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Dragon's Ire: Difference between revisions
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|image=[[File:Is feh dragon's ire 1.png]] | |image=[[File:Is feh dragon's ire 1.png]] | ||
|caption=Icon of the Dragon's Ire 1 skill in {{title|Heroes}}. | |caption=Icon of the Dragon's Ire 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Dragon's Ire''' (Japanese: {{hl|竜の逆鱗|Ryū no gekirin}} ''Dragon's | '''Dragon's Ire''' (Japanese: {{hl|竜の逆鱗|Ryū no gekirin}} ''Dragon's Inverted Scale'') is a four-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Dragon's Ire 1''', '''Dragon's Ire 2''', '''Dragon's Ire 3''', and '''Dragon's Ire 4''' in order from lowest to highest. Dragon's Ire neutralizes effects that prevent its user from making [[follow-up attack]]s and guarantees its user a follow-up attack when the foe initiates combat and the user has sufficient [[HP]]; higher tiers have lower HP requirements, with the fourth tier additionally reducing the foe's [[attack (stat)|attack]] and [[resistance]]. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=B | ||
| | |effect=If user's [[HP]] = 100% and foe initiates combat, neutralizes effects that prevent user's [[follow-up attack]]s and user makes guaranteed follow-up attack. | ||
|sp=60 | |||
|use={{BreathFEH}} | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|tier=2 | |||
|type=B | |||
|effect=If user's [[HP]] ≥ 75% and foe initiates combat, neutralizes effects that prevent user's [[follow-up attack]]s and user makes guaranteed follow-up attack. | |||
|sp=120 | |||
|pre=[[Dragon's Ire|Dragon's Ire 1]] | |||
|use={{BreathFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=3 | |||
|type=B | |||
|effect=If user's [[HP]] ≥ 50% and foe initiates combat, neutralizes effects that prevent user's [[follow-up attack]]s and user makes guaranteed follow-up attack. | |||
|sp=240 | |||
|pre=[[Dragon's Ire|Dragon's Ire 2]] | |||
|use={{BreathFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=4 | |||
|type=B | |||
|effect=If user's [[HP]] ≥ 25% at start of combat, inflicts −4 each to [[attack (stat)|attack]] and [[resistance]] on foe, user makes guaranteed [[follow-up attack]], and if foe initiates combat, neutralizes effects that prevent user's follow-up attacks. | |||
|sp=300 | |||
|pre=[[Dragon's Ire|Dragon's Ire 3]] | |||
|use={{BreathFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Dragon's Ire 1)</small> | |||
|english=If unit's HP = 100% and foe initiates combat,<br>neutralizes effects that prevent unit's follow-up<br>attacks and unit makes a guaranteed follow-up<br>attack. | |||
|japanese=自分のHPが100%で、敵から攻撃された時、<br>絶対追撃、かつ、自分の追撃不可を無効 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Dragon's Ire 2)</small> | |||
|english=If unit's HP ≥ 75% and foe initiates combat,<br>neutralizes effects that prevent unit's follow-up<br>attacks and unit makes a guaranteed follow-up<br>attack. | |||
|japanese=自分のHPが75%以上で、敵から攻撃された時、<br>絶対追撃、かつ、自分の追撃不可を無効 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Dragon's Ire 3)</small> | |||
|english=If unit's HP ≥ 50% and foe initiates combat,<br>neutralizes effects that prevent unit's follow-up<br>attacks and unit makes a guaranteed follow-up<br>attack. | |||
|japanese=自分のHPが50%以上で、敵から攻撃された時、<br>絶対追撃、かつ、自分の追撃不可を無効 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Dragon's Ire 4)</small> | |||
|english=At start of combat, if unit's HP ≥ 25%, inflicts<br>Atk/Res-4 on foe during combat, unit makes<br>a guaranteed follow-up attack, and also, if foe<br>initiates combat, neutralizes effects that<br>prevent unit's follow-up attacks. | |||
|japanese=戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、敵の攻撃、魔防-4、<br>自分は絶対追撃、かつ<br>敵から攻撃された時、自分の追撃不可を無効 | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Dragon's Ire | |eng-name=Dragon's Ire | ||
| | |jpn-name={{h|竜の逆鱗|Ryū no gekirin}} | ||
| | |jpn-mean=Dragon's Imperial Wrath; lit. "dragon's inverted scales", from a metaphor used by the writer [[wikipedia:Han Fei|Han Fei]]. | ||
|span-name=Ira de dragón | |span-name=Ira de dragón | ||
|span-mean=Dragon's ire | |span-mean=Dragon's ire | ||
Line 53: | Line 88: | ||
|ital-name=Ira del drago | |ital-name=Ira del drago | ||
|ital-mean=Ire of the dragon | |ital-mean=Ire of the dragon | ||
|por | |por-name=Ira do dragão | ||
|por | |por-mean=Ire of the dragon | ||
|ch-trad-name={{h|龍的逆鱗|lóng de nìlín}} | |ch-trad-name={{h|龍的逆鱗|lóng de nìlín}} | ||
|ch-trad-mean=Dragon's grievance; lit. "dragon's inverted scales", from a metaphor used by the writer [[wikipedia:Han Fei|Han Fei]]. | |ch-trad-mean=Dragon's grievance; lit. "dragon's inverted scales", from a metaphor used by the writer [[wikipedia:Han Fei|Han Fei]]. | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
==See also== | ==See also== | ||
--> | |||
{{ | {{NavPassiveBH}} |
Latest revision as of 23:16, 1 October 2023
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Dragon's Ire (Japanese: 竜の逆鱗 Dragon's Inverted Scale) is a four-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Dragon's Ire 1, Dragon's Ire 2, Dragon's Ire 3, and Dragon's Ire 4 in order from lowest to highest. Dragon's Ire neutralizes effects that prevent its user from making follow-up attacks and guarantees its user a follow-up attack when the foe initiates combat and the user has sufficient HP; higher tiers have lower HP requirements, with the fourth tier additionally reducing the foe's attack and resistance.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Dragon's Ire 1) |
B | If user's HP = 100% and foe initiates combat, neutralizes effects that prevent user's follow-up attacks and user makes guaranteed follow-up attack. | 60 | -- | ✓ | -- | ||
Heroes (Dragon's Ire 2) |
B | If user's HP ≥ 75% and foe initiates combat, neutralizes effects that prevent user's follow-up attacks and user makes guaranteed follow-up attack. | 120 | Dragon's Ire 1 | ✓ | -- | ||
Heroes (Dragon's Ire 3) |
B | If user's HP ≥ 50% and foe initiates combat, neutralizes effects that prevent user's follow-up attacks and user makes guaranteed follow-up attack. | 240 | Dragon's Ire 2 | ✓ | -- | ||
Heroes (Dragon's Ire 4) |
B | If user's HP ≥ 25% at start of combat, inflicts −4 each to attack and resistance on foe, user makes guaranteed follow-up attack, and if foe initiates combat, neutralizes effects that prevent user's follow-up attacks. | 300 | Dragon's Ire 3 | ✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Dragon's Ire 1 | Dragon's Ire 2 | Dragon's Ire 3 | Dragon's Ire 4 | |
Unit (★★★★) | Kana: Rising Sunlight | Kana: Rising Sunlight | — | — |
Unit (★★★★★) | Corrin: Celestial Sorcerer • Fae: Childlike Dragon • Myrrh: Spring Harmony • Robin: Fall Vessel | Corrin: Celestial Sorcerer • Fae: Childlike Dragon • Myrrh: Spring Harmony • Robin: Fall Vessel | Corrin: Celestial Sorcerer • Fae: Childlike Dragon • Kana: Rising Sunlight • Myrrh: Spring Harmony • Robin: Fall Vessel | Corrin: Celestial Sorcerer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Dragon's Ire 1) |
If unit's HP = 100% and foe initiates combat,
neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. |
自分のHPが100%で、敵から攻撃された時、
絶対追撃、かつ、自分の追撃不可を無効 |
Heroes (Dragon's Ire 2) |
If unit's HP ≥ 75% and foe initiates combat,
neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. |
自分のHPが75%以上で、敵から攻撃された時、
絶対追撃、かつ、自分の追撃不可を無効 |
Heroes (Dragon's Ire 3) |
If unit's HP ≥ 50% and foe initiates combat,
neutralizes effects that prevent unit's follow-up attacks and unit makes a guaranteed follow-up attack. |
自分のHPが50%以上で、敵から攻撃された時、
絶対追撃、かつ、自分の追撃不可を無効 |
Heroes (Dragon's Ire 4) |
At start of combat, if unit's HP ≥ 25%, inflicts
Atk/Res-4 on foe during combat, unit makes a guaranteed follow-up attack, and also, if foe initiates combat, neutralizes effects that prevent unit's follow-up attacks. |
戦闘開始時、自身のHPが25%以上なら、
戦闘中、敵の攻撃、魔防-4、 自分は絶対追撃、かつ 敵から攻撃された時、自分の追撃不可を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dragon's Ire |
-- |
Japanese |
竜の逆鱗 |
Dragon's Imperial Wrath; lit. "dragon's inverted scales", from a metaphor used by the writer Han Fei. |
Spanish |
Ira de dragón |
Dragon's ire |
French |
Ire de dragon |
Dragon's ire |
German |
Drachenzorn |
Dragon Wrath |
Italian |
Ira del drago |
Ire of the dragon |
Portuguese |
Ira do dragão |
Ire of the dragon |
Traditional Chinese |
龍的逆鱗 |
Dragon's grievance; lit. "dragon's inverted scales", from a metaphor used by the writer Han Fei. |