Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Great Flame: Difference between revisions
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "Breath (weapon)|Breath" to "Breath") |
Thecornerman (talk | contribs) No edit summary |
||
(15 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{Item Infobox | ||
|image=[[File:Is feh great flame.png]] | |image=[[File:Is feh great flame.png]] | ||
|caption=The Dragonstone [[Myrrh]] uses when Great Flame is equipped in {{title|Heroes}}. | |caption=The Dragonstone [[Myrrh]] uses when Great Flame is equipped in {{title|Heroes}}. | ||
| | |type=[[Breath]] | ||
| | |bearer=[[Myrrh]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Great Flame''' (Japanese: {{ | '''Great Flame''' (Japanese: {{hl|神炎のブレス|Shin'en no buresu}} ''Divine Flame Breath'') is a weapon [[breath]] [[Skills|skill]] which debuted in {{FEH}}; it is the personal weapon of [[Myrrh]]. When its user's defense is significantly higher than their foe's, Great Flame prevents the foe's [[follow-up attack]]s. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
|refine=Unrefined | |||
|type=Breath | |||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Flametongue]] | ||
|inherit=n | |||
| | |notes=Grants +3 [[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 5), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]]. | ||
| | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +3 [[HP]].<br>If user's HP ≥ 25% and user is within 2 spaces of an ally at start of combat, grants +5 each to attack, [[speed]], defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Breath | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5 [[HP]] and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe<br>cannot make a follow-up attack. If foe's<br>Range = 2, calculates damage using the<br>lower of foe's Def or Res. | |||
|japanese=攻撃+3<br>敵より守備が5以上高い時、敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Atk+3. If unit’s Def ≥ foe’s Def+1, foe<br>cannot make a follow-up attack. If foe's<br>Range = 2, calculates damage using the<br>lower of foe's Def or Res. | |||
|japanese=攻撃+3<br>敵より守備が1以上高い時、敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of combat, if unit's HP ≥ 25% and<br>unit is within 2 spaces of an ally, grants<br>Atk/Spd/Def/Res+5 to unit and neutralizes<br>effects that guarantee foe's follow-up<br>attacks during combat. | |||
|japanese=戦闘開始時、自身のHPが25%以上、かつ<br>周囲2マス以内に味方がいる時、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ<br>敵の絶対追撃を無効 | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
Line 40: | Line 102: | ||
{{Names | {{Names | ||
|eng-name=Great Flame | |eng-name=Great Flame | ||
| | |jpn-name={{h|神炎のブレス|Shin'en no buresu}} | ||
|jpn-mean=Divine Flame Breath | |||
| | |span-name=Gran llama | ||
|span-name= | |span-mean=Great flame | ||
|span-mean= | |fren-name=Grande flamme | ||
| | |fren-mean=Great flame | ||
| | |ger-name=Erzflamme | ||
| | |ger-mean=Ore Flame | ||
| | |ital-name=Grande fiamma | ||
| | |ital-mean=Great flame | ||
| | |por-name=Grande chama | ||
| | |por-mean=Great flame | ||
| | |ch-trad-name={{h|神炎吐息|shén yán tǔ xī}} | ||
| | |ch-trad-mean=Divine flame breath | ||
| | |||
| | |||
| | |||
}} | }} | ||
Latest revision as of 04:05, 8 November 2023
| ||||||
|
Great Flame (Japanese: 神炎のブレス Divine Flame Breath) is a weapon breath skill which debuted in Fire Emblem Heroes; it is the personal weapon of Myrrh. When its user's defense is significantly higher than their foe's, Great Flame prevents the foe's follow-up attacks.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 5), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. If user's HP ≥ 25% and user is within 2 spaces of an ally at start of combat, grants +5 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 attack. If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Myrrh: Great Dragon |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe
cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
攻撃+3
敵より守備が5以上高い時、敵は追撃不可 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined) |
Grants Atk+3. If unit’s Def ≥ foe’s Def+1, foe
cannot make a follow-up attack. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
攻撃+3
敵より守備が1以上高い時、敵は追撃不可 射程2の敵に、敵の守備か魔防の低い方でダメージ計算 |
Heroes (Refined: +effect) |
At start of combat, if unit's HP ≥ 25% and
unit is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit and neutralizes effects that guarantee foe's follow-up attacks during combat. |
戦闘開始時、自身のHPが25%以上、かつ
周囲2マス以内に味方がいる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ 敵の絶対追撃を無効 |
Trivia
- Great Flame is the first breath weapon in Heroes that gives its wielder a custom dragonstone, one that is tinted green.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Great Flame |
-- |
Japanese |
神炎のブレス |
Divine Flame Breath |
Spanish |
Gran llama |
Great flame |
French |
Grande flamme |
Great flame |
German |
Erzflamme |
Ore Flame |
Italian |
Grande fiamma |
Great flame |
Portuguese |
Grande chama |
Great flame |
Traditional Chinese |
神炎吐息 |
Divine flame breath |