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It's Curtains...: Difference between revisions
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{{Skill Infobox | {{Skill Infobox | ||
|image=[[File:Is feh it's curtains....png]] | |image=[[File:Is feh it's curtains....png]] | ||
|caption=The It's Curtains... as it appears in {{title|Heroes}}. | |caption=The It's Curtains... as it appears in {{title|Heroes}}. | ||
|help_text=At the start of turn 1, grants Special cooldown count-2. | |help_text=At the start of turn 1, grants Special cooldown count-2. | ||
|type=Weapon ([[Lance (weapon)|Lance]]) | |type=Weapon ([[Lance (weapon)|Lance]]) | ||
|games= | |games={{title|Heroes}} | ||
}} | }} | ||
'''It's Curtains...''' (Japanese: {{hl|のれん|Noren}} ''Entryway Curtain'') is a weapon [[Skills|skill]] in the [[Lance (weapon)|lance]] category which debuted in {{FEH}}. | '''It's Curtains...''' (Japanese: {{hl|のれん|Noren}} ''Entryway Curtain'') is a weapon [[Skills|skill]] in the [[Lance (weapon)|lance]] category which debuted in {{FEH}}. It's Curtains... is a skill that greatly accelerates the cooldown of the user's special skills on the first turn of the battle. | ||
==Stats== | ==Stats== | ||
{{clear}} | |||
{{WeaponStats | {{WeaponStats | ||
|game1={{title|Heroes}} | |game1={{title|Heroes}} | ||
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|rank1={{LanceFEH}} 3{{star}} | |rank1={{LanceFEH}} 3{{star}} | ||
|mt1=10 | |mt1=10 | ||
|rng1=1 | |rng1=1 | ||
|worth1=200 SP | |worth1=200 SP | ||
|notes1=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. | |notes1=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. | ||
|- | |- | ||
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|rank2={{LanceFEH}} 5{{star}} | |rank2={{LanceFEH}} 5{{star}} | ||
|mt2=14 | |mt2=14 | ||
|rng2=1 | |rng2=1 | ||
|worth2=300 SP | |worth2=300 SP | ||
|notes2=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. | |notes2=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. | ||
|- | |- | ||
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|rank3={{LanceFEH}} 5{{star}} | |rank3={{LanceFEH}} 5{{star}} | ||
|mt3=16 | |mt3=16 | ||
|rng3=1 | |rng3=1 | ||
|worth3=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|worth3=350 SP<br>500 | |||
|notes3=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]]. | |notes3=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]]. | ||
|- | |- | ||
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|rank4={{LanceFEH}} 5{{star}} | |rank4={{LanceFEH}} 5{{star}} | ||
|mt4=14 | |mt4=14 | ||
|rng4=1 | |rng4=1 | ||
|worth4=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|worth4=350 SP<br>500 | |||
|notes4=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]]. | |notes4=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]] and +3 [[Speed]]. | ||
|- | |- | ||
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|rank5={{LanceFEH}} 5{{star}} | |rank5={{LanceFEH}} 5{{star}} | ||
|mt5=14 | |mt5=14 | ||
|rng5=1 | |rng5=1 | ||
|worth5=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|worth5=350 SP<br>500 | |||
|notes5=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]]. | |notes5=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]] and +4 [[Defense]]. | ||
|- | |- | ||
| | |game6={{title|Heroes}}<br>(+, [[Weapon Refinery|refined]]: +[[Resistance|Res]]) | ||
| | |sprite6=[[File:Is feh wpn res refined.png|20px]] | ||
| | |rank6={{LanceFEH}} 5{{star}} | ||
| | |mt6=14 | ||
| | |rng6=1 | ||
|worth6=350 SP<br>500 {{ArenaMedal}}<br>50 {{RefiningStone}} | |||
|notes6=Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase.<br>Grants +5 [[Hit point|HP]] and +4 [[Resistance]]. | |||
| | |||
| | |||
}} | }} | ||
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{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Ryoma|Ryoma: | |data=[[Ryoma|Ryoma: Samurai at Ease]] | ||
}} | }} | ||
====It's Curtains...+==== | ====It's Curtains...+==== | ||
{{ItemLoc1 | {{ItemLoc1 | ||
|method=Units | |method=Units | ||
|data=[[Ryoma|Ryoma: | |data=[[Ryoma|Ryoma: Samurai at Ease]] | ||
}} | }} | ||
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{{Names | {{Names | ||
|eng-name=It's Curtains... | |eng-name=It's Curtains... | ||
|eng-mean= | |eng-mean=An idiom meaning "it is over"; refers to the closing of a curtain at the end of a theater show. | ||
|jap-name={{ | |jap-name={{h|のれん|Noren}} | ||
|jap-mean=Entryway Curtain | |jap-mean=Entryway Curtain. Noren ({{lang|ja|のれん}} or {{lang|ja|暖簾}}) are Japanese fabric dividers hung between rooms, on walls, in doorways, or in windows. Noren typically have vertical slits cut from the bottom nearly to the top of the fabric, allowing for easier passage and viewing.<ref>{{Cite web|quote=Noren ({{lang|ja|暖簾}}) are traditional Japanese fabric dividers, hung between rooms, on walls, in doorways, or in windows. They usually have one or more vertical slits cut from the bottom to nearly the top of the fabric, allowing for easier passage or viewing.|published=July 20, 2020|retrieved=July 26, 2020|url=https://en.wikipedia.org/wiki/Noren|title=Noren|site=wikipedia.org}}</ref> | ||
|span-name= | |span-name=Cortina | ||
|span-mean= | |span-mean=Curtain | ||
|fren-name=Rideau | |||
|fren-mean=Curtain | |||
|ger-name=Vorhang | |||
|ger-mean=Curtain | |||
|fren-name= | |ital-name=Sipario | ||
|fren-mean= | |ital-mean=Curtain | ||
|ger-name= | |por-br-name=Cortina | ||
|ger-mean= | |por-br-mean=Curtain | ||
|ital-name= | |ch-trad-name={{h|門簾|mén lián}} | ||
|ital-mean= | |ch-trad-mean=Entryway curtain | ||
|por-br-name= | |||
|por-br-mean= | |||
|ch-trad-name= | |||
|ch-trad-mean= | |||
}} | }} | ||
Revision as of 22:10, 18 February 2021
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It's Curtains... (Japanese: のれん Entryway Curtain) is a weapon skill in the lance category which debuted in Fire Emblem Heroes. It's Curtains... is a skill that greatly accelerates the cooldown of the user's special skills on the first turn of the battle.
Stats
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Heroes | 3★ | 10 | -- | -- | -- | 1 | -- | 200 SP | -- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. | |
Heroes (+, unrefined) |
5★ | 14 | -- | -- | -- | 1 | -- | 300 SP | -- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. | |
Heroes (+, refined: +Atk) |
5★ | 16 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. Grants +5 HP. | |
Heroes (+, refined: +Spd) |
5★ | 14 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. Grants +5 HP and +3 Speed. | |
Heroes (+, refined: +Def) |
5★ | 14 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. Grants +5 HP and +4 Defense. | |
Heroes (+, refined: +Res) |
5★ | 14 | -- | -- | -- | 1 | -- | 350 SP 500 50 |
-- | Greatly accelerates Special trigger (cooldown count-2) at the start of the user's first team phase. Grants +5 HP and +4 Resistance. |
Availability
Heroes
It's Curtains...
Units | Ryoma: Samurai at Ease |
It's Curtains...+
Units | Ryoma: Samurai at Ease |
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
It's Curtains... |
An idiom meaning "it is over"; refers to the closing of a curtain at the end of a theater show. |
Spanish |
Cortina |
Curtain |
French |
Rideau |
Curtain |
German |
Vorhang |
Curtain |
Italian |
Sipario |
Curtain |
Portuguese (Brazil) |
Cortina |
Curtain |
Traditional Chinese |
門簾 |
Entryway curtain |
Gallery
The It's Curtains... as it appears in Heroes.