Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Brawling Prowess: Difference between revisions
Thecornerman (talk | contribs) m (→See also) |
m (→Data: Harmonization) |
||
Line 16: | Line 16: | ||
|effect1=+5 [[Hit]], +7 [[Avoid]], +5 [[Dodge]]. | |effect1=+5 [[Hit]], +7 [[Avoid]], +5 [[Dodge]]. | ||
|active1=If the user is [[brawling]]. | |active1=If the user is [[brawling]]. | ||
|- | |- | ||
|game2={{title|Three Houses}}<br>(Lv 2) | |game2={{title|Three Houses}}<br>(Lv 2) | ||
Line 23: | Line 21: | ||
|effect2=+6 [[Hit]], +10 [[Avoid]], +6 [[Dodge]]. | |effect2=+6 [[Hit]], +10 [[Avoid]], +6 [[Dodge]]. | ||
|active2=If the user is [[brawling]]. | |active2=If the user is [[brawling]]. | ||
|- | |- | ||
|game3={{title|Three Houses}}<br>(Lv 3) | |game3={{title|Three Houses}}<br>(Lv 3) | ||
Line 30: | Line 26: | ||
|effect3=+7 [[Hit]], +13 [[Avoid]], +7 [[Dodge]]. | |effect3=+7 [[Hit]], +13 [[Avoid]], +7 [[Dodge]]. | ||
|active3=If the user is [[brawling]]. | |active3=If the user is [[brawling]]. | ||
|- | |- | ||
|game4={{title|Three Houses}}<br>(Lv 4) | |game4={{title|Three Houses}}<br>(Lv 4) | ||
Line 37: | Line 31: | ||
|effect4=+8 [[Hit]], +16 [[Avoid]], +8 [[Dodge]]. | |effect4=+8 [[Hit]], +16 [[Avoid]], +8 [[Dodge]]. | ||
|active4=If the user is [[brawling]]. | |active4=If the user is [[brawling]]. | ||
|- | |- | ||
| | |game5={{title|Three Houses}}<br>(Lv 5) | ||
| | |sprite5=[[File:Is ns01 brawling prowess lv 5.png|20px]] | ||
| | |effect5=+10 [[Hit]], +20 [[Avoid]], +10 [[Dodge]]. | ||
| | |active5=If the user is [[brawling]]. | ||
}} | }} | ||
Revision as of 22:17, 3 February 2021
| ||||
|
Brawling Prowess (Japanese: 格闘術 Grappling skill) is an ability which debuted in Fire Emblem: Three Houses. It is learned by increasing a unit's skill level in brawling. When equipped, it increases the user's Hit, Avoid, and Dodge when brawling. As the user's skill level increases, the ability's potency does as well, with a higher level version replacing the previous one.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Three Houses (Lv 1) |
+5 Hit, +7 Avoid, +5 Dodge. | If the user is brawling. | -- | -- | |
Three Houses (Lv 2) |
+6 Hit, +10 Avoid, +6 Dodge. | If the user is brawling. | -- | -- | |
Three Houses (Lv 3) |
+7 Hit, +13 Avoid, +7 Dodge. | If the user is brawling. | -- | -- | |
Three Houses (Lv 4) |
+8 Hit, +16 Avoid, +8 Dodge. | If the user is brawling. | -- | -- | |
Three Houses (Lv 5) |
+10 Hit, +20 Avoid, +10 Dodge. | If the user is brawling. | -- | -- |
Availability
Three Houses
Skill level | Brawling: E+ (Lv 1) • Brawling: D+ (Lv 2) • Brawling: C+ (Lv 3) • Brawling: B+ (Lv 4) • Brawling: A+ (Lv 5) |
Flavor text
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Brawling Prowess Lv # |
"#" represents the Arabic numeral of the corresponding tier. |
Spanish |
Puños # |
Fists #, where "#" represents the Roman numeral of the corresponding tier. |
French |
Mêlée niv. # |
Brawling lv. #, where "#" represents the Arabic numeral of the corresponding tier. |
German |
Faust Lv. # |
Fist Lv. #, where "#" represents the Arabic numeral of the corresponding tier. |
Italian |
Pugni livello # |
Fists level #, where "#" represents the Arabic numeral of the corresponding tier. |
Korean |
격투술 Lv.# |
Fighting skill Lv. #, where "#" represents the Arabic numeral of the corresponding tier. |
Simplified Chinese |
格斗术Lv.# |
Grappling skill Lv. #, where "#" represents the Arabic numeral of the corresponding tier. |
Traditional Chinese |
格鬥術 Lv.# |
Grappling skill Lv. #, where "#" represents the Arabic numeral of the corresponding tier. |