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Arcane Éljúðnir: Difference between revisions
m (Text replacement - "Weapon Infobox" to "Item Infobox") |
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|image=[[File:Is feh arcane éljúðnir.png]] | |image=[[File:Is feh arcane éljúðnir.png]] | ||
|caption=The Arcane Éljúðnir as it appears in {{title|Heroes}}. | |caption=The Arcane Éljúðnir as it appears in {{title|Heroes}}. | ||
|type= | |type=[[Sword]] | ||
|first={{title|Heroes}} | |first={{title|Heroes}} | ||
}} | }} | ||
'''Arcane Éljúðnir''' (Japanese: {{hl|魔器エリューズニル|Ma-ki Eryūzuniru}} ''Magic Vessel Éljúðnir'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}; it is primarily associated with the rearmed variation of [[Líf]]. When its user's [[HP]] is not low, Arcane Éljúðnir reduces the foe's [[ | '''Arcane Éljúðnir''' (Japanese: {{hl|魔器エリューズニル|Ma-ki Eryūzuniru}} ''Magic Vessel Éljúðnir'') is a weapon [[Skills|skill]] in the [[sword]] category which debuted in {{FEH}}; it is primarily associated with the rearmed variation of [[Líf]]. When its user's [[HP]] is not low, Arcane Éljúðnir reduces the foe's [[attack (stat)|attack]] and [[defense]], grants the user and prevents the foe from making a follow-up attack, and reduces the foe's special skill cooldown charge. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Sword | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=300 | ||
|pre=[[Silver Sword]] | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −6 each to [[attack (stat)|attack]] and [[defense]] to foe during combat, user makes guaranteed [[follow-up attack]], foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack. | |||
| | |||
| | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −6 each to [[attack (stat)|attack]] and [[defense]] to foe during combat, user makes guaranteed [[follow-up attack]], foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −6 each to [[attack (stat)|attack]] and [[defense]] to foe during combat, user makes guaranteed [[follow-up attack]], foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −6 each to [[attack (stat)|attack]] and [[defense]] to foe during combat, user makes guaranteed [[follow-up attack]], foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=350 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{RefiningStone}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user's [[HP]] ≥ 25% at start of combat, inflicts −6 each to [[attack (stat)|attack]] and [[defense]] to foe during combat, user makes guaranteed [[follow-up attack]], foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack.<br>Grants +5 HP and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}} | ||
| | |english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if unit's HP ≥ 25%, inflicts<br>Atk/Def-6 on foe during combat, unit makes<br>a guaranteed follow-up attack, foe cannot<br>make a follow-up attack, and inflicts Special<br>cooldown charge -1 on foe per attack. (Only<br>highest value applied. Does not stack.) | ||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、敵の攻撃、守備-6、<br>自分は絶対追撃、敵は追撃不可、<br>敵の奥義発動カウント変動量-1<br>(同系統効果複数時、最大値適用) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 70: | Line 79: | ||
{{Names | {{Names | ||
|eng-name=Arcane Éljúðnir | |eng-name=Arcane Éljúðnir | ||
|eng-mean=In Norse mythology, [[wikipedia:Éljúðnir|Éljúðnir]] is a [[wikipedia:Hel (being)|Hel]] | |eng-mean=In Norse mythology, [[wikipedia:Éljúðnir|Éljúðnir]] is a hall of [[wikipedia:Hel (being)|Hel]] in [[wikipedia:Niflheim|Niflheim]]. | ||
|jpn-name={{h|魔器エリューズニル|Ma-ki Eryūzuniru}} | |jpn-name={{h|魔器エリューズニル|Ma-ki Eryūzuniru}} | ||
|jpn-mean=Magic Vessel Éljúðnir | |jpn-mean=Magic Vessel Éljúðnir | ||
Line 81: | Line 90: | ||
|ital-name=Éljúðnir arcano | |ital-name=Éljúðnir arcano | ||
|ital-mean=Arcane Éljúðnir | |ital-mean=Arcane Éljúðnir | ||
|por | |por-name=Éljúðnir arcana | ||
|por | |por-mean=Arcane Éljúðnir | ||
|ch-trad-name={{h|魔器埃琉德尼爾|Mó qì āiliúdéní'ěr}} | |ch-trad-name={{h|魔器埃琉德尼爾|Mó qì āiliúdéní'ěr}} | ||
|ch-trad-mean=Magic vessel Éljúðnir | |ch-trad-mean=Magic vessel Éljúðnir |
Latest revision as of 09:55, 8 November 2023
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Arcane Éljúðnir (Japanese: 魔器エリューズニル Magic Vessel Éljúðnir) is a weapon skill in the sword category which debuted in Fire Emblem Heroes; it is primarily associated with the rearmed variation of Líf. When its user's HP is not low, Arcane Éljúðnir reduces the foe's attack and defense, grants the user and prevents the foe from making a follow-up attack, and reduces the foe's special skill cooldown charge.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 300 | -- | Silver Sword | -- | ✓ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −6 each to attack and defense to foe during combat, user makes guaranteed follow-up attack, foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack. | ||
Heroes (refine: +Atk) |
18 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −6 each to attack and defense to foe during combat, user makes guaranteed follow-up attack, foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −6 each to attack and defense to foe during combat, user makes guaranteed follow-up attack, foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −6 each to attack and defense to foe during combat, user makes guaranteed follow-up attack, foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 350 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. If user's HP ≥ 25% at start of combat, inflicts −6 each to attack and defense to foe during combat, user makes guaranteed follow-up attack, foe cannot make follow-up attacks, and inflicts −1 special cooldown charge on foe per attack. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Líf: Arcane Blade |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes | Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP ≥ 25%, inflicts Atk/Def-6 on foe during combat, unit makes a guaranteed follow-up attack, foe cannot make a follow-up attack, and inflicts Special cooldown charge -1 on foe per attack. (Only highest value applied. Does not stack.) |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、自身のHPが25%以上なら、 戦闘中、敵の攻撃、守備-6、 自分は絶対追撃、敵は追撃不可、 敵の奥義発動カウント変動量-1 (同系統効果複数時、最大値適用) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Arcane Éljúðnir |
|
Japanese |
魔器エリューズニル |
Magic Vessel Éljúðnir |
Spanish |
Éljúðnir arcana |
Arcane Éljúðnir |
French |
Éljúðnir arcane |
Arcane Éljúðnir |
German |
Arkanes Éljúðnir |
Arcane Éljúðnir |
Italian |
Éljúðnir arcano |
Arcane Éljúðnir |
Portuguese |
Éljúðnir arcana |
Arcane Éljúðnir |
Traditional Chinese |
魔器埃琉德尼爾 |
Magic vessel Éljúðnir |
Gallery
The Arcane Éljúðnir as it appears in Heroes.