -- | -- | Cost: 240 SP |
Availability
Heroes
Units | Alm: Lovebird Duo • Julian: Tender Thief • Nifl: God of Ice • Perceval: Knightly Ideal • Shinon: Scathing Archer • Sirius: Mysterious Knight |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Lull Attack/Speed |
-- |
Spanish |
Calma Ataque/Velocidad |
Attack/Speed stillness; abbreviated as Calma Ata/Vel in the European localization and as Calma Atq./Vel. in the Latin American localization. |
French |
Répit Attaque/Vitesse |
Attack/Speed relief; abbreviated as Répit Atq/Vit. |
German |
Angriff/Geschwindigkeit-Tief |
Attack/Speed Depression; abbreviated as Agr./Ges.-Tief. |
Italian |
Culla Attacco/Velocità |
Attack/Speed cradle; abbreviated as Culla Att/Vel. |
Portuguese (Brazil) |
Ataque/Velocidade calma |
Calm Attack/Speed; abbreviated as Atq./Vel. calm. |
Traditional Chinese |
攻擊速度的靜謐 |
Attack/Speed stillness |