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User:Dudhhr/sandbox: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(→Enemy data: Numbee) Tags: Mobile edit Mobile web edit |
(→Disc 2) |
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(8 intermediate revisions by the same user not shown) | |||
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| {{jsn|始まり|Hajimari|Beginning}} | | {{jsn|始まり|Hajimari|Beginning}} | ||
| 1:17 | | 1:17 | ||
| Theme used in the opening sequence. | |||
|- | |- | ||
| 2 | | 2 | ||
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| {{jsn|ユグドラル大陸史|Yugudoraru tairiku shi|History of the Continent of Jugdral}} | | {{jsn|ユグドラル大陸史|Yugudoraru tairiku shi|History of the Continent of Jugdral}} | ||
| 0:34 | | 0:34 | ||
| Theme used in the timeline when beginning a new game. | |||
|- | |- | ||
| 4 | | 4 | ||
| {{jsn|栄光なるグランベル|Eikōnaru guranberu|Glorious Grandbell}} | | {{jsn|栄光なるグランベル|Eikōnaru guranberu|Glorious Grandbell}} | ||
| 2:16 | | 2:16 | ||
| Cutscene event theme associated with [[Grannvale]]. | |||
|- | |- | ||
| 5 | | 5 | ||
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| {{jsn|グランベル軍2|Guranberu-gun ni|[[Grannvale|Grandbell]] Army 2}} | | {{jsn|グランベル軍2|Guranberu-gun ni|[[Grannvale|Grandbell]] Army 2}} | ||
| 3:15 | | 3:15 | ||
| Enemy phase map theme associated with Grannvale; played in | | Enemy phase map theme associated with Grannvale; played in Chapters 9 and 10 and in the Final Chapter. | ||
|- | |- | ||
| 13 | | 13 | ||
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| {{jsn|闘技場(受付)|Tōgijō (uketsuke)|Arena (Reception)}} | | {{jsn|闘技場(受付)|Tōgijō (uketsuke)|Arena (Reception)}} | ||
| 2:23 | | 2:23 | ||
| Entrance theme for the [[Arena]]. | |||
|- | |- | ||
| 29 | | 29 | ||
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|class5=Halberdier | |class5=Halberdier | ||
|lv5=17 | |lv5=17 | ||
|#5= | |#5=2 | ||
|inventory5={{Item|9|Short Spear}} | |inventory5={{Item|9|Short Spear}} | ||
|- | |- | ||
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|lv7=17 | |lv7=17 | ||
|#7=1 | |#7=1 | ||
| | |inventory7={{Item|9|Killer Bow}}<br>{{Item|9|Deadeye}} | ||
|- | |- | ||
|name9=Soldier | |name9=Soldier | ||
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|lv16=15 | |lv16=15 | ||
|#16=2 | |#16=2 | ||
| | |inventory16={{Item|9|Claw|image=claw cat}} | ||
|- | |- | ||
|name18=Soldier | |name18=Soldier | ||
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|class27=General | |class27=General | ||
|lv27=17 | |lv27=17 | ||
|#27= | |#27=2 | ||
|inventory27={{Item|9|Laguzslayer}}<br>{{Item|9|Guard}} | |inventory27={{Item|9|Laguzslayer}}<br>{{Item|9|Guard}} | ||
|- | |- | ||
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|inventory28={{Item|9|Silver Blade}} | |inventory28={{Item|9|Silver Blade}} | ||
|- | |- | ||
| | |name42=Soldier | ||
| | |class42=General | ||
| | |lv42=16 | ||
|# | |#42=1 | ||
| | |inventory42={{Item|9|Spear}}<br>{{Item|9|Guard}} | ||
|- | |- | ||
|name29=Soldier | |name29=Soldier | ||
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|class30=Halberdier | |class30=Halberdier | ||
|lv30=18 | |lv30=18 | ||
|#30= | |#30=2 | ||
|inventory30={{Item|9|Short Spear}} | |inventory30={{Item|9|Short Spear}} | ||
|- | |- | ||
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|name33=Mercenary | |name33=Mercenary | ||
|class33=Swordmaster | |class33=Swordmaster | ||
|lv33= | |lv33=? | ||
|#33=1 | |#33=1 | ||
|inventory33={{Item|9|Runesword}}<br>{{Item|9|Astra}} | |inventory33={{Item|9|Runesword}}<br>{{Item|9|Astra}} | ||
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|lv36=19 | |lv36=19 | ||
|#36=1 | |#36=1 | ||
| | |inventory36={{Item|9|Heavy Spear}} • {{Item|9|Short Spear}} | ||
|- | |- | ||
|name37=Soldier | |name37=Soldier | ||
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|#41=2 | |#41=2 | ||
|inventory41={{Item|9|Blizzard}} • {{Item|9|Tornado}} | |inventory41={{Item|9|Blizzard}} • {{Item|9|Tornado}} | ||
|- | |- | ||
|name45=Bryce | |name45=Bryce |
Latest revision as of 00:30, 5 November 2023
Tracks
Disc 1
Track name | Duration | Description | |
---|---|---|---|
1 | 始まり Beginning |
1:17 | Theme used in the opening sequence. |
2 | ファイアーエムブレムのテーマ Fire Emblem Theme |
3:04 | The game's title theme. |
3 | ユグドラル大陸史 History of the Continent of Jugdral |
0:34 | Theme used in the timeline when beginning a new game. |
4 | 栄光なるグランベル Glorious Grandbell |
2:16 | Cutscene event theme associated with Grannvale. |
5 | 序章 (聖騎士誕生) Prologue (Birth of the Holy Knight) |
2:04 | Player phase map theme for the Prologue. |
6 | 1章 (精霊の森の少女) Chapter 1 (Girl of the Spirit Forest) |
2:21 | Player phase map theme for Chapter 1. |
7 | 2章 (アグストリアの動乱) Chapter 2 (Uprising in Agustria) |
1:47 | Player phase map theme for Chapter 2. |
8 | 3章 (獅子王エルトシャン) Chapter 3 (Eldigan, the Lionheart) |
1:47 | Player phase map theme for Chapter 3. |
9 | 4章 (空を舞う) Chapter 4 (Dance in the Skies) |
3:30 | Player phase map theme for Chapter 4. |
10 | 時の流れ Flow of Time |
1:48 | World map theme played between Chapter 4 and Chapter 5. |
11 | 5章 (運命の扉) Chapter 5 (Doorway to Destiny) |
2:29 | Player phase map theme for Chapter 5. |
12 | 謀略 Conspiracy |
1:21 | Cutscene event theme played during the Battle of Belhalla. |
13 | 愛しい人 Beloved One |
1:42 | Cutscene event theme associated with Deirdre; played during the Battle of Belhalla. |
14 | 失意の果て End of Despair |
1:03 | Cutscene event theme played during the Battle of Belhalla. |
15 | 躍進の時 Time Moves On |
1:17 | World map theme. |
16 | 6章 (光をつぐもの) Chapter 6 (Heir to the Light) |
1:59 | Player phase map theme for Chapter 6. |
17 | 7章 (砂漠を越えて) Chapter 7 (Beyond the Desert) |
1:47 | Player phase map theme for Chapter 7. |
18 | 8章 (トラキアの竜騎士) Chapter 8 (Dragon Knights of Thracia) |
1:52 | Player phase map theme for Chapter 8. |
19 | 9章 (誰がために) Chapter 9 (For Whose Sake) |
1:48 | Player phase map theme for Chapter 9. |
20 | 10章 (光と闇と) Chapter 10 (Light and Dark) |
1:53 | Player phase map theme for Chapter 10. |
21 | 光あるものへ Toward the Light |
2:26 | World map theme played before the Final Chapter. |
22 | 終章 (最後の聖戦) Final Chapter (The Final Holy War) |
2:43 | Player phase map theme for the Final Chapter. |
23 | その後の大陸 The Continent Thereafter |
6:12 | |
24 | 平和のおとずれ The Coming of Peace |
2:16 | |
25 | オルゴール Music Box |
2:33 | |
26 | エンディングバラード Ending Ballade |
2:28 | |
Total length | 56:17 | ||
Disc 2
Track name | Duration | Description | |
---|---|---|---|
1 | 勝利近し Victory Is Near |
1:27 | Player phase map theme played when one enemy remains on the map. |
2 | ヴェルダン軍 Verdane Army |
1:50 | Enemy phase map theme associated with Verdane; played in the Prologue and Chapter 1. |
3 | アグストリア軍 Agustria Army |
1:48 | Enemy phase map theme associated with Agustria; played in Chapters 2 and 3. |
4 | アグストリア軍(海賊) Agustria Army (Pirates) |
1:30 | Enemy phase map theme associated with Orgahil; played in Chapter 2. |
5 | シレジア軍 Silesia Army |
1:44 | Enemy phase map theme associated with Silesse; played in Chapter 4. |
6 | イード軍 Yied Army |
1:36 | Enemy phase map theme associated with Aed; played in Chapters 5 and 7. |
7 | イザーク軍 Isaac Army |
1:45 | Enemy phase map theme associated with Isaac; played in Chapter 6. |
8 | マンスター軍 Manster Army |
1:42 | Enemy phase map theme associated with Munster; played in Chapters 7 and 8. |
9 | トラキア軍 Thracia Army |
1:40 | Enemy phase map theme associated with Thracia; played in Chapters 8 and 9. |
10 | ミレトス軍 Miletos Army |
1:35 | Enemy phase map theme associated with Miletos; played in Chapter 10. |
11 | グランベル軍1 Grandbell Army 1 |
2:12 | Enemy phase map theme associated with Grannvale; played in Chapters 4 and 5. |
12 | グランベル軍2 Grandbell Army 2 |
3:15 | Enemy phase map theme associated with Grannvale; played in Chapters 9 and 10 and in the Final Chapter. |
13 | 同盟軍 Allied Army |
1:19 | Allied phase map theme. |
14 | 中立軍 Neutral Army |
1:06 | Neutral phase map theme. |
15 | 味方の攻撃 Ally's Attack |
0:48 | Battle theme for normal player attacks. |
16 | 敵の攻撃 Enemy's Attack |
0:40 | Battle theme for normal enemy attacks. |
17 | 中ボス Mid-Boss |
1:08 | Battle theme for bosses other than the final boss of the chapter. |
18 | 因縁の対決 Fated Confrontation |
1:07 | Battle theme for the final boss of a chapter. |
19 | 仲間になる敵 Enemy Becoming a Comrade |
0:59 | Battle theme for recruitable enemies. |
20 | 対アルヴィス Vs. Alvis |
1:33 | Arvis's battle theme. |
21 | 対ユリウス Vs. Yurius |
1:34 | Julius's battle theme; only played when attacked by Seliph or Julia. |
22 | 踊子たたかう Dancer Fights |
1:01 | Battle theme of Silvia, Lene, and Laylea. |
23 | 踊子おうえん Dancer Support |
1:02 | Battle theme of Silvia, Lene, and Laylea when using Dance. |
24 | 白魔法 White Magic |
0:37 | Battle theme for when a unit is using a staff. |
25 | バルキリーの杖 Valkyrie Staff |
0:23 | Battle theme for when a unit is using Valkyrie. |
26 | レベルアップ! Level Up! |
0:31 | Level up theme. |
27 | ユニットチェンジ Unit Change |
0:21 | Class change theme. |
28 | 闘技場(受付) Arena (Reception) |
2:23 | Entrance theme for the Arena. |
29 | 闘技場(試合) Arena (Match) |
0:43 | Battle theme for the Arena. |
30 | 城下町ヴェルダン Castle Town Verdane |
1:01 | Town theme for Verdane. |
31 | 城下町グランベル Castle Town Grandbell |
1:47 | Town theme for Grannvale. |
32 | 城下町アグストリア Castle Town Agustria |
0:55 | Town theme for Agustria. |
33 | 城下町シレジア Castle Town Silesia |
0:57 | Town theme for Silesse. |
34 | 城下町イザーク Castle Town Isaac |
1:08 | Town theme for Isaach. |
35 | 城下町イード Castle Town Yied |
1:11 | Town theme for Aed. |
36 | 城下町マンスター Castle Town Manster |
0:58 | Town theme for Munster. |
37 | 城下町トラキア Castle Town Thracia |
1:03 | Town theme for Thracia. |
38 | 城下町ミレトス Castle Town Miletos |
0:54 | Town theme for Miletos. |
39 | 危機1 Crisis 1 |
1:58 | Cutscene event theme. |
40 | 危機2 Crisis 2 |
1:16 | Cutscene event theme, associated with Agustria. |
41 | 新たなる進撃 New Advance |
1:24 | |
42 | 最後の挑戦/進撃 The Final Challenge / Advance |
1:43 | |
43 | 勝利1 Victory 1 |
1:30 | |
44 | 勝利2 Victory 2 |
1:45 | |
45 | 敵メッセージ1 Enemy's Message 1 |
1:13 | Cutscene event theme. |
46 | 敵メッセージ2 Enemy's Message 2 |
1:15 | Cutscene event theme. |
47 | 敵メッセージ3 Enemy's Message 3 |
1:39 | Cutscene event theme, associated with Thracia. |
48 | 皇帝アルヴィス Emperor Alvis |
1:27 | Cutscene event theme, associated with Arvis. |
49 | ロプト Lopt |
2:08 | Cutscene event theme, associated with the Loptr Church. |
Total length | 66:31 | ||
Disc 3
Track name | Duration | Description | |
---|---|---|---|
1 | 仲間入り Joining |
1:13 | Recruitment theme. |
2 | ユリウス Yurius |
1:37 | Cutscene event theme, associated with Julius. |
3 | まぬけな兵隊たち Silly Soldiers |
1:10 | |
4 | デュー&パティ Dew and Patty |
1:01 | Cutscene event theme, associated with Dew and Patty. |
5 | (未使用) Unused |
0:00 | |
6 | 恋人1 Lovers 1 |
1:25 | Cutscene event theme. |
7 | 恋人2 Lovers 2 |
1:52 | Cutscene event theme. |
8 | 恋人3 Lovers 3 |
1:20 | Cutscene event theme. |
9 | 恋人4 Lovers 4 |
1:31 | Cutscene event theme. |
10 | 会話1 Conversation 1 |
2:03 | Cutscene event theme. |
11 | 会話2 Conversation 2 |
1:18 | Cutscene event theme. |
12 | 伝説語る Speaking of Legends |
1:10 | |
13 | 定め1 Decision 1 |
1:49 | Cutscene event theme. |
14 | 定め2 Decision 2 |
1:37 | Cutscene event theme, associated with Arion. |
15 | 定め3 Decision 3 |
1:46 | Cutscene event theme. |
16 | レヴィン語る Levn Speaks |
2:23 | Cutscene event theme, associated with Lewyn during the second generation. |
17 | ティニーのテーマ Teeny's Theme |
1:28 | Cutscene event theme, associated with Tine. |
18 | エーディンのテーマ Adean's Theme |
1:08 | Cutscene event theme, associated with Edain. |
19 | ディアドラのテーマ Diadora's Theme |
1:59 | Cutscene event theme, associated with Deirdre. |
20 | ユリアのテーマ Yuria's Theme |
1:12 | Cutscene event theme, associated with Julia. |
21 | セリスのテーマ Celice's Theme |
3:32 | Cutscene event theme, associated with Seliph. |
22 | 悲しみの時1 Time of Sorrow 1 |
1:28 | Death theme for normal units. |
23 | 悲しみの時2(GAME OVER...) Time of Sorrow 2 (GAME OVER...) |
1:06 | Game over theme. |
24 | 金の斧銀の斧♪♪ Golden Axe, Silver Axe♪♪ |
1:06 | Cutscene event theme played when Lex obtains the Brave Axe. |
25 | 巡る想い Thoughts Going Around |
2:24 | |
26 | アグストリア王宮 Agustria Palace |
1:36 | Cutscene event theme, associated with Agustria. |
27 | シレジア王宮 Silesia Palace |
2:20 | Cutscene event theme, associated with Silesse. |
28 | マンスター王宮 Manster Palace |
1:28 | Cutscene event theme, associated with Munster. |
29 | イザーク王宮 Isaac Palace |
2:06 | Cutscene event theme, associated with Isaach. |
30 | 新トラキア王宮 New Thracia Palace |
2:07 | Cutscene event theme, associated with Thracia. |
31 | ヴェルダン王宮 Verdane Palace |
1:13 | Cutscene event theme, associated with Verdane. |
32 | ユングヴィ王宮 Jungby Palace |
2:12 | Cutscene event theme, associated with Yngvi. |
33 | フリージ王宮 Freege Palace |
1:11 | Cutscene event theme, associated with Friege. |
34 | ドズル王宮 Dozel Palace |
1:36 | Cutscene event theme, associated with Dozel. |
35 | エッダ王宮 Edda Palace |
1:28 | Cutscene event theme, associated with Edda. |
36 | ヴェルトマー王宮 Velthomer Palace |
1:35 | Cutscene event theme, associated with Velthomer. |
37 | シアルフィ王宮 Chalphy Palace |
1:10 | Cutscene event theme, associated with Chalphy. |
38 | 風の戦士フォルセティ Wind Warrior Holsety |
0:48 | |
39 | 1部マップメロディー Part 1 Map Melody |
5:37 | Cutscene event theme played after the Battle of Belhalla. |
Total length | 66:10 | ||