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Dragon's Ire: Difference between revisions

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|image=[[File:Is feh dragon's ire 1.png]]
|image=[[File:Is feh dragon's ire 1.png]]
|caption=Icon of the Dragon's Ire 1 skill in {{title|Heroes}}.
|caption=Icon of the Dragon's Ire 1 skill in {{title|Heroes}}.
|help_text=If unit's HP = 100% and foe initiates combat, neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack.
|type=Passive (Type B)
|type=Passive (Type B)
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Dragon's Ire''' (Japanese: {{hl|竜の逆鱗|Ryū no gekirin}} ''Dragon's Imperial Wrath'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Dragon's Ire 1''', '''Dragon's Ire 2''', and '''Dragon's Ire 3''' in order from lowest to highest. Units with a Dragon's Ire skill can neutralize any effect that would prevent the user from making a follow-up strike whenever the target initiates the attack while also guaranteeing its user said follow-up strike; it is currently unknown how the skill's tier affects the effect.
'''Dragon's Ire''' (Japanese: {{hl|竜の逆鱗|Ryū no gekirin}} ''Dragon's Inverted Scale'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Dragon's Ire 1''', '''Dragon's Ire 2''', '''Dragon's Ire 3''', and '''Dragon's Ire 4''' in order from lowest to highest. Dragon's Ire neutralizes effects that prevent its user from making [[follow-up attack]]s and guarantees its user a follow-up attack when the foe initiates combat and the user has sufficient [[HP]]; higher tiers have lower HP requirements, with the fourth tier additionally reducing the foe's [[attack (stat)|attack]] and [[resistance]].


==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH|y}}
|game1={{title|Heroes}}<br>(Dragon's Ire 1)
{{PassiveDataCell FEH
|sprite1=[[File:Is feh dragon's ire 1.png|20px]]
|tier=1
|effect1=Neutralizes any effects that would prevent user's follow-up strikes and user makes a guaranteed follow-up strike.
|type=B
|active1=User's HP is 100% and target initiates combat
|effect=If user's [[HP]] = 100% and foe initiates combat, neutralizes effects that prevent user's [[follow-up attack]]s and user makes guaranteed follow-up attack.
|notes1=Cost: 60 SP
|sp=60
|-
|use={{BreathFEH}}
|game2={{title|Heroes}}<br>(Dragon's Ire 2)
|sprite2=[[File:Is feh dragon's ire 2.png|20px]]
|effect2=Neutralizes any effects that would prevent user's follow-up strikes and user makes a guaranteed follow-up strike.
|active2=User's HP is at least 75% and target initiates combat
|notes2=Cost: 120 SP
|-
|game3={{title|Heroes}}<br>(Dragon's Ire 3)
|sprite3=[[File:Is feh dragon's ire 3.png|20px]]
|effect3=Neutralizes any effects that would prevent user's follow-up strikes and user makes a guaranteed follow-up strike.
|active3=User's HP is at least 50% and target initiates combat
|notes3=Cost: 240 SP
}}
}}
{{PassiveDataCell FEH
|tier=2
|type=B
|effect=If user's [[HP]] ≥ 75% and foe initiates combat, neutralizes effects that prevent user's [[follow-up attack]]s and user makes guaranteed follow-up attack.
|sp=120
|pre=[[Dragon's Ire|Dragon's Ire&nbsp;1]]
|use={{BreathFEH}}
}}
{{PassiveDataCell FEH
|tier=3
|type=B
|effect=If user's [[HP]] ≥ 50% and foe initiates combat, neutralizes effects that prevent user's [[follow-up attack]]s and user makes guaranteed follow-up attack.
|sp=240
|pre=[[Dragon's Ire|Dragon's Ire&nbsp;2]]
|use={{BreathFEH}}
}}
{{PassiveDataCell FEH
|tier=4
|type=B
|effect=If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to [[attack (stat)|attack]] and [[resistance]] on foe, user makes guaranteed [[follow-up attack]], and if foe initiates combat, neutralizes effects that prevent user's follow-up attacks.
|sp=300
|pre=[[Dragon's Ire|Dragon's Ire&nbsp;3]]
|use={{BreathFEH}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability
|method=Units
|tiers=4
|data=[[Myrrh|Myrrh:  Spring Harmony]] • [[Robin|Robin: Fall Vessel]]
}}
}}
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Dragon's Ire 1)</small>
|english=If unit's HP = 100% and foe initiates combat,<br>neutralizes effects that prevent unit's follow-up<br>attacks and unit makes a guaranteed follow-up<br>attack.
|japanese=自分のHPが100%で、敵から攻撃された時、<br>絶対追撃、かつ、自分の追撃不可を無効
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Dragon's Ire 2)</small>
|english=If unit's HP ≥ 75% and foe initiates combat,<br>neutralizes effects that prevent unit's follow-up<br>attacks and unit makes a guaranteed follow-up<br>attack.
|japanese=自分のHPが75%以上で、敵から攻撃された時、<br>絶対追撃、かつ、自分の追撃不可を無効
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Dragon's Ire 3)</small>
|english=If unit's HP ≥ 50% and foe initiates combat,<br>neutralizes effects that prevent unit's follow-up<br>attacks and unit makes a guaranteed follow-up<br>attack.
|japanese=自分のHPが50%以上で、敵から攻撃された時、<br>絶対追撃、かつ、自分の追撃不可を無効
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Dragon's Ire 4)</small>
|english=At start of combat, if unit's HP ≥ 25%, inflicts<br>Atk/Res-4 on foe during combat, unit makes<br>a guaranteed follow-up attack, and also, if foe<br>initiates combat, neutralizes effects that<br>prevent unit's follow-up attacks.
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、敵の攻撃、魔防-4、<br>自分は絶対追撃、かつ<br>敵から攻撃された時、自分の追撃不可を無効
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Dragon's Ire
|eng-name=Dragon's Ire
|jap-name={{h|竜の逆鱗|Ryū no gekirin}}
|jpn-name={{h|竜の逆鱗|Ryū no gekirin}}
|jap-mean=Dragon's Imperial Wrath
|jpn-mean=Dragon's Imperial Wrath; lit. "dragon's inverted scales", from a metaphor used by the writer [[wikipedia:Han Fei|Han Fei]].
|span-name=Ira de dragón
|span-name=Ira de dragón
|span-mean=Dragon's ire
|span-mean=Dragon's ire
Line 53: Line 88:
|ital-name=Ira del drago
|ital-name=Ira del drago
|ital-mean=Ire of the dragon
|ital-mean=Ire of the dragon
|por-br-name=Ira do dragão
|por-name=Ira do dragão
|por-br-mean=Ire of the dragon
|por-mean=Ire of the dragon
|ch-trad-name={{h|龍的逆鱗|lóng de nìlín}}
|ch-trad-name={{h|龍的逆鱗|lóng de nìlín}}
|ch-trad-mean=Dragon's grievance; lit. "dragon's inverted scales", from a metaphor used by the writer [[wikipedia:Han Fei|Han Fei]].
|ch-trad-mean=Dragon's grievance; lit. "dragon's inverted scales", from a metaphor used by the writer [[wikipedia:Han Fei|Han Fei]].
}}
}}
 
<!--
==Gallery==
==Gallery==


==See also==
==See also==
 
-->
{{NavPassiveH}}
{{NavPassiveBH}}

Latest revision as of 23:16, 1 October 2023

Dragon's Ire

Is feh dragon's ire 1.png
Icon of the Dragon's Ire 1 skill in Heroes.

Type(s)

Passive (Type B)

First game

Heroes

Dragon's Ire (Japanese: 竜の逆鱗 Dragon's Inverted Scale) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Dragon's Ire 1, Dragon's Ire 2, Dragon's Ire 3, and Dragon's Ire 4 in order from lowest to highest. Dragon's Ire neutralizes effects that prevent its user from making follow-up attacks and guarantees its user a follow-up attack when the foe initiates combat and the user has sufficient HP; higher tiers have lower HP requirements, with the fourth tier additionally reducing the foe's attack and resistance.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(Dragon's Ire 1)
Is feh dragon's ire 1.png B If user's HP = 100% and foe initiates combat, neutralizes effects that prevent user's follow-up attacks and user makes guaranteed follow-up attack. 60 -- Breaths --
Heroes
(Dragon's Ire 2)
Is feh dragon's ire 2.png B If user's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent user's follow-up attacks and user makes guaranteed follow-up attack. 120 Dragon's Ire 1 Breaths --
Heroes
(Dragon's Ire 3)
Is feh dragon's ire 3.png B If user's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent user's follow-up attacks and user makes guaranteed follow-up attack. 240 Dragon's Ire 2 Breaths --
Heroes
(Dragon's Ire 4)
Is feh dragon's ire 4.png B If user's HP ≥ 25% at start of combat, inflicts −4 each to attack and resistance on foe, user makes guaranteed follow-up attack, and if foe initiates combat, neutralizes effects that prevent user's follow-up attacks. 300 Dragon's Ire 3 Breaths --

Availability

Heroes

Method Data
Dragon's Ire 1 Dragon's Ire 2 Dragon's Ire 3 Dragon's Ire 4
Unit (★★★★) Kana: Rising Sunlight Kana: Rising Sunlight
Unit (★★★★★) Corrin: Celestial SorcererFae: Childlike DragonMyrrh: Spring HarmonyRobin: Fall Vessel Corrin: Celestial SorcererFae: Childlike DragonMyrrh: Spring HarmonyRobin: Fall Vessel Corrin: Celestial SorcererFae: Childlike DragonKana: Rising SunlightMyrrh: Spring HarmonyRobin: Fall Vessel Corrin: Celestial Sorcerer

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Dragon's Ire 1)
If unit's HP = 100% and foe initiates combat,
neutralizes effects that prevent unit's follow-up
attacks and unit makes a guaranteed follow-up
attack.
自分のHPが100%で、敵から攻撃された時、
絶対追撃、かつ、自分の追撃不可を無効
Heroes
(Dragon's Ire 2)
If unit's HP ≥ 75% and foe initiates combat,
neutralizes effects that prevent unit's follow-up
attacks and unit makes a guaranteed follow-up
attack.
自分のHPが75%以上で、敵から攻撃された時、
絶対追撃、かつ、自分の追撃不可を無効
Heroes
(Dragon's Ire 3)
If unit's HP ≥ 50% and foe initiates combat,
neutralizes effects that prevent unit's follow-up
attacks and unit makes a guaranteed follow-up
attack.
自分のHPが50%以上で、敵から攻撃された時、
絶対追撃、かつ、自分の追撃不可を無効
Heroes
(Dragon's Ire 4)
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Res-4 on foe during combat, unit makes
a guaranteed follow-up attack, and also, if foe
initiates combat, neutralizes effects that
prevent unit's follow-up attacks.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃、魔防-4、
自分は絶対追撃、かつ
敵から攻撃された時、自分の追撃不可を無効

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dragon's Ire

--

Japanese

竜の逆鱗

Dragon's Imperial Wrath; lit. "dragon's inverted scales", from a metaphor used by the writer Han Fei.

Spanish

Ira de dragón

Dragon's ire

French

Ire de dragon

Dragon's ire

German

Drachenzorn

Dragon Wrath

Italian

Ira del drago

Ire of the dragon

Portuguese

Ira do dragão

Ire of the dragon

Traditional Chinese

龍的逆鱗

Dragon's grievance; lit. "dragon's inverted scales", from a metaphor used by the writer Han Fei.

Type B passive skills in Heroes
Debuffing skills Armored WallAtrocityAtk CantripAtk FeintAtk/Def BulwarkA/D CantripAtk/Def SnagA/D Far TraceA/D Near TraceAtk/Def RuseA/R Far TraceA/R Near TraceA/S Far TraceAtk/Res RuseAtk/Res SnagAtk/Res TempoAtk/Spd BulwarkA/S Near TraceAtk/Spd RuseAtk/Spd SnagBarbarityBeast N TraceBelief in LoveChill AtkChill Atk/DefChill Atk/ResChill Atk/SpdChill DefChill Def/ResChill ResChill SpdChill Spd/DefChill Spd/ResChilling SealCrafty FighterDazzle Far TraceDeadly BalanceDef CantripDef FeintDef/Res RuseDef/Res SmokeDef/Res SnagDivine RecreationDull CloseDull RangedFallen StarFreezing SealFruit of LifeGold UnwindingGuardKilling IntentLight and DarkLull Atk/DefLull Atk/ResLull Atk/SpdLull Spd/DefLull Spd/ResMoon-Twin WingNew DivinityPegasus FlightPrescienceRes CantripRes FeintSabotage AtkSabotage A/DSabotage A/RSabotage DefSabotage ResSabotage SpdSabotage S/RSavvy FighterSeal AtkSeal Atk/DefSeal Atk/SpdSeal Atk/ResSeal DefSeal Def/ResSeal ResSeal SpdSeal Spd/DefSeal Spd/ResSpecial FighterSpd/Def BulwarkS/D Far TraceS/D Near TraceSpd/Def RuseSpd/Def SnagSpd/Def TempoSpd CantripSpd FeintSpd/Res BulwarkS/R Far TraceS/R Near TraceSpd/Res TempoSpd PreemptSpd/Res RuseSpd/Res SnagSpoil RottenSun-Twin WingTwin-Sky WingVengeful FighterWyvern FlightWyvern RiftYune's Whispers
Follow-up skills Aerial ManeuversAssured RebirthAxebreakerBeast AgilityBeast Follow-UpBinding ShieldBlack Eagle RuleBlue Lion RuleB TomebreakerBold FighterBowbreakerBrash AssaultCanny FighterCrafty FighterCrusader's WardDaggerbreakerDive-BombDragon's IreEven Follow-UpFaithful LoyaltyFlow FeatherFlow FlightFlow ForceFlow GuardFlow N TraceFlow RefreshFollow-Up RingG TomebreakerHardy FighterHoðr's ZealHoly War's EndKilling IntentLancebreakerMag. Null FollowNull Follow-Up‎Odd Follow-UpPhys. Null FollowPotentQuick RiposteRaging StormR TomebreakerSlick FighterSoul of ZofiaSun-Twin WingSwordbreakerVengeful FighterWary FighterWatersweepWeaving FighterWily FighterWindsweepWyvern RiftYngvi Ascendant
Healing skills Armored WallFlow RefreshLive to ServeMystic BoostRecover RingRenewalS DrinkSolar Brace
Mobility skills AerobaticsA/D Far TraceA/D Near TraceA/R Far TraceA/R Near TraceA/S Far TraceA/S Near TraceBeast N TraceChivalryClose CallDeep StarDetailed ReportDrag BackEscape RouteFlier FormationFlow N TraceHit and RunKnock BackLungeMoonlight BangleMoonlit Bangle FMurderous LionObstructPassRaging StormRaging TempestRepelS/D Far TraceS/D Near TraceS/R Far TraceS/R Near TraceSoaring WingsSunlight BangleSunlit Bangle DWarp PowderWings of Mercy
Proximity skills Binding NecklaceGet Behind Me!Murderous LionRuler of NihilitySabotage AtkSabotage A/RSabotage DefSabotage ResSabotage SpdSudden PanicYune's Whispers
Stat-boosting skills Atk/Def LinkAtk/Res LinkAtk/Spd LinkBelieve in Love?Blaze DanceBufferCaldera DanceDef/Res LinkDeluge DanceEarth DanceFireflood DanceFirestorm DanceGale DanceGeyser DanceLunar BraceRockslide DanceShield PulseSpd/Def LinkSpd/Res LinkSpurnTorrent DanceVelocityWrath
Turn-related skills Aerial ManeuversAssassin's StrikeBlue Lion RuleBold FighterBrash AssaultClose CallCrafty FighterDaring FighterDesperationDive-BombDouble LionDragon's IreEven Pulse TieFlow DesperationFlow RefreshFrenzyHardy FighterHoly War's EndKilling IntentLungeOccultist's StrikeOdd Pulse TiePoison StrikePrescienceQuick RiposteRaging StormRepelSlick FighterSoul of ZofiaSpecial SpiralVantageVengeful FighterYngvi Ascendant
Miscellaneous skills Beast SenseBeorc's BlessingBushidoCancel AffinityCounter RoarDazzling DiscordDazzling ShiftDazzling StaffDisarm TrapDragon WallDragon's WrathGambitGuard BearingLaguz FriendLive for BountyLive for HonorMagic GambitMoon-Twin WingNull C-DisruptPoetic JusticeSacae's BlessingTrue Dragon WallWrathful StaffWrathful Tempo