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Dagger Experience: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh dagger exp 1.png]] | |image=[[File:Is feh dagger exp 1.png]] | ||
|caption=Icon of the Dagger Exp. 1 skill in {{title|Heroes}}. | |caption=Icon of the Dagger Exp. 1 skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Dagger Experience''' (Japanese: {{hl|暗器の経験|An'ki no keiken}} ''Dagger Experience'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are | '''Dagger Experience''' (Japanese: {{hl|暗器の経験|An'ki no keiken}} ''Dagger Experience'') is a three-tiered passive type C [[Skills|skill]] which debuted in {{FEH}}; the individual tiers of the skill are '''Dagger Exp. 1''', '''Dagger Exp. 2''', and '''Dagger Exp. 3''' in order from lowest to highest. Dagger Exp. boosts the [[experience]] gained by wielders of [[dagger]] weapons; tier 1 affects only the skill's user, tier 2 affects the whole team, and tier 3 provides a greater boost. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH|y}} | ||
| | {{PassiveDataCell FEH | ||
|skill=Dagger Exp. 1 | |||
|type=C | |||
| | |effect=While user is alive, user gains +50% [[experience]]. | ||
|sp=30 | |||
|use={{DaggerFEH}} | |||
| | |notes=Does not stack with additional instances of Dagger Exp. | ||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{PassiveDataCell FEH | |||
|skill=Dagger Exp. 2 | |||
|type=C | |||
|effect=While user is alive, all [[dagger]] units on team gain +50% [[experience]]. | |||
|sp=60 | |||
|use={{DaggerFEH}} | |||
|pre=[[Dagger Experience|Dagger Exp. 1]] | |||
|notes=Does not stack with additional instances of Dagger Exp. | |||
}} | |||
{{PassiveDataCell FEH | |||
|skill=Dagger Exp. 3 | |||
|type=C | |||
|effect=While user is alive, all [[dagger]] units on team gain +100% [[experience]]. | |||
|sp=120 | |||
|use={{DaggerFEH}} | |||
|pre=[[Dagger Experience|Dagger Exp. 2]] | |||
|notes=Does not stack with additional instances of Dagger Exp. | |||
}} | |||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=Dagger Exp. | ||
| | |tiers=3 | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Dagger Experience 1)</small> | ||
| | |english=While unit lives and uses a dagger, unit gets<br>1.5x EXP. (Only highest value applied. Does<br>not stack.) | ||
|japanese=生存時、自身が武器種・暗器なら入手経験値1.5倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Dagger Experience 2)</small> | ||
|english=While unit lives, all dagger allies on team get<br>1.5x EXP. (Only highest value applied. Does<br>not stack.) | |||
|japanese=生存時、自軍の武器種・暗器は全員、<br>入手経験値1.5倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Dagger Experience 3)</small> | |||
|english=While unit lives, all dagger allies on team get<br>2x EXP. (Only highest value applied. Does<br>not stack.) | |||
|japanese=生存時、自軍の武器種・暗器は全員、入手経験値2倍<br>(同系統スキル効果が複数の時は、累積せず最大値適用) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Dagger Experience | |eng-name=Dagger Experience | ||
|eng-mean= | |eng-mean=Abbreviated as ''Dagger Exp.'' | ||
| | |jpn-name={{h|暗器の経験|An'ki no keiken}} | ||
| | |jpn-mean=Dagger Experience | ||
|span-name= | |span-name=Experiencia con daga | ||
|span-mean= | |span-mean=Experience with dagger; abbreviated as ''{{lang|es|Exp con daga}}'' in the European localization and as ''{{lang|es|Exp. con daga}}'' in the American localization. | ||
|fren-name= | |fren-name=Expérience dague | ||
|fren-mean= | |fren-mean=Dagger experience; abbreviated as ''{{lang|fr|Exp. dague}}''. | ||
|ger-name= | |ger-name=Dolcherfahrung | ||
|ger-mean= | |ger-mean=Dagger Experience; abbreviated as ''{{lang|de|Dolcherf.}}'' | ||
|ital-name= | |ital-name=Esperienza pugnale | ||
|ital-mean= | |ital-mean=Dagger experience; abbreviated as ''{{lang|it|Esp pugnale}}''. | ||
|por | |por-name=Adaga experiência | ||
|por | |por-mean=Dagger experience; abbreviated as ''{{lang|pt|Adaga exp.}}'' | ||
|ch-trad-name= | |ch-trad-name={{h|暗器之經驗|ànqì zhī jīngyàn}} | ||
|ch-trad-mean= | |ch-trad-mean=Concealed weapon experience | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
--> | |||
==See also== | ==See also== | ||
*[[Sword | {{div col}} | ||
*[[Lance | *[[Sword Exp.]] | ||
*[[Lance Exp.]] | |||
*[[Axe Experience]] | *[[Axe Experience]] | ||
*[[Bow | *[[Bow Exp.]] | ||
*[[ | *[[R Tome Exp.]] | ||
*[[ | *[[B Tome Exp.]] | ||
*[[ | *[[G Tome Exp.]] | ||
*[[Staff | *[[Staff Exp.]] | ||
*[[Beast | *[[Dragon Exp.]] | ||
*[[Beast Exp.]] | |||
{{div col end}} | |||
{{ | {{NavPassiveCH}} |
Latest revision as of 19:30, 23 November 2023
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Dagger Experience (Japanese: 暗器の経験 Dagger Experience) is a three-tiered passive type C skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Dagger Exp. 1, Dagger Exp. 2, and Dagger Exp. 3 in order from lowest to highest. Dagger Exp. boosts the experience gained by wielders of dagger weapons; tier 1 affects only the skill's user, tier 2 affects the whole team, and tier 3 provides a greater boost.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes (Dagger Exp. 1) |
C | While user is alive, user gains +50% experience. | 30 | -- | ✓ | Does not stack with additional instances of Dagger Exp. | ||
Heroes (Dagger Exp. 2) |
C | While user is alive, all dagger units on team gain +50% experience. | 60 | Dagger Exp. 1 | ✓ | Does not stack with additional instances of Dagger Exp. | ||
Heroes (Dagger Exp. 3) |
C | While user is alive, all dagger units on team gain +100% experience. | 120 | Dagger Exp. 2 | ✓ | Does not stack with additional instances of Dagger Exp. |
Availability
Heroes
Method | Data | ||
---|---|---|---|
Dagger Exp. 1 | Dagger Exp. 2 | Dagger Exp. 3 | |
Unit (★★★) | Tethys: Beloved Dancer | — | — |
Unit (★★★★) | — | Tethys: Beloved Dancer | — |
Unit (★★★★★) | — | — | Tethys: Beloved Dancer |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Dagger Experience 1) |
While unit lives and uses a dagger, unit gets
1.5x EXP. (Only highest value applied. Does not stack.) |
生存時、自身が武器種・暗器なら入手経験値1.5倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Dagger Experience 2) |
While unit lives, all dagger allies on team get
1.5x EXP. (Only highest value applied. Does not stack.) |
生存時、自軍の武器種・暗器は全員、
入手経験値1.5倍 (同系統スキル効果が複数の時は、累積せず最大値適用) |
Heroes (Dagger Experience 3) |
While unit lives, all dagger allies on team get
2x EXP. (Only highest value applied. Does not stack.) |
生存時、自軍の武器種・暗器は全員、入手経験値2倍
(同系統スキル効果が複数の時は、累積せず最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dagger Experience |
Abbreviated as Dagger Exp. |
Japanese |
暗器の経験 |
Dagger Experience |
Spanish |
Experiencia con daga |
Experience with dagger; abbreviated as Exp con daga in the European localization and as Exp. con daga in the American localization. |
French |
Expérience dague |
Dagger experience; abbreviated as Exp. dague. |
German |
Dolcherfahrung |
Dagger Experience; abbreviated as Dolcherf. |
Italian |
Esperienza pugnale |
Dagger experience; abbreviated as Esp pugnale. |
Portuguese |
Adaga experiência |
Dagger experience; abbreviated as Adaga exp. |
Traditional Chinese |
暗器之經驗 |
Concealed weapon experience |