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Pulse Smoke: Difference between revisions
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|image=[[File:Is feh pulse smoke 1.png]] | |image=[[File:Is feh pulse smoke 1.png]] | ||
|caption=Icon of the Pulse Smoke 1 skill in {{title|Heroes}}. | |caption=Icon of the Pulse Smoke 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Pulse Smoke''' (Japanese: {{hl|鼓動の幻煙|Kodō no gen'en}} ''Illusory Pulse Smoke'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Pulse Smoke 1''', '''Pulse Smoke 2''', and '''Pulse Smoke 3''' in order from lowest to highest. | '''Pulse Smoke''' (Japanese: {{hl|鼓動の幻煙|Kodō no gen'en}} ''Illusory Pulse Smoke'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''Pulse Smoke 1''', '''Pulse Smoke 2''', and '''Pulse Smoke 3''' in order from lowest to highest. Pulse Smoke increases the special cooldown counts of its foe and nearby enemies after combat; successive tiers become progressively less restrictive. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |tier=1 | ||
| | |type=C | ||
| | |effect=If user initiates combat, inflicts +1 special cooldown count on foe and enemies within 1 space of foe after combat. | ||
|sp=60 | |||
|use={{StaffFEH}} | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|tier=2 | |||
|type=C | |||
|effect=If user initiates combat, inflicts +1 special cooldown count on foe and enemies within 2 spaces of foe after combat. | |||
|sp=120 | |||
|pre=[[Pulse Smoke|Pulse Smoke 1]] | |||
|use={{StaffFEH}} | |||
}} | |||
{{PassiveDataCell FEH | |||
|tier=3 | |||
|type=C | |||
|effect=Inflicts +1 special cooldown count on foe and enemies within 2 spaces of foe after combat. | |||
|sp=240 | |||
|pre=[[Pulse Smoke|Pulse Smoke 2]] | |||
|use={{StaffFEH}} | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Pulse Smoke 1)</small> | ||
| | |english=If unit initiates combat, inflicts Special<br>cooldown count+1 on target and foes within<br>1 space of target after combat. (No effect on<br>Special cooldown counts already at maximum.) | ||
|japanese=自分から攻撃した時、戦闘後、<br>敵とその周囲1マスの敵の奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Pulse Smoke 2)</small> | ||
|english=If unit initiates combat, inflicts Special<br>cooldown count+1 on target and foes within<br>2 spaces of target after combat. (No effect on<br>Special cooldown counts already at maximum.) | |||
| | |japanese=自分から攻撃した時、戦闘後、<br>敵とその周囲2マスの敵の奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効) | ||
| | }} | ||
| | {{DescriptionCell | ||
|game={{title|Heroes}}<br><small>(Pulse Smoke 3)</small> | |||
|english=Inflicts Special cooldown count+1 on target<br>and foes within 2 spaces of target after<br>combat. (No effect on Special cooldown counts<br>already at maximum.) | |||
|japanese=戦闘後、敵とその周囲2マスの敵の<br>奥義発動カウント+1<br>(敵の奥義発動カウントが既に最大値の時は無効) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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|ital-name=Battito fumo | |ital-name=Battito fumo | ||
|ital-mean=Smoke beat | |ital-mean=Smoke beat | ||
|por | |por-name=Pulso fumaça | ||
|por | |por-mean=Smoke pulse | ||
|ch-trad-name={{h|躍動的幻煙|yuèdòng de huàn yān}} | |ch-trad-name={{h|躍動的幻煙|yuèdòng de huàn yān}} | ||
|ch-trad-mean=Pulse fantasy smoke | |ch-trad-mean=Pulse fantasy smoke | ||
Line 77: | Line 86: | ||
--> | --> | ||
{{NavPassiveCH}} | {{NavPassiveCH}} | ||
Latest revision as of 06:08, 20 November 2023
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Pulse Smoke (Japanese: 鼓動の幻煙 Illusory Pulse Smoke) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Pulse Smoke 1, Pulse Smoke 2, and Pulse Smoke 3 in order from lowest to highest. Pulse Smoke increases the special cooldown counts of its foe and nearby enemies after combat; successive tiers become progressively less restrictive.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Pulse Smoke 1) |
C | If user initiates combat, inflicts +1 special cooldown count on foe and enemies within 1 space of foe after combat. | 60 | -- | ✓ | -- | ||
Heroes (Pulse Smoke 2) |
C | If user initiates combat, inflicts +1 special cooldown count on foe and enemies within 2 spaces of foe after combat. | 120 | Pulse Smoke 1 | ✓ | -- | ||
Heroes (Pulse Smoke 3) |
C | Inflicts +1 special cooldown count on foe and enemies within 2 spaces of foe after combat. | 240 | Pulse Smoke 2 | ✓ | -- |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Pulse Smoke 1 | Pulse Smoke 2 | Pulse Smoke 3 | |
Unit (★★★★) | Heath: Wyvern Ninja | Heath: Wyvern Ninja | — |
Unit (★★★★★) | Brigid: Orgahil Pirate • Ced: Hero on the Wind • Freyja: Lady of Nightmare • Igrene: Nabata's Protector • Leif: Destined Scions • Lilina: Firelight Leader • Pent: Fancy Fiancé | Brigid: Orgahil Pirate • Ced: Hero on the Wind • Freyja: Lady of Nightmare • Igrene: Nabata's Protector • Leif: Destined Scions • Lilina: Firelight Leader • Pent: Fancy Fiancé | Brigid: Orgahil Pirate • Ced: Hero on the Wind • Freyja: Lady of Nightmare • Heath: Wyvern Ninja • Igrene: Nabata's Protector • Leif: Destined Scions • Lilina: Firelight Leader • Pent: Fancy Fiancé |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Pulse Smoke 1) |
If unit initiates combat, inflicts Special
cooldown count+1 on target and foes within 1 space of target after combat. (No effect on Special cooldown counts already at maximum.) |
自分から攻撃した時、戦闘後、
敵とその周囲1マスの敵の奥義発動カウント+1 (敵の奥義発動カウントが既に最大値の時は無効) |
Heroes (Pulse Smoke 2) |
If unit initiates combat, inflicts Special
cooldown count+1 on target and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
自分から攻撃した時、戦闘後、
敵とその周囲2マスの敵の奥義発動カウント+1 (敵の奥義発動カウントが既に最大値の時は無効) |
Heroes (Pulse Smoke 3) |
Inflicts Special cooldown count+1 on target
and foes within 2 spaces of target after combat. (No effect on Special cooldown counts already at maximum.) |
戦闘後、敵とその周囲2マスの敵の
奥義発動カウント+1 (敵の奥義発動カウントが既に最大値の時は無効) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Pulse Smoke |
-- |
Japanese |
鼓動の幻煙 |
Illusory Pulse Smoke |
Spanish |
Pulso humoso |
Smokey pulse |
French |
Pouls vaporeux |
Vaporous pulse |
German |
Pulsrauch |
Pulse Smoke |
Italian |
Battito fumo |
Smoke beat |
Portuguese |
Pulso fumaça |
Smoke pulse |
Traditional Chinese |
躍動的幻煙 |
Pulse fantasy smoke |