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Guardian Fang
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Guardian Fang (Japanese: 新年の戦猫の爪牙 New Year's War Cat Claws and Fangs) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of the New Year's variation of Lethe. If its user has more speed than their foe, Guardian Fang boosts the damage the user deals and reduces the damage they take based on the difference between the user's and foe's speeds.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
14 | 1 | 400 | -- | Adult (Cavalry) | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack. | |||
Heroes (refine: option 1, +Effect) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack. Grants +3 HP. If user's speed is compared to another unit's, user's speed is treated as if granted +10. If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed and neutralizes effects that guarantee the foe's follow-up attack or prevent the user's follow-up attack during combat. | |||
Heroes (refine: option 1, +Atk) |
16 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack. Grants +5 HP. | |||
Heroes (refine: option 1, +Spd) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack. Grants +5 HP and +3 speed. | |||
Heroes (refine: option 1, +Def) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack. Grants +5 HP and +4 defense. | |||
Heroes (refine: option 1, +Res) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, and if user initiates combat, inflicts −4 each to foe's attack and defense and foe cannot make a follow-up attack. Grants +5 HP and +4 resistance. | |||
Heroes (refine: option 2, +Effect) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, inflicts −(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage. Grants +3 HP. If user's speed is compared to another unit's, user's speed is treated as if granted +10. If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed and neutralizes effects that guarantee the foe's follow-up attack or prevent the user's follow-up attack during combat. | |||
Heroes (refine: option 2, +Atk) |
16 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, inflicts −(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage. Grants +5 HP. | |||
Heroes (refine: option 2, +Spd) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, inflicts −(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage. Grants +5 HP and +3 speed. | |||
Heroes (refine: option 2, +Def) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, inflicts −(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage. Grants +5 HP and +4 defense. | |||
Heroes (refine: option 2, +Res) |
14 | 1 | 400 | 500 200 |
-- | ✗ | Grants +3 speed. If user's speed > foe's speed, user deals +([user's speed − foe's speed] × 70%; maximum: 7) damage and takes −([user's speed − foe's speed] × 4; maximum: 40)% damage (except from Røkkr specials). If user initiates combat or is not adjacent to any allies, grants +5 each to user's attack and defense during combat. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack to user, inflicts −(number of spaces from starting position of unit initiating combat + 3; maximum: 6) each to foe's attack and dense during combat, and if spaces moved ≥ 5, foe's first attack deals −30% damage. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Lethe: New Year's Claw |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. |
速さ+3
速さが敵より高い時、ダメージ+速さの差の70% (最大7。速さの虚勢が有効) 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になる(そうでない場合、化身状態を解除) 化身状態なら、攻撃+2、かつ自分から攻撃した時、 戦闘中、敵の攻撃、守備-4、敵は追撃不可 |
Heroes (Refined: option 1) |
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats. (Maximum bonus of +7 damage. Combos with Phantom Spd.) If unit's Spd > foe's Spd, reduces damage from attacks during combat and from area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, and if unit initiates combat, inflicts Atk/Def-4 on foe during combat and foe cannot make a follow-up attack. |
速さ+3
速さが敵より高い時、ダメージ+速さの差の70% (最大7。速さの虚勢が有効) 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) 自分から攻撃した時、または、 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ+5 ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になる(そうでない場合、化身状態を解除) 化身状態なら、攻撃+2、かつ自分から攻撃した時、 戦闘中、敵の攻撃、守備-4、敵は追撃不可 |
Heroes (Refined: option 2) |
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats (maximum bonus of +7 damage; combos with skills like Phantom Spd) and reduces damage from attacks during combat and area-of-effect Specials (excluding Røkkr area-of-effect Specials) by percentage = difference between stats × 4 (max 40%). If unit initiates combat or is not adjacent to an ally, grants Atk/Spd+5 to unit during combat. At start of turn, if unit is adjacent to only beast or dragon allies or is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2 to unit, inflicts Atk/Def-X on foe during combat (X = number of spaces from start position to end position of whoever initiated combat + 3; max 6), and also, if X ≥ 5, reduces damage from foe's first attack by 30% during combat. |
速さ+3
速さが敵より高い時、ダメージ+速さの差の70% (最大7。速さの虚勢が有効) 速さが敵より高い時、受けた範囲奥義のダメージと、 戦闘中に攻撃を受けた時のダメージを 速さの差×4%軽減(最大40%) (巨影の範囲奥義を除く) 自分から攻撃した時、または、 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ+5 ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になる(そうでない場合、化身状態を解除) 化身状態なら、攻撃+2、かつ 戦闘中、敵の攻撃、守備-3、 さらに、敵の攻撃、守備が 攻撃した側(自分からなら自分、敵からなら敵)の 移動前と移動後のマスの距離(最大3)だけ減少、かつ 移動前と移動後のマスの距離が2以上の時、 戦闘中、自分が最初に受けた攻撃のダメージを30%軽減 |
Heroes (Refined: +effect) |
If a skill compares unit's Spd to a foe's or ally's
Spd, treats unit's Spd as if granted +10. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd+5 to unit and neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks during combat. |
速さの差を比較するスキルの比較判定時、
自身の速さ+10として判定 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ+5、かつ 敵の絶対追撃を無効、かつ、自分の追撃不可を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Guardian Fang |
-- |
Japanese |
新年の戦猫の爪牙 |
New Year's War Cat Claws and Fangs |
Spanish (Spain) |
Garra guardiana |
Guardian claw |
Spanish (Latin America) |
Colmillo guardián |
Guardian fang |
French |
Croc de gardiens |
Guardians' fang |
German |
Wächterfangzahn |
Guard Fang |
Italian |
Zanna protettiva |
Protective fang |
Portuguese |
Presa felina |
Feline fang |
Traditional Chinese |
新年戰貓的爪牙 |
New year war cat's claws and fangs |