Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Feather Sword: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "skill offense.png" to "skill weapon.png")
(→‎Flavor text: Updated Canto text)
 
(10 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Skill Infobox
{{Item Infobox
|name=Feather Sword
|image=[[File:Is feh feather sword.png]]
|image=[[File:Is feh feather sword.png]]
|caption=The Feather Sword as it appears in {{title|Heroes}}.
|caption=The Feather Sword as it appears in {{title|Heroes}}.
|help_text=Grants Atk+3. Effective against sword, lance, axe, colorless bow, and armored foes. If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow or if unit's HP ≤ 75%, unit can counterattack before foe's first attack.
|type=[[Sword]]
|type=Weapon ([[Sword]])
|bearer=[[Caeda]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Feather Sword''' <!--(Japanese: {{hl|???|???}} ''???'')--> is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}.  It is a [[personal weapon]] of the young variation of [[Caeda]]. Feather Sword is a skill that deals [[bonus damage]] to an unusual array of attributes; the bonus damage targets users of [[sword]], [[Lance (weapon)|lance]], [[axe]], and [[colorless bow]] skills (excluding bow skills of other colors) as well as armored targets.  Beyond this unusual bonus damage array, Feather Sword is a skill that boosts its user's [[Attack (stat)|Attack]] at all times, and allows its user to counterattack before the target's initial strike provided either the target is affected by the skill's bonus damage or the user has less than 75% of their [[Hit point|health]] remaining.
'''Feather Sword''' (Japanese: {{hl|フェザーソード|Fezā sōdo}} ''Feather sword'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}; it is a [[personal weapon]] of the young variation of [[Caeda]]. Feather Sword is a skill that deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and armored units; additionally when such a foe initiates combat or the user's [[HP]] is high, it allows its user to counterattack before the foe's first attack.


==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill weapon.png|20px]]
|refine=Unrefined
|ranko={{SwordFEH}} 5{{star}}
|type=Sword
|mto=16
|mt=16
|wto=--
|rng=1
|hito=--
|sp=400
|crto=--
|pre=[[Silver Sword]]
|rngo=1
|inherit=n
|useso=Infinite
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's [[HP]] 75% at start of combat, user can counterattack before foe's first attack.
|wortho=400 SP
|wexo=--
|noteso=Boosts user's [[Attack (stat)|Attack]] by +3.<br>Deals [[bonus damage]] to wielders of [[sword]], [[Lance (weapon)|lance]], [[axe]], and [[colorless bow]] skills as well as armored targets. (Does not stack on armored targets wielding a target weapon skill.)<br>User's counterattack precedes target's initial strike if either target is affected by this skill's bonus damage or if user's [[Hit point|HP]] is 75% or less.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +4 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks.<br>If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can [[counterattack]] before foe's first attack.<br>Grants +3&nbsp;HP.<br>Enables Canto (2) (Unit can move 2&nbsp;spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 2&nbsp;spaces).<br>If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance, grants +&NoBreak;(number of allies within 3&nbsp;spaces of user × 3; maximum:&nbsp;6) each to attack and speed to user, and foe's first attack deals −40%&nbsp;damage during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Sword
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +4 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks.<br>If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can [[counterattack]] before foe's first attack.<br>Grants +5&nbsp;HP.
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +4 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks.<br>If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can [[counterattack]] before foe's first attack.<br>Grants +5&nbsp;HP and +3&nbsp;speed.
}}
{{WeaponDataCell FEH
|refine=Def
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +4 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks.<br>If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can [[counterattack]] before foe's first attack.<br>Grants +5&nbsp;HP and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Sword
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>Deals [[bonus damage]] to [[sword]], [[lance]], [[axe]], [[colorless bow]], and [[Bonus damage#Heroes|armored units]].<br>If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +4 each to attack, [[speed]], [[defense]], and [[resistance]] to user during combat and neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks.<br>If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can [[counterattack]] before foe's first attack.<br>Grants +5&nbsp;HP and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Caeda|Caeda:  Princess of Talys]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Grants Atk+3. Effective against sword, lance,<br>axe, colorless bow, and armored foes. If foe<br>initiates combat and is armored or uses sword,<br>lance, axe, or colorless bow, or if unit's HP<br>≤ 75%, unit can counterattack before foe's<br>first attack.
|japanese=剣、槍、斧、無属性弓、重装特効 攻撃+3<br>自分のHPが75%以下、または、<br>敵が剣、槍、斧、無属性弓、重装なら、<br>敵から攻撃された時、先制攻撃
}}
}}
 
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Grants Atk+3. Effective against sword, lance,<br>axe, colorless bow, and armored foes. If foe<br>initiates combat or if foe's HP ≥ 75% at start of<br>combat, grants Atk/Spd/Def/Res+4 to unit<br>during combat and neutralizes effects that<br>guarantee foe's follow-up attacks and effects<br>that prevent unit's follow-up attacks. If foe<br>initiates combat and is armored or uses sword,<br>lance, axe, or colorless bow, or if unit's<br>HP ≤ 90%, unit can counterattack before<br>foe's first attack.
|japanese=剣、槍、斧、無属性弓、重装特効 攻撃+3<br><br>敵から攻撃された時、または、<br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>敵の絶対追撃を無効、かつ、自分の追撃不可を無効<br><br>自分のHPが90%以下、または、<br>敵が剣、槍、斧、無属性弓、重装なら、<br>敵から攻撃された時、先制攻撃
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=Enables【Canto (2)】.<br><br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit, grants bonus to<br>unit's Atk/Spd = number of allies within 3<br>spaces × 3 (max 6), and reduces damage<br>from foe's first attack by 40% during combat<br>("first attack" normally means only the first<br>strike; for effects that grant "unit attacks twice,"<br>it means the first and second strikes).<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.)
|japanese=【再移動(2)】を発動可能<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>さらに、攻撃、速さが<br>周囲3マス以内の味方の人数×3だけ上昇(最大6)、<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない)
}}
{{DescriptionFtr}}
<!--
==Trivia==
==Trivia==
*Feather Sword is the first weapon skill in ''Heroes'' dealing [[bonus damage]] to only certain colors of weapon skill types inheritable cross-color while excluding certain others in which the excluded colors were already part of ''Heroes'' at the time the weapon skill debuted (in this case, only [[colorless bow]]s are targeted, while [[red bow]]s, [[blue bow]]s, and [[green bow]]s are not targeted); the other examples of incomplete color coverage are anti-[[breath]] skills that debuted prior to the addition of [[colorless breath]] to the game.
-->


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Feather Sword
|eng-name=Feather Sword
|eng-mean=
|jpn-name={{h|フェザーソード|Fezā sōdo}}
|jap-name=<!--{{hover|???|???}}-->
|jpn-mean=Feather sword
|jap-mean=
|span-name=Hoja plumífera
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.  If the Spanish name is not the same between the NoA and NoE regions, use span-sp-name/span-sp-mean for the NoE region and span-la-name/span-la-mean for the NoA region.-->
|span-mean=Feathered edge
|span-mean=
|fren-name=Épée plume
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|fren-mean=Feather sword
|span-sp-mean=
|ger-name=Federschwert
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.  If the Spanish name is the same between the NoA and NoE regions, use span-name and span-mean instead.-->
|ger-mean=Feather Sword
|span-la-mean=
|ital-name=Spada piumata
|fren-name=
|ital-mean=Feathered sword
|fren-mean=
|por-name=Espada pluma
|ger-name=
|por-mean=Plume sword
|ger-mean=
|ch-trad-name={{h|鐵羽劍|tiě yǔ jiàn}}
|ital-name=
|ch-trad-mean=Iron feather sword
|ital-mean=
|por-br-name=
|por-br-mean=
|ch-trad-name=<!--{{hover|???|???}}-->
|ch-trad-mean=
}}
}}


Line 65: Line 122:
Is feh feather sword.png|The Feather Sword as it appears in {{title|Heroes}}.
Is feh feather sword.png|The Feather Sword as it appears in {{title|Heroes}}.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
{{NavSwordH}}
{{NavSwordH}}

Latest revision as of 17:49, 30 March 2024

Feather Sword

Is feh feather sword.png
The Feather Sword as it appears in Heroes.

Type

Sword

Wielder(s)

Caeda

First game

Heroes

Feather Sword (Japanese: フェザーソード Feather sword) is a weapon skill in the sword category which debuted in Fire Emblem Heroes; it is a personal weapon of the young variation of Caeda. Feather Sword is a skill that deals bonus damage to sword, lance, axe, colorless bow, and armored units; additionally when such a foe initiates combat or the user's HP is high, it allows its user to counterattack before the foe's first attack.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Swords 16 1 400 -- Silver Sword -- Grants +3 attack.
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≥ 75% at start of combat, user can counterattack before foe's first attack.
Heroes
(refine: +Effect)
Is feh wpn feather sword refined.png Swords 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks.
If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can counterattack before foe's first attack.
Grants +3 HP.
Enables Canto (2) (Unit can move 2 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. Wings of Mercy) to warp a distance greater than 2 spaces).
If user's HP ≥ 25% at start of combat, grants +4 each to attack, speed, defense, and resistance, grants +⁠(number of allies within 3 spaces of user × 3; maximum: 6) each to attack and speed to user, and foe's first attack deals −40% damage during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Swords 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks.
If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can counterattack before foe's first attack.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Swords 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks.
If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can counterattack before foe's first attack.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Swords 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks.
If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can counterattack before foe's first attack.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Swords 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
Deals bonus damage to sword, lance, axe, colorless bow, and armored units.
If foe initiates combat or foe's HP ≥ 75% at start of combat, grants +4 each to attack, speed, defense, and resistance to user during combat and neutralizes effects that guarantee foe's follow-up attacks or prevent user's follow-up attacks.
If foe initiates combat and is armored or uses sword, lance, axe, or colorless bow, or if user's HP ≤ 90%, user can counterattack before foe's first attack.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Caeda: Princess of Talys

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. Effective against sword, lance,
axe, colorless bow, and armored foes. If foe
initiates combat and is armored or uses sword,
lance, axe, or colorless bow, or if unit's HP
≤ 75%, unit can counterattack before foe's
first attack.
剣、槍、斧、無属性弓、重装特効 攻撃+3
自分のHPが75%以下、または、
敵が剣、槍、斧、無属性弓、重装なら、
敵から攻撃された時、先制攻撃
Heroes
(Refined)
Grants Atk+3. Effective against sword, lance,
axe, colorless bow, and armored foes. If foe
initiates combat or if foe's HP ≥ 75% at start of
combat, grants Atk/Spd/Def/Res+4 to unit
during combat and neutralizes effects that
guarantee foe's follow-up attacks and effects
that prevent unit's follow-up attacks. If foe
initiates combat and is armored or uses sword,
lance, axe, or colorless bow, or if unit's
HP ≤ 90%, unit can counterattack before
foe's first attack.
剣、槍、斧、無属性弓、重装特効 攻撃+3

敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、
戦闘中、攻撃、速さ、守備、魔防+4、
敵の絶対追撃を無効、かつ、自分の追撃不可を無効

自分のHPが90%以下、または、
敵が剣、槍、斧、無属性弓、重装なら、
敵から攻撃された時、先制攻撃
Heroes
(Refined: +effect)
Enables【Canto (2)】.

At start of combat, if unit's HP ≥ 25%, grants
Atk/Spd/Def/Res+4 to unit, grants bonus to
unit's Atk/Spd = number of allies within 3
spaces × 3 (max 6), and reduces damage
from foe's first attack by 40% during combat
("first attack" normally means only the first
strike; for effects that grant "unit attacks twice,"
it means the first and second strikes).

【Canto (2)】
After an attack, Assist skill, or structure
destruction, unit can move 2 space(s).

(Unit moves according to movement type. Once
per turn. Cannot attack or assist. Only highest
value applied. Does not stack. After moving,
if a skill that grants another action would be
triggered (like with Galeforce), Canto will
trigger after the granted action. Unit's base
movement has no effect on movement granted.
Cannot warp (using skills like Wings of Mercy)
a distance greater than unit would be able to
move with normal Canto movement.)
【再移動(2)】を発動可能

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ、守備、魔防+4、
さらに、攻撃、速さが
周囲3マス以内の味方の人数×3だけ上昇(最大6)、
最初に受けた攻撃と2回攻撃のダメージを40%軽減
(最初に受けた攻撃と2回攻撃:
 通常の攻撃は、1回目の攻撃のみ
 「2回攻撃」は、1~2回目の攻撃)

【再移動(2)】
自分から攻撃、補助、地形破壊の行動をした後、
直後に2マス移動できる

(自身の移動タイプで移動。
 例:歩行は、林には移動しづらい)
(攻撃、補助、地形破壊不可)
(同系統効果重複時、最大値適用)(1ターンに1回のみ)
(行動直後に再行動可能にするスキル発動時は、
 再行動で条件を満たせば、再移動が可能)
(再移動できる距離は、通常の移動の距離とは無関係)
(再移動の距離の上限を超えたワープ移動はできない)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Feather Sword

--

Japanese

フェザーソード

Feather sword

Spanish

Hoja plumífera

Feathered edge

French

Épée plume

Feather sword

German

Federschwert

Feather Sword

Italian

Spada piumata

Feathered sword

Portuguese

Espada pluma

Plume sword

Traditional Chinese

鐵羽劍

Iron feather sword

Gallery

Sword skills in Heroes
Basic sword skills Iron SwordSilver SwordSteel Sword
Sword skills with secondary effects Allied SwordArcane DevourerArcane ÉljúðnirArmorslayerArmorsmasherBarrier BladeBellringerBrave SwordBridal BladeCake CutterCarrot CudgelCoral SaberDefier's SwordFarmer's ToolFiresweep SwordFlame GunbaiFlorid CaneGeishunGuard SwordHeart's BladeInstant SwordKadomatsuKilling EdgeMelee BouquetNinja KatanaNull BladePetal ParasolPetalfall BladePledged BladeProtection EdgeRein SwordReversal BladeRuby SwordSafeguardSandfort SpadeSlaying EdgeSpirited SwordSteadfast SwordUmbra BurstUnbound BladeUp-Front BladeVulture BladeWinter RapierWo DaoWyvern KatanaZanbato
Regalia and personal sword skills Absolute AmitiAlonditeAmatsuAmitiAncient RagnellArden's BladeArdent DurandalAscending BladeAstra BladeAudhulmaAyra's BladeBalmungBeloved ZofiaBinding BladeBlade of FavorsBlade of RenaisBlade of SandsBlade of ShadowBlazing DurandalBrilliant RapierBull BladeCaptain's SwordCarnage AmatsuChaos RagnellConcealed BladeConjurer CuriosCreator SwordCrimson BladesDark GreatswordDeliverer's BrandDivine TyrfingDracofalchionDragonbindDurandalEckesachsEmblem RagnellExalted FalchionFair-Fight Blade • Falchion (Archanean/YlisseanValentian) • Feather SwordFiery War SwordFlower of EaseFlower of TributeFólkvangrFreeblade's EdgeFrelian BladeFujin UchiwaGenesis FalchionGjöllGladiator's BladeGolden DaggerGurgurantHallowed TyrfingHana's KatanaHero-King SwordHikamiHinata's KatanaHoly Yule BladeHolytide TyrfingIce-Bound BrandJubilant BladeLadybladeLaevateinLaid-Back BladeLands SwordLarcei's EdgeLaslow's BladeLibérationLight BrandLioness BladeLone WolfLyngheiðrMareeta's SwordMeisterschwertMercuriusMirage FalchionMissiletainnMonarch BladeMystletainnNameless BladeNíuPanther SwordQueensbladeRagnellRagnell·AlonditeRaijintoRapierRegal BladeRegal SunshadeResolute BladeRowdy SwordRoyal SwordScarlet SwordSealed FalchionSelena's BladeShadow SwordShamshirSharp War SwordSiegfriedSieglindeSilverbrandSkuldSökkvabekkrSol KattiSoleil's ShineSolitary BladeSpendy ScimitarStalwart SwordStorm SieglindeStriving SwordSturdy War SwordSurfer's SpireSword BreidablikTeatime's EdgeThunderbrandTroubling BladeTyrfingVassal's BladeVassal-Saint SteelVenin EdgeVirtuous TyrfingWanderer BladeWarrior's SwordWhitewing BladeWing SwordYato