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Ouch Pouch: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh ouch pouch.png]] | |image=[[File:Is feh ouch pouch.png]] | ||
|caption=The Ouch Pouch as it appears in {{title|Heroes}}. | |caption=The Ouch Pouch as it appears in {{title|Heroes}}. | ||
|help_text=At the start of turn 1, grants Special cooldown count-2. After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. | |help_text=At the start of turn 1, grants Special cooldown count-2. After combat, if unit attacked, inflicts Def/Res-7 on foes within 2 spaces of target through their next actions. | ||
|type=Weapon ([[Dagger]]) | |type=Weapon ([[Dagger]]) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''Ouch Pouch''' (Japanese: {{hl|巾着袋|Kinchaku-bukuro}} ''Drawstring Pouch'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. | '''Ouch Pouch''' (Japanese: {{hl|巾着袋|Kinchaku-bukuro}} ''Drawstring Pouch'') is a weapon [[Skills|skill]] in the [[dagger]] category which debuted in {{FEH}}. Ouch Pouch is a skill that greatly accelerates the cooldown of the user's special skills on the first turn of the battle | ||
==Stats== | ==Stats== | ||
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|rank1={{DaggerFEH}} 3{{star}} | |rank1={{DaggerFEH}} 3{{star}} | ||
|mt1=8 | |mt1=8 | ||
|rng1=2 | |rng1=2 | ||
|worth1=200 SP | |worth1=200 SP | ||
|notes1=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -5 each on target and foes within 2 spaces of target until the end of their next actions. | |notes1=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -5 each on target and foes within 2 spaces of target until the end of their next actions. | ||
|- | |- | ||
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|rank2={{DaggerFEH}} 5{{star}} | |rank2={{DaggerFEH}} 5{{star}} | ||
|mt2=12 | |mt2=12 | ||
|rng2=2 | |rng2=2 | ||
|worth2=300 SP | |worth2=300 SP | ||
|notes2=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions. | |notes2=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions. | ||
|- | |- | ||
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|rank3={{DaggerFEH}} 5{{star}} | |rank3={{DaggerFEH}} 5{{star}} | ||
|mt3=13 | |mt3=13 | ||
|rng3=2 | |rng3=2 | ||
|worth3=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|worth3=350 SP<br>500 | |||
|notes3=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]]. | |notes3=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]]. | ||
|- | |- | ||
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|rank4={{DaggerFEH}} 5{{star}} | |rank4={{DaggerFEH}} 5{{star}} | ||
|mt4=12 | |mt4=12 | ||
|rng4=2 | |rng4=2 | ||
|worth4=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|worth4=350 SP<br>500 | |||
|notes4=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]]. | |notes4=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +2 [[Speed]]. | ||
|- | |- | ||
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|rank5={{DaggerFEH}} 5{{star}} | |rank5={{DaggerFEH}} 5{{star}} | ||
|mt5=12 | |mt5=12 | ||
|rng5=2 | |rng5=2 | ||
|worth5=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|worth5=350 SP<br>500 | |||
|notes5=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]]. | |notes5=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Defense]]. | ||
|- | |- | ||
| | |game6={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]]) | ||
| | |sprite6=[[File:Is feh wpn res refined.png|20px]] | ||
| | |rank6={{DaggerFEH}} 5{{star}} | ||
| | |mt6=12 | ||
| | |rng6=2 | ||
|worth6=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|notes6=Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase.<br>After combat, if unit made an attack, inflicts [[Defense]] and [[Resistance]] -7 each on target and foes within 2 spaces of target until the end of their next actions.<br>Grants +2 [[Hit point|HP]] and +3 [[Resistance]]. | |||
| | |||
| | |||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Camilla|Camilla: | |data=[[Camilla|Camilla: Steamy Secrets]] | ||
}} | }} | ||
====Ouch Pouch+==== | ====Ouch Pouch+==== | ||
{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Camilla|Camilla: | |data=[[Camilla|Camilla: Steamy Secrets]] | ||
}} | }} | ||
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{{Names | {{Names | ||
|eng-name=Ouch Pouch | |eng-name=Ouch Pouch | ||
|jap-name={{h|巾着袋|Kinchaku-bukuro}} | |||
|jap-name={{ | |||
|jap-mean=Drawstring Pouch | |jap-mean=Drawstring Pouch | ||
|span-name= | |span-name=Monedero | ||
|span-mean= | |span-mean=Purse | ||
|fren-name=Pochette | |||
|fren-mean=Pocket | |||
|ger-name=Autschbeuteln | |||
|ger-mean=Ouch Pouch | |||
|fren-name= | |ital-name=Borsello flagello | ||
|fren-mean= | |ital-mean=Scourge handbag | ||
|ger-name= | |por-br-name=Niqueleira | ||
|ger-mean= | |por-br-mean=Coin purse | ||
|ital-name= | |ch-trad-name={{h|束口袋|shù kǒudài}} | ||
|ital-mean= | |ch-trad-mean=Binding pouch | ||
|por-br-name= | |||
|por-br-mean= | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
Revision as of 20:49, 21 February 2021
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Ouch Pouch (Japanese: 巾着袋 Drawstring Pouch) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. Ouch Pouch is a skill that greatly accelerates the cooldown of the user's special skills on the first turn of the battle
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | 3★ | 8 | -- | -- | -- | 2 | -- | 200 SP | -- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. After combat, if unit made an attack, inflicts Defense and Resistance -5 each on target and foes within 2 spaces of target until the end of their next actions. | |
Heroes (+, unrefined) |
5★ | 12 | -- | -- | -- | 2 | -- | 300 SP | -- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. After combat, if unit made an attack, inflicts Defense and Resistance -7 each on target and foes within 2 spaces of target until the end of their next actions. | |
Heroes (+, refined: +Atk) |
5★ | 13 | -- | -- | -- | 2 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase. After combat, if unit made an attack, inflicts Defense and Resistance -7 each on target and foes within 2 spaces of target until the end of their next actions. Grants +2 HP. | |
Heroes (+, refined: +Spd) |
5★ | 12 | -- | -- | -- | 2 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase. After combat, if unit made an attack, inflicts Defense and Resistance -7 each on target and foes within 2 spaces of target until the end of their next actions. Grants +2 HP and +2 Speed. | |
Heroes (+, refined: +Def) |
5★ | 12 | -- | -- | -- | 2 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase. After combat, if unit made an attack, inflicts Defense and Resistance -7 each on target and foes within 2 spaces of target until the end of their next actions. Grants +2 HP and +3 Defense. | |
Heroes (+, refined: +Res) |
5★ | 12 | -- | -- | -- | 2 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the first user's team phase. After combat, if unit made an attack, inflicts Defense and Resistance -7 each on target and foes within 2 spaces of target until the end of their next actions. Grants +2 HP and +3 Resistance. |
Availability
Heroes
Ouch Pouch
Units | Camilla: Steamy Secrets |
Ouch Pouch+
Units | Camilla: Steamy Secrets |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Ouch Pouch |
-- |
Spanish |
Monedero |
Purse |
French |
Pochette |
|
German |
Autschbeuteln |
Ouch Pouch |
Italian |
Borsello flagello |
Scourge handbag |
Portuguese (Brazil) |
Niqueleira |
Coin purse |
Traditional Chinese |
束口袋 |
Binding pouch |
Gallery
The Ouch Pouch as it appears in Heroes.