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Nurturing Breath: Difference between revisions
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{{ | {{Item Infobox | ||
| | |type=[[Breath]] | ||
| | |bearer=[[Mila]] | ||
| | |first={{title|Heroes}} | ||
}} | }} | ||
'''Nurturing Breath''' (Japanese: {{hl|大地母神のブレス|Daichiboshin no buresu}} ''Earth mother goddess's breath'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}} | '''Nurturing Breath''' (Japanese: {{hl|大地母神のブレス|Daichiboshin no buresu}} ''Earth mother goddess's breath'') is a weapon [[Skills|skill]] in the [[breath]] category which debuted in {{FEH}}; it is a [[personal weapon]] of [[Mila]]. Nurturing Breath boosts the stats of allies within an enormous range of its user during combat. | ||
==Stats== | ==Stats== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Breath | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Flametongue]] | ||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or [[resistance]].<br>Grants +2 each to [[attack (stat)|attack]], [[speed]], defense, and resistance to allies within 7 rows or columns centered on user during combat. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
|refine=Effect | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>Grants +⁠(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] to user.<br>Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +3 [[HP]].<br>Grants +4 each to user's attack, speed, defense, and resistance.<br>If allies are within 7 rows or columns centered on user, user neutralizes bonuses to foe's attack during combat.<br>Allies within 7 rows or columns centered on user gain "neutralizes bonuses to foe's attack" during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Atk | |||
|type=Breath | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>Grants +⁠(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] to user.<br>Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5 [[HP]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Spd | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>Grants +⁠(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] to user.<br>Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5 [[HP]] and +3 speed. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Def | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>Grants +⁠(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] to user.<br>Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Breath | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>Grants +⁠(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] to user.<br>Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat.<br>If foe's [[range]] = 2, attack deals damage based on lower of their defense or resistance.<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
==Availability== | ==Availability== | ||
===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
| | |||
| | ==Flavor text== | ||
{{DescriptionHdr}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Unrefined)</small> | |||
|english=Grants Def+3. If foe's Range = 2, calculates<br>damage using the lower of foe's Def or Res.<br>Grants Atk/Spd/Def/Res+2 to allies within 7<br>rows and 7 columns centered on unit<br>during combat. | |||
|japanese=守備+3<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br><br>自分を中心とした縦7×横7マスにいる味方は、<br>戦闘中、攻撃、速さ、守備、魔防+2 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Def+3. Grants Atk/Spd/Def/Res+X<br>during combat (X = number of allies within<br>7 rows and 7 columns centered on unit × 2;<br>max 6). Grants Atk/Spd/Def/Res+4 to allies<br>within 7 rows and 7 columns centered on unit<br>during combat. If foe's Range = 2, calculates<br>damage using the lower of foe's Def or Res. | |||
|japanese=守備+3<br>射程2の敵に、敵の守備か魔防の低い方でダメージ計算<br><br>戦闘中、攻撃、速さ、守備、魔防が<br>自分を中心とした縦7×横7マスにいる味方の数×2<br>だけ増加(最大6)<br><br>自分を中心とした縦7×横7マスにいる味方は、<br>戦闘中、攻撃、速さ、守備、魔防+4 | |||
}} | }} | ||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=Grants Atk/Spd/Def/Res+4. If allies are within<br>7 rows and 7 columns centered on unit, unit<br>neutralizes bonuses to foe's Atk (from skills<br>like Fortify, Rally, etc.) during combat. Allies<br>within 7 rows and 7 columns centered on unit<br>gain "neutralizes bonuses to foe's Atk (from<br>skills like Fortify, Rally, etc.)" during combat. | |||
|japanese=攻撃、速さ、守備、魔防+4<br><br>自分を中心とした縦7×横7マスに味方がいる時、<br>自分は、戦闘中、敵の攻撃の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)<br><br>自分を中心とした縦7×横7マスにいる<br>味方は、戦闘中、敵の攻撃の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果) | |||
}} | |||
{{DescriptionFtr}} | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
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{{Names | {{Names | ||
|eng-name=Nurturing Breath | |eng-name=Nurturing Breath | ||
| | |jpn-name={{h|大地母神のブレス|Daichiboshin no buresu}} | ||
| | |jpn-mean=Great mother goddess's breath | ||
|span-sp-name=Aliento benigno | |span-sp-name=Aliento benigno | ||
|span-sp-mean=Benign breath | |span-sp-mean=Benign breath | ||
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|ital-name=Soffio benigno | |ital-name=Soffio benigno | ||
|ital-mean=Benign breath | |ital-mean=Benign breath | ||
|por | |por-name=Sopro vital | ||
|por | |por-mean=Vital breath | ||
|ch-trad-name={{h|大地母神吐息|dàdì mǔ shén tǔ xī}} | |ch-trad-name={{h|大地母神吐息|dàdì mǔ shén tǔ xī}} | ||
|ch-trad-mean=Earth mother goddess breath | |ch-trad-mean=Earth mother goddess breath | ||
}} | }} | ||
<!-- | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
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==See also== | ==See also== | ||
--> | |||
{{NavBreathH}} | {{NavBreathH}} |
Latest revision as of 18:30, 13 September 2023
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Nurturing Breath (Japanese: 大地母神のブレス Earth mother goddess's breath) is a weapon skill in the breath category which debuted in Fire Emblem Heroes; it is a personal weapon of Mila. Nurturing Breath boosts the stats of allies within an enormous range of its user during combat.
Stats
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Flametongue | -- | ✗ | Grants +3 defense. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +2 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +3 HP. Grants +4 each to user's attack, speed, defense, and resistance. If allies are within 7 rows or columns centered on user, user neutralizes bonuses to foe's attack during combat. Allies within 7 rows or columns centered on user gain "neutralizes bonuses to foe's attack" during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. Grants +(number of allies within 7 rows or columns centered on user × 2; maximum: 6) each to attack, speed, defense, and resistance to user. Grants +4 each to attack, speed, defense, and resistance to allies within 7 rows or columns centered on user during combat. If foe's range = 2, attack deals damage based on lower of their defense or resistance. Grants +5 HP and +4 resistance. |
Availability
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Mila: Goddess of Love |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Heroes (Unrefined) |
Grants Def+3. If foe's Range = 2, calculates
damage using the lower of foe's Def or Res. Grants Atk/Spd/Def/Res+2 to allies within 7 rows and 7 columns centered on unit during combat. |
守備+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 自分を中心とした縦7×横7マスにいる味方は、 戦闘中、攻撃、速さ、守備、魔防+2 |
Heroes (Refined) |
Grants Def+3. Grants Atk/Spd/Def/Res+X
during combat (X = number of allies within 7 rows and 7 columns centered on unit × 2; max 6). Grants Atk/Spd/Def/Res+4 to allies within 7 rows and 7 columns centered on unit during combat. If foe's Range = 2, calculates damage using the lower of foe's Def or Res. |
守備+3
射程2の敵に、敵の守備か魔防の低い方でダメージ計算 戦闘中、攻撃、速さ、守備、魔防が 自分を中心とした縦7×横7マスにいる味方の数×2 だけ増加(最大6) 自分を中心とした縦7×横7マスにいる味方は、 戦闘中、攻撃、速さ、守備、魔防+4 |
Heroes (Refined: +effect) |
Grants Atk/Spd/Def/Res+4. If allies are within
7 rows and 7 columns centered on unit, unit neutralizes bonuses to foe's Atk (from skills like Fortify, Rally, etc.) during combat. Allies within 7 rows and 7 columns centered on unit gain "neutralizes bonuses to foe's Atk (from skills like Fortify, Rally, etc.)" during combat. |
攻撃、速さ、守備、魔防+4
自分を中心とした縦7×横7マスに味方がいる時、 自分は、戦闘中、敵の攻撃の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 自分を中心とした縦7×横7マスにいる 味方は、戦闘中、敵の攻撃の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Nurturing Breath |
-- |
Japanese |
大地母神のブレス |
Great mother goddess's breath |
Spanish (Spain) |
Aliento benigno |
Benign breath |
Spanish (Latin America) |
Soplo benigno |
Benign breath |
French |
Souffle bénéfique |
Beneficial breath |
German |
Nährender Atem |
Feeder Breath |
Italian |
Soffio benigno |
Benign breath |
Portuguese |
Sopro vital |
Vital breath |
Traditional Chinese |
大地母神吐息 |
Earth mother goddess breath |