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Chaos Named (skill): Difference between revisions
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|effect1=At start of user's phase, enemy units within the three columns centered around the user with [[Resistance]] is at least 3 less than the user's will have the highest of their [[Attack (stat)|Attack]], [[Speed]], [[Defense]], or Resistance reduced by 5 through their following action (calculation treats Attack as 15 lower than displayed value; all penalties are calculated individually). | |effect1=At start of user's phase, enemy units within the three columns centered around the user with [[Resistance]] is at least 3 less than the user's will have the highest of their [[Attack (stat)|Attack]], [[Speed]], [[Defense]], or Resistance reduced by 5 through their following action (calculation treats Attack as 15 lower than displayed value; all penalties are calculated individually). | ||
|notes1=Cost: 300 SP | |notes1=Cost: 300 SP | ||
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|game2={{title|Heroes}}<br>(+) | |||
|sprite2=[[File:Is feh chaos named+.png|20px]] | |||
|effect2=At start of user's phase and through the enemy units' following actions, the enemy units with the highest value in each of [[Attack (stat)|Attack]], [[Speed]], [[Defense]], and [[Resistance]] have their bonuses converted into penalties, and those units and enemy units within two spaces of them have the corresponding stat(s) dropped by -7 each. | |||
|notes2=Cost: ???<!--300--> SP | |||
}} | }} | ||
Revision as of 03:39, 2 November 2022
This page has been marked as a stub. Please help improve the page by adding information. |
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Chaos Named (Japanese: 我が名は混沌 My Name Is Chaos) is a passive type C skill which debuted in Fire Emblem Heroes; Chaos Named comes in only one tier. Units with Chaos Named will inflict stat penalties on the highest of an enemy's stats for those in nearby columns with lower Resistance than the user.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes | At start of user's phase, enemy units within the three columns centered around the user with Resistance is at least 3 less than the user's will have the highest of their Attack, Speed, Defense, or Resistance reduced by 5 through their following action (calculation treats Attack as 15 lower than displayed value; all penalties are calculated individually). | -- | -- | Cost: 300 SP | |
Heroes (+) |
At start of user's phase and through the enemy units' following actions, the enemy units with the highest value in each of Attack, Speed, Defense, and Resistance have their bonuses converted into penalties, and those units and enemy units within two spaces of them have the corresponding stat(s) dropped by -7 each. | -- | -- | Cost: ??? SP |
Availability
Heroes
Units | Yune: Chaos Goddess |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Chaos Named |
Named for the Part IV, Prologue from Radiant Dawn. |
Japanese |
我が名は混沌 |
My Name Is Chaos; named for the chapter from Radiant Dawn. |
Spanish |
Nombre del Caos |
Name of Chaos; from the Radiant Dawn chapter. |
French |
Chaos personnifié |
Chaos personified; from the Radiant Dawn chapter. |
German |
Name des Chaos |
Name of Chaos; from the Radiant Dawn chapter. |
Italian |
Caos rivelato |
Chaos revealed; from the Radiant Dawn chapter. |
Portuguese (Brazil) |
Nome do caos |
Name of chaos |
Traditional Chinese |
吾之名為混沌 |
My name is chaos |