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Subaki's Pike: Difference between revisions
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'''Subaki's Pike''' (Japanese: {{hl|ツバキの金薙刀|Tsubaki no kin naginata}} ''Tsubaki's Gold-naginata'') is a [[naginata]] that debuted in {{FE14}}. Named for the [[Hoshido|Hoshidan]] warrior [[Subaki]], the Subaki's Pike is around as strong as the [[Brass Naginata]] at the same [[Weapon level|level]] as the Iron Naginata, making it appear to be difficult to justify using; however, the Subaki's Pike has its [[might]] doubled whenever the wielder's [[ | '''Subaki's Pike''' (Japanese: {{hl|ツバキの金薙刀|Tsubaki no kin naginata}} ''Tsubaki's Gold-naginata'') is a [[naginata]] that debuted in {{FE14}}. Named for the [[Hoshido|Hoshidan]] warrior [[Subaki]], the Subaki's Pike is around as strong as the [[Brass Naginata]] at the same [[Weapon level|level]] as the [[Iron Naginata]], making it appear to be difficult to justify using; however, the Subaki's Pike has its [[might]] doubled whenever the wielder's [[skill (stat)|skill]] is higher than that of its enemy's. | ||
In {{FEH}}, its name was localized instead as '''Golden Naginata'''. In this game, it is a weapon [[Skills|skill]] in the [[ | In {{FEH}}, its name was localized instead as '''Golden Naginata'''. In this game, it is a weapon [[Skills|skill]] in the [[lance]] category; it is a [[personal weapon]] of [[Subaki]]. Golden Naginata reduces the cooldown count for its user's special skills, and boosts all its user's stats when the foe has significantly more [[attack (stat)|attack]]. | ||
==Stats== | ==Stats== | ||
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|worth1=0 | |worth1=0 | ||
|wex1=1 | |wex1=1 | ||
|notes1=+1 [[defense]], +1 [[resistance]] when equipped.<br>If user's [[Skill (stat)|skill]] > foe's skill, multiplies [[might]] by ×2. | |notes1=+1 [[defense]], +1 [[resistance]] when equipped.<br>If user's [[Skill (stat)|skill]] > foe's skill, multiplies [[might]] by ×2. | ||
}} | }} | ||
===In other ''Fire Emblem'' games=== | ===In other ''Fire Emblem'' games=== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |inherit=n | ||
|notes=Grants −1 special cooldown count.<br>If foe's [[attack (stat)|attack]] ≥ (user's attack + 3) at start of combat, grants +3 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat. | |||
}} | |||
| | {{WeaponDataCell FEH | ||
| | |refine=Effect | ||
| | |icon=[[File:Is feh wpn golden naginata refined.png|20px]] | ||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
| | |inherit=n | ||
| | |notes=Grants −1 special cooldown count.<br>If foe's [[attack (stat)|attack]] ≥ (user's attack + 3) at start of combat, grants +3 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +3 [[HP]].<br>If user's HP ≥ 70% at start of combat, user deals +7 damage during combat. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Atk | ||
| | |type=Lance | ||
|mt=18 | |||
|rng=1 | |||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Grants −1 special cooldown count.<br>If foe's [[attack (stat)|attack]] ≥ (user's attack + 3) at start of combat, grants +3 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5 [[HP]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
|refine=Spd | |||
|type=Lance | |||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Grants −1 special cooldown count.<br>If foe's [[attack (stat)|attack]] ≥ (user's attack + 3) at start of combat, grants +3 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5 [[HP]] and +3 speed. | ||
}} | |||
{{WeaponDataCell FEH | |||
| | |refine=Def | ||
| | |type=Lance | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If foe's [[attack (stat)|attack]] ≥ (user's attack + 3) at start of combat, grants +3 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Lance | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If foe's [[attack (stat)|attack]] ≥ (user's attack + 3) at start of combat, grants +3 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat.<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Locations== | ==Locations== | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability | ||
| | |skill=Golden Naginata | ||
}} | }} | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Fates}} | ||
| | |english=Doubles Mt when wielder's Skill is higher<br>than the enemy's. | ||
|japanese=敵より技が高い時、武器威力2倍 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}} | |||
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if foe's Atk ≥ unit's Atk+3,<br>grants Atk/Spd/Def/Res+3 during combat. | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br>戦闘開始時、敵の攻撃が自分より3以上高い時、<br>戦闘中、自分の攻撃、速さ、守備、魔防+3 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At the start of combat, if unit's HP ≥ 70%,<br>deals +7 damage. | |||
|japanese=戦闘開始時、HPが70%以上なら、ダメージ+7 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name= | |eng-name=• Subaki's Pike<br>• Golden Naginata | ||
|eng-mean= | |eng-mean=• Used in ''Fates''.<br>• Used in ''Heroes''. | ||
| | |jpn-name={{h|ツバキの金薙刀|Tsubaki no kin naginata}} | ||
| | |jpn-mean=Tsubaki's Gold naginata | ||
|span-name=Lanza Subaki | |span-name=• Lanza Subaki<br>• Naginata oro | ||
|span-mean=Subaki's Lance | |span-mean=• Subaki's Lance; used in ''Fates''.<br>• Gold naginata; used in ''Heroes''. | ||
|fren-name=Pique (Subaki) | |fren-name=• Pique (Subaki)<br>• Naginata or | ||
|fren-mean=Pike (Subaki) | |fren-mean=• Pike (Subaki); used in ''Fates''.<br>• Gold naginata; used in ''Heroes''. | ||
|ger-name=Subakis Pike | |ger-name=• Subakis Pike<br>• | ||
|ger-mean=Subaki's Pike | |ger-mean=• Subaki's Pike; used in ''Fates''.<br>• Gold naginata; used in ''Heroes''. | ||
|ital-name=Picca di Subaki | |ital-name=• Picca di Subaki<br>• Naginata dorato | ||
|ital-mean=Subaki's Pike | |ital-mean=• Subaki's Pike; used in ''Fates''.<br>• Gold naginata; used in ''Heroes''. | ||
|kor-name= | |por-name=Naginata ouro | ||
|kor-mean= | |por-mean=Gold naginata | ||
|kor-name={{h|츠바키의 금월도|Cheubaki'ui geum-woldo}} | |||
|kor-mean=Subaki's gold naginata | |||
|ch-trad-name={{h|椿的金薙刀|Chūn de jīn tìdāo}} | |||
|ch-trad-mean=Tsubaki's gold naginata | |||
}} | }} | ||
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{{ref}} | {{ref}} | ||
<!-- | |||
==See also== | ==See also== | ||
--> | |||
{{NavNaginata}} | {{NavNaginata}} | ||
{{NavWeaponFE14}} | {{NavWeaponFE14}} | ||
{{NavLanceH}} | {{NavLanceH}} | ||
[[Category:Naginata of Fire Emblem Fates]] | [[Category:Naginata of Fire Emblem Fates]] |
Latest revision as of 18:46, 23 November 2023
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Subaki's Pike (Japanese: ツバキの金薙刀 Tsubaki's Gold-naginata) is a naginata that debuted in Fire Emblem Fates. Named for the Hoshidan warrior Subaki, the Subaki's Pike is around as strong as the Brass Naginata at the same level as the Iron Naginata, making it appear to be difficult to justify using; however, the Subaki's Pike has its might doubled whenever the wielder's skill is higher than that of its enemy's.
In Fire Emblem Heroes, its name was localized instead as Golden Naginata. In this game, it is a weapon skill in the lance category; it is a personal weapon of Subaki. Golden Naginata reduces the cooldown count for its user's special skills, and boosts all its user's stats when the foe has significantly more attack.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Fates | D | 4 | -- | 85 | 0 | 1 | -- | 0 | 1 | +1 defense, +1 resistance when equipped. If user's skill > foe's skill, multiplies might by ×2. |
In other Fire Emblem games
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | -- | -- | ✗ | Grants −1 special cooldown count. If foe's attack ≥ (user's attack + 3) at start of combat, grants +3 each to attack, speed, defense, and resistance to user during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If foe's attack ≥ (user's attack + 3) at start of combat, grants +3 each to attack, speed, defense, and resistance to user during combat. Grants +3 HP. If user's HP ≥ 70% at start of combat, user deals +7 damage during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If foe's attack ≥ (user's attack + 3) at start of combat, grants +3 each to attack, speed, defense, and resistance to user during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If foe's attack ≥ (user's attack + 3) at start of combat, grants +3 each to attack, speed, defense, and resistance to user during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If foe's attack ≥ (user's attack + 3) at start of combat, grants +3 each to attack, speed, defense, and resistance to user during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If foe's attack ≥ (user's attack + 3) at start of combat, grants +3 each to attack, speed, defense, and resistance to user during combat. Grants +5 HP and +4 resistance. |
Locations
Fates
Rank rewards | Visitor Rank: 42 (limit 1) |
Treasure | My Castle, obtained at random from a pool of possible items. |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Subaki: Perfect Expert |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Fates | Doubles Mt when wielder's Skill is higher
than the enemy's. |
敵より技が高い時、武器威力2倍
|
Heroes | Accelerates Special trigger (cooldown count-1).
At start of combat, if foe's Atk ≥ unit's Atk+3, grants Atk/Spd/Def/Res+3 during combat. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、敵の攻撃が自分より3以上高い時、 戦闘中、自分の攻撃、速さ、守備、魔防+3 |
Heroes (Refined: +effect) |
At the start of combat, if unit's HP ≥ 70%,
deals +7 damage. |
戦闘開始時、HPが70%以上なら、ダメージ+7
|
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
• Subaki's Pike |
• Used in Fates. |
Japanese |
ツバキの金薙刀 |
Tsubaki's Gold naginata |
Spanish |
• Lanza Subaki |
• Subaki's Lance; used in Fates. |
French |
• Pique (Subaki) |
• Pike (Subaki); used in Fates. |
German |
• Subakis Pike |
• Subaki's Pike; used in Fates. |
Italian |
• Picca di Subaki |
• Subaki's Pike; used in Fates. |
Portuguese |
Naginata ouro |
Gold naginata |
Korean |
츠바키의 금월도 |
Subaki's gold naginata |
Traditional Chinese |
椿的金薙刀 |
Tsubaki's gold naginata |
Gallery
The Golden Naginata as it appears in Heroes.
References
Naginata | ||||||||||
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Lance skills in Heroes | ||||||
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