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Conjure: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Item Infobox
{{Item Infobox
|name=Conjure
|image=[[File:Ss fe02 enemy cantor conjure necrodragon.png]]
|image=[[File:Ss fe02 enemy cantor conjure necrodragon.png]]
|caption=[[Dolth]] summoning [[Necrodragon]]s.
|caption=[[Dolth]] summoning [[Necrodragon]]s.
Line 8: Line 7:
}}
}}


'''Conjure''' (Japanese: {{hl|メサイア|Mesaia}} ''Messiah'') is a [[White Magic|white magic spell]] appearing exclusively in {{FE2}} and its remake, {{title|Echoes: Shadows of Valentia}}. Conjure is an enemy-only spell capable of summoning a type of monster; two variations in ''Shadows of Valentia'' are capable of summoning [[Witch]]es, a non-monster class. In ''Gaiden'', there are four variations of Conjure, each requiring a different [[Hit point|HP]] cost and each summoning a different type of monster; ''Shadows of Valentia'' increases the number of variations of Conjure to thirteen and the number of enemy types to six, five enemy types summonable by two variations and one enemy type summonable by three variations, with variations of the same class type having different [[range]]s.
'''Conjure''' (Japanese: {{hl|メサイア|Mesaia}} ''Messiah'') is a [[white magic]] spell appearing exclusively in {{FE2}} and its remake, {{title|Echoes: Shadows of Valentia}}. Conjure is an enemy-only spell capable of summoning a type of monster; two variations in ''Shadows of Valentia'' are capable of summoning [[Witch]]es, a non-monster class. In ''Gaiden'', there are four variations of Conjure, each requiring a different [[HP]] cost and each summoning a different type of monster; ''Shadows of Valentia'' increases the number of variations of Conjure to thirteen and the number of enemy types to six, five enemy types summonable by two variations and one enemy type summonable by three variations, with variations of the same class type having different [[range]]s.


All monsters summoned vanish when their summoner is killed.
All monsters summoned vanish when their summoner is killed.
Line 15: Line 14:
{{WeaponStats
{{WeaponStats
|game1={{title|Gaiden}}<br><small>(Revenant version)</small>
|game1={{title|Gaiden}}<br><small>(Revenant version)</small>
|sprite1=--
|rank1=--
|mt1=--
|wt1=--
|hit1=100
|hit1=100
|crt1=--
|rng1=--
|uses1=--
|worth1=-1 [[HP]]
|worth1=-1 [[HP]]
|wex1=--
|notes1=Summons a number of [[Revenant]]s onto the map.
|notes1=Summons a number of [[Revenant]]s onto the map.
|-
|-
|game2={{title|Gaiden}}<br><small>(Bonewalker version)</small>
|game2={{title|Gaiden}}<br><small>(Bonewalker version)</small>
|sprite2=--
|rank2=--
|mt2=--
|wt2=--
|hit2=100
|hit2=100
|crt2=--
|rng2=--
|uses2=--
|worth2=-2 [[HP]]
|worth2=-2 [[HP]]
|wex2=--
|notes2=Summons a number of [[Bonewalker]]s onto the map.
|notes2=Summons a number of [[Bonewalker]]s onto the map.
|-
|-
|game3={{title|Gaiden}}<br><small>(Gargoyle version)</small>
|game3={{title|Gaiden}}<br><small>(Gargoyle version)</small>
|sprite3=--
|rank3=--
|mt3=--
|wt3=--
|hit3=100
|hit3=100
|crt3=--
|rng3=--
|uses3=--
|worth3=-4 [[HP]]
|worth3=-4 [[HP]]
|wex3=--
|notes3=Summons a number of [[Gargoyle]]s onto the map.
|notes3=Summons a number of [[Gargoyle]]s onto the map.
|-
|-
|game4={{title|Gaiden}}<br><small>(Necrodragon version)</small>
|game4={{title|Gaiden}}<br><small>(Necrodragon version)</small>
|sprite4=--
|rank4=--
|mt4=--
|wt4=--
|hit4=100
|hit4=100
|crt4=--
|rng4=--
|uses4=--
|worth4=-6 [[HP]]
|worth4=-6 [[HP]]
|wex4=--
|notes4=Summons a number of [[Necrodragon]]s onto the map.
|notes4=Summons a number of [[Necrodragon]]s onto the map.
|-
|-
|game5={{title|Echoes: Shadows of Valentia}}<br><small>(First Revenant version)</small>
|game5={{title|Echoes: Shadows of Valentia}}<br><small>(First Revenant version)</small>
|sprite5=--
|rng5=3–7
|rank5=--
|mt5=--
|wt5=--
|hit5=--
|crt5=--
|rng5=3-7
|uses5=--
|worth5=-1 [[HP]]
|worth5=-1 [[HP]]
|wex5=--
|notes5=Summons a number of [[Revenant]]s onto the map.
|notes5=Summons a number of [[Revenant]]s onto the map.
|-
|-
|game6={{title|Echoes: Shadows of Valentia}}<br><small>(First Bonewalker version)</small>
|game6={{title|Echoes: Shadows of Valentia}}<br><small>(First Bonewalker version)</small>
|sprite6=--
|rng6=3–7
|rank6=--
|mt6=--
|wt6=--
|hit6=--
|crt6=--
|rng6=3-7
|uses6=--
|worth6=-2 [[HP]]
|worth6=-2 [[HP]]
|wex6=--
|notes6=Summons a number of [[Bonewalker]]s onto the map.
|notes6=Summons a number of [[Bonewalker]]s onto the map.
|-
|-
|game7={{title|Echoes: Shadows of Valentia}}<br><small>(First Gargoyle version)</small>
|game7={{title|Echoes: Shadows of Valentia}}<br><small>(First Gargoyle version)</small>
|sprite7=--
|rng7=3–7
|rank7=--
|mt7=--
|wt7=--
|hit7=--
|crt7=--
|rng7=3-7
|uses7=--
|worth7=-4 [[HP]]
|worth7=-4 [[HP]]
|wex7=--
|notes7=Summons a number of [[Gargoyle]]s onto the map.
|notes7=Summons a number of [[Gargoyle]]s onto the map.
|-
|-
|game8={{title|Echoes: Shadows of Valentia}}<br><small>(First Necrodragon version)</small>
|game8={{title|Echoes: Shadows of Valentia}}<br><small>(First Necrodragon version)</small>
|sprite8=--
|rng8=3–5
|rank8=--
|mt8=--
|wt8=--
|hit8=--
|crt8=--
|rng8=3-5
|uses8=--
|worth8=-6 [[HP]]
|worth8=-6 [[HP]]
|wex8=--
|notes8=Summons a number of [[Necrodragon]]s onto the map.
|notes8=Summons a number of [[Necrodragon]]s onto the map.
|-
|-
|game9={{title|Echoes: Shadows of Valentia}}<br><small>(First Witch version)</small>
|game9={{title|Echoes: Shadows of Valentia}}<br><small>(First Witch version)</small>
|sprite9=--
|rng9=3–5
|rank9=--
|mt9=--
|wt9=--
|hit9=--
|crt9=--
|rng9=3-5
|uses9=--
|worth9=-0 [[HP]]
|worth9=-0 [[HP]]
|wex9=--
|notes9=Summons a number of [[Witch]]es onto the map.
|notes9=Summons a number of [[Witch]]es onto the map.
|-
|-
|game10={{title|Echoes: Shadows of Valentia}}<br><small>(First Mogall version)</small>
|game10={{title|Echoes: Shadows of Valentia}}<br><small>(First Mogall version)</small>
|sprite10=--
|rng10=3–6
|rank10=--
|mt10=--
|wt10=--
|hit10=--
|crt10=--
|rng10=3-6
|uses10=--
|worth10=-0 [[HP]]
|worth10=-0 [[HP]]
|wex10=--
|notes10=Summons a number of [[Mogall]]s onto the map.
|notes10=Summons a number of [[Mogall]]s onto the map.
|-
|-
|game11={{title|Echoes: Shadows of Valentia}}<br><small>(Second Revenant version)</small>
|game11={{title|Echoes: Shadows of Valentia}}<br><small>(Second Revenant version)</small>
|sprite11=--
|rng11=3–5
|rank11=--
|mt11=--
|wt11=--
|hit11=--
|crt11=--
|rng11=3-5
|uses11=--
|worth11=-1 [[HP]]
|worth11=-1 [[HP]]
|wex11=--
|notes11=Summons a number of powerful [[Revenant]]s onto the map.
|notes11=Summons a number of powerful [[Revenant]]s onto the map.
|-
|-
|game12={{title|Echoes: Shadows of Valentia}}<br><small>(Second Bonewalker version)</small>
|game12={{title|Echoes: Shadows of Valentia}}<br><small>(Second Bonewalker version)</small>
|sprite12=--
|rng12=3–5
|rank12=--
|mt12=--
|wt12=--
|hit12=--
|crt12=--
|rng12=3-5
|uses12=--
|worth12=-2 [[HP]]
|worth12=-2 [[HP]]
|wex12=--
|notes12=Summons a number of powerful [[Bonewalker]]s onto the map.
|notes12=Summons a number of powerful [[Bonewalker]]s onto the map.
|-
|-
|game13={{title|Echoes: Shadows of Valentia}}<br><small>(Second Gargoyle version)</small>
|game13={{title|Echoes: Shadows of Valentia}}<br><small>(Second Gargoyle version)</small>
|sprite13=--
|rng13=3–5
|rank13=--
|mt13=--
|wt13=--
|hit13=--
|crt13=--
|rng13=3-5
|uses13=--
|worth13=-4 [[HP]]
|worth13=-4 [[HP]]
|wex13=--
|notes13=Summons a number of stronger [[Gargoyle]]s onto the map.
|notes13=Summons a number of stronger [[Gargoyle]]s onto the map.
|-
|-
|game14={{title|Echoes: Shadows of Valentia}}<br><small>(Third Gargoyle version)</small>
|game14={{title|Echoes: Shadows of Valentia}}<br><small>(Third Gargoyle version)</small>
|sprite14=--
|rng14=3–5
|rank14=--
|mt14=--
|wt14=--
|hit14=--
|crt14=--
|rng14=3-5
|uses14=--
|worth14=-4 [[HP]]
|worth14=-4 [[HP]]
|wex14=--
|notes14=Summons a number of powerful [[Gargoyle]]s onto the map.
|notes14=Summons a number of powerful [[Gargoyle]]s onto the map.
|-
|-
|game15={{title|Echoes: Shadows of Valentia}}<br><small>(Second Necrodragon version)</small>
|game15={{title|Echoes: Shadows of Valentia}}<br><small>(Second Necrodragon version)</small>
|sprite15=--
|rng15=2–3
|rank15=--
|mt15=--
|wt15=--
|hit15=--
|crt15=--
|rng15=2-3
|uses15=--
|worth15=-6 [[HP]]
|worth15=-6 [[HP]]
|wex15=--
|notes15=Summons a number of powerful [[Necrodragon]]s onto the map.
|notes15=Summons a number of powerful [[Necrodragon]]s onto the map.
|-
|-
|game16={{title|Echoes: Shadows of Valentia}}<br><small>(Second Witch version)</small>
|game16={{title|Echoes: Shadows of Valentia}}<br><small>(Second Witch version)</small>
|sprite16=--
|rng16=2–3
|rank16=--
|mt16=--
|wt16=--
|hit16=--
|crt16=--
|rng16=2-3
|uses16=--
|worth16=-0 [[HP]]
|worth16=-0 [[HP]]
|wex16=--
|notes16=Summons a number of powerful [[Witch]]es onto the map.
|notes16=Summons a number of powerful [[Witch]]es onto the map.
|-
|-
|gameo={{title|Echoes: Shadows of Valentia}}<br><small>(Second Mogall version)</small>
|game17={{title|Echoes: Shadows of Valentia}}<br><small>(Second Mogall version)</small>
|spriteo=--
|rng17=3–6
|ranko=--
|worth17=-0 [[HP]]
|mto=--
|notes17=Summons a number of [[Mogall]]s onto the map.
|wto=--
|hito=--
|crto=--
|rngo=3-6
|useso=--
|wortho=-0 [[HP]]
|wexo=--
|noteso=Summons a number of [[Mogall]]s onto the map.
}}
}}


==Locations==
==Availability==
===''Gaiden''===
===''Gaiden''===
{{ItemLoc1
{{ItemLoc
|method=Unobtainable
|methodlast=Unobtainable
|data=Usable only by enemy magic-wielding units.
|datalast=Usable only by enemy magic-wielding units.
}}
}}


===''Echoes: Shadows of Valentia''===
===''Echoes: Shadows of Valentia''===
{{ItemLoc1
{{ItemLoc
|method=Unobtainable
|methodlast=Unobtainable
|data=Usable only by enemy magic-wielding units.<br>Second Gargoyle, Witch, and Mogall variants not currently known to be wielded by any enemy.
|datalast=Usable only by enemy magic-wielding units.<br>Second Gargoyle, Witch, and Mogall variants not currently known to be wielded by any enemy.
}}
}}
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Echoes: Shadows of Valentia}}
|english=Summon evil beings<br>from the darkness.
|japanese=闇の中から邪悪な<br>存在を召喚する
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
* Every monster has a custom animation for when they are summoned in ''Gaiden'', [[Revenant]]s rise from the dirt, [[Bonewalker]]s rise from the ground in pieces then form into a skeleton, [[Gargoyle]]s appear after a flash, and [[Necrodragon]]s rise from the ground curled up and spread their wings.
*Every monster has a custom animation for when they are summoned in ''Gaiden'': [[Revenant]]s rise from the dirt, [[Bonewalker]]s rise from the ground in pieces then form into a skeleton, [[Gargoyle]]s appear after a flash, and [[Necrodragon]]s rise from the ground curled up and spread their wings.
* The ''Shadows of Valentia'' version of Conjure is tied for the most overall variations of a single weapon in a single game in the {{FES}} with [[Judge]] from {{title|Radiant Dawn}} with thirteen total variations programmed into the game's code. If at least two of the second variants of the Gargoyle, Witch, and Mogall spells are indeed not unused, ''Shadows of Valentia'' Conjure would beat Judge at most variations of a single weapon actually used within a game, as Judge has eleven of its variants used (''Shadows of Valentia'' Conjure is currently known to have ten of its variations used). As both Conjure and Judge are enemy-only, the most playable variants of a weapon remains the [[Fang]] and [[Breath (laguz)|Breath]] from ''Radiant Dawn'' at {{hover|eight|There are nine variations of the Fang and twelve variations of the Breath in total in Radiant Dawn, but the A-rank variations of Lion Fangs and White Breath are enemy-only due to the only playable Lion using a regular Fang and the only playable White Dragon both starting with S rank in strikes, while Dheginsea's SS-rank variant of Breath is enemy-only and his A- and S-rank variants are unused due to Dheginsea only ever being fought with an SS-rank in strikes}}, and the most playable variants of a human weapon remains the [[Yato]] from {{title|Fates}} with seven.
*The ''Shadows of Valentia'' version of Conjure is tied for the most overall variations of a single weapon in a single game in the {{FES}} with [[Judge]] from {{title|Radiant Dawn}} with thirteen total variations programmed into the game's code. If at least two of the second variants of the Gargoyle, Witch, and Mogall spells are indeed not unused, ''Shadows of Valentia'' Conjure would beat Judge at most variations of a single weapon actually used within a game, as Judge has eleven of its variants used (''Shadows of Valentia'' Conjure is currently known to have ten of its variations used). As both Conjure and Judge are enemy-only, the most playable variants of a weapon remains the [[Fang]] and [[Breath (laguz)|Breath]] from ''Radiant Dawn'' at {{h|eight|There are nine variations of the Fang and twelve variations of the Breath in total in Radiant Dawn, but the A-rank variations of Lion Fangs and White Breath are enemy-only due to the only playable Lion using a regular Fang and the only playable White Dragon both starting with S rank in strikes, while Dheginsea's SS-rank variant of Breath is enemy-only and his A- and S-rank variants are unused due to Dheginsea only ever being fought with an SS-rank in strikes}}, and the most playable variants of a human weapon remains the [[Yato]] from {{title|Fates}} with seven.
** The thirteen variations of Conjure in ''Shadows of Valentia'' makes Conjure the weapon with the most overall variations programmed across all of its appearances in the main ''Fire Emblem'' series, as between ''Gaiden'' and ''Shadows of Valentia'' exist seventeen variations of the spell; this is two variations more than any weapon that appears in every single game of the main ''Fire Emblem'' series.
**The thirteen variations of Conjure in ''Shadows of Valentia'' makes Conjure the weapon with the most overall variations programmed across all of its appearances in the main ''Fire Emblem'' series, as between ''Gaiden'' and ''Shadows of Valentia'' exist seventeen variations of the spell; this is one variation more than any weapon that appears in every single game of the main ''Fire Emblem'' series.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Conjure|eng-fan-name=Messiah
|eng-name=Conjure
|eng-fan-mean=Used in the most recent {{FE2}} [[fan translation]].
|jpn-name={{h|メサイア|Mesaia}}
|jap-name={{hover|メサイア|Mesaia}}
|jpn-mean=Messiah. Messiah comes from the Hebrew מָשִׁיחַ ''mashíakh'' meaning "annointed".
|jap-mean=Messiah. Messiah comes from the Hebrew מָשִׁיחַ ''mashíakh'' meaning "annointed".
|span-name=Invocar
|span-name=Invocar
|span-mean=[[Invoke]]
|span-mean=[[Invoke]]
Line 270: Line 141:
|dut-name=Oproepen
|dut-name=Oproepen
|dut-mean=Summon. Same as [[Invoke]].
|dut-mean=Summon. Same as [[Invoke]].
|ch-simp-name={{hover|弥赛亚|Mísàiyà}}
|kor-name={{h|메사이어|Mesaieo}}
|kor-mean=Messiah
|ch-simp-name={{h|弥赛亚|Mísàiyà}}
|ch-simp-mean=Messiah
|ch-simp-mean=Messiah
|ch-trad-name={{hover|彌賽亞|Mísàiyà}}
|ch-trad-name={{h|彌賽亞|Mísàiyà}}
|ch-trad-mean=Messiah
|ch-trad-mean=Messiah
}}
}}
Line 282: Line 155:


==See also==
==See also==
{{div col|11em}}
* [[Invoke]]
* [[Invoke]]
* [[Lemegeton]]
* [[Summon]]
* [[Summon]]
* [[Reinforce]]
* [[Reinforce]]
* [[Replicate]]
* [[Replicate]]
{{div col end}}


{{NavWhite}}
{{NavWhite}}

Latest revision as of 01:06, 20 March 2024

Conjure

Ss fe02 enemy cantor conjure necrodragon.png
Dolth summoning Necrodragons.


Summons evil beings from the darkness.

Type

White Magic

First game

Fire Emblem Gaiden

Conjure (Japanese: メサイア Messiah) is a white magic spell appearing exclusively in Fire Emblem Gaiden and its remake, Echoes: Shadows of Valentia. Conjure is an enemy-only spell capable of summoning a type of monster; two variations in Shadows of Valentia are capable of summoning Witches, a non-monster class. In Gaiden, there are four variations of Conjure, each requiring a different HP cost and each summoning a different type of monster; Shadows of Valentia increases the number of variations of Conjure to thirteen and the number of enemy types to six, five enemy types summonable by two variations and one enemy type summonable by three variations, with variations of the same class type having different ranges.

All monsters summoned vanish when their summoner is killed.

Stats

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Gaiden
(Revenant version)
-- -- -- -- 100 -- -- -- -1 HP -- Summons a number of Revenants onto the map.
Gaiden
(Bonewalker version)
-- -- -- -- 100 -- -- -- -2 HP -- Summons a number of Bonewalkers onto the map.
Gaiden
(Gargoyle version)
-- -- -- -- 100 -- -- -- -4 HP -- Summons a number of Gargoyles onto the map.
Gaiden
(Necrodragon version)
-- -- -- -- 100 -- -- -- -6 HP -- Summons a number of Necrodragons onto the map.
Echoes: Shadows of Valentia
(First Revenant version)
-- -- -- -- -- -- 3–7 -- -1 HP -- Summons a number of Revenants onto the map.
Echoes: Shadows of Valentia
(First Bonewalker version)
-- -- -- -- -- -- 3–7 -- -2 HP -- Summons a number of Bonewalkers onto the map.
Echoes: Shadows of Valentia
(First Gargoyle version)
-- -- -- -- -- -- 3–7 -- -4 HP -- Summons a number of Gargoyles onto the map.
Echoes: Shadows of Valentia
(First Necrodragon version)
-- -- -- -- -- -- 3–5 -- -6 HP -- Summons a number of Necrodragons onto the map.
Echoes: Shadows of Valentia
(First Witch version)
-- -- -- -- -- -- 3–5 -- -0 HP -- Summons a number of Witches onto the map.
Echoes: Shadows of Valentia
(First Mogall version)
-- -- -- -- -- -- 3–6 -- -0 HP -- Summons a number of Mogalls onto the map.
Echoes: Shadows of Valentia
(Second Revenant version)
-- -- -- -- -- -- 3–5 -- -1 HP -- Summons a number of powerful Revenants onto the map.
Echoes: Shadows of Valentia
(Second Bonewalker version)
-- -- -- -- -- -- 3–5 -- -2 HP -- Summons a number of powerful Bonewalkers onto the map.
Echoes: Shadows of Valentia
(Second Gargoyle version)
-- -- -- -- -- -- 3–5 -- -4 HP -- Summons a number of stronger Gargoyles onto the map.
Echoes: Shadows of Valentia
(Third Gargoyle version)
-- -- -- -- -- -- 3–5 -- -4 HP -- Summons a number of powerful Gargoyles onto the map.
Echoes: Shadows of Valentia
(Second Necrodragon version)
-- -- -- -- -- -- 2–3 -- -6 HP -- Summons a number of powerful Necrodragons onto the map.
Echoes: Shadows of Valentia
(Second Witch version)
-- -- -- -- -- -- 2–3 -- -0 HP -- Summons a number of powerful Witches onto the map.
Echoes: Shadows of Valentia
(Second Mogall version)
-- -- -- -- -- -- 3–6 -- -0 HP -- Summons a number of Mogalls onto the map.

Availability

Gaiden

Unobtainable Usable only by enemy magic-wielding units.

Echoes: Shadows of Valentia

Unobtainable Usable only by enemy magic-wielding units.
Second Gargoyle, Witch, and Mogall variants not currently known to be wielded by any enemy.

Flavor text

Game Text
(English)
Text
(Japanese)
Echoes: Shadows of Valentia
Summon evil beings
from the darkness.
闇の中から邪悪な
存在を召喚する

Trivia

  • Every monster has a custom animation for when they are summoned in Gaiden: Revenants rise from the dirt, Bonewalkers rise from the ground in pieces then form into a skeleton, Gargoyles appear after a flash, and Necrodragons rise from the ground curled up and spread their wings.
  • The Shadows of Valentia version of Conjure is tied for the most overall variations of a single weapon in a single game in the Fire Emblem series with Judge from Radiant Dawn with thirteen total variations programmed into the game's code. If at least two of the second variants of the Gargoyle, Witch, and Mogall spells are indeed not unused, Shadows of Valentia Conjure would beat Judge at most variations of a single weapon actually used within a game, as Judge has eleven of its variants used (Shadows of Valentia Conjure is currently known to have ten of its variations used). As both Conjure and Judge are enemy-only, the most playable variants of a weapon remains the Fang and Breath from Radiant Dawn at eight, and the most playable variants of a human weapon remains the Yato from Fates with seven.
    • The thirteen variations of Conjure in Shadows of Valentia makes Conjure the weapon with the most overall variations programmed across all of its appearances in the main Fire Emblem series, as between Gaiden and Shadows of Valentia exist seventeen variations of the spell; this is one variation more than any weapon that appears in every single game of the main Fire Emblem series.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Conjure

--

Japanese

メサイア

Messiah. Messiah comes from the Hebrew מָשִׁיחַ mashíakh meaning "annointed".

Spanish

Invocar

Invoke

French

Conjuration

Conspiracy

German

Rufen

Call

Italian

Evoca

Evoke. Same as Invoke.

Dutch

Oproepen

Summon. Same as Invoke.

Korean

메사이어

Messiah

Simplified Chinese

弥赛亚

Messiah

Traditional Chinese

彌賽亞

Messiah

Gallery

See also

White magic
Healing spells HealFortifyPhysicRecoverRestore
Summoning spells ConjureLemegetonInvoke
Offensive spells AbraxasAuraEntrapFreezeNosferatuSeraphimSilence
Other spells AnewExpelRescueRewarpWardWarp
Weapons in Fire Emblem Gaiden
Swords Blessed SwordBrave SwordFalchionLightning SwordRoyal SwordShadow SwordSilver SwordSteel SwordSword
Lances AstraBlessed LanceGradivusJavelinLanceLunaRidersbaneSilver LanceSolSteel Lance
Axes Axe
Bows Blessed BowBowSilver BowSteel Bow
Black Magic AuraDeathExcaliburFireMedusaMiasmaMireNosferatuOcular BeamOculusRagnarokSagittaeSeraphimThunder
White Magic ConjureExpelFortifyInvokePhysicRecoverWarp
Other Tentacle
Unused weapons Gaia
Weapons in Fire Emblem Echoes: Shadows of Valentia
Swords AstraBeloved ZofiaBinding BladeBlessed SwordBrave SwordExalted FalchionFalchionGolden DaggerIlwoonIron SwordLadybladeLightning SwordMercuriusParallel FalchionRagnellRapierRoyal SwordRusted SwordSeven SwordDLCShadow SwordSilver SwordSteel SwordSwordVenin SwordWarrior's SwordDLCYatoZweihänder
Lances Blessed LanceClair's LanceDLCClive's LanceDLCDuma's LanceEmperor LanceFernand's LanceDLCGradivusIron LanceJavelinKriemhildLanceRhomphaiaRidersbaneRusted LanceSaunionSilver LanceSolSteel LanceTrainee's LanceDLCVenin LanceWayward LanceDLC
Axes AxeDevil AxeRusted AxeSplitting AxeVenin Axe
Bows Blessed BowBowIron BowKiller BowLongbowLunaMila's BowParthiaPython's BowDLCRadiant BowRusted BowSilver BowSteel BowVenin Bow
Black Magic AuraDeathExcaliburFireMedusaMiasmaMireNosferatuOcular BeamOculusRagnarokSagittaeSeraphimThunder
White Magic AnewConjureEntrapExpelFortifyFreezeInvokeLemegetonDLCPhysicRecoverRescueRestoreDLCRewarpSilenceWardDLCWarp
Other Bone SwordClawsClubExpirationFangsFire BreathNumbing ClawsScytheTackleTalonsTentacleVenin ClawsWater Breath