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Sylgr

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 00:43, 27 March 2023 by PikaSamus (talk | contribs) (Text replacement - "|games={{title|Heroes}}" to "|first={{title|Heroes}}")
Sylgr

Is feh sylgr.png
The Sylgr as it appears in Heroes.


Grants Spd+3. At start of combat, if unit's Spd > foe's Spd, grants Atk/Spd+4 during combat. After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next actions.

Type(s)

Weapon (Dagger)

First game

Heroes

Sylgr (Japanese: シュルグ Sylgr) is a weapon skill in the dagger category which debuted in Fire Emblem Heroes; it is a personal weapon of Ylgr. Sylgr boosts its wielder's Speed at all times, further boosts their speed and Attack during combat if it's wielder is faster than their opponent, and—as a dagger skill—also leaves the foe and its nearby allies with lowered stats through their following actions.

Stats

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Heroes
(Unrefined)
Is feh skill weapon.png Daggers 5★ 14 -- -- -- 2 -- 400 SP -- Boosts user's Speed by +3 at all times.
If user's Speed is higher than foe's Speed, boosts user's Attack and Speed by +4 each during combat.
After combat, if unit made an attack, inflicts Defense and Resistance -7 on foe and all enemy units within two spaces of foe through their following actions.
Heroes
(Refined: +Effect)
Is feh wpn sylgr refined.png Daggers 5★ 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Boosts user's Speed by +3 at all times.
If either user's Speed is higher than foe's Speed or foe has at least 75% HP at start of combat, boosts user's Attack and Speed by +5 each and boosts damage output of user's attacks by 15% of user's Speed during combat.
After combat, if unit made an attack, inflicts Defense and Resistance -7 on foe and all enemy units within two spaces of foe through their following actions.
Drops Attack, Speed, Defense, and Resistance of enemies within 3 spaces of user by the greater value between user's current bonuses or target's current penalties during combat (calculated independently). If user has at least 25% HP at start of combat, boosts user's Attack and Speed by +4 each.
Heroes
(Refined: +Atk)
Is feh wpn atk refined.png Daggers 5★ 15 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Boosts user's Speed by +3 at all times.
If either user's Speed is higher than foe's Speed or foe has at least 75% HP at start of combat, boosts user's Attack and Speed by +5 each and boosts damage output of user's attacks by 15% of user's Speed during combat.
After combat, if unit made an attack, inflicts Defense and Resistance -7 on foe and all enemy units within two spaces of foe through their following actions.
Grants +2 HP.
Heroes
(Refined: +Spd)
Is feh wpn spd refined.png Daggers 5★ 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Boosts user's Speed by +3 at all times.
If either user's Speed is higher than foe's Speed or foe has at least 75% HP at start of combat, boosts user's Attack and Speed by +5 each and boosts damage output of user's attacks by 15% of user's Speed during combat.
After combat, if unit made an attack, inflicts Defense and Resistance -7 on foe and all enemy units within two spaces of foe through their following actions.
Grants +2 HP and +2 Speed.
Heroes
(Refined: +Def)
Is feh wpn def refined.png Daggers 5★ 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Boosts user's Speed by +3 at all times.
If either user's Speed is higher than foe's Speed or foe has at least 75% HP at start of combat, boosts user's Attack and Speed by +5 each and boosts damage output of user's attacks by 15% of user's Speed during combat.
After combat, if unit made an attack, inflicts Defense and Resistance -7 on foe and all enemy units within two spaces of foe through their following actions.
Grants +2 HP and +3 Defense.
Heroes
(Refined: +Res)
Is feh wpn res refined.png Daggers 5★ 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Boosts user's Speed by +3 at all times.
If either user's Speed is higher than foe's Speed or foe has at least 75% HP at start of combat, boosts user's Attack and Speed by +5 each and boosts damage output of user's attacks by 15% of user's Speed during combat.
After combat, if unit made an attack, inflicts Defense and Resistance -7 on foe and all enemy units within two spaces of foe through their following actions.
Grants +2 HP and +3 Resistance.

Availability

Heroes

Units Ylgr: Fresh Snowfall

Flavor text

Template:Flavor Text

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sylgr

From Sylgr, one of the eleven Élivágar in Norse mythology.

Japanese

シュルグ

Sylgr

Spanish

Sylgr

--

French

Sylgr

--

German

Sylgr

--

Italian

Sylgr

--

Portuguese
(Brazil)

Sylgr

--

Traditional Chinese

休爾格

Sylgr

Gallery

Dagger skills in Heroes
Basic dagger skills Iron DaggerSilver DaggerSteel Dagger
Dagger skills with secondary effects Arcane VoidArmorpin DaggerBarb ShurikenBone CarverBottled JuiceBroadleaf FanBunny's EggCaltrop DaggerThe CleanerClever DaggerCloud MaiougiCourtly FanCourtly MaskDancer's FanDragonslasherDusk UchiwaFlorid KnifeGoodie BootHidden ThornsKagami MochiKitty PaddleLethal CarrotMiasma DaggerMinty CaneOuch PouchPegasus CarrotPoison DaggerPumpkin-a-BoxQuick DaggerRed-Hot DucksRogue DaggerScallop BladeSeashellSky MaiougiSmoke DaggerSplashy BucketStarfishTemariTropical TreatsUmbra BurstVicious Dagger
Regalia and personal dagger skills Abyssal BladeAsura BladesAthameBlade of JehannaBlade RoyaleBrightwind FansCandied DaggerConstant DaggerDeathly DaggerDreamflakeFelicia's PlateFireman's HookFrozen DelightGöndulHoarfrost KnifeHonorable BladeHunting BladeHurricane DaggerJakob's TrayKagero's DartKaze's NeedleKindling TaikoLevin DaggerLyfjabergNabata KunaiNiðavellir SprigPerspicaciousPeshkatzPlayful PinwheelSæhrímnirSaizo's StarShadowy QuillSilent Yule KnifeSpy's DaggerSpy's ShurikenSummer StrikersSylgrTailwind ShurikenWildcat DaggerYmir, Everliving