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Hawk King Claw

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Hawk King Claw

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Type

Beast

Wielder(s)

Tibarn

First game

Heroes

Hawk King Claw (Japanese: 鷹王の嘴爪 Hawk King's Beak and Claws) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of Tibarn. Hawk King Claw boosts its user's attack, and guarantees its user a follow-up attack when initiating combat against an enemy with full HP.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Beast weapons 14 1 400 -- Adult (Flier) Flying Grants +3 attack.
If foe's HP = 100% and user initiates combat, user makes guaranteed follow-up attack.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Heroes
(refine: +Effect)
Is feh wpn hawk king claw refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 attack.
If user is transformed or foe's HP ≥ 75% at start of combat, grants +5 each to attack and defense to user during combat and user makes guaranteed follow-up attack.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +3 HP.
If user's HP ≥ 25% at start of combat, grants +5 each to attack and defense and +1 special cooldown charger per attack to user during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Beast weapons 16 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 attack.
If user is transformed or foe's HP ≥ 75% at start of combat, grants +5 each to attack and defense to user during combat and user makes guaranteed follow-up attack.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 attack.
If user is transformed or foe's HP ≥ 75% at start of combat, grants +5 each to attack and defense to user during combat and user makes guaranteed follow-up attack.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 attack.
If user is transformed or foe's HP ≥ 75% at start of combat, grants +5 each to attack and defense to user during combat and user makes guaranteed follow-up attack.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 attack.
If user is transformed or foe's HP ≥ 75% at start of combat, grants +5 each to attack and defense to user during combat and user makes guaranteed follow-up attack.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Tibarn: Lord of the Air

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. If foe's HP = 100% and if unit
initiates combat, unit makes a guaranteed
follow-up attack. At start of turn, if unit is
adjacent to only beast or dragon allies or if unit
is not adjacent to any ally, unit transforms
(otherwise, unit reverts). If unit transforms, unit
can move 1 extra space. (That turn only. Does
not stack.) If unit transforms, grants Atk+2.
攻撃+3
自分から攻撃し、かつ
敵のHPが100%で戦闘開始時、自分は絶対追撃

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になり、移動+1(1ターン、重複しない)
(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2
Heroes
(Refined)
Grants Atk+3. If unit is transformed or foe's
HP ≥ 75% at start of combat, grants Atk/Def+5
to unit during combat and unit makes a
guaranteed follow-up attack. At start of turn,
if unit is adjacent to only beast or dragon allies
or if unit is not adjacent to any ally, unit
transforms (otherwise, unit reverts). If unit
transforms, unit can move 1 extra space.
(That turn only. Does not stack.) If unit
transforms, grants Atk+2.
攻撃+3

化身時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、攻撃、守備+5、絶対追撃

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になり、移動+1(1ターン、重複しない)
(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2
Heroes
(Refined: +effect)
At start of combat, if unit's HP ≥ 25%, grants
Atk/Def+5 and Special cooldown charge +1
to unit per attack during combat. (Only highest
value applied. Does not stack.)
戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、守備+5、かつ
自身の奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Hawk King Claw

--

Japanese

鷹王の嘴爪

Hawk King's Beak and Claws

Spanish

Garra de halcón

Falcon's talon

French

Serre de roi

King's talons

German

Falkenklaue

Falcon Claw

Italian

Artiglio regale

Regal talon

Portuguese

Garra de falcão

Falcon's claw

Traditional Chinese

鷹王之喙

Hawk king's beak

Beast skills in Heroes
Basic beast skills Beast skills with secondary effects Personal beast skills
Infantry subtype Adult (Infantry)Whelp (Infantry)Yearling (Infantry) Bride's FangFiery FangGroom's WingHeralding HornHorn of OpeningIlluminating HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtype Adult (Armored)Whelp (Armored)Yearling (Armored) Dosing FangLion King FangRavagerTwin-Crest Power
Cavalry subtype Adult (Cavalry)Whelp (Cavalry)Yearling (Cavalry) Arcane Nihility Brazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDream HornFoxkit FangGuardian FangHorn of the LandKeen Rabbit FangKitsune FangNew Foxkit FangNightmare HornRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWorld-Tree Tail
Flier subtype Adult (Flier)Fledgling (Flier)Hatchling (Flier) Bat FangClosing FloretsCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingQuieting ClawRaven King BeakSky-Pirate Claw