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Vicious Dagger

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Vicious Dagger

Is feh vicious dagger.png
The Vicious Dagger as it appears in Heroes.

Type

Dagger

First game

Heroes

Vicious Dagger (Japanese: 猛攻の暗器 fierce attack concealed weapon) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes. If its user initiates combat, Vicious Dagger boosts their attack and speed and neutralizes effects that deny them a follow-up attack.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(Vicious Dagger)
Is feh skill weapon.png Daggers 8 2 200 -- Steel Dagger -- If user initiates combat, grants +5 each to user's attack and speed and neutralizes effects that prevent user's follow-up attacks during combat.
If user attacked in combat, after combat, inflicts −5 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Heroes
(Vicious Dagger+; refine: Unrefined)
Is feh skill weapon.png Daggers 12 2 300 -- Vicious Dagger -- If user initiates combat, grants +5 each to user's attack and speed and neutralizes effects that prevent user's follow-up attacks during combat.
If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Heroes
(Vicious Dagger+; refine: +Atk)
Is feh wpn atk refined.png Daggers 13 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, grants +5 each to user's attack and speed and neutralizes effects that prevent user's follow-up attacks during combat.
If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Grants +2 HP.
Heroes
(Vicious Dagger+; refine: +Spd)
Is feh wpn spd refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, grants +5 each to user's attack and speed and neutralizes effects that prevent user's follow-up attacks during combat.
If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Grants +2 HP and +2 speed.
Heroes
(Vicious Dagger+; refine: +Def)
Is feh wpn def refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, grants +5 each to user's attack and speed and neutralizes effects that prevent user's follow-up attacks during combat.
If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Grants +2 HP and +3 defense.
Heroes
(Vicious Dagger+; refine: +Res)
Is feh wpn res refined.png Daggers 12 2 350 500 Arena Medal
50 Refining Stone
-- -- If user initiates combat, grants +5 each to user's attack and speed and neutralizes effects that prevent user's follow-up attacks during combat.
If user attacked in combat, after combat, inflicts −7 each to defense and resistance of foe and enemies within 2 spaces of foe through their next actions.
Grants +2 HP and +3 resistance.

Availability

Heroes

Method Data
Vicious Dagger Vicious Dagger+
Unit (★★★★★) Rennac: Rich "Merchant" Rennac: Rich "Merchant"

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Vicious Dagger)
If unit initiates combat, grants Atk/Spd+5
during combat and neutralizes effects that
prevent unit's follow-up attacks during combat.
Effect:【Dagger 5】

【Dagger 5】
After combat, if unit attacked, inflicts
Def/Res-5 on target and foes within
2 spaces of target through their next actions.
自分から攻撃した時、戦闘中、攻撃、速さ+5、かつ、
自分の追撃不可を無効

【暗器(5)】効果

【暗器(5)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-5(敵の次回行動終了まで)
Heroes
(Vicious Dagger+)
If unit initiates combat, grants Atk/Spd+5
during combat and neutralizes effects that
prevent unit's follow-up attacks during combat.
Effect:【Dagger 7】

【Dagger 7】
After combat, if unit attacked, inflicts
Def/Res-7 on target and foes within
2 spaces of target through their next actions.
自分から攻撃した時、戦闘中、攻撃、速さ+5、かつ、
自分の追撃不可を無効

【暗器(7)】効果

【暗器(7)】
戦闘中に攻撃していれば、戦闘後に
敵と、その周囲2マスの敵の
守備、魔防-7(敵の次回行動終了まで)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Vicious Dagger

--

Japanese

猛攻の暗器

Fierce attack concealed weapon

Spanish

Daga brutal

Brutal dagger

French

Dague féroce

Ferocious dagger

German

Finsterklinge

Dark Blade

Italian

Pugnale feroce

Ferocious dagger

Portuguese

Adaga pungente

Pungent dagger

Traditional Chinese

猛攻暗器

Fierce attack concealed weapon

Gallery

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving