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Red Duel Infantry: Difference between revisions

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{{Skill Infobox
{{Skill Infobox
|name=Red Duel Infantry
|image=[[File:Is feh r duel infantry 1.png]]
|image=[[File:Is feh r duel infantry 1.png]]
|caption=Icon of the R Duel Infantry 1 skill in {{title|Heroes}}.
|caption=Icon of the R Duel Infantry 1 skill in {{title|Heroes}}.
|help_text=
|type=Passive (Type A)
|type=Passive (Type A)
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Red Duel Infantry''' (Japanese: {{hl|赤の死闘・歩行|Aka no shitō・hokō}} ''Red Mortal Combat・Infantry'') is a three-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are known as '''R Duel Infantry 1''', '''R Duel Infantry 2''', and '''R Duel Infantry 3''' in order from lowest to highest. Units with a G Duel Infantry skill grants its user a boost to their [[Hit point|HP]] no matter the situation, but an additional effect activates upon the user reaching [[level]] 40 at five-star rarity--should the sum of their [[:Category:Stats|stat]]s be less than a certain threshold not factoring in merges and other skills, the game will treat their stats as if it were at that threshold in modes such as the [[Arena Duels|Arena]], thus allowing higher-scoring opponents to appear; both the HP boost and the stat threshold increase with the skill's tier.
'''Red Duel Infantry''' (Japanese: {{hl|赤の死闘・歩行|Aka no shitō · hokō}} ''Red Mortal Combat · Infantry'') is a four-tiered passive type A [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''R Duel Infantry 1''', '''R Duel Infantry 2''', '''R Duel Infantry 3''', and '''R Duel Infantry 4''' in order from lowest to highest. R Duel Infantry boosts its user's [[HP]], and treats its user's stat total as if it is higher than it is if they are [[rarity]] 5 and [[level]] 40; both the HP boost and the stat total treatment increase with the skill's tier.


==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH|y}}
|game1={{title|Heroes}}<br>(R Duel Infantry 1)
{{PassiveDataCell FEH
|sprite1=[[File:Is feh r duel infantry 1.png|20px]]
|skill=R Duel Infantry 1
|effect1=Boosts user's [[Hit point|HP]] by +3<br>If user is [[level]] 40 at five-star rarity and the sum of their [[:Category:Stats|stat]]s is less than 160 not factoring merges and other skills, treats user's stats as sum 160 in modes such as the [[Arena Duels|Arena]], allowing higher-scoring units to appear.
|type=A
|active1=--
|effect=Grants +3&nbsp;[[HP]].<br>If user is [[rarity]]&nbsp;5 and [[level]]&nbsp;40 and user's stat total < 160, treats user's stat total is if 160.
|capacity1=--
|sp=70
|notes1=Cost:  70 SP
|use=[[File:Is feh infantry.png|20px|Infantry]]<br>{{SwordFEH}} {{RedBowFEH}} {{RedDaggerFEH}} {{RedTomeFEH}} {{RedBreathFEH}} {{RedBeastFEH}}
|-
|game2={{title|Heroes}}<br>(R Duel Infantry 2)
|sprite2=[[File:Is feh r duel infantry 2.png|20px]]
|effect2=Boosts user's [[Hit point|HP]] by +4<br>If user is [[level]] 40 at five-star rarity and the sum of their [[:Category:Stats|stat]]s is less than 165 not factoring merges and other skills, treats user's stats as sum 165 in modes such as the [[Arena Duels|Arena]], allowing higher-scoring units to appear.
|active2=--
|capacity2=--
|notes2=Cost:  150 SP
|-
|gameo={{title|Heroes}}<br>(R Duel Infantry 3)
|spriteo=[[File:Is feh r duel infantry 3.png|20px]]
|effecto=Boosts user's [[Hit point|HP]] by +5<br>If user is [[level]] 40 at five-star rarity and the sum of their [[:Category:Stats|stat]]s is less than 170 not factoring merges and other skills, treats user's stats as sum 170 in modes such as the [[Arena Duels|Arena]], allowing higher-scoring units to appear.
|activeo=--
|capacityo=--
|noteso=Cost:  300 SP
}}
}}
{{PassiveDataCell FEH
|skill=R Duel Infantry 2
|type=A
|effect=Grants +4&nbsp;[[HP]].<br>If user is [[rarity]]&nbsp;5 and [[level]]&nbsp;40 and user's stat total < 165, treats user's stat total is if 165.
|sp=150
|pre=[[Red Duel Infantry|R Duel Infantry&nbsp;1]]
|use=[[File:Is feh infantry.png|20px|Infantry]]<br>{{SwordFEH}} {{RedBowFEH}} {{RedDaggerFEH}} {{RedTomeFEH}} {{RedBreathFEH}} {{RedBeastFEH}}
}}
{{PassiveDataCell FEH
|skill=R Duel Infantry 3
|type=A
|effect=Grants +5&nbsp;[[HP]].<br>If user is [[rarity]]&nbsp;5 and [[level]]&nbsp;40 and user's stat total < 170, treats user's stat total is if 170.
|sp=300
|pre=[[Red Duel Infantry|R Duel Infantry&nbsp;2]]
|use=[[File:Is feh infantry.png|20px|Infantry]]<br>{{SwordFEH}} {{RedBowFEH}} {{RedDaggerFEH}} {{RedTomeFEH}} {{RedBreathFEH}} {{RedBeastFEH}}
}}
{{PassiveDataCell FEH
|skill=R Duel Infantry 4
|type=A
|effect=Grants +5&nbsp;[[HP]] and +2 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]].<br>If user is [[rarity]]&nbsp;5 and [[level]]&nbsp;40 and user's stat total < (175 if user is Legendary or Mythic Hero; 180 otherwise), treats user's stat total is if (175 if user is Legendary or Mythic Hero; 180 otherwise).
|sp=300
|pre=[[Red Duel Infantry|R Duel Infantry&nbsp;3]]
|use=[[File:Is feh infantry.png|20px|Infantry]]<br>{{SwordFEH}} {{RedBowFEH}} {{RedDaggerFEH}} {{RedTomeFEH}} {{RedBreathFEH}} {{RedBeastFEH}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability
|method=Units
|skill=R Duel Infantry
|data=[[Helbindi|Helbindi:  Seaside Scourge]]
|tiers=4
}}
}}


==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(R Duel Infantry 1)</small>
|english=Grants HP+3. If unit is 5★ and level&nbsp;40 and<br>unit's stats total less than 160, treats unit's<br>stats as 160 in modes like Arena.<br>(Higher-scoring opponents will appear.<br>Stat total calculation excludes any values<br>added by merges and skills.)
|japanese=HP+3<br>自分が★5かつレベル40の時、闘技場などで、<br>自分の能力値が低くても、スコアの高い敵が登場する<br>(限界突破やスキル等を加味しない場合の<br> 自分の能力値合計が160より低い場合、<br> 自分の能力値合計が160として扱われる)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(R Duel Infantry 2)</small>
|english=Grants HP+4. If unit is 5★ and level&nbsp;40 and<br>unit's stats total less than 165, treats unit's<br>stats as 165 in modes like Arena.<br>(Higher-scoring opponents will appear.<br>Stat total calculation excludes any values<br>added by merges and skills.)
|japanese=HP+4<br>自分が★5かつレベル40の時、闘技場などで、<br>自分の能力値が低くても、スコアの高い敵が登場する<br>(限界突破やスキル等を加味しない場合の<br> 自分の能力値合計が165より低い場合、<br> 自分の能力値合計が165として扱われる)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(R Duel Infantry 3)</small>
|english=Grants HP+5. If unit is 5★ and level&nbsp;40 and<br>unit's stats total less than 170, treats unit's<br>stats as 170 in modes like Arena.<br>(Higher-scoring opponents will appear.<br>Stat total calculation excludes any values<br>added by merges and skills.)
|japanese=HP+5<br>自分が★5かつレベル40の時、闘技場などで、<br>自分の能力値が低くても、スコアの高い敵が登場する<br>(限界突破やスキル等を加味しない場合の<br> 自分の能力値合計が170より低い場合、<br> 自分の能力値合計が170として扱われる)
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(R Duel Infantry 4)</small>
|english=Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★,<br>level&nbsp;40, a Legendary Hero or a Mythic Hero,<br>and unit's stats total less than 175, treats unit's<br>stats as 175 in modes like Arena. If unit is 5★,<br>level&nbsp;40, not a Legendary Hero or Mythic Hero<br>and unit's stats total less than 180, treats unit's<br>stats as 180 in modes like Arena.<br>(Higher-scoring opponents will appear. Stat<br>total calculation excludes any values added by<br>merges and skills.)
|japanese=HP+5、攻撃、速さ、守備、魔防+2<br><br>自分が★5かつレベル40の時、闘技場などで、<br>自分の能力値が低くても、スコアの高い敵が登場する<br>(伝承英雄、神階英雄は、<br> 限界突破やスキル等を加味しない場合の<br> 自分の能力値合計が175より低い場合、<br> 自分の能力値合計が175として扱われる)<br>(上記以外の英雄は、<br> 180より低い場合、180として扱われる)
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=R Duel Infantry 1<br>R Duel Infantry 2<br>R Duel Infantry 3
|eng-name=Red Duel Infantry
|eng-mean=
|eng-mean=Abbreviated as ''R Duel Infantry''.
|jap-name={{hl|赤の死闘・歩行|Aka no shitō・hokō}}
|jpn-name={{h|赤の死闘・歩行|Aka no shitō · hokō}}
|jap-mean=Red Mortal Combat・Infantry
|jpn-mean=Red Mortal Combat · Infantry
|span-name=
|span-name=Lid pedestre Rojo
|span-mean=
|span-mean=Walking fight Red; abbreviated as ''{{lang|es|Lid pedestre R}}''.
|fren-name=
|fren-name=Duel infanterie (Rouge)
|fren-mean=
|fren-mean=Duel infantry (Red); abbreviated as ''{{lang|fr|Duel infant. (R)}}''.
|ger-name=
|ger-name=Roter Duell-Infanterie
|ger-mean=
|ger-mean=Red Duel Infantry; abbreviated as ''{{lang|de|R Duell-Inf.}}''
|ital-name=
|ital-name=Sfida fanteria Rosso
|ital-mean=
|ital-mean=Infantry challenge Red; abbreviated as ''{{lang|it|Sfida fanteria R}}''.
|por-br-name=
|por-name=Duelo infantaria Vermello
|por-br-mean=
|por-mean=Duel infantry Red; abbreviated as ''{{lang|pt|Duelo inf. Vm}}''.
|ch-trad-name={{h|赤色死鬥・步行|chìsè sǐ dǒu · bùxíng}}
|ch-trad-mean=Red mortal struggle · walking
}}
}}
 
<!--
==Gallery==
==Gallery==
 
-->
==See also==
==See also==
*[[Blue Duel Flying]], an identical skill associated with Legendary [[Azura]]
{{div col}}
*[[Blue Duel Infantry]], an identical skill associated with performing [[Berkut]]
*[[R Duel Cavalry]]
*[[Colorless Duel Infantry]], an identical skill associated with [[Loki]]
*[[R Duel Flying]]
*[[Green Duel Flying]], an identical skill associated with spring [[Veronica]]
*[[B Duel Cavalry]]
*[[Green Duel Infantry]], an identical skill associated with normal [[Helbindi]]
*[[B Duel Flying]]
*[[Red Duel Flying]], an identical skill associated with [[Laegjarn]]
*[[B Duel Infantry]]
*[[G Duel Cavalry]]
*[[G Duel Infantry]]
*[[G Duel Flying]]
*[[C Duel Cavalry]]
*[[C Duel Flying]]
*[[C Duel Infantry]]
{{div col end}}


{{NavPassiveH}}
{{NavPassiveAH}}

Latest revision as of 20:55, 28 March 2024

Red Duel Infantry

Is feh r duel infantry 1.png
Icon of the R Duel Infantry 1 skill in Heroes.

Type(s)

Passive (Type A)

First game

Heroes

Red Duel Infantry (Japanese: 赤の死闘・歩行 Red Mortal Combat · Infantry) is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are R Duel Infantry 1, R Duel Infantry 2, R Duel Infantry 3, and R Duel Infantry 4 in order from lowest to highest. R Duel Infantry boosts its user's HP, and treats its user's stat total as if it is higher than it is if they are rarity 5 and level 40; both the HP boost and the stat total treatment increase with the skill's tier.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(R Duel Infantry 1)
Is feh r duel infantry 1.png A Grants +3 HP.
If user is rarity 5 and level 40 and user's stat total < 160, treats user's stat total is if 160.
70 -- Infantry
Swords Red bows Red daggers Red tomes Red breaths Red beast weapons
--
Heroes
(R Duel Infantry 2)
Is feh r duel infantry 2.png A Grants +4 HP.
If user is rarity 5 and level 40 and user's stat total < 165, treats user's stat total is if 165.
150 R Duel Infantry 1 Infantry
Swords Red bows Red daggers Red tomes Red breaths Red beast weapons
--
Heroes
(R Duel Infantry 3)
Is feh r duel infantry 3.png A Grants +5 HP.
If user is rarity 5 and level 40 and user's stat total < 170, treats user's stat total is if 170.
300 R Duel Infantry 2 Infantry
Swords Red bows Red daggers Red tomes Red breaths Red beast weapons
--
Heroes
(R Duel Infantry 4)
Is feh r duel infantry 4.png A Grants +5 HP and +2 each to attack, speed, defense, and resistance.
If user is rarity 5 and level 40 and user's stat total < (175 if user is Legendary or Mythic Hero; 180 otherwise), treats user's stat total is if (175 if user is Legendary or Mythic Hero; 180 otherwise).
300 R Duel Infantry 3 Infantry
Swords Red bows Red daggers Red tomes Red breaths Red beast weapons
--

Availability

Heroes

Method Data
R Duel Infantry 1 R Duel Infantry 2 R Duel Infantry 3 R Duel Infantry 4
Unit (★★★★★) Azelle: Youthful FlameHelbindi: Seaside Scourge Azelle: Youthful FlameHelbindi: Seaside Scourge Azelle: Youthful FlameHelbindi: Seaside Scourge Azelle: Youthful Flame

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(R Duel Infantry 1)
Grants HP+3. If unit is 5★ and level 40 and
unit's stats total less than 160, treats unit's
stats as 160 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values
added by merges and skills.)
HP+3
自分が★5かつレベル40の時、闘技場などで、
自分の能力値が低くても、スコアの高い敵が登場する
(限界突破やスキル等を加味しない場合の
自分の能力値合計が160より低い場合、
自分の能力値合計が160として扱われる)
Heroes
(R Duel Infantry 2)
Grants HP+4. If unit is 5★ and level 40 and
unit's stats total less than 165, treats unit's
stats as 165 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values
added by merges and skills.)
HP+4
自分が★5かつレベル40の時、闘技場などで、
自分の能力値が低くても、スコアの高い敵が登場する
(限界突破やスキル等を加味しない場合の
自分の能力値合計が165より低い場合、
自分の能力値合計が165として扱われる)
Heroes
(R Duel Infantry 3)
Grants HP+5. If unit is 5★ and level 40 and
unit's stats total less than 170, treats unit's
stats as 170 in modes like Arena.
(Higher-scoring opponents will appear.
Stat total calculation excludes any values
added by merges and skills.)
HP+5
自分が★5かつレベル40の時、闘技場などで、
自分の能力値が低くても、スコアの高い敵が登場する
(限界突破やスキル等を加味しない場合の
自分の能力値合計が170より低い場合、
自分の能力値合計が170として扱われる)
Heroes
(R Duel Infantry 4)
Grants HP+5, Atk/Spd/Def/Res+2. If unit is 5★,
level 40, a Legendary Hero or a Mythic Hero,
and unit's stats total less than 175, treats unit's
stats as 175 in modes like Arena. If unit is 5★,
level 40, not a Legendary Hero or Mythic Hero
and unit's stats total less than 180, treats unit's
stats as 180 in modes like Arena.
(Higher-scoring opponents will appear. Stat
total calculation excludes any values added by
merges and skills.)
HP+5、攻撃、速さ、守備、魔防+2

自分が★5かつレベル40の時、闘技場などで、
自分の能力値が低くても、スコアの高い敵が登場する
(伝承英雄、神階英雄は、
限界突破やスキル等を加味しない場合の
自分の能力値合計が175より低い場合、
自分の能力値合計が175として扱われる)
(上記以外の英雄は、
180より低い場合、180として扱われる)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Red Duel Infantry

Abbreviated as R Duel Infantry.

Japanese

赤の死闘・歩行

Red Mortal Combat · Infantry

Spanish

Lid pedestre Rojo

Walking fight Red; abbreviated as Lid pedestre R.

French

Duel infanterie (Rouge)

Duel infantry (Red); abbreviated as Duel infant. (R).

German

Roter Duell-Infanterie

Red Duel Infantry; abbreviated as R Duell-Inf.

Italian

Sfida fanteria Rosso

Infantry challenge Red; abbreviated as Sfida fanteria R.

Portuguese

Duelo infantaria Vermello

Duel infantry Red; abbreviated as Duelo inf. Vm.

Traditional Chinese

赤色死鬥・步行

Red mortal struggle · walking

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel