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Attack/Resistance Finish
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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Attack/Resistance Finish is a four-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are Atk/Res Finish 1, Atk/Res Finish 2, Atk/Res Finish 3, and Atk/Res Finish 4 in order from lowest to highest. If its user is near any allies, Atk/Res Finish boost its user's Attack and Resistance; if the user's special skill is ready to activate or has activated before or during combat, it also boosts the user's damage and slightly heals them.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (Atk/Res Finish 1) |
Currently unknown | -- | -- | Cost: ?? SP | |
Heroes (Atk/Res Finish 2) |
Currently unknown | -- | -- | Cost: ?? SP | |
Heroes (Atk/Res Finish 3) |
Currently unknown | -- | -- | Cost: ??? SP | |
Heroes (Atk/Res Finish 4) |
Boosts user's Attack and Resistance by +7 each during combat and, if the user's special skill is ready to activate or activated before or during combat, boosts the user's damage by +5 (except for area-of-effect special skills), and restores 7 HP to user when they attack. | User is within three space of any allies. | -- | Cost: ??? SP |
Availability
Heroes
Units | Tiki: Fated Divinity |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Attack/Resistance Finish |
Abbreviated as Atk/Res Finish. |