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Ghostly Lanterns
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Ghostly Lanterns (Japanese: 赤と青の奇なる鬼火 Strange will-o'-wisp of red and blue) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of the Halloween variation of Duma. Ghostly Lanterns reduces the cooldown count for its user's special skills; if its user's HP is not low, it also boosts its user's attack and lower's the foe's, denies the foe a follow-up strike, and increases the foe's special skill cooldown count if their special skill is ready to trigger and the user's resistance is significantly higher than the foe's.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Heroes | ![]() |
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16 | -- | -- | -- | 1 | -- | 400 SP | -- | Reduces special skill cooldown count by 1. If user's HP ≥ 25%, during combat, boosts user's attack by 6, lowers foe's attack by 6, denies the foe a follow-up strike and neutralizes effects that would guarantee them a follow-up strike, and increases the foe's special skill cooldown count by +1 prior to their first attack if their special skill is ready to trigger and the user's resistance ≥ foe's resistance + 5. If foe is a ranged unit, attack deals damage based on whichever of the enemy's defense or resistance is lower. |
Availability
Heroes
Units | Duma: Strength and Love |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Accelerates Special trigger (cooldown count-1). At start of combat, if unit's HP ≥ 25%, grants Atk+6 to unit and inflicts Atk-6 on foe during combat, neutralizes effects that guarantee foe's follow-up attacks, foe cannot make a follow-up attack, and also, if foe's attack can trigger their Special and unit's Res ≥ foe's Res+5 during combat, inflicts Special cooldown count+1 on foe before foe's first attack. (Cannot exceed the foe's maximum Special cooldown.) If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上の時、 戦闘中、自分の攻撃+6、 敵の攻撃-6、敵の絶対追撃を無効、敵は追撃不可 戦闘開始時、自身のHPが25%以上の時、かつ 敵が攻撃時発動奥義装備時、かつ 戦闘中、魔防が敵より5以上高い時、 敵の最初の攻撃前に 敵の奥義発動カウント+1 (奥義発動カウントの最大値は超えない) |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Ghostly Lanterns |
-- |
Japanese |
赤と青の奇なる鬼火 |
Strange will-o'-wisp of red and blue |
Spanish |
Luces espectrales |
Spectral lights |
French |
Éclats spectraux |
Spectral shimmers |
German |
Geisterlaternen |
Ghost Lanterns |
Italian |
Fuoco fatuo |
Will-o'-the-wisp |
Portuguese |
Luzes espectrais |
Spectral lights |
Traditional Chinese |
紅與藍的奇怪鬼火 |
Strange will-o'-wisp of red and blue |