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Heralding Horn
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Heralding Horn (Japanese: 新年を開く角 New Year's opening horn) is a weapon skill in the beast category which debuted in Fire Emblem Heroes; it is a personal weapon of the New Year's variation of Ash. When a foe initiates combat or is at high HP, Heralding Horn boosts the user's attack and drops the foe's, and grants additional effects based on the number of allies near the user.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Heroes | ![]() |
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14 | -- | -- | -- | 1 | -- | 400 SP | -- | Reduces user's special skill cooldown count by 1. If target initiates combat or has at least 75% HP at start of combat, during combat, boosts user's attack by 6, drops target's attack by 6, and grants effects based on the number of allies within three spaces of the user: • One or more allies: user strikes twice consecutively. • Two or more allies: reduces damage from the target's first strike by 40%. • Three or more allies: foe cannot make a follow-up strike. At start of user's phase, transforms user if they are untransformed and not adjacent to a human ally, or untransforms user if they are transformed and adjacent to a human ally. On a turn where user transforms, user's attack is boosted by 2, user's damage is increased by 7 when triggering special skill, and neutralizes effects that would increase the foe's special skill cooldown charge or decrease the user's cooldown charge. |
Availability
Heroes
Units | Ash: Earnest Greetings |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Accelerates Special trigger (cooldown count-1).
If foe initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, and also grants the following effects based on the number of allies within 3 spaces: if ≥ 1 ally, if unit has weapon-triangle advantage or if foe initiates combat, unit attacks twice; and if ≥ 2 allies, reduces damage from foe's first attack during combat by 40%; and if ≥ 3 allies, foe cannot make a follow-up attack. At start of turn, if unit is adjacent to only beast or dragon allies or if unit is not adjacent to any ally, unit transforms (otherwise, unit reverts). If unit transforms, grants Atk+2, deals +7 damage when Special triggers, and neutralizes effects that grant "Special cooldown charge +X" to foe or inflict "Special cooldown charge -X" on unit during combat. |
奥義が発動しやすい(発動カウント-1)
敵から攻撃された時、または、 戦闘開始時、敵のHPが75%以上の時、 戦闘中、攻撃+6、敵の攻撃-6、かつ 周囲3マス以内の味方の人数によって異なる効果を発動 (・1以上なら、3すくみ有利の時、または、 敵から攻撃された時、2回攻撃 ・2以上なら、さらに 戦闘中、最初に受けた攻撃のダメージを40%軽減 ・3以上なら、さらに敵は追撃不可) ターン開始時、竜、獣以外の味方と隣接していない場合 化身状態になる(そうでない場合、化身状態を解除) 化身状態なら、攻撃+2、かつ 奥義発動時、奥義によるダメージ+7、 戦闘中、敵の奥義発動カウント変動量+を無効、かつ 自身の奥義発動カウント変動量-を無効 |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Heralding Horn |
-- |
Japanese |
新年を開く角 |
New Year's opening horn |
Spanish |
Cuerno heraldo |
Herald horn |
French |
Corne messagère |
Messenger horn |
German |
Einläutungshorn |
Heralding Horn |
Italian |
Corno foriero |
Heralding horn |
Portuguese |
Chifre da virada |
Horn of the turn |
Traditional Chinese |
開啟新年之角 |
Horn of the start of the New Year |