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Polished Fang
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Polished Fang (Japanese: 賀正の銀虎の爪牙 Claws and fangs of a happy new year's silver tiger) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of the New Year's variation of Kyza. Polished Fang boosts its user's speed, and boosts its user's attack and defense during combat if the target's HP is sufficiently high and, if the user is more defensive than the target, increases the damage of each attack and increases the user's special skill cooldown charge with each attack.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
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Heroes |
14 | 1 | 400 | -- | Adult (Infantry) | ✗ | Grants +3 defense. If foe's HP ≥ 75% at start of combat, grants +6 each to user's attack and defense during combat, and if user's defense > foe's defense, grants +1 special cooldown charge per foe's attack to user and user deals +5 damage. If user is not adjacent to human allies (i.e. allies with non-beast or -breath weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, grants +2 attack, user deals +7 damage when special triggers, and neutralizes effects that increase foe's special cooldown charge or decrease user's special cooldown charge during combat. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Kyza: Tiger of Fortune |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Grants Def+3. At start of combat, if foe's HP
≥ 75%, grants Atk/Def+6 to unit during combat, and also, if unit's Def > foe's Def, grants Special cooldown charge +1 per foe's attack (only highest value applied; does not stack) and deals +5 damage per unit's attack, including when dealing damage with a Special triggered before combat. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
守備+3
戦闘開始時、敵のHPが75%以上なら、 戦闘中、攻撃、守備+6、かつ 守備が敵より1以上高い時、戦闘中、敵の攻撃で ダメージを受けた時の奥義発動カウント変動量+1 (同系統効果複数時、最大値適用)、 ダメージ+5(戦闘前奥義も含む) ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になる(そうでない場合、化身状態を解除) 化身状態なら、攻撃+2、かつ 奥義発動時、奥義によるダメージ+7、 戦闘中、敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Polished Fang |
-- |
Japanese |
賀正の銀虎の爪牙 |
Claws and fangs of a happy new year's silver tiger |
Spanish |
Colmillo afilado |
Sharp fang |
French |
Croc aiguisé |
Sharpened fang |
German |
Blitzblanker Zahn |
Shiny Fang |
Italian |
Zanna affilata |
Sharp fang |
Portuguese |
Presa afiada |
Sharp fang |
Traditional Chinese |
賀年銀虎的爪牙 |
Claws and fangs of a new year silver tiger |