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Wary Rabbit Fang

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Wary Rabbit Fang

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Type

Beast

Wielder(s)

Yarne

First game

Heroes

Wary Rabbit Fang (Japanese: 賀正の子兎の爪牙 Child rabbit's claws and fangs of a happy New Year) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of the New Year's variation of Yarne. When its user initiates combat or is not adjacent to any allies, Wary Rabbit Fang boosts their attack and speed, reduces the foe's attack and speed, and reduces the user's special skill cooldown count when their HP is not high.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
Is feh skill weapon.png Beast weapons 14 1 400 -- Adult (Cavalry) Is feh cavalry.png Grants +3 speed.
Deals bonus damage to cavalry units.
If user initiates combat or is not adjacent to an ally, grants +6 each to user's attack and speed during combat, inflicts −⁠(user's speed × 20%) each to foe's attack and defense at start of combat, and if user's HP ≤ 90% after combat, grants −2 special cooldown count.
If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense during combat and foe cannot make a follow-up attack.

Availability

Heroes

Method Data
Unit (★★★★★) Yarne: Hoppy New Year

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Grants Spd+3. Effective against cavalry foes.
If unit initiates combat or is not adjacent to an
ally, grants Atk/Spd+6 to unit during combat
and inflicts penalty on foe's Atk/Def during
combat = 20% of unit's Spd at start of combat,
and also, after combat, if unit's HP ≤ 90%,
grants Special cooldown count-2. At start of
turn, if unit is adjacent to only beast or dragon
allies or if unit is not adjacent to any ally, unit
transforms (otherwise, unit reverts). If unit
transforms, grants Atk+2, and if unit initiates
combat, inflicts Atk/Def-4 on foe during combat
and foe cannot make a follow-up attack.
騎馬特効 速さ+3

自分から攻撃した時、または、
周囲1マス以内に味方がいない時、
戦闘中、自身の攻撃、速さ+6、
敵の攻撃、守備が、
戦闘開始時の自分の速さの20%だけ減少、かつ
戦闘後、自身のHPが90%以下なら、
自身の奥義発動カウント-2

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になる(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2、かつ自分から攻撃した時、
戦闘中、敵の攻撃、守備-4、敵は追撃不可

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Wary Rabbit Fang

--

Japanese

賀正の子兎の爪牙

Child rabbit's claws and fangs of a happy New Year

Spanish

Diente de conejo

Rabbit's tooth

French

Dents vigilantes

Vigilant teeth

German

Hasenpfötchen

Little Rabbit Paw; abbreviated as Eifr. Hasenpranke.

Italian

Zanna conigliesca

Rabbit-child fang

Portuguese

Dente prudente

Cautious tooth

Traditional Chinese

賀年幼兔的爪牙

New Year's young rabbit's claws and fangs

See also

Beast skills in Heroes
Basic beast skills Beast skills with secondary effects Personal beast skills
Infantry subtype Adult (Infantry)Whelp (Infantry)Yearling (Infantry) Bride's FangFiery FangGroom's WingHeralding HornHorn of OpeningIlluminating HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtype Adult (Armored)Whelp (Armored)Yearling (Armored) Dosing FangLion King FangRavagerTwin-Crest Power
Cavalry subtype Adult (Cavalry)Whelp (Cavalry)Yearling (Cavalry) Arcane Nihility Brazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDream HornFoxkit FangGuardian FangHorn of the LandKeen Rabbit FangKitsune FangNew Foxkit FangNightmare HornRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWorld-Tree Tail
Flier subtype Adult (Flier)Fledgling (Flier)Hatchling (Flier) Bat FangCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingQuieting ClawRaven King BeakSky-Pirate Claw