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Defense⁄Resistance Snag: Difference between revisions
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|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Defense/Resistance Snag''' | '''Defense/Resistance Snag''' (Japanese: {{hl|守備魔防の干渉|Shubi-mabō no kanshō}} ''Defense/Magic defense interference'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Def/Res Snag 1''', '''Def/Res Snag 2''', and '''Def/Res Snag 3''' in order from lowest to highest. When the user is involved in a movement assist skill, Def/Res Snag drops the [[defense]] and [[resistance]] of enemies near both units; the size of the stat drops increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Def/Res Snag 1 | ||
| | |type=B | ||
|effect=If user is target or user of movement assist skill (e.g. [[Shove]], [[Pivot]]), inflicts −2 each to [[defense]] and [[resistance]] of nearest foes within 4 spaces of unit and target through their next actions. | |||
|sp=60 | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]]<br>{{StaffFEH}} | |||
| | |||
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}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Def/Res Snag 2 | |||
|type=B | |||
|effect=If user is target or user of movement assist skill (e.g. [[Shove]], [[Pivot]]), inflicts −4 each to [[defense]] and [[resistance]] of nearest foes within 4 spaces of unit and target through their next actions. | |||
|sp=120 | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]]<br>{{StaffFEH}} | |||
|pre=[[Defense⁄Resistance Snag|Def/Res Snag 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Def/Res Snag 3 | |||
|type=B | |||
|effect=If user is target or user of movement assist skill (e.g. [[Shove]], [[Pivot]]), inflicts −6 each to [[defense]] and [[resistance]] of nearest foes within 4 spaces of unit and target through their next actions. | |||
|sp=240 | |||
|use=[[File:Is feh infantry.png|20px|Infantry]] [[File:Is feh armor.png|20px|Armor]]<br>{{StaffFEH}} | |||
|pre=[[Defense⁄Resistance Snag|Def/Res Snag 2]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Def/Res Snag 1)</small> | |||
|english=If a movement Assist skill (like Reposition,<br>Shove, Pivot, etc.) is used by unit or targets<br>unit, inflicts Def/Res-2 on nearest foes within<br>4 spaces of both unit and target through their<br>next actions. | |||
|japanese=移動系補助(体当たり、引き戻し、回り込み等)を<br>使用した時、または自分に使用された時、<br>移動後の自分と相手それぞれの周囲4マス以内にいる、<br>最も近い敵の守備、魔防-2<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Def/Res Snag 2)</small> | |||
|english=If a movement Assist skill (like Reposition,<br>Shove, Pivot, etc.) is used by unit or targets<br>unit, inflicts Def/Res-4 on nearest foes within<br>4 spaces of both unit and target through their<br>next actions. | |||
|japanese=移動系補助(体当たり、引き戻し、回り込み等)を<br>使用した時、または自分に使用された時、<br>移動後の自分と相手それぞれの周囲4マス以内にいる、<br>最も近い敵の守備、魔防-4<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Def/Res Snag 3)</small> | |||
|english=If a movement Assist skill (like Reposition,<br>Shove, Pivot, etc.) is used by unit or targets<br>unit, inflicts Def/Res-6 on nearest foes within<br>4 spaces of both unit and target through their<br>next actions. | |||
|japanese=移動系補助(体当たり、引き戻し、回り込み等)を<br>使用した時、または自分に使用された時、<br>移動後の自分と相手それぞれの周囲4マス以内にいる、<br>最も近い敵の守備、魔防-6<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Defense/Resistance Snag | ||
|eng-mean= | |eng-mean=Abbreviated as ''Def/Res Snag''. | ||
| | |jpn-name={{h|守備魔防の干渉|Shubi-mabō no kanshō}} | ||
| | |jpn-mean=Defense/Magic defense interference | ||
| | |span-name=Turbar Defensa/Resistencia | ||
| | |span-mean=Disturb Defense/Resistance; abbreviated as ''{{lang|es|Turbar Def/Res}}'' in the European localization and as ''{{lang|es|Turb. Def./Res.}}'' in the Latin American localization. | ||
|span | |fren-name=Accroc Défense/Résistance | ||
|span | |fren-mean=Defense/Resistance rip; abbreviated as ''{{lang|fr|Accroc Déf/Rés}}''. | ||
| | |ger-name=Verteidigung/Resistenz-Falle | ||
|ger-mean=Defense/Resistance Trap; abbreviated as ''{{lang|de|Ver./Res.-Falle}}''. | |||
|fren-name= | |ital-name=Intoppo Difesa/Resistenza | ||
|fren-mean= | |ital-mean=Defense/Resistance snag; abbreviated as ''{{lang|it|Intoppo Dif/Res}}''. | ||
| | |por-name=Óbice Defesa/Resistência | ||
| | |por-mean=Defense/Resistance obstacle; abbreviated as ''{{lang|pr|Óbice Def./Res.}}'' | ||
| | |ch-trad-name={{h|防守魔防干涉|fángshǒu mófáng gānshè}} | ||
|ch-trad-mean=Defense/Magic defense interference | |||
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}} | }} | ||
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==Gallery== | ==Gallery== | ||
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==See also== | ==See also== | ||
*[[Atk/Spd Snag]] | |||
*[[Atk/Def Snag]] | |||
*[[Atk/Res Snag]] | |||
*[[Spd/Def Snag]] | |||
*[[Spd/Res Snag]] | |||
{{NavPassiveBH}} | {{NavPassiveBH}} |
Latest revision as of 23:44, 19 October 2023
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Defense/Resistance Snag (Japanese: 守備魔防の干渉 Defense/Magic defense interference) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Def/Res Snag 1, Def/Res Snag 2, and Def/Res Snag 3 in order from lowest to highest. When the user is involved in a movement assist skill, Def/Res Snag drops the defense and resistance of enemies near both units; the size of the stat drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Def/Res Snag 1) |
B | If user is target or user of movement assist skill (e.g. Shove, Pivot), inflicts −2 each to defense and resistance of nearest foes within 4 spaces of unit and target through their next actions. | 60 | -- | |
✓ | -- | |
Heroes (Def/Res Snag 2) |
B | If user is target or user of movement assist skill (e.g. Shove, Pivot), inflicts −4 each to defense and resistance of nearest foes within 4 spaces of unit and target through their next actions. | 120 | Def/Res Snag 1 | |
✓ | -- | |
Heroes (Def/Res Snag 3) |
B | If user is target or user of movement assist skill (e.g. Shove, Pivot), inflicts −6 each to defense and resistance of nearest foes within 4 spaces of unit and target through their next actions. | 240 | Def/Res Snag 2 | |
✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Def/Res Snag 1 | Def/Res Snag 2 | Def/Res Snag 3 | |
Unit (★★★★★) | Wolf: Coyote's Loyal | Wolf: Coyote's Loyal | Wolf: Coyote's Loyal |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Def/Res Snag 1) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, inflicts Def/Res-2 on nearest foes within 4 spaces of both unit and target through their next actions. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 移動後の自分と相手それぞれの周囲4マス以内にいる、 最も近い敵の守備、魔防-2 (敵の次回行動終了まで) |
Heroes (Def/Res Snag 2) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, inflicts Def/Res-4 on nearest foes within 4 spaces of both unit and target through their next actions. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 移動後の自分と相手それぞれの周囲4マス以内にいる、 最も近い敵の守備、魔防-4 (敵の次回行動終了まで) |
Heroes (Def/Res Snag 3) |
If a movement Assist skill (like Reposition,
Shove, Pivot, etc.) is used by unit or targets unit, inflicts Def/Res-6 on nearest foes within 4 spaces of both unit and target through their next actions. |
移動系補助(体当たり、引き戻し、回り込み等)を
使用した時、または自分に使用された時、 移動後の自分と相手それぞれの周囲4マス以内にいる、 最も近い敵の守備、魔防-6 (敵の次回行動終了まで) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Defense/Resistance Snag |
Abbreviated as Def/Res Snag. |
Japanese |
守備魔防の干渉 |
Defense/Magic defense interference |
Spanish |
Turbar Defensa/Resistencia |
Disturb Defense/Resistance; abbreviated as Turbar Def/Res in the European localization and as Turb. Def./Res. in the Latin American localization. |
French |
Accroc Défense/Résistance |
Defense/Resistance rip; abbreviated as Accroc Déf/Rés. |
German |
Verteidigung/Resistenz-Falle |
Defense/Resistance Trap; abbreviated as Ver./Res.-Falle. |
Italian |
Intoppo Difesa/Resistenza |
Defense/Resistance snag; abbreviated as Intoppo Dif/Res. |
Portuguese |
Óbice Defesa/Resistência |
Defense/Resistance obstacle; abbreviated as Óbice Def./Res. |
Traditional Chinese |
防守魔防干涉 |
Defense/Magic defense interference |