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Great Flame: Difference between revisions

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{{Skill Infobox
{{Item Infobox
|image=[[File:Is feh great flame.png]]
|image=[[File:Is feh great flame.png]]
|caption=The Dragonstone [[Myrrh]] uses when Great Flame is equipped in {{title|Heroes}}.
|caption=The Dragonstone [[Myrrh]] uses when Great Flame is equipped in {{title|Heroes}}.
|help_text=Grants Atk+3. If unit's Def - foe's Def ≥ 5, foe can't make a follow-up attack. If foe's range = 2, damage calculated using the lower of foe's Def or Res.
|type=[[Breath]]
|type=Offensive ([[Breath]])
|bearer=[[Myrrh]]
|games=
|first={{title|Heroes}}
*{{title|Heroes}}
}}
}}


'''Great Flame''' (Japanese: {{hover|神炎のブレス|Kamien no buresu}} ''Divine Flame Breath'') is an offensive [[breath]] [[Skills|skill]] which debuted in {{FEH}}. It is the personal weapon of [[Myrrh]], and if the user's defense is significantly higher than the enemy's, the enemy cannot double-attack. If the enemy is ranged, damage is calculated using whichever of the enemy's defensive stats is lower.
'''Great Flame''' (Japanese: {{hl|神炎のブレス|Shin'en no buresu}} ''Divine Flame Breath'') is a weapon [[breath]] [[Skills|skill]] which debuted in {{FEH}}; it is the personal weapon of [[Myrrh]]. When its user's defense is significantly higher than their foe's, Great Flame prevents the foe's [[follow-up attack]]s.
__TOC__
 
{{clear}}
==Stats==
==Stats==
{{WeaponStats
{{WeaponDataHdr FEH}}
|gameo={{title|Heroes}}
{{WeaponDataCell FEH
|spriteo=[[File:Is feh skill offense.png|20px]]
|refine=Unrefined
|ranko={{BreathFEH}} 5{{star}}
|type=Breath
|mto=16
|mt=16
|wto=--
|rng=1
|hito=--
|sp=400
|crto=--
|pre=[[Flametongue]]
|rngo=1
|inherit=n
|useso=--
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 5), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].
|wortho=400 SP
|wexo=--
|noteso=+3 [[Attack (stat)|Attack]] when equipped. If user's [[Defense]] is 5 or more higher than enemy's, enemy cannot double-attack. If target is a ranged unit, attack deals damage based on whichever of the enemy's [[Defense]] or [[Resistance]] is the lower value.
}}
}}
{{WeaponDataCell FEH
|refine=Effect
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +3&nbsp;[[HP]].<br>If user's HP ≥ 25% and user is within 2&nbsp;spaces of an ally at start of combat, grants +5 each to attack, [[speed]], defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks during combat.
}}
{{WeaponDataCell FEH
|refine=Atk
|type=Breath
|mt=18
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5&nbsp;[[HP]].
}}
{{WeaponDataCell FEH
|refine=Spd
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5&nbsp;[[HP]] and +3&nbsp;[[speed]].
}}
{{WeaponDataCell FEH
|refine=Def
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5&nbsp;[[HP]] and +4&nbsp;defense.
}}
{{WeaponDataCell FEH
|refine=Res
|type=Breath
|mt=16
|rng=1
|sp=400
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}}
|inherit=n
|notes=Grants +3&nbsp;[[attack (stat)|attack]].<br>If user's [[defense]] ≥ (foe's defense + 1), foe cannot make [[follow-up attack]]s.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +5&nbsp;[[HP]] and +4&nbsp;resistance.
}}
{{WeaponDataFtr FEH}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{FEH skill availability}}
|method=Units
 
|data=[[Myrrh|Myrrh: Great Dragon]]
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe<br>cannot make a follow-up attack. If foe's<br>Range = 2, calculates damage using the<br>lower of foe's Def or Res.
|japanese=攻撃+3<br>敵より守備が5以上高い時、敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Grants Atk+3. If unit’s Def ≥ foe’s Def+1, foe<br>cannot make a follow-up attack. If foe's<br>Range = 2, calculates damage using the<br>lower of foe's Def or Res.
|japanese=攻撃+3<br>敵より守備が1以上高い時、敵は追撃不可<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of combat, if unit's HP ≥ 25% and<br>unit is within 2 spaces of an ally, grants<br>Atk/Spd/Def/Res+5 to unit and neutralizes<br>effects that guarantee foe's follow-up<br>attacks during combat.
|japanese=戦闘開始時、自身のHPが25%以上、かつ<br>周囲2マス以内に味方がいる時、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ<br>敵の絶対追撃を無効
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
Line 40: Line 102:
{{Names
{{Names
|eng-name=Great Flame
|eng-name=Great Flame
|eng-mean=
|jpn-name={{h|神炎のブレス|Shin'en no buresu}}
|jap-name={{hover|神炎のブレス|Kamien no buresu}}
|jpn-mean=Divine Flame Breath
|jap-mean=Divine Flame Breath
|span-name=Gran llama
|span-name=<!--Use this and span-mean only if the Spanish name is the same between NoA and NoE regions.-->
|span-mean=Great flame
|span-mean=
|fren-name=Grande flamme
|span-sp-name=<!--Use this and span-sp-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoE Spanish name.-->
|fren-mean=Great flame
|span-sp-mean=
|ger-name=Erzflamme
|span-la-name=<!--Use this and span-la-mean only if the Spanish names are different between NoA and NoE regions; this listing would be the NoA Spanish name.-->
|ger-mean=Ore Flame
|span-la-mean=
|ital-name=Grande fiamma
|fren-name=<!--Use this and fren-mean only if the French name is the same between NoA and NoE regions.-->
|ital-mean=Great flame
|fren-mean=
|por-name=Grande chama
|ger-name=
|por-mean=Great flame
|ger-mean=
|ch-trad-name={{h|神炎吐息|shén yán tǔ xī}}
|ital-name=
|ch-trad-mean=Divine flame breath
|ital-mean=
|por-br-name=
|por-br-mean=
}}
}}



Latest revision as of 04:05, 8 November 2023

Great Flame

Is feh great flame.png
The Dragonstone Myrrh uses when Great Flame is equipped in Heroes.

Type

Breath

Wielder(s)

Myrrh

First game

Heroes

Great Flame (Japanese: 神炎のブレス Divine Flame Breath) is a weapon breath skill which debuted in Fire Emblem Heroes; it is the personal weapon of Myrrh. When its user's defense is significantly higher than their foe's, Great Flame prevents the foe's follow-up attacks.

Stats

Game Icon Type Might Range SP cost Refine cost Prerequisites Unusable by Inheritable Other effects and notes
Heroes
(refine: Unrefined)
Is feh skill weapon.png Breaths 16 1 400 -- Flametongue -- Grants +3 attack.
If user's defense ≥ (foe's defense + 5), foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Heroes
(refine: +Effect)
Is feh wpn great flame refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +3 HP.
If user's HP ≥ 25% and user is within 2 spaces of an ally at start of combat, grants +5 each to attack, speed, defense, and resistance to user and neutralizes effects that guarantee foe's follow-up attacks during combat.
Heroes
(refine: +Atk)
Is feh wpn atk refined.png Breaths 18 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP.
Heroes
(refine: +Spd)
Is feh wpn spd refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +3 speed.
Heroes
(refine: +Def)
Is feh wpn def refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 defense.
Heroes
(refine: +Res)
Is feh wpn res refined.png Breaths 16 1 400 500 Arena Medal
200 Divine Dew
-- -- Grants +3 attack.
If user's defense ≥ (foe's defense + 1), foe cannot make follow-up attacks.
If foe's range = 2, attack deals damage based on lower of their defense or resistance.
Grants +5 HP and +4 resistance.

Availability

Heroes

Method Data
Unit (★★★★★) Myrrh: Great Dragon

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Atk+3. If unit’s Def ≥ foe’s Def+5, foe
cannot make a follow-up attack. If foe's
Range = 2, calculates damage using the
lower of foe's Def or Res.
攻撃+3
敵より守備が5以上高い時、敵は追撃不可
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
Heroes
(Refined)
Grants Atk+3. If unit’s Def ≥ foe’s Def+1, foe
cannot make a follow-up attack. If foe's
Range = 2, calculates damage using the
lower of foe's Def or Res.
攻撃+3
敵より守備が1以上高い時、敵は追撃不可
射程2の敵に、敵の守備か魔防の低い方でダメージ計算
Heroes
(Refined: +effect)
At start of combat, if unit's HP ≥ 25% and
unit is within 2 spaces of an ally, grants
Atk/Spd/Def/Res+5 to unit and neutralizes
effects that guarantee foe's follow-up
attacks during combat.
戦闘開始時、自身のHPが25%以上、かつ
周囲2マス以内に味方がいる時、
戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ
敵の絶対追撃を無効

Trivia

  • Great Flame is the first breath weapon in Heroes that gives its wielder a custom dragonstone, one that is tinted green.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Great Flame

--

Japanese

神炎のブレス

Divine Flame Breath

Spanish

Gran llama

Great flame

French

Grande flamme

Great flame

German

Erzflamme

Ore Flame

Italian

Grande fiamma

Great flame

Portuguese

Grande chama

Great flame

Traditional Chinese

神炎吐息

Divine flame breath

Gallery

See also

Breath skills in Heroes
Basic breath skills Fire BreathFire Breath+Flametongue
Breath skills with secondary effects Arcane GrimaBlackfire BreathDark BreathDragon's StoneGlittering BreathLantern BreathLight BreathLightning BreathNew-Sun StonePale BreathSerenity BreathSurprise BreathUmbra BurstWater Breath
Personal breath skills Astral BreathAurora BreathAwoken BreathBreath of BlightBreath of FlameBreath of FogBrutal BreathChilled BreathDazzling BreathDemonic BreathDew DragonstoneDivine BreathDivine MistDivine One's ArtsDraconic RageDragon's FistDusk DragonstoneEerie ScriptureEnveloping BreathEternal BreathEthereal BreathEverliving BreathExpirationFaithful BreathFell BreathFlamelick BreathFrost BreathFrostbite BreathFrostfire BreathGhostly LanternsGloom BreathGodly BreathGreat FlameLilac-Jade BreathLoving BreathMonarch's StoneMoonless BreathMoonlight StoneMoonstrike BreathNurturing BreathOracle's BreathPrimordial BreathPurifying BreathRazing BreathRemote BreathRevealing BreathRuinous FrostSavage BreathScalding BreathShadow BreathSilent BreathSilent PowerSnow's GraceSpirit BreathStarlight StoneSublime SurgeSummer's BreathSun DragonstoneTwin DivinestoneVallastoneWitch BreathWizened BreathZephyr Breath