Fenrir
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Artwork of a Fenrir tome from the Fire Emblem Trading Card Game.
Long-distance dark magic. Few spellcasters can master the intricacies of these fell arts.
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The Fenrir (Japanese: フェンリル Fenrir or ノスフェラート Nosferat) tome is a powerful dark spell in the Fire Emblem series. It originated in Fire Emblem: Genealogy of the Holy War as a long-range tome, counterparted to Meteor, Bolting, and Blizzard. Upon appearing in Elibe, Fenrir instead became a standard-range spell of relatively high-rank, counterparted to Fimbulvetr and Aura. Its most recent appearance, Fire Emblem: Radiant Dawn, has seen Fenrir return to its long-range origins, counterparted with the same spells as in Jugdral as well as with Purge.
Fenrir appeared in every game between Genealogy of the Holy War and The Sacred Stones, with an additional appearance in Radiant Dawn.
Stats
Locations
Genealogy of the Holy War
Unobtainable
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Exclusively wielded by enemy Dark Mages and Dark Bishops. No playable unit can legitimately wield dark magic.
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Thracia 776
Capture and steal (Fenrir)
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Chapter 14x, enemy Codda • Chapter 17 (Left arrow route), enemy Mua • Chapter 18, enemy Dark Mage* • Chapter 21x, enemy Dark Mage (x10) • Chapter 24, enemy Dark Mage • Chapter 24x, enemy Dark Mage (x2) • Final Chapter, enemy Dark Mage (x8)
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Capture and steal (Poison*)
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Chapter 23, enemy Alphan • Chapter 24x, enemy Dark Bishop
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Capture and steal (Stone*)
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Final Chapter, enemy Veld
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The Binding Blade
Unavailable
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Exclusive to enemy units
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Blazing Sword
The Sacred Stones
Radiant Dawn
Heroes
Units
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Sophia (Four star, 200 SP)
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Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Fenrir
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From Fenrir, a monstrous wolf in Norse mythology.
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Trivia
Gallery
Ss fe04 ctuzof casting fenrir.png