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Leonster's Gate

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Leonster's Gate

Cm fe05 17A.png

Location

Leonster

New units

Misha, Sara

Boss(es)

Nikalaf

Previous chapter(s)

Nohrden Line

Next chapter(s)

The Liberation of Leonster

This could be difficult, prince. The enemy's formation is near flawless.
— August to Leif

Leonster's Gate (Japanese: レンスターゲイト Lenster Gate) is the seventeenth chapter of Fire Emblem: Thracia 776. This is the second of two chapters on the "A" route; in order to play this chapter, Leif must have headed west towards Fort Nohrden in Chapter 15.

Plot

Main article: Leonster's Gate/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Breaking past Fort Nohrden, the Liberation Army stood before the eastern gate of Leonster at last. However, a legion even larger than the forces at Fort Nohrden awaited them.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy Third
Defeat: Leif dies 16+1 {{{partner}}} 8+6 38+22 {{{third}}}
Cm fe05 17A.png

Units are arranged based on their position in deployment order after Leif.

When Saias appears on turn 10, a three-tile bridge west of the block of armored knights (column 21, rows 18–20) appears. When Saias leaves on turn 15, the east-most bridge (columns 28 and 29, row 16) disappears and becomes water. When a unit acts in front of the wall to the gate (column 28, row 6), it opens to allow access to the gate.

Character data

Characters
New Units
Sara
Portrait sara fe05.png
Cleric
HP
14
Inventory
Silence
Level
7
Visit the church
Misha
Portrait misha fe05.png
Pegasus Knight
HP
28
Inventory
Ridersbane
Wind Sword
Vulnerary
Level
4
NPC, talk to with Karin, capture and hold her until the end of the chapter, and Karin is alive at the end of the chapter
Returning Characters

Leif ​Lifis ​Fergus ​Karin ​Brighton ​Machyua ​Lara ​Dalsin ​Asbel ​Nanna ​Hicks ​Finn ​Safy ​Shiva ​Osian ​Halvan ​Ronan ​Carrion ​Marty ​Dagdar ​Tanya ​Selphina ​Cain ​Alva ​Robert ​Fred ​Olwen ​Mareeta ​Salem ​Perne ​Troude ​Tina ​Glade ​Deen ​Eda ​Homer ​Linoan ​Ralf ​Ilios ​Sleuf ​

Note: Because mounted units cannot be captured, Misha must but be put to sleep with a Sleep staff or Sleep Sword in order to capture and recruit her.

Item data

Items
Name Obtainment Method
Is snes03 rescue.png Rescue Visit left western house
Is snes03 warp.png Warp Visit right western house
Is snes03 magic ring.png Magic Ring Visit left eastern house
Is snes03 pure water.png Pure Water Visit right eastern house

Shop data

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

None

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma snes03 bishop enemy.gif Friege Bishop 6 1 20~28 0~8 5~13 2~10 2~10 0~8 1~9 4~12 5~6 Physic Elfire Meteor
Authority: Nikalaf
Does not move.
Ma snes03 bishop enemy.gif Friege Bishop 6 1 20~28 0~8 5~13 2~10 2~10 0~8 1~9 4~12 5~6 Physic Thoron Bolting
Authority: Nikalaf
Does not move.
Ma snes03 armored sword enemy.gif Friege Armored Sword 16 5 45 12 3 4 3 5 12 14 5 Long Sword Vulnerary
Authority: Nikalaf
Action:
• Moves to attack units in range.
• Begins moving unprovoked on turn 10.
Ma snes03 armored axe enemy.gif Friege Armored Axe 14 5 42 12 4 3 2 5 12 15 5 Battle Axe Vulnerary
Authority: Nikalaf
Action:
• Moves to attack units in range.
• Begins moving unprovoked on turn 10.
Ma snes03 armored lance enemy.gif Friege Armored Lance 12 5 40 12 4 4 3 5 10 12 5 Javelin Vulnerary
Authority: Nikalaf
• Moves to attack units in range.
• Begins moving unprovoked on turn 10.
Ma snes03 dark bishop enemy.gif Moore Dark Bishop 12 1 50 3 17 14 15 8 10 12 6 Jormungand Fenrir Fortify Warp
--
Ma snes03 dark mage enemy.gif Loptrian Dark Mage 10 5 24~36 0~12 5~17 4~16 3~15 0~12 4~16 5~17 6~7 Jormungand
Authority: Moore
Ma snes03 armored sword enemy.gif Friege Armored Sword 15 4 20~37 4~20 0~17 0~17 0~17 0~17 8~20 9~20 5~6 Great Sword
Authority: Nikalaf
Moves to attack units in range; otherwise moves randomly.
Ma snes03 soldier enemy.gif Friege Soldier 10 5 20~32 3~15 0~12 0~12 0~12 0~12 1~13 6~18 5~6 Javelin
Authority: Nikalaf
Moves to attack units in range.
Ma snes03 ballista enemy.gif Friege Ballista 10 3 20~32 4~16 0~12 3~15 0~12 0~3 5~17 6~18 0 Ballista
Authority: Nikalaf
Ma snes03 armored axe enemy.gif Friege Armored Axe 15 2 20~37 4~20 0~17 0~17 0~17 0~17 8~20 9~20 5~6 Killer Axe Vulnerary
Authority: Nikalaf
Moves to attack units in range.
Ma snes03 general enemy.gif Nikalaf General 20 1 54 15 4 12 8 13 15 20 6 Master Axe Killer Axe Vulnerary
Authority: ★★★★★
Does not move; stands on the gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma snes03 high priest enemy.gif Saias High Priest 12 1 23 0 18 16 12 5 4 5 7 Sleep Fortify
Nihil Immortal*
Authority: Nikalaf; ★★★★★★★★★★
Action: ★★★
• Cannot be captured.
• Does not move.
• Leaves the map on turn 15.
Ma snes03 dark mage enemy.gif Loptrian Dark Mage 5 10 24~31 0~7 5~12 4~11 3~10 0~7 4~11 5~12 6~7 Jormungand Rewarp
--
Ma snes03 mage knight enemy.gif Mueller Mage Knight 14 1 42 13 10 15 13 11 10 14 8 Meisterschwert Thoron Vulnerary
--
Ma snes03 mage knight enemy.gif Friege Mage Knight 10 9 20~32 3~15 3~15 5~17 4~16 0~12 4~16 6~18 8~9 Rapier Thoron
--

Reinforcements

  • Turn 10
    • Saias from the enclosed area west of Nikalaf
  • Turns 11–20
    • One Dark Mage from the cliffs west of Nikalaf
  • Turn 12

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma snes03 pegasus rider other.gif Silesse Pegasus Rider 8 7 26 7 4 10 12 10 5 6 8 Ridersbane Javelin Vulnerary
Authority: Misha
• Moves to attack units in range; otherwise moves toward units with fewer than three allied units within eight tiles of them.
• Begins moving unprovoked on turn 10.
Ma snes03 pegasus knight other.gif Misha Pegasus Knight 4 1 28 8 13 11 16 6 6 6 9 Ridersbane Wind Sword Vulnerary
Authority: ★★★
Action:
• Moves to attack units in range; otherwise moves toward units with fewer than three allied units within eight tiles of them.
• Begins moving unprovoked on turn 10.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma snes03 pirate other.gif Pirate Pirate 4 6 24~30 5~11 0~3 0~6 0~6 0~6 3~9 9~15 5~6 Iron Axe
Ignores combat and moves to raid houses, then moves to attack units once nothing can be raided.

Unlike most other NPCs in the Fire Emblem series, these NPCs can fight player units and will not fight enemy units.

Reinforcements

  • Turns 3–8
    • 1 Pirate from the northwest corner of the map

Boss data

Main article: Nikalaf
Portrait nikalaf fe05.png
Ma snes03 general enemy.gif General
Level 20
Action --
Authority ★★★★★
Stats
Max HP 54 Speed 8
Strength 15 Luck 13
Magic 4 Defense 15
Skill 12 Constitution 20
Movement 6 FCM 0
Inventory Skills
Master Axe
Killer Axe
Vulnerary
--
Weapon Levels
FE5RankSword.png A FE5RankLance.png A FE5RankAxe.png A FE5RankBow.png A FE5RankStaff.png --
FE5RankFire.png -- FE5RankThunder.png -- FE5RankWind.png -- FE5RankLight.png -- FE5RankDark.png --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English
(unofficial)

• Lenster's Gate
• The Gates of Leonster

• Used in FireLizard's translation.
• Used in the Lil' Manster fan translation patch.

Japanese

レンスターゲイト

Lenster Gate

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Nohrden Line • Leonster's Gate • The Liberation of Leonster →
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AlfionaAltenaArionAugustCalfCoirpreDryasEthlynHannibalIshtarJuliaJuliusLewynQuanSeliphTravant
Bosses AlphandBaldackBandolBaraatBucksBovisBrookCanisCoddaCohenColhoCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeissmannWolfXavierZaomZyle
Personal Weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragonpikeForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mt. Violdrake • 8x: Dagdar's Mansion • 9: The Emblem of Njörun • 10: Nowell Valley • 11: Dandrum Fortress • 11x: Murder Hollace • 12: The Thieves of Dacia • 12x: Dandelion • 13: The Walled City • 14: Open Fire • 14x: Freedom • 15: The Two Paths • 16A: Nohrden Line • 17A: Leonster's Gate • 16B: The Dark Forest • 17B: The First Rain of May • 18: The Liberation of Leonster • 19: The Empire's Counterattack • 20: The Scion of Light • 21: The Liberation War • 21x: The Detention Center • 22: Across the River • 23: The Palace of Evil • 24: The Baron in Black • 24x: The Altar of Loptr • Endgame: An Undying Oath
Locations JugdralMunster District (ConoteLeonsterMunsterUlster) • Thracia (FianaTahra)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLoptr Church (BergrosenDeadlords) • Magi
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline