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Joint Hone Resistance: Difference between revisions
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|image=[[File:Is feh joint hone res.png]] | |image=[[File:Is feh joint hone res.png]] | ||
|caption=Icon of the Joint Hone Res skill in {{title|Heroes}}. | |caption=Icon of the Joint Hone Res skill in {{title|Heroes}}. | ||
|type=Passive (Type C) | |type=Passive (Type C) | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Joint Hone Resistance''' (Japanese: {{hl|魔防の相互鼓舞|Mabō no sōgo-kobu}} ''Mutual Resistance Inspiration'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; Joint Hone Resistance comes in one tier | '''Joint Hone Resistance''' (abbreviated: ''Joint Hone Res''; Japanese: {{hl|魔防の相互鼓舞|Mabō no sōgo-kobu}} ''Mutual Resistance Inspiration'') is a passive type C [[Skills|skill]] which debuted in {{FEH}}; Joint Hone Resistance comes in one tier. Joint Hone Res is similar to a fourth tier of [[Fortify Res]]; it boosts the [[resistance]] of the user and their adjacent allies. | ||
==Data== | ==Data== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |icon=[[File:Is feh joint hone res.png|20px]] | ||
| | |type=C | ||
| | |effect=If user is adjacent to ally at start of turn, grants +5 [[resistance]] to user and adjacent allies for 1 turn. | ||
|sp=300 | |||
|pre=[[Fortify Res 3]] | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=At start of turn, if unit is adjacent to an ally,<br>grants Res+5 to unit and adjacent allies for<br>1 turn. | ||
|japanese=ターン開始時、周囲1マスに味方がいる場合、<br>自分と周囲1マスの味方の<br>魔防+5(1ターン) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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|eng-name=Joint Hone Resistance | |eng-name=Joint Hone Resistance | ||
|eng-mean=Abbreviated as '''Joint Hone Res'''. | |eng-mean=Abbreviated as '''Joint Hone Res'''. | ||
| | |jpn-name={{h|魔防の相互鼓舞|Mabō no sōgo-kobu}} | ||
| | |jpn-mean=Mutual Resistance Inspiration | ||
|span-name=Omnimpulso Resistencia | |span-name=Omnimpulso Resistencia | ||
|span-mean=Resistance omni-impulse; abbreviated as | |span-mean=Resistance omni-impulse; abbreviated as ''{{lang|es|Omnimpulso Res}}'' in the European localization and as ''{{lang|es|Omnipulso Res.}}'' in the American localization. | ||
|fren-name=Entraide Résistance | |fren-name=Entraide Résistance | ||
|fren-mean=Mutual aid Resistance; abbreviated as | |fren-mean=Mutual aid Resistance; abbreviated as ''{{lang|fr|Entraide Rés}}''. | ||
|ger-name=Nachbar-Resistenz | |ger-name=Nachbar-Resistenz | ||
|ger-mean=Neighbor Resistance; abbreviated as | |ger-mean=Neighbor Resistance; abbreviated as ''{{lang|de|Nachbar-Res.}}'' | ||
|ital-name=Incita Resistenza gruppo | |ital-name=Incita Resistenza gruppo | ||
|ital-mean=Gropu incite Resistance; abbreviated as | |ital-mean=Gropu incite Resistance; abbreviated as ''{{lang|it|Incita Res gruppo}}''. | ||
|por | |por-name=Resistência omnielevada | ||
|por | |por-mean=Omni-elevated Resistance; abbreviated as ''{{lang|pt|Res. omnielevada}}''. | ||
|ch-trad-name={{h|魔防相互鼓舞|mó fáng xiānghù gǔwǔ}} | |ch-trad-name={{h|魔防相互鼓舞|mó fáng xiānghù gǔwǔ}} | ||
|ch-trad-mean=Magic defense mutual inspiriation | |ch-trad-mean=Magic defense mutual inspiriation | ||
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--> | --> | ||
==See also== | ==See also== | ||
*[[Joint Hone | *[[Joint Hone Atk]] | ||
*[[Joint Hone | *[[Joint Hone Spd]] | ||
*[[Joint Hone | *[[Joint Hone Def]] | ||
{{NavPassiveCH}} | {{NavPassiveCH}} |
Latest revision as of 20:13, 9 November 2023
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Joint Hone Resistance (abbreviated: Joint Hone Res; Japanese: 魔防の相互鼓舞 Mutual Resistance Inspiration) is a passive type C skill which debuted in Fire Emblem Heroes; Joint Hone Resistance comes in one tier. Joint Hone Res is similar to a fourth tier of Fortify Res; it boosts the resistance of the user and their adjacent allies.
Data
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
C | If user is adjacent to ally at start of turn, grants +5 resistance to user and adjacent allies for 1 turn. | 300 | Fortify Res 3 | -- | ✓ | -- |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Sigurd: Destined Duo |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | At start of turn, if unit is adjacent to an ally,
grants Res+5 to unit and adjacent allies for 1 turn. |
ターン開始時、周囲1マスに味方がいる場合、
自分と周囲1マスの味方の 魔防+5(1ターン) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Joint Hone Resistance |
Abbreviated as Joint Hone Res. |
Japanese |
魔防の相互鼓舞 |
Mutual Resistance Inspiration |
Spanish |
Omnimpulso Resistencia |
Resistance omni-impulse; abbreviated as Omnimpulso Res in the European localization and as Omnipulso Res. in the American localization. |
French |
Entraide Résistance |
Mutual aid Resistance; abbreviated as Entraide Rés. |
German |
Nachbar-Resistenz |
Neighbor Resistance; abbreviated as Nachbar-Res. |
Italian |
Incita Resistenza gruppo |
Gropu incite Resistance; abbreviated as Incita Res gruppo. |
Portuguese |
Resistência omnielevada |
Omni-elevated Resistance; abbreviated as Res. omnielevada. |
Traditional Chinese |
魔防相互鼓舞 |
Magic defense mutual inspiriation |