Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr!

Winds of Silesse: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "Skill Infobox" to "Item Infobox")
No edit summary
Line 2: Line 2:
|image=[[File:Is feh winds of silesse closed.png]]
|image=[[File:Is feh winds of silesse closed.png]]
|caption=Winds of Silesse as it appears in {{title|Heroes}}.
|caption=Winds of Silesse as it appears in {{title|Heroes}}.
|help_text=Grants Spd+3. If unit is not adjacent to an ally, grants Atk/Spd+6 to unit during combat.
|type=Weapon ([[Green tome]])
|type=Weapon ([[Green tome]])
|first={{title|Heroes}}
|first={{title|Heroes}}
}}
}}


'''Winds of Silesse''' (Japanese: {{hl|シレジアの風|Shirejia no kaze}} ''Wind of Silesia'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}. It is a [[personal weapon]] of [[Ced]]. Winds of Silesse is a skill that, in addition to boosting its wielder's [[Speed]] at all times, grants sizable further boosts to its wielder's [[Attack (stat)|Attack]] and Speed should the wielder not have any allies adjacent..
'''Winds of Silesse''' (Japanese: {{hl|シレジアの風|Shirejia no kaze}} ''Wind of Silesia'') is a weapon [[Skills|skill]] in the [[green tome]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Ced]]. Winds of Silesse boosts its wielder's [[Attack (stat)|attack]] and speed when they are not adjacent to any allies.


==Stats==
==Stats==
Line 13: Line 12:
|game1={{title|Heroes}}
|game1={{title|Heroes}}
|sprite1=[[File:Is feh skill weapon.png|20px]]
|sprite1=[[File:Is feh skill weapon.png|20px]]
|rank1={{GreenTomeFEH}} 5{{star}}
|rank1={{GreenTomeFEH}}
|mt1=14
|mt1=14
|rng1=2
|rng1=2
|worth1=400 SP
|worth1=400 SP
|notes1=Boosts user's [[Speed]] by +3 at all times.<br>Boosts user's [[Attack (stat)|Attack]] and Speed by +6 each during combat if user is not adjacent to any allies.
|notes1=Grants +3&nbsp;[[speed]].<br>If user is not adjacent to an ally, grants +6 each to user's [[attack (stat)|attack]] and [[speed]] during combat.
|-
|game2={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +Effect)
|sprite2=[[File:Is feh wpn winds of silesse refined.png|20px]]
|rank2={{GreenTomeFEH}}
|mt2=14
|rng2=2
|worth2=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes2=Grants +3&nbsp;[[speed]].<br>If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's [[attack (stat)|attack]] and [[speed]] during combat and inflicts −&NoBreak;(user's speed at start of combat × 20%) to foe's [[speed]] and [[resistance]].<br>If user's [[HP]] ≥ 25% at start of combat, grants +6 each to user's attack and speed; if user initiates combat, user makes [[follow-up attack]] before foe's counterattack; and +1&nbsp;special cooldown charge per attack to user for 1&nbsp;turn.<br>If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat.
|-
|game3={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Atk]])
|sprite3=[[File:Is feh wpn atk refined.png|20px]]
|rank3={{GreenTomeFEH}}
|mt3=15
|rng3=2
|worth3=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes3=Grants +3&nbsp;[[speed]].<br>If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's [[attack (stat)|attack]] and [[speed]] during combat and inflicts −&NoBreak;(user's speed at start of combat × 20%) to foe's [[speed]] and [[resistance]].<br>Grants +2&nbsp;[[HP]].
|-
|game4={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Spd]])
|sprite4=[[File:Is feh wpn spd refined.png|20px]]
|rank4={{GreenTomeFEH}}
|mt4=14
|rng4=2
|worth4=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes4=Grants +3&nbsp;[[speed]].<br>If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's [[attack (stat)|attack]] and [[speed]] during combat and inflicts −&NoBreak;(user's speed at start of combat × 20%) to foe's [[speed]] and [[resistance]].<br>Grants +2&nbsp;[[HP]] and +2&nbsp;[[speed]].
|-
|game5={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Def]])
|sprite5=[[File:Is feh wpn def refined.png|20px]]
|rank5={{GreenTomeFEH}}
|mt5=14
|rng5=2
|worth5=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes5=Grants +3&nbsp;[[speed]].<br>If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's [[attack (stat)|attack]] and [[speed]] during combat and inflicts −&NoBreak;(user's speed at start of combat × 20%) to foe's [[speed]] and [[resistance]].<br>Grants +2&nbsp;[[HP]] and +3&nbsp;defense.
|-
|game6={{title|Heroes}}<br>([[Weapon Refinery|Refined]]: +[[Res]])
|sprite6=[[File:Is feh wpn res refined.png|20px]]
|rank6={{GreenTomeFEH}}
|mt6=14
|rng6=2
|worth6=400 SP<br>500 {{ArenaMedal}}<br>200 {{DivineDew}}
|notes6=Grants +3&nbsp;[[speed]].<br>If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's [[attack (stat)|attack]] and [[speed]] during combat and inflicts −&NoBreak;(user's speed at start of combat × 20%) to foe's [[speed]] and [[resistance]].<br>Grants +2&nbsp;[[HP]] and +3&nbsp;resistance.
}}
}}


==Availability==
==Availability==
===''Heroes''===
===''Heroes''===
{{ItemLoc1
{{ItemLoc
|method=Units
|methodlast=Units
|data=[[Ced|Ced: Hero on the Wind]]
|datalast=[[Ced|Ced: Hero on the Wind]]
}}
}}
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Unrefined)</small>
|english=Grants Spd+3. If unit is not adjacent to an ally,<br>grants Atk/Spd+6 to unit during combat.
|japanese=速さ+3<br>周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、速さ+6
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined)</small>
|english=Grants Spd+3. If unit initiates combat or the<br>number of allies adjacent to unit ≤ 1, grants<br>Atk/Spd+6 during combat to unit and inflicts<br>penalty on foe's Spd/Res during combat = 20%<br>of unit's Spd at start of combat.
|japanese=速さ+3<br>自分から攻撃した時、または、<br>周囲1マス以内の味方が1体以下の時、<br>戦闘中、自身の攻撃、速さ+6、<br>敵の速さ、魔防が、<br>戦闘開始時の自分の速さの20%だけ減少
}}
{{DescriptionCell
|game={{title|Heroes}}<br><small>(Refined: +effect)</small>
|english=At start of turn, if unit's HP ≥ 25%, grants<br>Atk/Spd+6,【Desperation】, and "Special<br>cooldown charge +1 per attack during combat<br>(only highest value applied; does not stack)"<br>to unit for 1 turn. At start of combat, if unit's<br>HP ≥ 25%, grants Atk/Spd+5 to unit<br>during combat.<br><br>【Desperation】<br>Grants the following effect for 1 turn: "If unit<br>initiates combat, unit can make a follow-up<br>attack before foe can counterattack."
|japanese=ターン開始時、自身のHPが25%以上なら、<br>自分に攻撃、速さ+6、【攻め立て】、<br>「戦闘中、奥義発動カウント変動量+1<br>(同系統効果複数時、最大値適用)」を付与<br>(1ターン)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ+5<br><br>【攻め立て】<br>自分から攻撃した時、<br>追撃可能なら自分の攻撃の直後に追撃を行う<br>(1ターン)
}}
{{DescriptionFtr}}
<!--
<!--
==Trivia==
==Trivia==
-->
-->
==Etymology and other languages==
==Etymology and other languages==
Line 45: Line 102:
|ital-name=Venti del Silesse
|ital-name=Venti del Silesse
|ital-mean=Winds of Silesse
|ital-mean=Winds of Silesse
|por-br-name=Ventos de Silesse
|por-name=Ventos de Silesse
|por-br-mean=Winds of Silesse
|por-mean=Winds of Silesse
|ch-trad-name={{h|西里西亞之風|Xīlǐxīyà zhī fēng}}
|ch-trad-name={{h|西里西亞之風|Xīlǐxīyà zhī fēng}}
|ch-trad-mean=Wind of Silesia
|ch-trad-mean=Wind of Silesia
Line 54: Line 111:
<gallery>
<gallery>
Is feh winds of silesse closed.png|Winds of Silesse as it appears in {{title|Heroes}}.
Is feh winds of silesse closed.png|Winds of Silesse as it appears in {{title|Heroes}}.
Is feh winds of silesse open.png|Winds of Silesse as it appears in {{title|Heroes}}.
Is feh winds of silesse open.png|Winds of Silesse as it appears in ''Heroes''.
</gallery>
</gallery>
 
<!--
==See also==
==See also==
 
-->
{{NavGreentomeH}}
{{NavGreentomeH}}

Revision as of 19:57, 7 August 2023

Winds of Silesse

Is feh winds of silesse closed.png
Winds of Silesse as it appears in Heroes.

Type

Weapon (Green tome)

First game

Heroes

Winds of Silesse (Japanese: シレジアの風 Wind of Silesia) is a weapon skill in the green tome category which debuted in Fire Emblem Heroes; it is a personal weapon of Ced. Winds of Silesse boosts its wielder's attack and speed when they are not adjacent to any allies.

Stats

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Heroes Is feh skill weapon.png Green tomes 14 -- -- -- 2 -- 400 SP -- Grants +3 speed.
If user is not adjacent to an ally, grants +6 each to user's attack and speed during combat.
Heroes
(Refined: +Effect)
Is feh wpn winds of silesse refined.png Green tomes 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Grants +3 speed.
If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's attack and speed during combat and inflicts −⁠(user's speed at start of combat × 20%) to foe's speed and resistance.
If user's HP ≥ 25% at start of combat, grants +6 each to user's attack and speed; if user initiates combat, user makes follow-up attack before foe's counterattack; and +1 special cooldown charge per attack to user for 1 turn.
If user's HP ≥ 25% at start of combat, grants +5 each to user's attack and speed during combat.
Heroes
(Refined: +Atk)
Is feh wpn atk refined.png Green tomes 15 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Grants +3 speed.
If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's attack and speed during combat and inflicts −⁠(user's speed at start of combat × 20%) to foe's speed and resistance.
Grants +2 HP.
Heroes
(Refined: +Spd)
Is feh wpn spd refined.png Green tomes 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Grants +3 speed.
If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's attack and speed during combat and inflicts −⁠(user's speed at start of combat × 20%) to foe's speed and resistance.
Grants +2 HP and +2 speed.
Heroes
(Refined: +Def)
Is feh wpn def refined.png Green tomes 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Grants +3 speed.
If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's attack and speed during combat and inflicts −⁠(user's speed at start of combat × 20%) to foe's speed and resistance.
Grants +2 HP and +3 defense.
Heroes
(Refined: +Res)
Is feh wpn res refined.png Green tomes 14 -- -- -- 2 -- 400 SP
500 Arena Medal
200 Divine Dew
-- Grants +3 speed.
If user initiates combat or is number of allies adjacent to user ≤ 1, grants +6 each to user's attack and speed during combat and inflicts −⁠(user's speed at start of combat × 20%) to foe's speed and resistance.
Grants +2 HP and +3 resistance.

Availability

Heroes

Units Ced: Hero on the Wind

Flavor text

Game Text
(English)
Text
(Japanese)
Heroes
(Unrefined)
Grants Spd+3. If unit is not adjacent to an ally,
grants Atk/Spd+6 to unit during combat.
速さ+3
周囲1マス以内に味方がいない時、
戦闘中、攻撃、速さ+6
Heroes
(Refined)
Grants Spd+3. If unit initiates combat or the
number of allies adjacent to unit ≤ 1, grants
Atk/Spd+6 during combat to unit and inflicts
penalty on foe's Spd/Res during combat = 20%
of unit's Spd at start of combat.
速さ+3
自分から攻撃した時、または、
周囲1マス以内の味方が1体以下の時、
戦闘中、自身の攻撃、速さ+6、
敵の速さ、魔防が、
戦闘開始時の自分の速さの20%だけ減少
Heroes
(Refined: +effect)
At start of turn, if unit's HP ≥ 25%, grants
Atk/Spd+6,【Desperation】, and "Special
cooldown charge +1 per attack during combat
(only highest value applied; does not stack)"
to unit for 1 turn. At start of combat, if unit's
HP ≥ 25%, grants Atk/Spd+5 to unit
during combat.

【Desperation】
Grants the following effect for 1 turn: "If unit
initiates combat, unit can make a follow-up
attack before foe can counterattack."
ターン開始時、自身のHPが25%以上なら、
自分に攻撃、速さ+6、【攻め立て】、
「戦闘中、奥義発動カウント変動量+1
(同系統効果複数時、最大値適用)」を付与
(1ターン)

戦闘開始時、自身のHPが25%以上なら、
戦闘中、攻撃、速さ+5

【攻め立て】
自分から攻撃した時、
追撃可能なら自分の攻撃の直後に追撃を行う
(1ターン)

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Winds of Silesse

--

Japanese

シレジアの風

Wind of Silesia

Spanish
(Spain)

Vientos de Silesse

Winds of Silesse

Spanish
(Latin America)

Viento de Silesse

Wind of Silesse

French

Vents de Silesse

Winds of Silesse

German

Wind von Silesse

Wind of Silesse

Italian

Venti del Silesse

Winds of Silesse

Portuguese

Ventos de Silesse

Winds of Silesse

Traditional Chinese

西里西亞之風

Wind of Silesia

Gallery

Green tome skills in Heroes
Basic green tome skills ElwindRexcaliburWind
Green tome skills with secondary effects Arc. Caliburnus BuoyboardDancer's RingGreen EggGreen GiftGronnbladeGronnbloomsGronndeerGronnfoxGronnowlGronnrabbitGronnravenGronnserpentGronnvultureGronnwolfHibiscus TomeMadness FlaskMelon FloatPeppy CanePlegian TorchSandwiches!Snow GlobeSpectral TomeTeatime SetTeacake TowerUmbra Burst
Regalia and personal green tome skills Amity BloomsArch-Sage TomeBewitching TomeBlizzardBlood TomeBond of the ÁlfarBook of ShadowsCaring ConchChaos ManifestCharging HornCrow's CrystalDark ExcaliburDancing FlamesDivine DraughtDivine NagaÉlivágarExcaliburExotic Fruit JuiceFaded Paper FanFlower of SorrowForsetiGiga ExcaliburGolden CurseGrafcaliburGrim BrokkrHeiðrHeired ForsetiHristÍfingrInscribed TomeIris's TomeJade BreidablikJoyous TomeKörmtLight of DawnMagic RabbitsMaster's TacticsMorph FimbulvetrMuninn's EggNagaNifl FrostflowersNinjutsu ScrollsObsessive CurseProfessorial TextSaintly SeraphimSeiðrTactical GaleTender ExcaliburTender VesselThunderheadTiger SpiritTome of LuxuriesTome of ReasonTome of OrderTome of ReglayVafþrúðnirVeðrfölnir's EggWind's BrandWinds of ChangeWinds of SilesseWindy War Tome