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Wildcat Dagger

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Wildcat Dagger

Is feh wildcat dagger.png
The Wildcat Dagger as it appears in Heroes.

Type

Dagger

Wielder(s)

Chad

First game

Heroes

Wildcat Dagger (Japanese: 山猫の暗器 Wildcat's hidden weapon) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes; it is a personal weapon of Chad. When its user's HP is not low, Wildcat Dagger boosts its user's stats and reduces the foe's based on the foe's bonuses, and neutralizes effects that reduce the user's special cooldown charge.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
Is feh skill weapon.png Daggers 14 2 400 -- -- -- If user's HP ≥ 25% at start of combat, grants +⁠(4 + foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user and inflicts −⁠(foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance on foe, and neutralizes effects that reduce user's special cooldown charge during combat.
Effect: Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Heroes
(refine: +Effect)
Is feh wpn wildcat dagger refined.png Daggers 14 2 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 25% at start of combat, grants +⁠(4 + foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user and inflicts −⁠(foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance on foe, and neutralizes effects that reduce user's special cooldown charge during combat.
Effect: Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
If user initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user, foe' first attack deals −30% damage, and user deals +⁠(user's speed × 10%) during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Daggers 15 2 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 25% at start of combat, grants +⁠(4 + foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user and inflicts −⁠(foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance on foe, and neutralizes effects that reduce user's special cooldown charge during combat.
Effect: Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Daggers 14 2 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 25% at start of combat, grants +⁠(4 + foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user and inflicts −⁠(foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance on foe, and neutralizes effects that reduce user's special cooldown charge during combat.
Effect: Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +2 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Daggers 14 2 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 25% at start of combat, grants +⁠(4 + foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user and inflicts −⁠(foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance on foe, and neutralizes effects that reduce user's special cooldown charge during combat.
Effect: Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Daggers 14 2 400 500 Arena Medal
200 Divine Dew
-- -- If user's HP ≥ 25% at start of combat, grants +⁠(4 + foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance to user and inflicts −⁠(foe's bonus on stat; calculated independently) each to attack, speed, defense, and resistance on foe, and neutralizes effects that reduce user's special cooldown charge during combat.
Effect: Dagger 7 (If unit attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions).
Grants +2 HP and +3 resistance.

Availability

Method Data
Unit (★★★★★) Chad: Lycian Wildcat

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
At start of combat, if unit's HP ≥ 25%, grants
bonus to unit's Atk/Spd/Def/Res = 4 + current
bonus on each of foe's stats, inflicts penalty
on foe's Atk/Spd/Def/Res = current bonus on
each of foe's stats (calculates each stat bonus
and penalty independently), and neutralizes
effects that inflict "Special cooldown charge
-X" on unit during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
戦闘開始時、自身のHPが25%以上なら、
戦闘中、自身の攻撃、速さ、守備、魔防+4、
さらに、自身の攻撃、速さ、守備、魔防が、
敵が受けている強化の値だけ増加し、
敵の攻撃、速さ、守備、魔防が、
敵が受けている強化の値だけ減少
(強化は能力値ごとに計算)、
自身の奥義発動カウント変動量-を無効

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)
Heroes
(Refined: +effect)
If unit initiates combat or foe's HP ≥ 75%
at start of combat, grants Atk/Spd/Def/Res+4
to unit, reduces damage from foe's first attack
by 30%, and deals damage = 10% of unit's
Spd during combat (excluding area-of-effect
Specials).
自分から攻撃した時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、攻撃、速さ、守備、魔防+4、
最初に受けた攻撃のダメージを30%軽減、
ダメージ+速さの10%(範囲奥義を除く)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Wildcat Dagger

--

Japanese

山猫の暗器

Wildcat's hidden weapon

Spanish

Daga felina

Feline dagger

French

Dague de félin

Feline's dagger

German

Wildkatzendolch

Wildcat dagger

Italian

Pugnale randagio

Stray dagger

Portuguese

Adaga de lince

Lynx's dagger

Traditional Chinese

山貓暗器

Wildcat hidden weapon

Gallery

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving