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Enclosing Claw
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Enclosing Claw (Japanese: 絶闇の翼爪 Ending darkness's wings and claws) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of Embla. Enclosing Claw reduces the cooldown count of its user's special skills; if its user's HP is not low, it also boosts their stats during combat, reduces the foe's stats based on the allies in the same column or row as the user, and negates guarantees to a foe's follow-up attack and reduces their special cooldown charge.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Usable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes |
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14 | 1 | 400 | -- | Adult (Flier) | ![]() |
✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, grants +5 each to attack, speed, defense, and resistance to user during combat, inflicts −(number of foes within 3 rows or columns centered on user × 3; maximum: 9) each to attack, speed, and defense on foe during combat, neutralizes effects that reduces user's special cooldown charge, and if number of foes within 3 rows or columns centered on user ≥ 2, neutralizes effects that guarantee foe's follow-up attacks and inflicts −1 special cooldown charge on foe per attack during combat. If user is not adjacent to human allies (i.e. allies with non-breath or -beast weapons) at start of turn, user transforms; otherwise, user reverts. If user transforms, user can move 1 extra space (that turn only). If user transforms, grants +2 attack. |
Availability
Heroes
Method | Data |
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Unit (★★★★★) | Embla: God of Closure |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit during combat, inflicts penalty on foe's Atk/Spd/Def during combat = number of foes within 3 columns or 3 rows centered on unit × 3 (max: 9), neutralizes effects that inflict "Special cooldown charge -X" on unit, and also, if the number of foes within 3 columns or 3 rows centered on unit ≥ 2, neutralizes effects that guarantee foe's follow-up attacks and inflicts Special cooldown charge -1 on foe per attack during combat. (Only highest value applied. Does not stack.) At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, unit can move 1 extra space. (That turn only. Does not stack.) If unit transforms, grants Atk+2. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+5、 敵の攻撃、速さ、守備が、自身を中心とした 縦3列と横3列以内にいる敵の数×3だけ減少(最大9)、 自身の奥義発動カウント変動量-を無効、かつ 自身を中心とした縦3列と横3列以内に 敵が2体以上いる時、戦闘中、 敵の絶対追撃を無効、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になり、移動+1(1ターン、重複しない) (そうでない場合、化身状態を解除) 化身状態なら、攻撃+2 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Enclosing Claw |
-- |
Japanese |
絶闇の翼爪 |
Ending darkness's wings and claws |
Spanish |
Garra oscura |
Dark claw |
French |
Serre sombre |
Dark talons |
German |
Dunkle Gewalt |
Dark Force |
Italian |
Artiglio coercitivo |
Coercive talon |
Portuguese |
Garra oclusora |
Obstructing claw |
Traditional Chinese |
絕闇的翼爪 |
Ending darkness's wings and claws |