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Fiery Fang (Heroes)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Fiery Fang

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Type

Beast

Wielder(s)

Mordecai

First game

Heroes

Fiery Fang (Japanese: 炎虎の爪牙 Flame tiger's claws and fangs) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of the fire variation of Mordecai. Fiery Fang boosts its user's defense; if its user's HP is not low, it boosts their attack and defense, reduces those of the foe by a percentage of the user's defense, and negates the foe's follow-up attack; and on a turn where the user transforms, it also negates effects that reduce the user's or increase the foe's special cooldown charge.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
Is feh skill weapon.png Beast weapons 14 1 400 -- Adult (Infantry) Infantry Grants +3 defense.
If user's HP ≥ 25% at start of combat, grants +6 each to attack and defense to user during combat, inflicts −⁠(user's defense at start of combat × 20%) each to attack and defense on foe, and foe cannot make follow-up attacks.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, grants +2 attack to user, user deals +7 damage when special triggers, and neutralizes effects that increase user's special cooldown charge or reduce user's special cooldown charge.

Availability

Heroes

Method Data
Unit (★★★★★) Mordecai: Gentle Firetender

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
Grants Def+3. At start of combat, if unit's HP ≥
25%, grants Atk/Def+6 to unit during combat,
inflicts penalty on foe's Atk/Def during
combat = 20% of unit's Def at start of combat,
and foe cannot make a follow-up attack.
At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, grants Atk+2, deals +7
damage when Special triggers, and neutralizes
effects that grant "Special cooldown charge +X"
to foe or inflict "Special cooldown charge -X"
on unit.
守備+3

戦闘開始時、自身のHPが25%以上なら、
戦闘中、自身の攻撃、守備+6、
敵の攻撃、守備が、
戦闘開始時の自分の守備の20%だけ減少、
敵は追撃不可

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になる(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2、かつ
奥義発動時、奥義によるダメージ+7、
戦闘中、敵の奥義発動カウント変動量+を無効、かつ
自身の奥義発動カウント変動量-を無効

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Fiery Fang

--

Japanese

炎虎の爪牙

Flame tiger's claws and fangs

Spanish

Colmillo ardiente

Fiery fang

French

Croc ardent

Fiery fang

German

Feuriger Zahn

Fiery Fang

Italian

Zanna focosa

Fiery fang

Portuguese

Presa ardente

Fiery fang

Traditional Chinese

炎虎的爪牙

Flame tiger's claws and fangs

Beast skills in Heroes
Basic beast skills Beast skills with secondary effects Personal beast skills
Infantry subtype Adult (Infantry)Whelp (Infantry)Yearling (Infantry) Bride's FangFiery FangGroom's WingHeralding HornHorn of OpeningIlluminating HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtype Adult (Armored)Whelp (Armored)Yearling (Armored) Dosing FangLion King FangRavagerTwin-Crest Power
Cavalry subtype Adult (Cavalry)Whelp (Cavalry)Yearling (Cavalry) Arcane Nihility Brazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDream HornFoxkit FangGuardian FangHorn of the LandKeen Rabbit FangKitsune FangNew Foxkit FangNightmare HornQuieting AntlerRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWorld-Tree Tail
Flier subtype Adult (Flier)Fledgling (Flier)Hatchling (Flier) Bat FangClosing FloretsCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingQuieting ClawRaven King BeakSky-Pirate Claw