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Freedom

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This page has been marked as a stub. Please help improve the page by adding information.

Freedom

Cm fe05 14x.png

Location

Tahra

Weather

Fog of War

New units

Linoan

Boss(es)

Codda

Previous chapter(s)

Open Fire

Next chapter(s)

The Two Paths

Hm, we can escape from Tahra, but with these civilians following us...
— Dryas

Freedom (Japanese: 自由を求めて Demanding Freedom) is the sidequest of the fourteenth chapter of Fire Emblem: Thracia 776. In order to play this chapter, the player must have visited at least three houses within the city, excluding the house where Homer is recruited, in the previous chapter.

Plot

Main article: Freedom/Script

After receiving the reassurance from Arion that Tahra would come under Thracian protection, Leif's liberation army flees the city with Mayor Linoan in tow. As they make their way through a mountain valley Dryas notes that several groups of civilian refugees from Tahra are tailing Leif's group in hopes of escaping the Empire. Linoan tried to convince them to stay in Tahra for their safety but they were unconvinced.

As they continue through the valley, Leif and the refugees end up ambushed by the Loptrian bishop Codda. He sends Misha's Pegasus Knight squadron and several Dark Mages with Rewarp staves to flank from the mountains. Leif's forces protect the civilians and defeat Codda and his underling Eichmann and escape out of the valley.

Shortly before everyone departs, Lewyn appears before August and tells him that the fall of Tahra was expected. He tells August that he is going to Orgahil and will then be returning to Isaach, presumably to begin assisting Seliph in raising his liberation army. He then tells August that they will meet again in one year.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Escape Player Partner Other Enemy Third
Defeat: Leif dies 6–10+1 {{{partner}}} 0+6 7+339 {{{third}}}
Cm fe05 14x.png

Units are arranged based on their position in deployment order after Leif.

An NPC Civilian appears as a reinforcement for each house within the city, excluding the one where Homer is recruited, that was visited in the previous chapter. The minimum number of houses that must be visited to access this chapter is three, and the maximum number that can be visited is six.

Character data

Characters
New Units
Linoan
Portrait linoan fe05.png
Cleric
HP
16
Inventory
Torch
Heal
Magic Up
Restore
Level
3
Automatically from turn 1
Returning Characters

Leif ​Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​Hicks ​Finn ​Safy ​Shiva ​Osian ​Halvan ​Ronan ​Carrion ​Marty ​Dagdar ​Tanya ​Selphina ​Cain ​Alva ​Robert ​Fred ​Olwen ​Mareeta ​Salem ​Perne ​Troude ​Tina ​Glade ​Deen ​Eda ​Homer ​

Item data

Items
Name Obtainment Method
Is snes03 s drink.png S Drink Allow a Civilian to escape
As up to six Civilians can be present, up to six S Drinks can be obtained.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma snes03 dark mage enemy.gif Loptrian Dark Mage 5 3 24~31 0~7 5~12 4~11 3~10 0~7 4~11 5~12 6~7 Jormungand
Authority: Codda
Moves to attack units in range.
Ma snes03 dark mage enemy.gif Loptrian Dark Mage 5 1 24~31 0~7 5~12 4~11 3~10 0~7 4~11 5~12 6~7 Jormungand Rewarp
Authority: Codda
Moves to attack units in range.
Ma snes03 pegasus rider enemy.gif Silesse Pegasus Rider 6 1 16~24 2~10 3~11 3~11 6~14 0~8 2~10 4~12 8~9 Iron Lance
--
Ma snes03 mercenary enemy.gif Eichmann Mercenary 10 1 42 14 1 15 16 16 11 16 6 Venin Sword Killer Axe Vulnerary
Adept
Authority: Codda
Action: ★★
Moves to attack units in range.
Ma snes03 dark bishop enemy.gif Codda Dark Bishop 9 1 44 2 13 13 13 11 10 11 6 Jormungand Fenrir
Authority:
Does not move.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma snes03 pegasus rider enemy.gif Silesse Pegasus Rider 6 240 16~24 2~10 3~11 3~11 6~14 0~8 2~10 4~12 8~9 Iron Lance
--
Ma snes03 dark mage enemy.gif Loptrian Dark Mage 1 99 24~27 0~3 5~8 4~7 3~6 0~3 4~7 5~8 6~7 Jormungand Rewarp
Authority: Codda

Reinforcements

Each individual unit has a 10% chance to appear each turn

  • Turns 1–20
    • Up to six Pegasus Riders along the east edge of the map
    • Up to six Pegasus Riders along the west edge of the map
    • Up to two Dark Mages along the east edge of the map
    • Up to two Dark Mages along the west edge of the map
  • Turns 2–20
    • One Dark Mage from the center-west edge of the map

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma snes03 civilian man other.gif Tahra Civilian 1 3 10 0 0 0 0 0 0 2 4 --
Moves to escape north.
Ma snes03 civilian woman other.gif Tahra Civilian 1 3 10 0 0 0 0 0 0 2 4 --
Moves to escape north.

An NPC Civilian appears as a reinforcement for each house within the city, excluding the one where Homer is recruited, that was visited in the previous chapter. The minimum number of houses that must be visited to access this chapter is three, and the maximum number that can be visited is six.

Reinforcements

  • Every two turns, repeating until one civilian has appeared for each house in Tahra visited in the previous chapter
    • One Civilian from the southern edge of the map

Boss data

Portrait codda fe05.png
Ma snes03 dark bishop enemy.gif Dark Bishop
Level 9
Action --
Authority
Stats
Max HP 44 Speed 13
Strength 2 Luck 11
Magic 13 Defense 10
Skill 13 Constitution 11
Movement 6 FCM 0
Inventory Skills
Jormungand
Fenrir
--
Weapon Levels
Swords -- Lances -- Axes -- Bows -- Staves A
Fire magic D Thunder magic D FE5RankWind.png D Light magic -- Dark magic A

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Be careful when deploying Dalsin to this chapter. It is possible that Dalsin cannot reach the escape point on this map, as armored units cannot cross over the mountain tiles on their own. It is possible to get him past the mountains by having another unit rescue him. This only works if he has under 19 constitution, so if he has gained several points of constitution since joining he will either need to be left behind or left undeployed. Using the Warp staff is also an option, though the Warp staff has much better applications than this.

One may consider skipping this chapter altogether, as Linoan will join the party in the next chapter regardless, there are no new recruitable characters, and ranked runs do not benefit from taking extra turns.

Trivia

  • At the start of the chapter, Dryas says that approximately 600 citizens of Tahra are following Leif's forces in groups.[1] The maximum number of civilian units appearing on the map is six, which may imply that each Civilian unit on the map is meant to represent roughly 100 fleeing citizens.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English
(unofficial)

• Freedom
• Yearning to Breathe Free

• Used in FireLizard's translation.
• Used in the Lil' Manster fan translation patch.

Japanese

自由を求めて

Demanding Freedom, or In Search of Freedom

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Open Fire • Freedom • The Two Paths →

References

  1. "Around 600. They are following behind us in groups." — Dryas, in the opening to this chapter, Fire Emblem: Thracia 776
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AlfionaAltenaArionAugustCalfCoirpreDryasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Nowell Valley • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dacia • 12x: Dandelion • 13: The Walled City • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation War • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Altar of Loptr • Endgame: An Undying Oath
Locations JugdralMunster District (ConoteLeonsterMunsterUlster) • Thracia (FianaTahra)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptr Church (BergrosenDeadlords) • Magi
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline