Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Attack⁄Defense Gap: Difference between revisions
Thecornerman (talk | contribs) (Filled out etymology; harmonized) |
Thecornerman (talk | contribs) No edit summary |
||
(6 intermediate revisions by 3 users not shown) | |||
Line 4: | Line 4: | ||
|image=[[File:Is feh atk def gap 1.png]] | |image=[[File:Is feh atk def gap 1.png]] | ||
|caption=Icon of the Atk/Def Gap 1 skill in {{title|Heroes}}. | |caption=Icon of the Atk/Def Gap 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Attack/Defense Gap''' (Japanese: {{hl|攻撃守備の大開放|Kōgeki-shubi no daikaihō}} ''Great Attack/Defense Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Def Gap 1''', '''Atk/Def Gap 2''' and '''Atk/Def Gap 3''' in order from lowest to highest. | '''Attack/Defense Gap''' (Japanese: {{hl|攻撃守備の大開放|Kōgeki-shubi no daikaihō}} ''Great Attack/Defense Opening'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Atk/Def Gap 1''', '''Atk/Def Gap 2''' and '''Atk/Def Gap 3''' in order from lowest to highest. Atk/Def Gap boosts the [[attack (stat)|attack]] and [[defense]] of the ally with the highest total of the two; the size of the boost increases with the skill's tier. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |skill=Atk/Def Gap 1 | ||
| | |type=C | ||
|effect=At start of turn, grants +1 each to [[attack (stat)|attack]] and [[defense]] to ally with highest attack + defense (excluding user) for 1 turn. | |||
|sp=60 | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Gap 2 | |||
|type=C | |||
|effect=At start of turn, grants +3 each to [[attack (stat)|attack]] and [[defense]] to ally with highest attack + defense (excluding user) for 1 turn. | |||
|sp=120 | |||
|pre=[[Attack⁄Defense Gap|Atk/Def Gap 1]] | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Atk/Def Gap 3 | |||
|type=C | |||
|effect=At start of turn, grants +5 each to [[attack (stat)|attack]] and [[defense]] to ally with highest attack + defense (excluding user) for 1 turn. | |||
|sp=240 | |||
|pre=[[Attack⁄Defense Gap|Atk/Def Gap 2]] | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Atk/Def Gap 1)</small> | ||
| | |english=At start of turn, grants Atk/Def+1 to ally<br>with the highest Atk+Def total for 1 turn.<br>(Excludes unit.) | ||
|japanese=ターン開始時、<br>自分を除く最も攻撃+守備の合計値が高い味方の<br>攻撃、守備+1(1ターン) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Atk/Def Gap 2)</small> | ||
|english=At start of turn, grants Atk/Def+3 to ally<br>with the highest Atk+Def total for 1 turn.<br>(Excludes unit.) | |||
| | |japanese=ターン開始時、<br>自分を除く最も攻撃+守備の合計値が高い味方の<br>攻撃、守備+3(1ターン) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Atk/Def Gap 3)</small> | |||
|english=At start of turn, grants Atk/Def+5 to ally<br>with the highest Atk+Def total for 1 turn.<br>(Excludes unit.) | |||
|japanese=ターン開始時、<br>自分を除く最も攻撃+守備の合計値が高い味方の<br>攻撃、守備+5(1ターン) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Attack/Defense Gap | |eng-name=Attack/Defense Gap | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Atk/Def Gap''. | ||
| | |jpn-name={{h|攻撃守備の大開放|Kōgeki-shubi no daikaihō}} | ||
| | |jpn-mean=Great Attack/Defense Opening | ||
|span-name=Lapso Ataque/Defensa | |span-name=Lapso Ataque/Defensa | ||
|span-mean=Attack/Defense lapse; abbreviated as | |span-mean=Attack/Defense lapse; abbreviated as ''{{lang|es|Lapso Ata/Def}}'' in the European localization and as ''{{lang|es|Lapso Atq./Def.}}'' in the American localization. | ||
|fren-name=Brèche Attaque/Défense | |fren-name=Brèche Attaque/Défense | ||
|fren-mean=Attack/Defense gap; abbreviated as | |fren-mean=Attack/Defense gap; abbreviated as ''{{lang|fr|Brèche Atq/Déf}}''. | ||
|ger-name=Angriff/Verteidigung-Lücke | |ger-name=Angriff/Verteidigung-Lücke | ||
|ger-mean=Attack/Defense Gap; abbreviated as | |ger-mean=Attack/Defense Gap; abbreviated as ''{{lang|de|Ang./Ver.-Lücke}}''. | ||
|ital-name=Occhiatura Attacco/Difesa | |ital-name=Occhiatura Attacco/Difesa | ||
|ital-mean=Attack/Defense hole; abbreviated as | |ital-mean=Attack/Defense hole; abbreviated as ''{{lang|it|Occ. Att/Dif}}''. | ||
|por | |por-name=Lapso Ataque/Defesa | ||
|por | |por-mean=Attack/Defense lapse; abbreviated as ''{{lang|pt|Lapso Atq./Def.}}'' | ||
|ch-trad-name={{h|攻擊防守大開放|gōngjī fángshǒu dà kāifàng}} | |ch-trad-name={{h|攻擊防守大開放|gōngjī fángshǒu dà kāifàng}} | ||
|ch-trad-mean=Attack/Defense great opening | |ch-trad-mean=Attack/Defense great opening | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[ | *[[Atk/Spd Gap]] | ||
*[[ | *[[Atk/Res Gap]] | ||
*[[ | *[[Spd/Def Gap]] | ||
*[[ | *[[Spd/Res Gap]] | ||
*[[ | *[[Def/Res Gap]] | ||
{{ | {{NavPassiveCH}} |
Latest revision as of 17:14, 26 October 2023
| ||||
|
Attack/Defense Gap (Japanese: 攻撃守備の大開放 Great Attack/Defense Opening) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Atk/Def Gap 1, Atk/Def Gap 2 and Atk/Def Gap 3 in order from lowest to highest. Atk/Def Gap boosts the attack and defense of the ally with the highest total of the two; the size of the boost increases with the skill's tier.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Atk/Def Gap 1) |
C | At start of turn, grants +1 each to attack and defense to ally with highest attack + defense (excluding user) for 1 turn. | 60 | -- | -- | ✓ | -- | |
Heroes (Atk/Def Gap 2) |
C | At start of turn, grants +3 each to attack and defense to ally with highest attack + defense (excluding user) for 1 turn. | 120 | Atk/Def Gap 1 | -- | ✓ | -- | |
Heroes (Atk/Def Gap 3) |
C | At start of turn, grants +5 each to attack and defense to ally with highest attack + defense (excluding user) for 1 turn. | 240 | Atk/Def Gap 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Atk/Def Gap 1 | Atk/Def Gap 2 | Atk/Def Gap 3 | |
Unit (★★★) | Etie: Fitness Fighter • Yuliya: Princess of Grust | Etie: Fitness Fighter • Yuliya: Princess of Grust | — |
Unit (★★★★) | Mordecai: Gentle Firetender | Mordecai: Gentle Firetender | Etie: Fitness Fighter • Yuliya: Princess of Grust |
Unit (★★★★★) | Annette: Overachiever • Veronica: Harmonic Pirates | Annette: Overachiever • Veronica: Harmonic Pirates | Annette: Overachiever • Mordecai: Gentle Firetender • Veronica: Harmonic Pirates |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Atk/Def Gap 1) |
At start of turn, grants Atk/Def+1 to ally
with the highest Atk+Def total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も攻撃+守備の合計値が高い味方の 攻撃、守備+1(1ターン) |
Heroes (Atk/Def Gap 2) |
At start of turn, grants Atk/Def+3 to ally
with the highest Atk+Def total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も攻撃+守備の合計値が高い味方の 攻撃、守備+3(1ターン) |
Heroes (Atk/Def Gap 3) |
At start of turn, grants Atk/Def+5 to ally
with the highest Atk+Def total for 1 turn. (Excludes unit.) |
ターン開始時、
自分を除く最も攻撃+守備の合計値が高い味方の 攻撃、守備+5(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Attack/Defense Gap |
Abbreviated as Atk/Def Gap. |
Japanese |
攻撃守備の大開放 |
Great Attack/Defense Opening |
Spanish |
Lapso Ataque/Defensa |
Attack/Defense lapse; abbreviated as Lapso Ata/Def in the European localization and as Lapso Atq./Def. in the American localization. |
French |
Brèche Attaque/Défense |
Attack/Defense gap; abbreviated as Brèche Atq/Déf. |
German |
Angriff/Verteidigung-Lücke |
Attack/Defense Gap; abbreviated as Ang./Ver.-Lücke. |
Italian |
Occhiatura Attacco/Difesa |
Attack/Defense hole; abbreviated as Occ. Att/Dif. |
Portuguese |
Lapso Ataque/Defesa |
Attack/Defense lapse; abbreviated as Lapso Atq./Def. |
Traditional Chinese |
攻擊防守大開放 |
Attack/Defense great opening |