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Joint Drive Defense: Difference between revisions
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|image=[[File:Is feh joint drive def.png]] | |image=[[File:Is feh joint drive def.png]] | ||
|caption=Icon of the Joint Drive Def skill in {{title|Heroes}}. | |caption=Icon of the Joint Drive Def skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Joint Drive Defense''' (abbreviated as | '''Joint Drive Defense''' (abbreviated as ''Joint Drive Def''; Japanese: {{hl|守備の相互大紋章|Shubi no sōgo-daimonshō}} ''Mutual Great Emblem of Defense'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; Joint Drive Defense comes in only one tier. Joint Drive Def boosts the [[defense]] of its user and their nearby allies. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |icon=[[File:Is feh joint drive def.png|20px]] | ||
| | |type=C | ||
|effect=Grants +4 [[defense]] to allies within 2 spaces of user during combat.<br>If user is within 2 spaces of an ally, grants +4 defense to user during combat. | |||
| | |sp=300 | ||
|pre=[[Drive Def 2]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=Grants Def+4 to allies within 2 spaces during<br>combat. If unit is within 2 spaces of an ally,<br>grants Def+4 to unit during combat. | ||
|japanese=周囲2マス以内の味方は、<br>戦闘中、守備+4<br><br>周囲2マス以内に味方がいる時、<br>戦闘中、自身の守備+4 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Joint Drive Defense | |eng-name=Joint Drive Defense | ||
|eng-mean=Abbreviated as | |eng-mean=Abbreviated as ''Joint Drive Def''. | ||
|jpn-name={{h|守備の相互大紋章|Shubi no sōgo-daimonshō}} | |jpn-name={{h|守備の相互大紋章|Shubi no sōgo-daimonshō}} | ||
|jpn-mean=Mutual Great Emblem of Defense | |jpn-mean=Mutual Great Emblem of Defense | ||
|span-name=Maximpulsar Def | |span-name=Maximpulsar Def | ||
|span-mean=Max impulse Defense; abbreviated as | |span-mean=Max impulse Defense; abbreviated as ''{{lang|es|Maximpulsar Def}}'' in the European localization and as ''{{lang|es|Maximpulsar Def.}}'' in the American localization. | ||
|fren-name=Entraide stimulant Défense | |fren-name=Entraide stimulant Défense | ||
|fren-mean=Mutual Defense stimulant; abbreviated as | |fren-mean=Mutual Defense stimulant; abbreviated as ''{{lang|fr|Entraide stim. Déf}}''. | ||
|ger-name=Nachbar-Verteidigung antreiben | |ger-name=Nachbar-Verteidigung antreiben | ||
|ger-mean=Neighbor Resistance drive; abbreviated as | |ger-mean=Neighbor Resistance drive; abbreviated as ''{{lang|de|Nachbar-Ver. ant.}}'' | ||
|ital-name=Trascina Difesa gruppo | |ital-name=Trascina Difesa gruppo | ||
|ital-mean=Pull Defense group; abbreviated as | |ital-mean=Pull Defense group; abbreviated as ''{{lang|it|Tras. Dif gruppo}}''. | ||
|por-name=Defesa omnimpulso | |por-name=Defesa omnimpulso | ||
|por-mean=Defense omni-impulse; abbreviated as | |por-mean=Defense omni-impulse; abbreviated as ''{{lang|pt|Def. omnimpulso}}''. | ||
|ch-trad-name={{h|防守相互大紋章|fángshǒu xiānghù dà wénzhāng}} | |ch-trad-name={{h|防守相互大紋章|fángshǒu xiānghù dà wénzhāng}} | ||
|ch-trad-mean=Defense mutual great emblem | |ch-trad-mean=Defense mutual great emblem | ||
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--> | --> | ||
==See also== | ==See also== | ||
*[[Joint Drive | *[[Joint Drive Atk]] | ||
*[[Joint Drive | *[[Joint Drive Spd]] | ||
*[[Joint Drive | *[[Joint Drive Res]] | ||
{{NavPassiveCH}} | {{NavPassiveCH}} |
Latest revision as of 03:48, 19 October 2023
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Joint Drive Defense (abbreviated as Joint Drive Def; Japanese: 守備の相互大紋章 Mutual Great Emblem of Defense) is a passive type C skill which debuted in Fire Emblem Heroes; Joint Drive Defense comes in only one tier. Joint Drive Def boosts the defense of its user and their nearby allies.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
C | Grants +4 defense to allies within 2 spaces of user during combat. If user is within 2 spaces of an ally, grants +4 defense to user during combat. |
300 | Drive Def 2 | -- | ✓ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Gatekeeper: Nothing to Report |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Grants Def+4 to allies within 2 spaces during
combat. If unit is within 2 spaces of an ally, grants Def+4 to unit during combat. |
周囲2マス以内の味方は、
戦闘中、守備+4 周囲2マス以内に味方がいる時、 戦闘中、自身の守備+4 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Joint Drive Defense |
Abbreviated as Joint Drive Def. |
Japanese |
守備の相互大紋章 |
Mutual Great Emblem of Defense |
Spanish |
Maximpulsar Def |
Max impulse Defense; abbreviated as Maximpulsar Def in the European localization and as Maximpulsar Def. in the American localization. |
French |
Entraide stimulant Défense |
Mutual Defense stimulant; abbreviated as Entraide stim. Déf. |
German |
Nachbar-Verteidigung antreiben |
Neighbor Resistance drive; abbreviated as Nachbar-Ver. ant. |
Italian |
Trascina Difesa gruppo |
Pull Defense group; abbreviated as Tras. Dif gruppo. |
Portuguese |
Defesa omnimpulso |
Defense omni-impulse; abbreviated as Def. omnimpulso. |
Traditional Chinese |
防守相互大紋章 |
Defense mutual great emblem |