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Pulse Smoke: Difference between revisions

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|image=[[File:Is feh pulse smoke 1.png]]
|image=[[File:Is feh pulse smoke 1.png]]
|caption=Icon of the Pulse Smoke 1 skill in {{title|Heroes}}.
|caption=Icon of the Pulse Smoke 1 skill in {{title|Heroes}}.
|help_text=If unit initiates combat, inflicts Special cooldown count+1 on target and foes within 1 space of target after combat. (No effect on Special cooldown counts already at maximum.)
|type=Passive (Type C)
|type=Passive (Type C)
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Pulse Smoke''' (Japanese: {{hl|鼓動の幻煙|Kodō no gen'en}} ''Illusory Pulse Smoke'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Pulse Smoke 1''', '''Pulse Smoke 2''', and '''Pulse Smoke 3''' in order from lowest to highest. Units with a Pulse Smoke skill, at the end of combat, slow down the cooldown count for the special skills of the target and enemies within range of the target; at tier 1, range is one square and only activates when the user initiates combat, with the range increased to two squares at tier 2 and the ability to activate when the target initiates combat at tier 3.
'''Pulse Smoke''' (Japanese: {{hl|鼓動の幻煙|Kodō no gen'en}} ''Illusory Pulse Smoke'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Pulse Smoke 1''', '''Pulse Smoke 2''', and '''Pulse Smoke 3''' in order from lowest to highest. Pulse Smoke increases the special cooldown counts of its foe and nearby enemies after combat; successive tiers become progressively less restrictive.


==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH}}
|game1={{title|Heroes}}<br>(Pulse Smoke 1)
{{PassiveDataCell FEH
|sprite1=[[File:Is feh pulse smoke 1.png|20px]]
|tier=1
|effect1=Slows the cooldown count of the special skills of target and enemies within one space of target by 1 each after combat.
|type=C
|active1=User initiates combat
|effect=If user initiates combat, inflicts +1&nbsp;special cooldown count on foe and enemies within 1&nbsp;space of foe after combat.
|notes1=Cost: 60 SP<br>Cannot slow down a skill already at its maximum cooldown count.
|sp=60
|-
|use={{StaffFEH}}
|game2={{title|Heroes}}<br>(Pulse Smoke 2)
|sprite2=[[File:Is feh pulse smoke 2.png|20px]]
|effect2=Slows the cooldown count of the special skills of target and enemies within two spaces of target by 1 each after combat.
|active2=User initiates combat
|notes2=Cost: 120 SP<br>Cannot slow down a skill already at its maximum cooldown count.
|-
|game3={{title|Heroes}}<br>(Pulse Smoke 3)
|sprite3=[[File:Is feh pulse smoke 3.png|20px]]
|effect3=Slows the cooldown count of the special skills of target and enemies within two spaces of target by 1 each after combat.
|notes3=Cost: 240 SP<br>Cannot slow down a skill already at its maximum cooldown count.
}}
}}
{{PassiveDataCell FEH
|tier=2
|type=C
|effect=If user initiates combat, inflicts +1&nbsp;special cooldown count on foe and enemies within 2&nbsp;spaces of foe after combat.
|sp=120
|pre=[[Pulse Smoke|Pulse Smoke&nbsp;1]]
|use={{StaffFEH}}
}}
{{PassiveDataCell FEH
|tier=3
|type=C
|effect=Inflicts +1&nbsp;special cooldown count on foe and enemies within 2&nbsp;spaces of foe after combat.
|sp=240
|pre=[[Pulse Smoke|Pulse Smoke&nbsp;2]]
|use={{StaffFEH}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc
{{FEH skill availability
|methodlast=Units
|tiers=3
|datalast=[[Brigid|Brigid: Orgahil Pirate]] • [[Ced|Ced: Hero on the Wind]] • [[Freyja|Freyja: Lady of Nightmare]] • [[Heath|Heath:  Wyvern Ninja]] • [[Igrene|Igrene: Nabata Protector]] • [[Leif|Leif:  Destined Scions]] • [[Lilina|Lilina: Firelight Leader]] • [[Pent|Pent: Fancy Fiancé]]
}}
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}<br><small>(Pulse Smoke 1)</small>
{{DescriptionCell
|english1=If unit initiates combat, inflicts Special<br>cooldown count+1 on target and foes within<br>1 space of target after combat. (No effect on<br>Special cooldown counts already at maximum.)
|game={{title|Heroes}}<br><small>(Pulse Smoke 1)</small>
|japanese1=自分から攻撃した時、戦闘後、<br>敵とその周囲1マスの敵の奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効)
|english=If unit initiates combat, inflicts Special<br>cooldown count+1 on target and foes within<br>1 space of target after combat. (No effect on<br>Special cooldown counts already at maximum.)
|-
|japanese=自分から攻撃した時、戦闘後、<br>敵とその周囲1マスの敵の奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効)
|game2={{title|Heroes}}<br><small>(Pulse Smoke 2)</small>
}}
|english2=If unit initiates combat, inflicts Special<br>cooldown count+1 on target and foes within<br>2 spaces of target after combat. (No effect on<br>Special cooldown counts already at maximum.)
{{DescriptionCell
|japanese2=自分から攻撃した時、戦闘後、<br>敵とその周囲2マスの敵の奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効)
|game={{title|Heroes}}<br><small>(Pulse Smoke 2)</small>
|-
|english=If unit initiates combat, inflicts Special<br>cooldown count+1 on target and foes within<br>2 spaces of target after combat. (No effect on<br>Special cooldown counts already at maximum.)
|game3={{title|Heroes}}<br><small>(Pulse Smoke 3)</small>
|japanese=自分から攻撃した時、戦闘後、<br>敵とその周囲2マスの敵の奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効)
|english3=Inflicts Special cooldown count+1 on target<br>and foes within 2 spaces of target after<br>combat. (No effect on Special cooldown counts<br>already at maximum.)
}}
|japanese3=戦闘後、敵とその周囲2マスの敵の<br>奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効)
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Pulse Smoke 3)</small>
|english=Inflicts Special cooldown count+1 on target<br>and foes within 2 spaces of target after<br>combat. (No effect on Special cooldown counts<br>already at maximum.)
|japanese=戦闘後、敵とその周囲2マスの敵の<br>奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効)
}}
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
Line 66: Line 75:
|ital-name=Battito fumo
|ital-name=Battito fumo
|ital-mean=Smoke beat
|ital-mean=Smoke beat
|por-br-name=Pulso fumaça
|por-name=Pulso fumaça
|por-br-mean=Smoke pulse
|por-mean=Smoke pulse
|ch-trad-name={{h|躍動的幻煙|yuèdòng de huàn yān}}
|ch-trad-name={{h|躍動的幻煙|yuèdòng de huàn yān}}
|ch-trad-mean=Pulse fantasy smoke
|ch-trad-mean=Pulse fantasy smoke
Line 77: Line 86:
-->
-->
{{NavPassiveCH}}
{{NavPassiveCH}}
[[Category:Smoke skills in Fire Emblem Heroes]]

Latest revision as of 06:08, 20 November 2023

Pulse Smoke

Is feh pulse smoke 1.png
Icon of the Pulse Smoke 1 skill in Heroes.

Type(s)

Passive (Type C)

First game

Heroes

Pulse Smoke (Japanese: 鼓動の幻煙 Illusory Pulse Smoke) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Pulse Smoke 1, Pulse Smoke 2, and Pulse Smoke 3 in order from lowest to highest. Pulse Smoke increases the special cooldown counts of its foe and nearby enemies after combat; successive tiers become progressively less restrictive.

Data

Game Icon Type Effect SP cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Pulse Smoke 1)
Is feh pulse smoke 1.png C If user initiates combat, inflicts +1 special cooldown count on foe and enemies within 1 space of foe after combat. 60 -- Staves --
Heroes
(Pulse Smoke 2)
Is feh pulse smoke 2.png C If user initiates combat, inflicts +1 special cooldown count on foe and enemies within 2 spaces of foe after combat. 120 Pulse Smoke 1 Staves --
Heroes
(Pulse Smoke 3)
Is feh pulse smoke 3.png C Inflicts +1 special cooldown count on foe and enemies within 2 spaces of foe after combat. 240 Pulse Smoke 2 Staves --

Availability

Heroes

Method Data
Pulse Smoke 1 Pulse Smoke 2 Pulse Smoke 3
Unit (★★★★) Heath: Wyvern Ninja Heath: Wyvern Ninja
Unit (★★★★★) Brigid: Orgahil PirateCed: Hero on the WindFreyja: Lady of NightmareIgrene: Nabata's ProtectorLeif: Destined ScionsLilina: Firelight LeaderPent: Fancy Fiancé Brigid: Orgahil PirateCed: Hero on the WindFreyja: Lady of NightmareIgrene: Nabata's ProtectorLeif: Destined ScionsLilina: Firelight LeaderPent: Fancy Fiancé Brigid: Orgahil PirateCed: Hero on the WindFreyja: Lady of NightmareHeath: Wyvern NinjaIgrene: Nabata's ProtectorLeif: Destined ScionsLilina: Firelight LeaderPent: Fancy Fiancé

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Pulse Smoke 1)
If unit initiates combat, inflicts Special
cooldown count+1 on target and foes within
1 space of target after combat. (No effect on
Special cooldown counts already at maximum.)
自分から攻撃した時、戦闘後、
敵とその周囲1マスの敵の奥義発動カウント+1
(敵の奥義発動カウントが既に最大値の時は無効)
Heroes
(Pulse Smoke 2)
If unit initiates combat, inflicts Special
cooldown count+1 on target and foes within
2 spaces of target after combat. (No effect on
Special cooldown counts already at maximum.)
自分から攻撃した時、戦闘後、
敵とその周囲2マスの敵の奥義発動カウント+1
(敵の奥義発動カウントが既に最大値の時は無効)
Heroes
(Pulse Smoke 3)
Inflicts Special cooldown count+1 on target
and foes within 2 spaces of target after
combat. (No effect on Special cooldown counts
already at maximum.)
戦闘後、敵とその周囲2マスの敵の
奥義発動カウント+1
(敵の奥義発動カウントが既に最大値の時は無効)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Pulse Smoke

--

Japanese

鼓動の幻煙

Illusory Pulse Smoke

Spanish

Pulso humoso

Smokey pulse

French

Pouls vaporeux

Vaporous pulse

German

Pulsrauch

Pulse Smoke

Italian

Battito fumo

Smoke beat

Portuguese

Pulso fumaça

Smoke pulse

Traditional Chinese

躍動的幻煙

Pulse fantasy smoke

Type C passive skills in Heroes
Debuffing skills Atk PloyAtk/Spd PloyAtk SmokeAtk/Def ReinAtk/Res PloyAtk/Res ReinAtk/Spd ReinA/S Rein SnapChaos NamedDef PloyDef SmokeDef/Res PloyDef/Res ReinGlarePanic PloyRes PloyRes SmokeSpd PloySpd SmokeSpd/Def ReinS/D Rein SnapSpd/Res CruxSpd/Res Rein
Experience-related skills Axe ExperienceAxe ValorBeast Exp.Beast ValorB Tome Exp.B Tome ValorBow Exp.Bow ValorDagger Exp.Dagger ValorDragon Exp.Dragon ValorG Tome Exp.G Tome ValorLance Exp.Lance ValorR Tome Exp.R Tome ValorStaff Exp.Staff ValorSword Exp.Sword Valor
Healing skills Breath of LifeEven RecoveryOdd RecoverySparkling Boost
Mobility skills Air OrdersArmor MarchArmored StrideAssault TroopA/D Near SaveA/R Far SaveA/R Near SaveA/S Far SaveA/S Near SaveCanto ControlD/R Far SaveD/R Near SaveEven TempestFanged TiesFetters of DromiFlier GuidanceGround OrdersGuidanceOdd TempestOpening RetainerSoaring GuidanceSolitary Dream
Proximity skills Alarm Atk/DefAlarm Atk/SpdAlarm Def/ResAlarm Spd/DefArmor MarchArmored StrideAtk TacticA/D Far SaveAtk/Def GapAtk/Def HoldAtk/Def MenaceA/D Near SaveAtk/Def OathAtk/Def ReinA/R Far SaveAtk/Res GapAtk/Res HoldAtk/Res MenaceA/R Near SaveAtk/Res OathAtk/Res ReinAtk SmokeA/S Far SaveAtk/Spd GapAtk/Spd HoldAtk/Spd MenaceA/S Near SaveAtk/Spd OathAtk/Spd PledgeAtk/Spd ReinA/S Rein SnapBern's New WayBreath of LifeChaos NamedClose GuardCross Spur AtkCross Spur SpdCross Spur ResDarkling DragonDarkling GuardianDeadly MiasmaDef TacticDef/Res GapDef/Res HoldDef/Res MenaceD/R Near SaveDef/Res OathDef/Res PledgeDef/Res ReinDef SmokeDistant GuardDivine DeceitDivine FangDomain of FlameDomain of IceDragon MonarchDream DelivererDrive AtkDrive DefDrive ResDrive SpdEven RecoveryEverliving DomainFaith in HumanityFatal SmokeFortify ArmorFortify BeastsFortify CavalryFortify DefFortify DragonsFortify FliersFortify ResGlareGlittering AnimaGoad ArmorGoad BeastsGoad CavalryGoad DragonsGoad FliersGoddess BearerHeart of CrimeaHeir to LightHoly GroundHone ArmorHone AtkHone BeastsHone CavalryHone DragonsHone FliersHone SpdHuman VirtueIncite Atk/ResIncite Atk/SpdInevitable DeathInfantry BreathInfantry FlashInf. HexbladeInf. Null FollowInfantry PulseInfantry RushInf. Spd TacticJoint Close GuardJoint Dist. GuardJoint Drive AtkJoint Drive DefJoint Drive ResJoint Drive SpdJoint Hone AtkJoint Hone DefJoint Hone ResJoint Hone SpdOdd RecoveryOpened DomainOrder's RestraintOstia's PulsePanic SmokePulse SmokeRallying CryRes SmokeRes TacticRouse Atk/DefRouse Atk/ResRouse Atk/SpdRouse Def/ResRouse Spd/DefRouse Spd/ResSavage BlowSeveranceSolitary DreamSpd/Def GapSpd/Def HoldSpd/Def MenaceSpd/Def OathSpd/Def ReinS/D Rein SnapSpd/Res GapSpd/Res HoldSpd/Res MenaceSpd/Res OathSpd/Res ReinSpd SmokeSpd TacticSpur AtkSpur Atk/DefSpur Atk/ResSpur Atk/SpdSpur DefSpur Def/ResSpur ResSpur SpdSpur Spd/DefSpur Spd/ResStall PloySurtr's MenaceSurtr's PortentThreaten AtkThreat. Atk/DefThreat. Atk/ResThreat. Atk/SpdThreaten DefThreat. Def/ResThreaten ResThreaten SpdThreat. Spd/DefThreat. Spd/ResWard ArmorWard BeastsWard CavalryWard DragonsWard FliersWith Everyone!
Stat-boosting skills All Together!Atk OpeningDef OpeningInborn IdealismRes OpeningSpd OpeningVision of ArcadiaWings of Light
Turn-related skills A/D Near SaveA/R Far SaveA/S Near SaveBreath of LifeD/R Near SaveEven Atk WaveEven Def WaveEven RecoveryEven Res WaveEven Spd WaveEven TempestFatal SmokeFuture-FocusedFuture-SightedOdd Atk WaveOdd Def WaveOdd RecoveryOdd Res WaveOdd Spd WaveOdd TempestSavage BlowTip the Scales!
Miscellaneous skills Blue FeudC FeudDivine FangFell ProtectionGreen FeudImpenetrable DarkImpenetrable VoidMending HeartPulse Up: BladesRed FeudTime's PulseUpheavalWorldbreaker