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Threaten Attack⁄Defense: Difference between revisions
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===''Heroes''=== | ===''Heroes''=== | ||
====Threat. Atk/Def 1==== | ====Threat. Atk/Def 1==== | ||
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| | |datalast=[[Dieck|Dieck: Wounded Tiger]] • [[Fernand|Fernand: Traitorous Knight]] • [[Morgan|Morgan: Devoted Darkness]] • [[Petrine| Petrine: Icy Flame Lancer]] • [[Rudolf|Rudolf: Emperor of Rigel]] | ||
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====Threat. Atk/Def 2==== | ====Threat. Atk/Def 2==== | ||
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| | |datalast=[[Dieck|Dieck: Wounded Tiger]] • [[Fernand|Fernand: Traitorous Knight]] • [[Morgan|Morgan: Devoted Darkness]] • [[Petrine| Petrine: Icy Flame Lancer]] • [[Rudolf|Rudolf: Emperor of Rigel]] | ||
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====Threat. Atk/Def 3==== | ====Threat. Atk/Def 3==== | ||
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| | |datalast=[[Dieck|Dieck: Wounded Tiger]] • [[Rudolf|Rudolf: Emperor of Rigel]] | ||
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==Trivia== | ==Trivia== | ||
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==Etymology and other languages== | ==Etymology and other languages== | ||
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|ch-trad-mean=Threaten Attack/Defense | |ch-trad-mean=Threaten Attack/Defense | ||
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==Gallery== | ==Gallery== | ||
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==See also== | ==See also== | ||
*[[Threaten Atk]] | *[[Threaten Atk]] | ||
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*[[Threat. Atk/Spd]] | *[[Threat. Atk/Spd]] | ||
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Revision as of 23:13, 5 September 2021
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Threaten Attack/Defense (Japanese: 攻撃守備の威嚇 Attack/Defense Intimidation) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Threat. Atk/Def 1, Threat. Atk/Def 2, and Threat. Atk/Def 3 in order from lowest to highest. Units with a Threat. Atk/Def skill will inflict penalties to the Attack and Defense of enemies within two spaces of the user until the end of their next action; the third tier additionally boosts its user's Attack and Defense if the standard effect activates.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Threat. Atk/Def 1) |
At the start of the turn, inflicts on enemy units within 2 spaces -3 each to Attack and Defense until their next action completes. | -- | -- | Cost: 100 SP | |
Heroes (Threat. Atk/Def 2) |
At the start of the turn, inflicts on enemy units within 2 spaces -4 each to Attack and Defense until their next action completes. | -- | -- | Cost: 200 SP | |
Heroes (Threat. Atk/Def 3) |
At the start of the turn, inflicts on enemy units within 2 spaces -5 each to Attack and Defense until their next action completes, and boosts user's Attack and Defense by +5 each for duration of turn if previous effect activated. | -- | -- | Cost: 300 SP |
Availability
Heroes
Threat. Atk/Def 1
Units | Dieck: Wounded Tiger • Fernand: Traitorous Knight • Morgan: Devoted Darkness • Petrine: Icy Flame Lancer • Rudolf: Emperor of Rigel |
Threat. Atk/Def 2
Units | Dieck: Wounded Tiger • Fernand: Traitorous Knight • Morgan: Devoted Darkness • Petrine: Icy Flame Lancer • Rudolf: Emperor of Rigel |
Threat. Atk/Def 3
Units | Dieck: Wounded Tiger • Rudolf: Emperor of Rigel |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Threaten Attack/Defense |
Abbreviated as Threat. Atk/Def. |
Spanish |
Reducir Ataque/Defensa |
Reduce Attack/Defense; abbreviated as Reducir Ata/Def in the European localization and as Red. Atq./Def. in the Latin American localization. |
French |
Attaque/Défense réduites |
Reduced Attack/Defense; abbreviated as Atq/Déf réduites. |
German |
Angriff/Verteidigung gefährden |
Endanger Attack/Defense; abbreviated as Agr./Ver. gefähr. |
Italian |
Mina Attacco/Difesa |
Undermine Attack/Defense; abbreviated as Mina Att/Dif. |
Portuguese (Brazil) |
Ataque/Defesa minaz |
Threaten Attack/Defense; abbreviated as Atq./Def. minaz. |
Traditional Chinese |
攻擊防守的威嚇 |
Threaten Attack/Defense |