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Attack⁄Speed Ruse: Difference between revisions
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|image=[[File:Is feh atk spd ruse 1.png]] | |image=[[File:Is feh atk spd ruse 1.png]] | ||
|caption=Icon of the Atk/Spd Ruse 1 skill in {{title|Heroes}}. | |caption=Icon of the Atk/Spd Ruse 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type B) | |type=Passive (Type B) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Speed Ruse''' (Japanese: {{hl|攻撃速さの大共謀|Kōgeki-hayasa no daikyōbō}} ''Great Attack/Speed Conspiracy'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Attack/Speed Ruse''' (Japanese: {{hl|攻撃速さの大共謀|Kōgeki-hayasa no daikyōbō}} ''Great Attack/Speed Conspiracy'') is a three-tiered passive type B [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Atk/Spd Ruse 1''', '''Atk/Spd Ruse 2''', '''Atk/Spd Ruse 3''', and '''Atk/Spd Ruse 4''' in order from lowest to highest. When the user of an Atk/Spd Ruse skill is the user or target of a Rally assist skill, Atk/Spd Ruse drops the [[attack (stat)|attack]], [[speed]], and special cooldown charge of enemies in cardinal directions of both unit involved; the size of the attack and resistance drops increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Spd Ruse 1 | ||
| | |type=B | ||
| | |effect=If user uses or is target of Rally assist skill, inflicts −1 each to [[attack (stat)|attack]] and [[speed]] and Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foes in cardinal directions of user and ally through their next actions. | ||
|sp=60 | |||
|use=[[File:Is feh armor.png|20px|Armor]] [[File:Is feh flying.png|20px|Flying]]<br>{{StaffFEH}} | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Spd Ruse 2 | |||
|type=B | |||
|effect=If user uses or is target of Rally assist skill, inflicts −3 each to [[attack (stat)|attack]] and [[speed]] and Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foes in cardinal directions of user and ally through their next actions. | |||
|sp=120 | |||
|pre=[[Attack⁄Speed Ruse|Atk/Spd Ruse 1]] | |||
|use=[[File:Is feh armor.png|20px|Armor]] [[File:Is feh flying.png|20px|Flying]]<br>{{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Spd Ruse 3 | |||
|type=B | |||
|effect=If user uses or is target of Rally assist skill, inflicts −5 each to [[attack (stat)|attack]] and [[speed]] and Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foes in cardinal directions of user and ally through their next actions. | |||
|sp=240 | |||
|pre=[[Attack⁄Speed Ruse|Atk/Spd Ruse 2]] | |||
|use=[[File:Is feh armor.png|20px|Armor]] [[File:Is feh flying.png|20px|Flying]]<br>{{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Spd Ruse 4 | |||
|type=B | |||
|effect=Inflicts −4 each to [[attack (stat)|attack]] and [[speed]] on foe during combat.<br>If user uses or is target of Rally assist skill, inflicts −6 each to attack and speed, Guard (Inflicts −1 special cooldown charge on unit per attack during combat), Discord (Inflicts −⁠(2 + number of allies within 2 spaces of unit) each to attack, speed, defense, and [[resistance]] on unit through their next action), and Schism (Neutralizes Triangle Attack, Dual Strike, and Pathfinder effects on unit. Unit is excluded from Triangle Attack, Dual Strike, and Pathfinder effects calculating number of allies. When this effect is neutralized, Triangle Attack, Dual Strike, and Pathfinder are also neutralized) on foes in cardinal directions of user and target through their next actions. | |||
|sp=300 | |||
|pre=[[Attack⁄Speed Ruse|Atk/Spd Ruse 3]] | |||
|use=[[File:Is feh armor.png|20px|Armor]] [[File:Is feh flying.png|20px|Flying]]<br>{{StaffFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=4 | ||
}} | }} | ||
==Flavor text== | |||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Spd Ruse 1)</small> | |||
|english=If a Rally Assist skill is used by unit or targets<br>unit, inflicts Atk/Spd-1 and【Guard】on<br>foes in cardinal directions of unit and target<br>through their next actions.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | |||
|japanese=応援を使用した時、または自分に使用された時、<br>自分と相手の十字方向にいる敵は、<br>攻撃、速さ-1(敵の次回行動終了まで)、かつ<br>【キャンセル】を付与<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Spd Ruse 2)</small> | |||
|english=If a Rally Assist skill is used by unit or targets<br>unit, inflicts Atk/Spd-3 and【Guard】on<br>foes in cardinal directions of unit and target<br>through their next actions.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | |||
|japanese=応援を使用した時、または自分に使用された時、<br>自分と相手の十字方向にいる敵は、<br>攻撃、速さ-3(敵の次回行動終了まで)、かつ<br>【キャンセル】を付与<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Spd Ruse 3)</small> | |||
|english=If a Rally Assist skill is used by unit or targets<br>unit, inflicts Atk/Spd-5 and【Guard】on<br>foes in cardinal directions of unit and target<br>through their next actions.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.) | |||
|japanese=応援を使用した時、または自分に使用された時、<br>自分と相手の十字方向にいる敵は、<br>攻撃、速さ-5(敵の次回行動終了まで)、かつ<br>【キャンセル】を付与<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Atk/Spd Ruse 4)</small> | |||
|english=Inflicts Atk/Spd-4 on foe during combat. If<br>a Rally Assist skill is used by unit or targets<br>unit, inflicts Atk/Spd-6,【Guard】,<br>【Discord】, and【Schism】on foes<br>in cardinal directions of unit and target<br>through their next actions.<br><br>【Guard】<br>Inflicts Special cooldown charge -1 on target<br>per attack during combat through its next action.<br>(Only highest value applied. Does not stack.)<br><br>【Discord】<br>Inflicts Atk/Spd/Def/Res-X on unit during<br>combat (X = 2 + number of allies within<br>2 spaces of unit; max 5) through its<br>next action.<br><br>【Schism】<br>Neutralizes Triangle Attack, Dual Strike, and<br>Pathfinder effects active on unit through<br>unit's next action. Unit is excluded from ally<br>Triangle Attack and Dual Strike effects<br>calculated using numbers of allies. When this<br>status (Schism) is neutralized, Triangle Attack,<br>Dual Strike, and Pathfinder effects are also<br>neutralized. | |||
|japanese=戦闘中、敵の攻撃、速さ-4<br><br>応援を使用した時、または自分に使用された時、<br>自分と相手の十字方向にいる敵は、<br>攻撃、速さ-6(敵の次回行動終了まで)、かつ<br>【キャンセル】、【不和】、【連携阻害】を付与<br><br>【キャンセル】<br>奥義発動カウント変動量-1になる状態異常<br>(同系統効果複数時、最大値適用)<br>(敵の次回行動終了まで)<br><br>【不和】<br>戦闘中、攻撃、速さ、守備、魔防が減少する状態異常<br>減少値は、<br>周囲2マス以内の味方の数(上限3)+2<br>(敵の次回行動終了まで)<br><br>【連携阻害】<br>自分が受けている状態<br>【トライアングルアタック】、【デュアルアタック】、<br>【天駆の道】の効果を無効化する状態異常<br>(敵の次回行動終了まで)<br><br>他の味方の【トライアングルアタック】、<br>【デュアルアタック】の人数判定にも含まれない<br>この状態(連携阻害)が解除されるとき、<br>【トライアングルアタック】、【デュアルアタック】、<br>【天駆の道】も解除する | |||
}} | |||
{{DescriptionFtr}} | |||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=Attack/Speed Ruse | ||
|eng-mean= | |eng-mean=Abbreviated as ''Atk/Spd Ruse''. | ||
| | |jpn-name={{h|攻撃速さの大共謀|Kōgeki-hayasa no daikyōbō}} | ||
| | |jpn-mean=Great Attack/Speed Conspiracy | ||
|span-name= | |span-name=Treta Ataque/Velocidad | ||
|span-mean= | |span-mean=Attack/Speed trick; abbreviated as ''{{lang|es|Treta Ata/Vel}}'' in the European localization and as ''{{lang|es|Treta Atq./Vel.}}'' in the American localization. | ||
|fren-name= | |fren-name=Leurre Attaque/Vitesse | ||
|fren-mean= | |fren-mean=Attack/Speed lure; abbreviated as ''{{lang|fr|Leurre Atq/Vit}}''. | ||
|ger-name= | |ger-name=Angriff/Geschwindigkeit-Kniff | ||
|ger-mean= | |ger-mean=Attack/Speed Trick; abbreviated as ''{{lang|de|Agr./Ges.-Kniff}}''. | ||
|ital-name= | |ital-name=Furto Attacco/Velocità | ||
|ital-mean= | |ital-mean=Attack/Speed theft; abbreviated as ''{{lang|it|Furto Att/Vel}}''. | ||
|por- | |por-name=Ardil Ataque/Velocidade | ||
| | |por-mean=Attack/Speed ruse; abbreviated as ''{{lang|pt|Ardil Atq./Vel.}}'' | ||
|ch-trad-name={{h|攻擊速度大共謀|gōngjī sùdù dà gòngmóu}} | |||
|ch-trad-mean=Attack/Speed great scheme | |||
}} | }} | ||
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==Gallery== | ==Gallery== | ||
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==See also== | |||
*[[Atk/Def Ruse]] | |||
*[[Atk/Res Ruse]] | |||
*[[Spd/Def Ruse]] | |||
*[[Spd/Res Ruse]] | |||
*[[Def/Res Ruse]] | |||
{{NavPassiveBH}} | |||
{{ |
Latest revision as of 19:29, 30 January 2024
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Attack/Speed Ruse (Japanese: 攻撃速さの大共謀 Great Attack/Speed Conspiracy) is a three-tiered passive type B skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Spd Ruse 1, Atk/Spd Ruse 2, Atk/Spd Ruse 3, and Atk/Spd Ruse 4 in order from lowest to highest. When the user of an Atk/Spd Ruse skill is the user or target of a Rally assist skill, Atk/Spd Ruse drops the attack, speed, and special cooldown charge of enemies in cardinal directions of both unit involved; the size of the attack and resistance drops increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Spd Ruse 1) |
B | If user uses or is target of Rally assist skill, inflicts −1 each to attack and speed and Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foes in cardinal directions of user and ally through their next actions. | 60 | -- | |
✓ | -- | |
Heroes (Atk/Spd Ruse 2) |
B | If user uses or is target of Rally assist skill, inflicts −3 each to attack and speed and Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foes in cardinal directions of user and ally through their next actions. | 120 | Atk/Spd Ruse 1 | |
✓ | -- | |
Heroes (Atk/Spd Ruse 3) |
B | If user uses or is target of Rally assist skill, inflicts −5 each to attack and speed and Guard (Inflicts −1 special cooldown charge on unit per attack during combat) on foes in cardinal directions of user and ally through their next actions. | 240 | Atk/Spd Ruse 2 | |
✓ | -- | |
Heroes (Atk/Spd Ruse 4) |
B | Inflicts −4 each to attack and speed on foe during combat. If user uses or is target of Rally assist skill, inflicts −6 each to attack and speed, Guard (Inflicts −1 special cooldown charge on unit per attack during combat), Discord (Inflicts −(2 + number of allies within 2 spaces of unit) each to attack, speed, defense, and resistance on unit through their next action), and Schism (Neutralizes Triangle Attack, Dual Strike, and Pathfinder effects on unit. Unit is excluded from Triangle Attack, Dual Strike, and Pathfinder effects calculating number of allies. When this effect is neutralized, Triangle Attack, Dual Strike, and Pathfinder are also neutralized) on foes in cardinal directions of user and target through their next actions. |
300 | Atk/Spd Ruse 3 | |
✓ | -- |
Availability
Heroes
Method | Data | |||
---|---|---|---|---|
Atk/Spd Ruse 1 | Atk/Spd Ruse 2 | Atk/Spd Ruse 3 | Atk/Spd Ruse 4 | |
Unit (★★★★★) | Anna: Secret Seller • Eliwood: Marquess Pherae • Lumera: In Distant Skies | Anna: Secret Seller • Eliwood: Marquess Pherae • Lumera: In Distant Skies | Anna: Secret Seller • Eliwood: Marquess Pherae • Lumera: In Distant Skies | Lumera: In Distant Skies |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Spd Ruse 1) |
If a Rally Assist skill is used by unit or targets
unit, inflicts Atk/Spd-1 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
応援を使用した時、または自分に使用された時、
自分と相手の十字方向にいる敵は、 攻撃、速さ-1(敵の次回行動終了まで)、かつ 【キャンセル】を付与 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Heroes (Atk/Spd Ruse 2) |
If a Rally Assist skill is used by unit or targets
unit, inflicts Atk/Spd-3 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
応援を使用した時、または自分に使用された時、
自分と相手の十字方向にいる敵は、 攻撃、速さ-3(敵の次回行動終了まで)、かつ 【キャンセル】を付与 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Heroes (Atk/Spd Ruse 3) |
If a Rally Assist skill is used by unit or targets
unit, inflicts Atk/Spd-5 and【Guard】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) |
応援を使用した時、または自分に使用された時、
自分と相手の十字方向にいる敵は、 攻撃、速さ-5(敵の次回行動終了まで)、かつ 【キャンセル】を付与 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) |
Heroes (Atk/Spd Ruse 4) |
Inflicts Atk/Spd-4 on foe during combat. If
a Rally Assist skill is used by unit or targets unit, inflicts Atk/Spd-6,【Guard】, 【Discord】, and【Schism】on foes in cardinal directions of unit and target through their next actions. 【Guard】 Inflicts Special cooldown charge -1 on target per attack during combat through its next action. (Only highest value applied. Does not stack.) 【Discord】 Inflicts Atk/Spd/Def/Res-X on unit during combat (X = 2 + number of allies within 2 spaces of unit; max 5) through its next action. 【Schism】 Neutralizes Triangle Attack, Dual Strike, and Pathfinder effects active on unit through unit's next action. Unit is excluded from ally Triangle Attack and Dual Strike effects calculated using numbers of allies. When this status (Schism) is neutralized, Triangle Attack, Dual Strike, and Pathfinder effects are also neutralized. |
戦闘中、敵の攻撃、速さ-4
応援を使用した時、または自分に使用された時、 自分と相手の十字方向にいる敵は、 攻撃、速さ-6(敵の次回行動終了まで)、かつ 【キャンセル】、【不和】、【連携阻害】を付与 【キャンセル】 奥義発動カウント変動量-1になる状態異常 (同系統効果複数時、最大値適用) (敵の次回行動終了まで) 【不和】 戦闘中、攻撃、速さ、守備、魔防が減少する状態異常 減少値は、 周囲2マス以内の味方の数(上限3)+2 (敵の次回行動終了まで) 【連携阻害】 自分が受けている状態 【トライアングルアタック】、【デュアルアタック】、 【天駆の道】の効果を無効化する状態異常 (敵の次回行動終了まで) 他の味方の【トライアングルアタック】、 【デュアルアタック】の人数判定にも含まれない この状態(連携阻害)が解除されるとき、 【トライアングルアタック】、【デュアルアタック】、 【天駆の道】も解除する |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Speed Ruse |
Abbreviated as Atk/Spd Ruse. |
Japanese |
攻撃速さの大共謀 |
Great Attack/Speed Conspiracy |
Spanish |
Treta Ataque/Velocidad |
Attack/Speed trick; abbreviated as Treta Ata/Vel in the European localization and as Treta Atq./Vel. in the American localization. |
French |
Leurre Attaque/Vitesse |
Attack/Speed lure; abbreviated as Leurre Atq/Vit. |
German |
Angriff/Geschwindigkeit-Kniff |
Attack/Speed Trick; abbreviated as Agr./Ges.-Kniff. |
Italian |
Furto Attacco/Velocità |
Attack/Speed theft; abbreviated as Furto Att/Vel. |
Portuguese |
Ardil Ataque/Velocidade |
Attack/Speed ruse; abbreviated as Ardil Atq./Vel. |
Traditional Chinese |
攻擊速度大共謀 |
Attack/Speed great scheme |