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Judge: Difference between revisions

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|name=Judge
|name=Judge
|image=[[File:Is wii judge.png]]
|image=[[File:Is wii judge.png]]
|caption=Sprite of the Judge from {{title|Radiant Dawn}}.
|caption=Icon of Judge from {{title|Radiant Dawn}}.
|help_text=The miraculous power of the goddess.  Her attacks have myriad form and effect.   
|help_text=The miraculous power of the goddess.  Her attacks have myriad form and effect.   
|type='''Judge'''
|type=Various
|first={{FE10}}
|first={{FE10}}
}}
}}


The '''Judge''' is a unique weapon in the {{FES}}, appearing exclusively in {{FE10}}. The signature weapon of [[Ashera]], [[Order Incarnate]] herself, the Judge is a weapon with multiple variants and combinations of effects.  Many of these combinations are powerful, including the use of physical damage as well as [[Light (magic)|light magic]], yet none are capable of landing a [[critical hit]].
'''Judge''' (Japanese: {{hover|裁き|Sabaki}} ''Judge'') is a unique [[weapon]] which appears only in {{FE10}}. It is the signature weapon of [[Ashera]], the final boss of ''Radiant Dawn'', which represents her power as a goddess. Judge is unique in that there are actually multiple different variants of it, each with different abilities from the other, but all of these variants possess [[might|exceptionally high power]].


In addition to the variations Ashera herself actually uses, two [[Unused content in Fire Emblem: Radiant Dawn|unused]] [[Dark (magic)|dark magic]] variations intended for Ashera's use also exist in the game's code. There are also four secret variations used by three other bosses:  one for [[Lekain]], one for [[Dheginsea]], and two for [[Sephiran]].
If Ashera is attacked during the player phase, she wields the regular [[Light (magic)|light-type]] Judge that can be seen in her [[inventory]], which behaves like ordinary magic. During the enemy phase, however, she instead performs any one of six different Judge attacks which all have unique effects, such as [[wikipedia:Glossary of video game terms#Area of effect|attacking all of the player's units within her range at once]], attacking one unit at long range, and attempting to inflict [[Status conditions|status effects]] on all of the player's units.
 
Three bosses in the preceding stages of the [[Rebirth|Part 4 Endgame]] - [[Lekain]], [[Dheginsea]], and [[Sephiran]] - also have access to one or two Judge attacks each, and like Ashera, these bosses will often use their Judge during the enemy phase. There are an additional two [[Dark (magic)|dark magic]] Judges which [[Unused content in Fire Emblem: Radiant Dawn|are not used]] at any point in the game.


==Stats==
==Stats==
===Ashera's Judges===
{{WeaponStats
{{WeaponStats
|game1={{title|Radiant Dawn}}<br>(Close-quarters variation)
|game1={{title|Radiant Dawn}}<br>(Regular magic)
|sprite1=[[File:Is wii judge.png]]
|sprite1=[[File:Is wii judge.png]]
|rank1=--
|rank1=--
Line 22: Line 25:
|crt1=--
|crt1=--
|rng1=1-2
|rng1=1-2
|uses1=--
|uses1=Infinite
|worth1=--
|worth1=Cannot be sold
|wex1=1
|wex1=1
|notes1=[[Light (magic)|Light magic]]<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes1=Works as [[Magic (stat)|magical damage]].  Counts as [[light (magic)|light magic]] under the [[Trinity of Magic]]. Cannot inflict [[critical hit]]s.
|-
|-
|game2={{title|Radiant Dawn}}<br>(Multi-physical variation)
|game2={{title|Radiant Dawn}}<br>(Physical area-of-effect)
|sprite2=[[File:Is wii judge.png]]
|sprite2=[[File:Is wii judge.png]]
|rank2=--
|rank2=--
Line 35: Line 38:
|crt2=--
|crt2=--
|rng2=1-(Magic/2)
|rng2=1-(Magic/2)
|uses2=--
|uses2=Infinite
|worth2=--
|worth2=Cannot be sold
|wex2=1
|wex2=1
|notes2=Physical damage<br>Damages all enemies in range; does 3 less damage to an enemy for each square between user and enemy<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes2=Damages all enemies within range. For every space between the user and an enemy, -3 damage dealt to that enemy. Works as [[Strength|physical damage]]. Cannot inflict [[critical hit]]s.
|-
|-
|game3={{title|Radiant Dawn}}<br>(Multi-light variation)
|game3={{title|Radiant Dawn}}<br>(Magic area-of-effect)
|sprite3=[[File:Is wii judge.png]]
|sprite3=[[File:Is wii judge.png]]
|rank3=--
|rank3=--
Line 48: Line 51:
|crt3=--
|crt3=--
|rng3=1-(Magic/2)
|rng3=1-(Magic/2)
|uses3=--
|uses3=Infinite
|worth3=--
|worth3=Cannot be sold
|wex3=1
|wex3=1
|notes3=[[Light (magic)|Light magic]]<br>Damages all enemies in range; does 3 less damage to an enemy for each square between user and enemy<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes3=Damages all enemies within range. For every space between the user and an enemy, -3 damage dealt to that enemy. Works as [[Magic (stat)|magical damage]].  Counts as [[light (magic)|light magic]] under the [[Trinity of Magic]].  Cannot inflict [[critical hit]]s.
|-
|-
|game4={{title|Radiant Dawn}}<br>(Multi-dark variation)
|game4={{title|Radiant Dawn}}<br>(Long-range physical)
|sprite4=[[File:Is wii judge.png]]
|sprite4=[[File:Is wii judge.png]]
|rank4=--
|rank4=--
|mt4=1
|mt4=50
|wt4=1
|wt4=20
|hit4=100
|hit4=100
|crt4=--
|crt4=--
|rng4=1-({{hover|Magic/2|Maximum 15}})
|rng4=1-({{hover|Magic/2|Maximum 15}})
|uses4=--
|uses4=Infinite
|worth4=--
|worth4=Cannot be sold
|wex4=1
|wex4=1
|notes4=[[Unused content in Fire Emblem:  Radiant Dawn|Unused]]<br>[[Dark (magic)|Dark magic]]<br>Damages all enemies in range; does 3 less damage to an enemy for each square between user and enemy<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes4=Works as [[Strength|physical damage]]. Cannot inflict [[critical hit]]s. The target cannot counter-attack.
|-
|-
|game5={{title|Radiant Dawn}}<br>(Single-light variation)
|game5={{title|Radiant Dawn}}<br>(Long-range magic)
|sprite5=[[File:Is wii judge.png]]
|sprite5=[[File:Is wii judge.png]]
|rank5=--
|rank5=--
Line 74: Line 77:
|crt5=--
|crt5=--
|rng5=1-({{hover|Magic/2|Maximum 15}})
|rng5=1-({{hover|Magic/2|Maximum 15}})
|uses5=--
|uses5=Infinite
|worth5=--
|worth5=Cannot be sold
|wex5=1
|wex5=1
|notes5=[[Light (magic)|Light magic]]<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes5=Works as [[Magic (stat)|magical damage]].  Counts as [[light (magic)|light magic]] under the [[Trinity of Magic]]. Cannot inflict [[critical hit]]s. The target cannot counter-attack.
|-
|-
|game6={{title|Radiant Dawn}}<br>(Single-physical variation)
|game6={{title|Radiant Dawn}}<br>(Silence area-of-effect)
|sprite6=[[File:Is wii judge.png]]
|sprite6=[[File:Is wii judge.png]]
|rank6=--
|rank6=--
|mt6=50
|mt6=1
|wt6=20
|wt6=1
|hit6=100
|hit6=100
|crt6=--
|crt6=0
|rng6=1-({{hover|Magic/2|Maximum 15}})
|rng6=1-(Magic/2)
|uses6=--
|uses6=Infinite
|worth6=--
|worth6=Cannot be sold
|wex6=1
|wex6=1
|notes6=Physical damage<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes6=Inflicts [[File:Is wii status silence.png|x16px]] [[Status conditions#Silence|silence status]] on contact with all enemies within range.
|-
|-
|game7={{title|Radiant Dawn}}<br>(Single-dark variation)
|gameo={{title|Radiant Dawn}}<br>(Paralysis area-of-effect)
|sprite7=[[File:Is wii judge.png]]
|spriteo=[[File:Is wii judge.png]]
|rank7=--
|ranko=--
|mt7=1
|mto=1
|wt7=10
|wto=1
|hit7=100
|hito=100
|crt7=--
|crto=0
|rng7=1-({{hover|Magic/2|Maximum 15}})
|rngo=1-(Magic/2)
|uses7=--
|useso=Infinite
|worth7=--
|wortho=Cannot be sold
|wex7=1
|wexo=1
|notes7=[[Unused content in Fire Emblem: Radiant Dawn|Unused]]<br>[[Dark (magic)|Dark magic]]<br>The unit cannot deal a [[critical hit]] with this weapon.  
|noteso=Inflicts [[File:Is wii status paralysis.png|x16px]] [[Status conditions#Paralysis|paralysis status]] on contact with all enemies within range.
}}
 
===Other Judges===
{{WeaponStats
|-
|-
|game8={{title|Radiant Dawn}}<br>(Multi-silence variation)
|game1={{title|Radiant Dawn}}<br>([[Lekain]]'s silence area-of-effect)
|sprite8=[[File:Is wii judge.png]]
|sprite1=[[File:Is wii judge.png]]
|rank8=--
|rank1={{StaffWii}} SS
|mt8=1
|mt1=1
|wt8=1
|wt1=1
|hit8=100
|hit1=100
|crt8=0
|crt1=0
|rng8=1-(Magic/2)
|rng1=1-(Magic/2)
|uses8=--
|uses1=Infinite
|worth8=--
|worth1=Cannot be sold
|wex8=1
|wex1=1
|notes8=Attempts to [[Status conditions#Silence|silence]] all enemies in range
|notes1=Inflicts [[File:Is wii status silence.png|x16px]] [[Status conditions#Silence|silence status]] on contact with all enemies within range.
|-
|-
|game9={{title|Radiant Dawn}}<br>(Multi-stun variation)
|game2={{title|Radiant Dawn}}<br>([[Dheginsea]]'s physical area-of-effect)
|sprite9=[[File:Is wii judge.png]]
|sprite2=[[File:Is wii judge.png]]
|rank9=--
|rank2={{StrikeWii}} SS
|mt9=1
|mt2=10
|wt9=1
|wt2=1
|hit9=100
|hit2=100
|crt9=0
|crt2=--
|rng9=1-(Magic/2)
|rng2=1-({{hover|Magic/2|Maximum 8}})
|uses9=--
|uses2=Infinite
|worth9=--
|worth2=Cannot be sold
|wex9=1
|wex2=1
|notes9=Attempts to [[Status conditions#Stun|stun]] all enemies in range
|notes2=Damages all enemies within range. For every space between the user and an enemy, -5 damage dealt to that enemy. Works as [[Strength|physical damage]]. Cannot inflict [[critical hit]]s.
|-
|-
|game10={{title|Radiant Dawn}}<br>([[Lekain]]'s multi-silence variation)
|game3={{title|Radiant Dawn}}<br>([[Sephiran]]'s magic area-of-effect)
|sprite10=[[File:Is wii judge.png]]
|sprite3=[[File:Is wii judge.png]]
|rank10={{StaffWii}}SS
|rank3={{LightWii}} SS
|mt10=1
|mt3=25
|wt10=1
|wt3=1
|hit10=100
|hit3=100
|crt10=0
|crt3=--
|rng10=1-(Magic/2)
|rng3=1-({{hover|Magic/2|Maximum 8}})
|uses10=--
|uses3=Infinite
|worth10=--
|worth3=Cannot be sold
|wex10=1
|wex3=1
|notes10=Attempts to [[Status conditions#Silence|silence]] all enemies in range
|notes3=Damages all enemies within range. For every space between the user and an enemy, -5 damage dealt to that enemy. Works as [[Magic (stat)|magical damage]].  Cannot inflict [[critical hit]]s.
 
|-
|-
|game11={{title|Radiant Dawn}}<br>([[Dheginsea]]'s multi-physical variation)
|game4={{title|Radiant Dawn}}<br>([[Sephiran]]'s long-range magic)
|sprite11=[[File:Is wii judge.png]]
|sprite4=[[File:Is wii judge.png]]
|rank11={{StrikeWii}}SS
|rank4={{LightWii}} SS
|mt11=10
|mt4=5
|wt11=1
|wt4=25
|hit11=100
|hit4=100
|crt11=--
|crt4=--
|rng11=1-({{hover|Magic/2|Maximum 8}})
|rng4=1-({{hover|Magic/2|Maximum 15}})
|uses11=--
|uses4=Infinite
|worth11=--
|worth4=Cannot be sold
|wex11=1
|wex4=1
|notes11=Physical damage<br>Damages all enemies in range; does 5 less damage to an enemy for each square between user and enemy<br>The unit cannot deal a [[critical hit]] with this weapon.  
|notes4=Works as [[Magic (stat)|magical damage]]. Cannot inflict [[critical hit]]s. The target cannot counter-attack.
|-
|-
|game12={{title|Radiant Dawn}}<br>([[Sephiran]]'s multi-light variation)
|game5={{title|Radiant Dawn}}<br>(Area-of-effect dark)
|sprite12=[[File:Is wii judge.png]]
|sprite5=[[File:Is wii judge.png]]
|rank12={{LightWii}}SS
|rank5=--
|mt12=25
|mt5=1
|wt12=1
|wt5=1
|hit12=100
|hit5=100
|crt12=--
|crt5=--
|rng12=1-({{hover|Magic/2|Maximum 8}})
|rng5=1-({{hover|Magic/2|Maximum 15}})
|uses12=--
|uses5=Infinite
|worth12=--
|worth5=Cannot be sold
|wex12=1
|wex5=1
|notes12=[[Light (magic)|Light magic]]<br>Damages all enemies in range; does 5 less damage to an enemy for each square between user and enemy<br>The unit cannot deal a [[critical hit]] with this weapon.
|notes5=Damages all enemies within range. Works as [[Magic (stat)|magical damage]].  Counts as [[dark (magic)|dark magic]] under the [[Trinity of Magic]]. Cannot inflict [[critical hit]]s.<br>[[Unused content in Fire Emblem: Radiant Dawn|Unused]].
|-
|-
|gameo={{title|Radiant Dawn}}<br>([[Sephiran]]'s single-light variation)
|gamee={{title|Radiant Dawn}}<br>(Long-range dark)
|spriteo=[[File:Is wii judge.png]]
|spritee=[[File:Is wii judge.png]]
|ranko={{LightWii}}SS
|ranke=--
|mto=5
|mte=1
|wto=25
|wte=10
|hito=100
|hite=100
|crto=--
|crte=--
|rngo=1-({{hover|Magic/2|Maximum 15}})
|rnge=1-({{hover|Magic/2|Maximum 15}})
|useso=--
|usese=Infinite
|wortho=--
|worthe=Cannot be sold
|wexo=1
|wexe=1
|noteso=[[Light (magic)|Light magic]]<br>The unit cannot deal a [[critical hit]] with this weapon.
|notese=Works as [[Magic (stat)|magical damage]].  Counts as [[dark (magic)|dark magic]] under the [[Trinity of Magic]]. Cannot inflict [[critical hit]]s.<br>[[Unused content in Fire Emblem: Radiant Dawn|Unused]].
}}
}}


Line 189: Line 195:
{{ItemLoc1
{{ItemLoc1
|method=Unobtainable
|method=Unobtainable
|data=Most variants:  Usable only by [[Ashera]] as an enemy<br>Dark variants:  [[Unused content in Fire Emblem:  Radiant Dawn|Unused]], and not usable by the player even if hacked into the game<br>Secret variants:  Usable only by [[Lekain]], [[Dheginsea]], and [[Sephiran]] as enemies
|data=Exclusively used by [[Lekain]], [[Dheginsea]], [[Sephiran]], and [[Ashera]].
}}
}}
==Trivia==
* Despite Ashera's variants of Judge not making use of a weapon type, all of her variants give 1 [[weapon experience]].  The secret variants not used by Ashera also give 1 weapon experience, but they make use of traditional weapon types and [[weapon ranks]] (albeit at the maximum SS rank).
* Judge is tied with the {{title|Echoes: Shadows of Valentia}} version of [[Messiah]] for having the most variants of a single weapon programmed into any single ''Fire Emblem'' game; ignoring the unused variants of both, there are more variants of Judge than anything else (eleven used Judges compared to ten used Messiahs). The playable weapon that makes the closest approach is the [[Fang]] from {{title|Radiant Dawn}}, with nine, and the closest approach a human weapon makes is the [[Yato]] of {{title|Fates}}, with seven.
==Gallery==
<gallery>
File:Ss fe10 ashera casting judge regular.png|[[Ashera]] casting Judge (regular variant) in {{title|Radiant Dawn}}.
File:Ss fe10 ashera casting judge aoephys.png|[[Ashera]] casting Judge (physical area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 ashera casting judge aoemag.png|[[Ashera]] casting Judge (magic area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 ashera casting judge lrphys.png|[[Ashera]] casting Judge (long-range physical) in {{title|Radiant Dawn}}.
File:Ss fe10 ashera casting judge lrmag.png|[[Ashera]] casting Judge (long-range magic) in {{title|Radiant Dawn}}.
File:Ss fe10 ashera casting judge aoesil.png|[[Ashera]] casting Judge (silencing area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 ashera casting judge aoepar.png|[[Ashera]] casting Judge (paralyzing area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 lekain casting judge aoesil.png|[[Lekain]] casting Judge (silencing area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 dheginsea casting judge aoephys.png|[[Dheginsea]] casting Judge (physical area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 sephiran casting judge aoemag.png|[[Sephiran]] casting Judge (magic area-of-effect) in {{title|Radiant Dawn}}.
File:Ss fe10 sephiran casting judge lrmag.png|[[Sephiran]] casting Judge (long-range magic) in {{title|Radiant Dawn}}.
</gallery>


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Judge
|eng-name=Judge
|eng-mean=
|eng-mean=Alludes to Ashera's ability as a god to judge the world and its inhabitants and to dispose of them as she sees fit.
|jap-name={{hover|裁き|Sabaki}}
|jap-name={{hover|裁き|Sabaki}}
|jap-mean=Judge
|jap-mean=Romanized as '''JUDGE''' in its internal file names.
|fren-name=Juge
|fren-name=Juge
|fren-mean=As above.
|fren-mean=Judge
|ger-name=Richter
|ger-name=Richter
|ger-mean=As above.
|ger-mean=Judge
|span-name=Juez
|span-name=Juez
|span-mean=As above.
|span-mean=Judge
|ital-name=Giudice
|ital-name=Giudice
|ital-mean=As above.
|ital-mean=Judge
 
}}
}}
 
{{refbar}}
==Trivia==
* Despite Ashera's variants of the Judge not making use of a weapon type, all of her variants give 1 [[weapon experience]].  The secret variants not used by Ashera also give 1 weapon experience, but they make use of traditional weapon types and [[weapon ranks]] (albeit at the maximum SS rank).
* The Judge is tied with the {{title|Echoes:  Shadows of Valentia}} version of [[Messiah]] in having the most overall variations of a single weapon in a single game in the {{FES}} programmed into the game's code with thirteen; Judge has eleven variations actually used, while ''Echoes'' Messiah is known to have ten variations used.  The playable weapons that make the closest approach are the [[Fang]] and [[Breath (laguz)|Breath]] from {{title|Radiant Dawn}}, with {{hover|eight|The Fang has nine variations programmed while the Breath has twelve; however, the Fang has one enemy-only variation (Lion A-rank) while the Breath has two enemy-only variations (White Dragon A-rank and Dheginsea SS-rank) and two unused variations (Dheginsea A- and S-ranks}}; the closest approach a human weapon makes is the [[Yato]] of {{title|Fates}}, with seven.
 
==Gallery==
 
{{NavNonhuman}}
{{NavNonhuman}}
[[Category:Personal weapons and items]]
[[Category:Personal weapons and items]]

Revision as of 04:32, 4 May 2017

Judge

Is wii judge.png
Icon of Judge from Radiant Dawn.


The miraculous power of the goddess. Her attacks have myriad form and effect.

Type

Various

First game

Fire Emblem: Radiant Dawn

Judge (Japanese: 裁き Judge) is a unique weapon which appears only in Fire Emblem: Radiant Dawn. It is the signature weapon of Ashera, the final boss of Radiant Dawn, which represents her power as a goddess. Judge is unique in that there are actually multiple different variants of it, each with different abilities from the other, but all of these variants possess exceptionally high power.

If Ashera is attacked during the player phase, she wields the regular light-type Judge that can be seen in her inventory, which behaves like ordinary magic. During the enemy phase, however, she instead performs any one of six different Judge attacks which all have unique effects, such as attacking all of the player's units within her range at once, attacking one unit at long range, and attempting to inflict status effects on all of the player's units.

Three bosses in the preceding stages of the Part 4 Endgame - Lekain, Dheginsea, and Sephiran - also have access to one or two Judge attacks each, and like Ashera, these bosses will often use their Judge during the enemy phase. There are an additional two dark magic Judges which are not used at any point in the game.

Stats

Ashera's Judges

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Radiant Dawn
(Regular magic)
Is wii judge.png -- 50 16 100 -- 1-2 Infinite Cannot be sold 1 Works as magical damage. Counts as light magic under the Trinity of Magic. Cannot inflict critical hits.
Radiant Dawn
(Physical area-of-effect)
Is wii judge.png -- 52 1 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Damages all enemies within range. For every space between the user and an enemy, -3 damage dealt to that enemy. Works as physical damage. Cannot inflict critical hits.
Radiant Dawn
(Magic area-of-effect)
Is wii judge.png -- 50 1 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Damages all enemies within range. For every space between the user and an enemy, -3 damage dealt to that enemy. Works as magical damage. Counts as light magic under the Trinity of Magic. Cannot inflict critical hits.
Radiant Dawn
(Long-range physical)
Is wii judge.png -- 50 20 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Works as physical damage. Cannot inflict critical hits. The target cannot counter-attack.
Radiant Dawn
(Long-range magic)
Is wii judge.png -- 50 20 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Works as magical damage. Counts as light magic under the Trinity of Magic. Cannot inflict critical hits. The target cannot counter-attack.
Radiant Dawn
(Silence area-of-effect)
Is wii judge.png -- 1 1 100 0 1-(Magic/2) Infinite Cannot be sold 1 Inflicts Is wii status silence.png silence status on contact with all enemies within range.

Other Judges

Game Icon Level Might Weight Hit Crit Range Uses Worth WEXP Other effects and notes
Radiant Dawn
(Lekain's silence area-of-effect)
Is wii judge.png Staves SS 1 1 100 0 1-(Magic/2) Infinite Cannot be sold 1 Inflicts Is wii status silence.png silence status on contact with all enemies within range.
Radiant Dawn
(Dheginsea's physical area-of-effect)
Is wii judge.png Strike weapons SS 10 1 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Damages all enemies within range. For every space between the user and an enemy, -5 damage dealt to that enemy. Works as physical damage. Cannot inflict critical hits.
Radiant Dawn
(Sephiran's magic area-of-effect)
Is wii judge.png Light magic SS 25 1 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Damages all enemies within range. For every space between the user and an enemy, -5 damage dealt to that enemy. Works as magical damage. Cannot inflict critical hits.
Radiant Dawn
(Sephiran's long-range magic)
Is wii judge.png Light magic SS 5 25 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Works as magical damage. Cannot inflict critical hits. The target cannot counter-attack.
Radiant Dawn
(Area-of-effect dark)
Is wii judge.png -- 1 1 100 -- 1-(Magic/2) Infinite Cannot be sold 1 Damages all enemies within range. Works as magical damage. Counts as dark magic under the Trinity of Magic. Cannot inflict critical hits.
Unused.

Locations

Radiant Dawn

Unobtainable Exclusively used by Lekain, Dheginsea, Sephiran, and Ashera.

Trivia

  • Despite Ashera's variants of Judge not making use of a weapon type, all of her variants give 1 weapon experience. The secret variants not used by Ashera also give 1 weapon experience, but they make use of traditional weapon types and weapon ranks (albeit at the maximum SS rank).
  • Judge is tied with the Echoes: Shadows of Valentia version of Messiah for having the most variants of a single weapon programmed into any single Fire Emblem game; ignoring the unused variants of both, there are more variants of Judge than anything else (eleven used Judges compared to ten used Messiahs). The playable weapon that makes the closest approach is the Fang from Radiant Dawn, with nine, and the closest approach a human weapon makes is the Yato of Fates, with seven.

Gallery

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Judge

Alludes to Ashera's ability as a god to judge the world and its inhabitants and to dispose of them as she sees fit.

Spanish

Juez

Judge

French

Juge

Judge

German

Richter

Judge

Italian

Giudice

Judge

References

Non-human weapons
Breaths Astral BreathFog BreathDark BreathDraconic RageDragon BreathExpirationFire BreathFlametongueIce BreathMage Breath
Stones BeastruneBeaststoneBeaststone+ShadowstoneDivinestoneDragonstoneDragonstone+EarthstoneFirestoneIcestoneMagestoneWyvernstone
Judge weapons Judge
Laguz weapons BeakBreathClawFangGreat BeakGreat FangGreat TalonTalon
Automaton weapons Big SawSaw
Monster attacks Blighted ClawsBlighted TalonsBone SwordClawsClubCrimson EyeDemon LightDemon SurgeEvil EyeFangsFiery FangFire BreathGauntletHellfangLethal TalonMassive RockNightmareNumbing ClawsRavagerRockScytheShackled FistShadowshotSharp ClawStoneStone ShardTackleTalonsTentacleVenin ClawsWater BreathWretched Air
Crest Stones Artificial Crest Stone LArtificial Crest Stone SBlest Crest Stone ShardChalice of BloodCracked Crest StoneCrest of Flames PowerCrest Stone (Beast)Crest Stone (Chevalier)Crest Stone (Gautier)Crest Stone of IndechCrest Stone of MacuilCrest Stone of SeirosCrest Stone ShardDark Stone (Bird)Dark Stone (Crawler)Dark Stone (Wolf)Giant Artificial Crest StoneLost Crest StoneLost Crest Stone (Large)Pointy Artificial Crest StoneReal Seiros Crest StoneTwin-Crest Power