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Distant Pressure: Difference between revisions

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|help_text=
|help_text=
|type=Passive (Type A)
|type=Passive (Type A)
|games={{title|Heroes}}
|first={{title|Heroes}}
}}
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'''Distant Pressure''' (Japanese: {{hl|遠反・速さの渾身|En'han · hayasa no konshin}} ''Distant Counter · All-Out Speed'') is a passive type A [[Skills|skill]] which debuted in {{FEH}}; Distant Pressure comes in only one tier. Distant Pressure <!--is what appears to be a greatly-enhanced fourth-tier equivalent of an unknown skill (existing or otherwise), in that--> allows its user to counterattack their targets regardless of range, and boosts its user's [[Speed]] during combat when their [[HP]] is sufficiently high but deals recoil to them afterward.
'''Distant Pressure''' (Japanese: {{hl|遠反・速さの渾身|En'han · hayasa no konshin}} ''Distant Counter · All-Out Speed'') is a passive type A [[Skills|skill]] which debuted in {{FEH}}; Distant Pressure comes in only one tier. Distant Pressure allows its user to counterattack regardless of [[range]], and boosts its user's [[speed]] when their [[HP]] is not low but deals recoil to them afterward.


==Data==
==Data==
{{SkillData
{{PassiveDataHdr FEH|y}}
|game1={{title|Heroes}}
{{PassiveDataCell FEH
|sprite1=[[File:Is feh distant pressure.png|20px]]
|type=A
|effect1=Allows the unit to counterattack regardless of the [[range]] between user and target.<br>If user's [[HP]] is 25% or higher at the start of combat, boosts user's [[Speed]] by +5 during combat but deals 5 damage to user after combat.
|effect=User counterattacks regardless of [[range]].<br>If user's [[HP]] 25% at start of combat, grants +5&nbsp;[[speed]] after combat, and after combat, if user attacked, deals 5&nbsp;damage to user.
|notes1=Cost: 300 SP
|sp=300
|pre=[[Distant Counter]]
|use={{SwordFEH}} {{LanceFEH}} {{AxeFEH}} {{BreathFEH}} {{BeastFEH}}
}}
}}
{{PassiveDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc
{{FEH skill availability}}
|methodlast=Units
|datalast=[[Marth|Marth: Prince of Light]]
}}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Heroes}}
{{DescriptionCell
|english1=Unit can counterattack regardless of foe's range.<br>At start of combat, if unit's HP ≥ 25%, grants<br>Spd+5 during combat, but after combat, if unit<br>attacked, deals 5 damage to unit.
|game={{title|Heroes}}
|japanese1=敵から攻撃された時、距離に関係なく反撃する<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、速さ+5<br>その状態で攻撃した時、戦闘後、自分に5ダメージ
|english=Unit can counterattack regardless of foe's range.<br>At start of combat, if unit's HP ≥ 25%, grants<br>Spd+5 during combat, but after combat, if unit<br>attacked, deals 5 damage to unit.
|japanese=敵から攻撃された時、距離に関係なく反撃する<br><br>戦闘開始時、自身のHPが25%以上なら<br>戦闘中、速さ+5<br>その状態で攻撃した時、戦闘後、自分に5ダメージ
}}
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
Line 46: Line 48:
|ital-name=Slancio lontano
|ital-name=Slancio lontano
|ital-mean=Distant surge
|ital-mean=Distant surge
|por-br-name=Pulso distante
|por-name=Pulso distante
|por-br-mean=Distant pulse
|por-mean=Distant pulse
|ch-trad-name={{h|遠反・速度的奮擊|Yuǎn fǎn · sùdù de fèn jī}}
|ch-trad-name={{h|遠反・速度的奮擊|Yuǎn fǎn · sùdù de fèn jī}}
|ch-trad-mean=Distant counter · speed strike
|ch-trad-mean=Distant counter · speed strike

Latest revision as of 03:31, 19 October 2023

Distant Pressure

Is feh distant pressure.png
Icon of the Distant Pressure skill in Heroes.

Type(s)

Passive (Type A)

First game

Heroes

Distant Pressure (Japanese: 遠反・速さの渾身 Distant Counter · All-Out Speed) is a passive type A skill which debuted in Fire Emblem Heroes; Distant Pressure comes in only one tier. Distant Pressure allows its user to counterattack regardless of range, and boosts its user's speed when their HP is not low but deals recoil to them afterward.

Data

Game Icon Type Effect SP cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
Is feh distant pressure.png A User counterattacks regardless of range.
If user's HP ≥ 25% at start of combat, grants +5 speed after combat, and after combat, if user attacked, deals 5 damage to user.
300 Distant Counter Swords Lances Axes Breaths Beast weapons --

Availability

Heroes

Method Data
Unit (★★★★★) Hel: Death SovereignMarth: Prince of Light

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Unit can counterattack regardless of foe's range.
At start of combat, if unit's HP ≥ 25%, grants
Spd+5 during combat, but after combat, if unit
attacked, deals 5 damage to unit.
敵から攻撃された時、距離に関係なく反撃する

戦闘開始時、自身のHPが25%以上なら
戦闘中、速さ+5
その状態で攻撃した時、戦闘後、自分に5ダメージ

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Distant Pressure

--

Japanese

遠反・速さの渾身

Distant Counter · All-Out Speed

Spanish

Presión larga

Long pressure

French

Pression distante

Distant pressure

German

Ferner Druck

Further Pressure

Italian

Slancio lontano

Distant surge

Portuguese

Pulso distante

Distant pulse

Traditional Chinese

遠反・速度的奮擊

Distant counter · speed strike

See also

Type A passive skills in Heroes
Aether Raids skills AR-D Atk/DefAR-D Atk/ResAR-D Atk/SpdAR-D Def/ResAR-D Spd/DefAR-D Spd/ResAR-O Atk/DefAR-O Atk/SpdAR-O Spd/Res
Bonus damage skills Ashera's ChosenDragonhideDragonscaleDragonskinDragoon ShieldGrani's ShieldIote's ShieldSvalinn Shield
Counter-attack skills Close CounterClose FoilClose ReversalClose SalvoClose WardDistant CounterDistant DartDistant FerocityDistant FoilDistant PressureDistant ReversalDistant StanceDistant StormDistant WardEmblems' MiracleOstian CounterOstia's HeartRealms United
Proximity skills Ashera's ChosenAtk/Def BondAtk/Def FinishAtk/Def FormAtk/Def SoloAtk/Def UnityAtk/Res BondAtk/Res FinishAtk/Res FormAtk/Res ScowlAtk/Res SoloAtk/Res UnityAtk/Spd BondAtk/Spd FinishAtk/Spd FormAtk/Spd HexbladeAtk/Spd ScowlAtk/Spd SoloAtk/Spd UnityAtk/Spd WildDef/Res BondDef/Res FinishDef/Res FormDef/Res ScowlDef/Res SoloDef/Res UnityDistant A/S SoloDistant D/R SoloLaws of SacaePower of NihilitySorcery BladeSpd/Def BondSpd/Def FormSpd/Def SoloSpd/Res BondSpd/Res FinishSpd/Res FormSpd/Res HexbladeSpd/Res ScowlSpd/Res Solo
Stat-boosting skills Attack +Attack/Def +Atk/Def CatchAtk/Def ClashAtk/Def IdealAtk/Def PrimeAtk/Def PushAttack/ResAtk/Res CatchAtk/Res IdealAtk/Res PushAtk/SpdAtk/Spd CatchAtk/Spd ClashAtk/Spd ExcelAtk/Spd HexbladeAtk/Spd IdealAtk/Spd PrimeAtk/Spd PushBeyond WitcheryB Duel CavalryB Duel FlyingB Duel InfantryBonus DoublerBrazen Atk/DefBrazen Atk/ResBrazen Atk/SpdBrazen Def/ResBrazen Spd/DefBrazen Spd/ResC Bonus DoublerC Duel CavalryC Duel FlyingC Duel InfantryCrystalline WaterDefense +Def/Res CatchDef/Res IdealDef/ResDefiant AtkDefiant DefDefiant ResDefiant SpdD Bonus DoublerDistant PressureDragoon ShieldDualityEarth BoostEarthfire BoostEarthwind BoostFell WyrmscaleFire BoostFireflood BoostFirestorm BoostFortress DefFort. Def/ResFortress ResFuryG Duel CavalryG Duel FlyingG Duel InfantryHP +HP/AtkHP/DefHP/ResHP/SpdKnightly DevotionLife and DeathObsessionPart of the PlanRare TalentR Duel CavalryR Duel FlyingR Duel InfantryResistance +ScendscaleSelf-ImproverSolid GroundSpeed +Spd/DefSpd/Def CatchSpd/Def ClashSpd/Def IdealSpd/ResSpd/Res CatchSpd/Res HexbladeSpd/Res IdealStill WaterSwift SliceThunder's FistTriangle AdeptVerdict of SacaeVerge of DeathWater BoostWind Boost
Turn-related skills Armored BlowBlade SessionBracing BlowBracing StanceClose DefClose FoilClose ReversalClose WardDarting BlowDarting BreathDarting StanceDeath BlowDistant DefDistant FoilDistant WardDragonskinFierce BreathFierce StanceFlared MirrorFlared SparrowFlash SparrowGift of MagicKestrel StanceLaws of SacaeMastermindMirror ImpactMirror StanceMirror StrikeNightmareRemote MirrorRemote SparrowRemote SturdyShield SessionSteady BlowSteady BreathSteady ImpactSteady PostureSteady StanceSturdy BlowSturdy ImpactSturdy StanceSturdy SurgeSurge SparrowSwift SparrowSwift StanceSwift StrikeWarding BlowWarding BreathWarding Stance
Miscellaneous skills Gray IllusionFlashing BladeHeavy BladeMila's Turnwheel