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Raven King Beak

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Raven King Beak

No image available.

Type

Beast

Wielder(s)

Naesala

First game

Heroes

Raven King Beak (Japanese: 鴉王の嘴爪 Raven King's Beak and Claws) is a weapon skill in the beast category which debuted in Fire Emblem Heroes. It is a personal weapon of Naesala. Raven King Beak is a skill that, in addition to boosting its wielder's Speed, also boosts its damage output against slower targets based on the difference in Speed between the parties involved to a specific extent.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Usable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Beast weapons 14 1 400 -- Adult (Flier) Flying Grants +3 speed.
If user's speed > foe's speed, user deals +⁠([user's speed − foe's speed] × 70%; maximum: 7) damage.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Heroes
(refine: +Effect)
Is feh wpn raven king beak refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 speed.
If user initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to attack and speed to user during combat and user deals +⁠(user's speed × 15%) damage.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +3 HP.
If user is transformed or foe's HP ≥ 75% at start of combat, grants +5 each to attack and speed to user during combat and grants following effects based on user's speed − foe's speed:
  • ≥1, grants +1 special cooldown charge to user per attack.
  • ≥6, neutralizes effects that prevent user's follow-up attacks.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Beast weapons 16 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 speed.
If user initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to attack and speed to user during combat and user deals +⁠(user's speed × 15%) damage.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 speed.
If user initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to attack and speed to user during combat and user deals +⁠(user's speed × 15%) damage.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 speed.
If user initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to attack and speed to user during combat and user deals +⁠(user's speed × 15%) damage.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Beast weapons 14 1 400 500 Arena Medal
200 Divine Dew
-- Flying Grants +3 speed.
If user initiates combat or foe's HP ≥ 75% at start of combat, grants +5 each to attack and speed to user during combat and user deals +⁠(user's speed × 15%) damage.
If user is not adjacent to human allies (i.e. allies with non-breath or -⁠beast weapons) at start of turn, user transforms; otherwise, user reverts.
If user transforms, user can move 1 extra space (that turn only).
If user transforms, grants +2 attack.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Naesala: Sky's Shadow

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Spd+3. If unit's Spd > foe's Spd, deals
damage = 70% of difference between stats.
(Maximum bonus of +7 damage. Combos with
Phantom Spd.) At start of turn, if unit is
adjacent to only beast or dragon allies or if unit
is not adjacent to any ally, unit transforms
(otherwise, unit reverts). If unit transforms, unit
can move 1 extra space. (That turn only. Does
not stack.) If unit transforms, grants Atk+2.
速さ+3
速さが敵より高い時、ダメージ+速さの差の70%
(最大7。速さの虚勢が有効)

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になり、移動+1(1ターン、重複しない)
(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2
Heroes
(Refined)
Grants Spd+3. If unit initiates combat or foe's
HP ≥ 75% at start of combat, grants Atk/Spd+5
to unit during combat and deals damage = 15%
of unit's Spd.

At start of turn, if unit is adjacent to only beast
or dragon allies or if unit is not adjacent to any
ally, unit transforms (otherwise, unit reverts).
If unit transforms, unit can move 1 extra space.
(That turn only. Does not stack.) If unit
transforms, grants Atk+2.
速さ+3
自分から攻撃した時、または
戦闘開始時、敵のHPが75%以上の時、
ダメージ+速さの15%、戦闘中、攻撃、速さ+5

ターン開始時、竜、獣以外の味方と隣接していない場合
化身状態になり、移動+1(1ターン、重複しない)
(そうでない場合、化身状態を解除)
化身状態なら、攻撃+2
Heroes
(Refined: +effect)
If unit is transformed or if foe's HP ≥ 75% at
start of combat, grants Atk/Spd+5 to unit
during combat and the following effects will
occur based on the value of unit's Spd minus
foe's Spd: If ≥ 1, grants Special cooldown
charge +1 to unit per unit's attack. (Only
highest value applied. Does not stack.)
If ≥ 6, neutralizes effects that prevent
unit's follow-up attacks.
化身時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、攻撃、速さ+5、かつ
自分の速さ-敵の速さの値によって異なる効果を発動
(・1以上なら、
自身の攻撃による奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)、
・6以上なら、さらに自分の追撃不可を無効)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Raven King Beak

Raven King refers to Naesala, the king of the raven tribe of laguz.

Japanese

鴉王の嘴爪

Raven King's Beak and Claws

Spanish

Pico de cuervo

Raven's beak

French

Bec de roi

King's beack

German

Rabenschnabel

Raven Beak

Italian

Becco regale

Regal beak

Portuguese

Bico de corvo

Raven's beak

Traditional Chinese

鴉王之喙

Raven king's beak

Gallery

Beast skills in Heroes
Basic beast skills Beast skills with secondary effects Personal beast skills
Infantry subtype Adult (Infantry)Whelp (Infantry)Yearling (Infantry) Bride's FangFiery FangGroom's WingHeralding HornHorn of OpeningIlluminating HornPolished FangRenewed FangResolved FangRoyal Hatari FangSabertooth FangWild Tiger FangWolf Queen FangWolfpup FangWolfskin Fang
Armor subtype Adult (Armored)Whelp (Armored)Yearling (Armored) Dosing FangLion King FangRavagerTwin-Crest Power
Cavalry subtype Adult (Cavalry)Whelp (Cavalry)Yearling (Cavalry) Arcane Nihility Brazen Cat FangBrightmare HornBunny FangCovert Cat FangCute Paper CraneDream HornFoxkit FangGuardian FangHorn of the LandKeen Rabbit FangKitsune FangLove of NerþuzNew Foxkit FangNightmare HornQuieting AntlerRaydream HornRefreshed FangSparkling FangTaguel FangWary Rabbit FangWorld-Tree Tail
Flier subtype Adult (Flier)Fledgling (Flier)Hatchling (Flier) Bat FangClosing FloretsCrossbones ClawEbon-Pirate ClawEnclosing ClawFang of ClosureFang of FinalityHawk King ClawHeron WingQuieting ClawRaven King BeakSky-Pirate Claw