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Mercy
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Mercy (Japanese: 慈悲 Mercy) is a combat skill debuting in Fire Emblem: Radiant Dawn. In Radiant Dawn, it is usable only by Queen Elincia of Crimea, and she comes with it equipped when she becomes playable again in Part 4. It inhibits the user from killing anything so long as it remains equipped, leaving enemies with 1 HP remaining no matter what happens.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
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Radiant Dawn | Leaves the target with 1 HP if the user's attack would kill the target. | -- | 10 | Elincia only. | |
Radiant Dawn | Leaves the target with 1 HP if the user's attack would kill the target. | -- | -- | -- |
Availability
Radiant Dawn
Units | Elincia (When she returns in the Part III, Endgame) |
Items | Mercy |
Engage
Bond Rings | Elincia S |
Flavor text
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Mercy |
-- |
Japanese |
慈悲 |
Romanized as MERCY in its internal file name. |
Spanish |
Piedad |
Pity |
French |
Clémence |
Clemency |
German |
Barmherzigkeit |
Mercy |
Italian |
Grazia |
Grace |
Gallery
Elincia activating Mercy in Radiant Dawn.
See also
Skills in Fire Emblem Engage | ||||||||||||||||
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