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Bandit: Difference between revisions
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:''For the | :''For the battalion, see [[Bandits]]. For the character from ''The Sacred Stones'', see [[Bandit (character)]].'' | ||
:''Not to be confused with the similar [[Brigand]] class.'' | |||
{{Class Infobox | {{Class Infobox | ||
|image=[[File: | |image=[[File:FEPR Bandit concept.png|200px]] | ||
|caption=Concept art of a Bandit from [[Fire Emblem: Path of Radiance Memorial Book Tellius Recollection: The First Volume|Tellius Recollection: Volume 1]]. | |caption=Concept art of a Bandit from [[Fire Emblem: Path of Radiance Memorial Book Tellius Recollection: The First Volume|Tellius Recollection: Volume 1]]. | ||
|flavor_text=Axe-wielding brutes of terrible strength who live only to loot and pillage. | |flavor_text=Axe-wielding brutes of terrible strength who live only to loot and pillage. | ||
Line 11: | Line 11: | ||
}} | }} | ||
The '''Bandit''' (Japanese: {{ | The '''Bandit''' (Japanese: {{hl|バンデット|Bandetto}} ''Bandit'') is a [[:Category:Base classes|base]] infantry [[class]] introduced in {{FE9}}, appearing exclusively in it and {{title|Radiant Dawn}}. They are an [[axe]]-wielding, [[:Category:Enemy-exclusive classes|enemy-only]] class, and act as a replacement for other enemy-only axe classes from earlier {{FES}} games such as the [[Barbarian]], [[Brigand]] and [[Pirate]]. Like these classes, they have an easier time crossing certain rough [[terrain]]: they are the only non-flying class able to cross bodies of water, while in ''Radiant Dawn'' they also have an easier time crossing desert sands than most infantry classes. | ||
Bandits have similar stats to the earlier enemy-only axe classes, with very high [[strength]] and [[HP]], as well as decent [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by poor [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat. | Bandits have similar stats to the earlier enemy-only axe classes, with very high [[strength]] and [[HP]], as well as decent [[speed]]. However, not only do they suffer from the traditional poor [[skill (stat)|skill stat]] of axe-wielding classes, which along with the low [[Hit|accuracy]] of axes gives them poor [[hit rate]]s, but they are also affected by poor [[defense]] and [[resistance]], with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat. | ||
In ''Path of Radiance'' Bandits are able to [[class change|promote]] to the [[Berserker]] class, although since there are no playable Bandits the player cannot do this without hacking the game.<ref name="fe9promote">{{cite web|url=http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2087/|title=Fire Emblem: Path of Radiance Part #87 - Trial Maps - Addendum|author=Fedule|site=The Let's Play Archive|published=2012 | In ''Path of Radiance'' Bandits are able to [[class change|promote]] to the [[Berserker]] class, although since there are no playable Bandits the player cannot do this without hacking the game.<ref name="fe9promote">{{cite web|url=http://lparchive.org/Fire-Emblem-Path-of-Radiance/Update%2087/|title=Fire Emblem: Path of Radiance Part #87 - Trial Maps - Addendum|author=Fedule|site=The Let's Play Archive|published=August 21, 2012|retrieved=July 23, 2015}}</ref> In ''Radiant Dawn'', they have no known promotion options, since the Berserker is not present in the game at all. | ||
==Stats== | ==Stats== | ||
Line 29: | Line 29: | ||
|def1=2 | |def1=2 | ||
|res1=0 | |res1=0 | ||
|mov1= | |mov1=5 | ||
|con1=13 | |con1=13 | ||
|wpnr1={{AxeGCN}} D | |wpnr1={{AxeGCN}} D | ||
|- | |- | ||
| | |game2={{title|Radiant Dawn}} | ||
| | |hp2=25 | ||
| | |str2=9 | ||
| | |mag2=0 | ||
| | |skl2=4 | ||
| | |spd2=6 | ||
| | |luck2=0 | ||
| | |def2=3 | ||
| | |res2=0 | ||
| | |mov2=5 | ||
| | |con2=13 | ||
| | |wpnr2={{AxeWii}} D | ||
}} | }} | ||
===Max stats=== | ===Max stats=== | ||
{{MaxStats | {{MaxStats | ||
Line 59: | Line 58: | ||
|def1=20 | |def1=20 | ||
|res1=20 | |res1=20 | ||
|mov1= | |mov1=20 | ||
|con1= | |con1=99 | ||
|wpnr1={{AxeGCN}} A | |wpnr1={{AxeGCN}} A | ||
|- | |- | ||
| | |game2={{title|Radiant Dawn}} | ||
| | |hp2=45 | ||
| | |str2=20 | ||
| | |mag2=10 | ||
| | |skl2=20 | ||
| | |spd2=20 | ||
| | |luck2=35 | ||
| | |def2=20 | ||
| | |res2=10 | ||
| | |mov2=20 | ||
| | |con2=99 | ||
| | |wpnr2={{AxeWii}} A | ||
}} | |||
===Miscellaneous stats=== | |||
{{ClassMisc | |||
|game1={{title|Path of Radiance}} | |||
|wt1=+1 | |||
|cap1=20 | |||
|vis1=3 | |||
|- | |||
|game2={{title|Radiant Dawn}} | |||
|wt2=+0 | |||
|cap2=15 | |||
|vis2=4 | |||
}} | }} | ||
Line 89: | Line 101: | ||
|res1=20% | |res1=20% | ||
|- | |- | ||
| | |game2={{title|Radiant Dawn}} | ||
| | |hp2=105% | ||
| | |str2=60% | ||
| | |mag2=10% | ||
| | |skl2=85% | ||
| | |spd2=75% | ||
| | |luck2=70% | ||
| | |def2=90% | ||
| | |res2=50% | ||
}} | }} | ||
===Class skills=== | ===Class skills=== | ||
{{ClassSkills | {{ClassSkills | ||
| | |game1={{title|Path of Radiance}}<br>{{title|Radiant Dawn}} | ||
| | |skill1={{Item|10|Shove}} | ||
| | |learn1=Innate; hidden in ''Path of Radiance''. | ||
}} | }} | ||
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|sprite1= | |sprite1= | ||
|basic class=Bandit | |basic class=Bandit | ||
|promotion method=Using a {{Item|9|Master Seal}} after reaching Level 10, or reaching Level 21.<ref name="fe9promote" /> | |promotion method=Using a {{Item|9|Master Seal}} after reaching Level 10, or reaching Level 21.<ref name="fe9promote" /> | ||
|sprite2= | |sprite2= | ||
|promoted class=Berserker | |promoted class=Berserker | ||
Line 138: | Line 150: | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Path of Radiance}} | ||
| | |english=Axe-wielding ruffians with terrible strength<br>and incredible endurance. | ||
|japanese=斧をふりかざす<br>あらくれたちです<br>体力と力にすぐれます | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Radiant Dawn}}<br><small>(class roll)</small> | ||
|english=Axe-wielding ruffians with a taste<br>for brutality. They loot villages<br>and raze them without remorse. | |||
| | |japanese=斧を振りかざし悪事を働く<br>『あらくれ』たちの呼び名<br>村を破壊し略奪の限りを尽くす | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Radiant Dawn}}<br><small>(help)</small> | |||
|english=Axe-wielding brutes of terrible<br>strength who live only to loot<br>and pillage. | |||
|japanese=斧を振りかざし悪事を働く<br>『あらくれ』たちの呼び名<br>村を破壊し略奪の限りを尽くす | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Bandit | |eng-name=Bandit | ||
| | |jpn-name=• {{h|バンデット|Bandetto}}<br>• {{ruby|{{h|強盗|Bandetto}}|バンデット}} | ||
|jpn-mean=• Officially romanized as '''Bandit'''; this katakana-only name is used in ''Path of Radiance''.<br>• Officially romanized as '''Bandit'''; literally "robber" from the kanji. In ''Radiant Dawn'', all Japanese class names are spelled primarily in kanji (i.e. {{lang|ja|強盗}}), with a foreign-language name in katakana applied as [[wikipedia:Furigana|furigana]] (i.e. {{lang|ja|バンデット}}) and used as the basis for the romanized name in the class roll. | |||
| | |span-name=Bandido | ||
|span-mean=Bandit | |||
|fren-name=Bandit | |fren-name=Bandit | ||
|ger-name=Bandit | |ger-name=Bandit | ||
|ital-name=Bandito | |ital-name=Bandito | ||
|ital-mean=Bandit}} | |ital-mean=Bandit | ||
}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
FEPR Bandit concept.png|Concept artwork for bandits in {{title|Path of Radiance}}. | |||
Ss fe09 enemy bandit.png|An enemy Bandit in {{title|Path of Radiance}}. | |||
Ss fe10 enemy bandit axe.png|An enemy Bandit in {{title|Radiant Dawn}}. | |||
Portrait scoundrel 01 fe10.png|Bandit based portrait in {{title|Radiant Dawn}}. | |||
</gallery> | </gallery> | ||
{{Refbar}} | {{Refbar}} | ||
==See also== | ==See also== | ||
* [[Barbarian]] | {{div col|11em}} | ||
* [[Brigand]] | *[[Axe Fighter]] | ||
* [[Pirate]] | *[[Barbarian]] | ||
*[[Brigand]] | |||
*[[Corsair]] | |||
*[[Fighter]] | |||
*[[Oni Savage]] | |||
*[[Pirate]] | |||
{{div col end}} | |||
{{Project Classes}} | {{Project Classes}} | ||
{{NavClassFE9}} | |||
{{NavClassFE10}} | |||
[[Category:Base classes]] | [[Category:Base classes]] | ||
[[Category:Enemy-exclusive classes]] | [[Category:Enemy-exclusive classes]] | ||
Latest revision as of 18:21, 28 March 2024
- For the battalion, see Bandits. For the character from The Sacred Stones, see Bandit (character).
- Not to be confused with the similar Brigand class.
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The Bandit (Japanese: バンデット Bandit) is a base infantry class introduced in Fire Emblem: Path of Radiance, appearing exclusively in it and Radiant Dawn. They are an axe-wielding, enemy-only class, and act as a replacement for other enemy-only axe classes from earlier Fire Emblem series games such as the Barbarian, Brigand and Pirate. Like these classes, they have an easier time crossing certain rough terrain: they are the only non-flying class able to cross bodies of water, while in Radiant Dawn they also have an easier time crossing desert sands than most infantry classes.
Bandits have similar stats to the earlier enemy-only axe classes, with very high strength and HP, as well as decent speed. However, not only do they suffer from the traditional poor skill stat of axe-wielding classes, which along with the low accuracy of axes gives them poor hit rates, but they are also affected by poor defense and resistance, with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat.
In Path of Radiance Bandits are able to promote to the Berserker class, although since there are no playable Bandits the player cannot do this without hacking the game.[1] In Radiant Dawn, they have no known promotion options, since the Berserker is not present in the game at all.
Stats
Base stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | 25 | 5 | 0 | 2 | 4 | 0 | 2 | 0 | 5 | 13 | D |
Radiant Dawn | 25 | 9 | 0 | 4 | 6 | 0 | 3 | 0 | 5 | 13 | D |
Max stats
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | 40 | 20 | 15 | 20 | 20 | 40 | 20 | 20 | 20 | 99 | A |
Radiant Dawn | 45 | 20 | 10 | 20 | 20 | 35 | 20 | 10 | 20 | 99 | A |
Miscellaneous stats
Game | Experience | CRP | Gold | Weight mod. | Capacity | Vision | Size |
---|---|---|---|---|---|---|---|
Path of Radiance | -- | -- | -- | +1 | 20 | 3 | -- |
Radiant Dawn | -- | -- | -- | +0 | 15 | 4 | -- |
Class growth rates
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Charm | Constitution* | Movement* | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Path of Radiance | 90% | 60% | 10% | 30% | 50% | 25% | 40% | 20% | -- | -- | -- | -- |
Radiant Dawn | 105% | 60% | 10% | 85% | 75% | 70% | 90% | 50% | -- | -- | -- | -- |
Class skills
Game | Skill | Learning conditions |
---|---|---|
Path of Radiance Radiant Dawn |
Shove | Innate; hidden in Path of Radiance. |
Class change
Path of Radiance
Base class | Promotion method | Advanced class |
---|---|---|
Bandit |
Using a Master Seal after reaching Level 10, or reaching Level 21.[1] | Berserker |
Radiant Dawn
Base class |
---|
Bandit |
Notable enemy Bandits
Enemy Units | |
---|---|
Name | Game |
Zawana | Path of Radiance |
Ikanau | Path of Radiance |
Havetti | Path of Radiance |
Nedata | Path of Radiance |
Enemy Bandit units in the Fire Emblem series. |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Path of Radiance | Axe-wielding ruffians with terrible strength
and incredible endurance. |
斧をふりかざす
あらくれたちです 体力と力にすぐれます |
Radiant Dawn (class roll) |
Axe-wielding ruffians with a taste
for brutality. They loot villages and raze them without remorse. |
斧を振りかざし悪事を働く
『あらくれ』たちの呼び名 村を破壊し略奪の限りを尽くす |
Radiant Dawn (help) |
Axe-wielding brutes of terrible
strength who live only to loot and pillage. |
斧を振りかざし悪事を働く
『あらくれ』たちの呼び名 村を破壊し略奪の限りを尽くす |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Bandit |
-- |
Japanese |
• バンデット |
• Officially romanized as Bandit; this katakana-only name is used in Path of Radiance. |
Spanish |
Bandido |
Bandit |
French |
Bandit |
-- |
German |
Bandit |
-- |
Italian |
Bandito |
Bandit |
Gallery
Concept artwork for bandits in Path of Radiance.
An enemy Bandit in Path of Radiance.
An enemy Bandit in Radiant Dawn.
Bandit based portrait in Radiant Dawn.
References
- ↑ 1.0 1.1 Fedule, Fire Emblem: Path of Radiance Part #87 - Trial Maps - Addendum, The Let's Play Archive, Published: August 21, 2012, Retrieved: July 23, 2015
See also
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |
Classes in Fire Emblem: Path of Radiance | ||||||
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