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Galdrar: Difference between revisions

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:''For the "repeated movement" skill known as Canto in {{FE10}}, see '''[[Canto]]'''. For the broader concept of galdrar in the stories of ''Path of Radiance'' and ''Radiant Dawn'', see '''[[Ancient language]]'''.''
:''For the broader concept of galdrar in the stories of ''Path of Radiance'' and ''Radiant Dawn'', see [[ancient language]].''
----
:''"Vigor" redirects here. For the statistic from ''Thracia 776'', see [[action]].''
{{Skill Infobox
{{Skill Infobox
|name=Canto / Galdrar
|name=Canto / Galdrar
|image=<choose><option>{{#vardefine:A|fepr}}</option><option>{{#vardefine:A|ferd}}</option></choose>{{#switch:{{#var:A}}
|image=[[File:Is wii galdrar.png]]
|fepr=[[File:Is gcn canto.png]]
|caption=Icon of the Galdrar skill in {{title|Radiant Dawn}}.
|ferd=[[File:Is wii galdrar.png]]}}
|help_text=Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.
|caption={{#switch:{{#var:A}}
|fepr=Icon of the Canto skill in {{title|Path of Radiance}}.
|ferd=Icon of the Galdrar skill in {{title|Radiant Dawn}}.}}
|help_text={{#switch:{{#var:A}}
|fepr=Grants this unit the ability to perform a chant that lets allied units move again..
|ferd=Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.}}
|type=Personal
|type=Personal
|capacity=20
|capacity=20
|games=
|first={{title|Path of Radiance}}
* {{title|Path of Radiance}}
* {{title|Radiant Dawn}}
}}
}}


'''Galdrar''' (Japanese: {{hover|呪歌謡い|Juka utai}} ''Galdrar''), previously called '''Canto''' (Japanese: {{hover|再行動|Sai kōdō}} ''Act Again''), is a [[skills|skill]] exclusive to the [[heron]] [[laguz]] of the [[Tellius]] duology. Acting as a direct analog to the [[Dance]] skill of other games, it allows the three herons - [[Reyson]], [[Rafiel]] and [[Leanne]] - to use their [[Ancient language#Galdrar|galdrar]], their tribe's magic chants. Their primary utility in both games is to refresh allied units who have already moved and thus allow them another turn of combat. In {{FE10}}, Galdrar can also perform other functions to assist the heron's allies, which are progressively unlocked as the user gain more [[level]]s.
'''Galdrar''' (Japanese: {{hl|呪歌謡い|Garudorā}} ''Galdrar''), previously called '''Canto''' (Japanese: {{hl|再行動|Sai kōdō}} ''Act Again''), is a [[skills|skill]] exclusive to the [[heron]] laguz of the [[Tellius]] duology. Acting as a direct analog to the [[Dance]] skill of other games, it allows the three herons—[[Reyson]], [[Rafiel]] and [[Leanne]]—to use their [[Ancient language#Galdrar|galdrar]], their tribe's magic chants. Their primary utility in both games is to refresh allied units who have already moved and thus allow them another turn of combat. In {{FE10}}, Galdrar can also perform other functions to assist the heron's allies, which are progressively unlocked as the user gain more [[level]]s.


==Data==
==Data==
Line 25: Line 17:
|game1={{title|Path of Radiance}}
|game1={{title|Path of Radiance}}
|sprite1=[[File:Is gcn canto.png]]
|sprite1=[[File:Is gcn canto.png]]
|effect1=Refreshes adjacent allies (one ally if untransformed, four if transformed), allowing them to move again if they have already moved.  
|effect1=Refreshes adjacent allies (one ally if untransformed, four if transformed), allowing them to act again if they have already acted.  
|active1=Command (Chant)
|active1=Command (Chant)
|capacity1=20
|capacity1=20
|notes1=--
|-
|-
|gamee={{title|Radiant Dawn}}
|game2={{title|Radiant Dawn}}
|spritee=[[File:Is wii galdrar.png]]
|sprite2=[[File:Is wii galdrar.png]]
|effecte=Allows the user to perform one of a set of galdrar to aid allies.
|effect2=Allows the user to perform one of a set of galdrar to aid allies.
|activee=Command (Galdr)
|active2=Command (Galdr)
|capacitye=0
|capacity2=0
|notese=--}}
}}


===''Radiant Dawn'' galdrar access===
===''Radiant Dawn'' galdrar access===
{|width="60%" align=center cellpadding=3 style="border-spacing: 4px; margin-left:auto; margin-right:auto; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="basic" style="width: 60%; padding: 3px; border-spacing: 4px; border-width: 2px"
!style="border:none" colspan="2" |  
! style="border-top-left-radius: 15px; width: 10%" | Level
! style="width: 30%" | Galdr
! style="border-top-right-radius: 15px" | Effect
|-
|-
!style="{{roundtl}}; border:none; background-color:{{Color3}};" width="10%"| Level
| 1
!style="border:none; background-color:{{Color3}};"  width="30%"| Galdr
| Vigor<br><small>(Japanese: {{hl|再動|Saidō}} ''Re-Move'')</small>
!style="{{roundtr}}; border:none; background-color:{{Color3}};" | Effect
| Refreshes adjacent allies, allowing them to act again if they have already acted.
|-
|-
|style="border:none; background-color:{{Color3}};" | 1
| 15
|style="border:none; background-color:{{Color3}};" | Vigor<br><small>(Japanese: {{hover|再動|Saidō}} ''Re-Move'')</small>
| Bliss<br><small>(Japanese: {{hl|喜樂|Kigaku}} ''Bliss'')</small>
|style="border:none; background-color:{{Color3}};" | Refreshes adjacent allies, allowing them to move again if they have already moved.
| Raises adjacent allies' [[biorhythm]] to its highest point.
|-
|-
|style="border:none; background-color:{{Color3}};" | 15
| 15
|style="border:none; background-color:{{Color3}};" | Bliss<br><small>(Japanese: {{hover|喜樂|Kigaku}} ''Bliss'')</small>
| Sorrow<br><small>(Japanese: {{hl|哀憐|Airen}} ''Sorrow'')</small>
|style="border:none; background-color:{{Color3}};" | Raises adjacent allies' [[biorhythm]] to its highest point.
| Lowers adjacent enemies' [[biorhythm]] to its lowest point.
|-
|-
|style="border:none; background-color:{{Color3}};" | 15
| 30
|style="border:none; background-color:{{Color3}};" | Sorrow<br><small>(Japanese: {{hover|哀憐|Airen}} ''Sorrow'')</small>
| Valor<br><small>(Japanese: {{hl|勇武|Yūbu}} ''Valiant'')</small>
|style="border:none; background-color:{{Color3}};" | Lowers adjacent enemies' [[biorhythm]] to its lowest point.
| 100% fills the [[Laguz transformation|transform gauge]] of adjacent ally [[laguz]] units.
|-
|style="border:none; background-color:{{Color3}};" | 30
|style="border:none; background-color:{{Color3}};" | Valor<br><small>(Japanese: {{hover|勇武|Yūbu}} ''Valiant'')</small>
|style="border:none; background-color:{{Color3}};" | 100% fills the [[Laguz transformation|transform gauge]] of adjacent ally [[laguz]] units.
|-
|style="border:none; background-color:{{Color3}};" | 40
|style="border:none; background-color:{{Color3}};" | Recovery<br><small>(Japanese: {{hover|快癒|Kaiyu}} ''Full Recover'')</small>
|style="border:none; background-color:{{Color3}};" | Fully restores adjacent allies' [[HP]] and cures their [[status conditions]].
|-
|-
| style="border-bottom-left-radius: 15px" | 40
| Recovery<br><small>(Japanese: {{hl|快癒|Kaiyu}} ''Full Recover'')</small>
| style="border-bottom-right-radius: 15px" | Fully restores adjacent allies' [[HP]] and cures their [[status effects]].
|}
|}


Furthermore, each of the three herons in ''Radiant Dawn'' has their galdrar affect a different number of allies at a time. In [[Reyson]]'s case, the number of allies he can perform a galdr on at time depends on whether or not he is [[Laguz transformation|shifted]].
Furthermore, each of the three herons in ''Radiant Dawn'' has their galdrar affect a different number of allies at a time. In [[Reyson]]'s case, the number of allies he can perform a galdr on at time depends on whether or not he is [[Laguz transformation|shifted]].


* [[Rafiel]]: Four adjacent allies (transformed and untransformed)
*[[Rafiel]]: Four adjacent allies (transformed and untransformed)
* [[Leanne]]: Two adjacent allies (transformed and untransformed)
*[[Leanne]]: Two adjacent allies; one in front, one behind (transformed and untransformed)
* [[Reyson]]: One adjacent ally (untransformed), four adjacent allies (transformed)
*[[Reyson]]: One adjacent ally (untransformed), four adjacent allies (transformed)


==Availability==
==Availability==
===''Path of Radiance''===
===''Path of Radiance''===
{{ItemLoc1
{{ItemLoc
|method=Units
|methodlast=Units
|data=[[Reyson]]
|datalast=[[Reyson]]
}}
}}
===''Radiant Dawn''===
===''Radiant Dawn''===
{{ItemLoc
{{ItemLoc
Line 86: Line 75:
|datalast=[[Heron]]
|datalast=[[Heron]]
}}
}}
==Other appearances==
==Other appearances==
===''Fire Emblem Cipher''===
===''Fire Emblem Cipher''===
Galdrar is present as a skill on one card in {{TCGCipher}}: ''[[Reyson#Fire Emblem Cipher|B03-045R Prince of Serenes, Reyson]]''. It is a manual-activation skill which, for the cost of flipping two bond cards and tapping Reyson to expend his turn, allows the player to untap one unit who has already moved, allowing them another turn. It behaves identically to the [[Dance]] skill present on [[Feena]] and [[Olivia]]'s cards, except that if the unit Galdrar is used on is not a fang-wielding unit, then Galdrar also inflicts a -10 attack penalty on them.
Galdrar is present as a skill on one card in {{TCGCipher}}: ''[[Reyson#Fire Emblem Cipher|B03-045R Prince of Serenes, Reyson]]''. It is a manual-activation skill which, for the cost of flipping two bond cards and tapping Reyson to expend his turn, allows the player to untap one unit who has already moved, allowing them another turn. It behaves identically to the [[Dance]] skill present on [[Phina]] and [[Olivia]]'s cards, except that if the unit Galdrar is used on is not a fang-wielding unit, then Galdrar also inflicts a -10 attack penalty on them.
 
==Flavor text==
{{DescriptionHdr}}
{{DescriptionCell
|game={{title|Path of Radiance}}<br><small>(skill assignment menu)</small>
|english=Grants this unit the<br>ability to perform a<br>chant that lets allied<br>unit's move again.<br>{{color|#0f0|Reyson}}
|japanese=行動を終了した味方を<br>再行動させる歌を歌える<br>{{color|#0f0|取得可能<br>リュシオン}}
}}
{{DescriptionCell
|game={{title|Path of Radiance}}<br><small>(help)</small>
|english=Grants this unit the ability<br>to perform a chant that<br>lets allied units move again.
|japanese=行動を終了した味方を<br>再行動させる歌を歌えます
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}<br><small>(skill assignment menu)</small>
|english=Sing galdrar to aid<br>allies. The level of<br>the user affect which<br>galdrar can be learned.<br>{{color|#00ff00|Cannot unassign}}
|japanese=味方の戦闘を有利にする<br>『呪歌(ガルドル)』が<br>謡える LVに応じて<br>様々な歌を覚える<br>{{color|#00ff00|書に戻せない}}
}}
{{DescriptionCell
|game={{title|Radiant Dawn}}<br><small>(help)</small>
|english=Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.
|japanese=味方を有利に戦わせるための<br>『呪歌(ガルドル)』が謡える<br>LVに応じて様々な歌を覚える
}}
{{DescriptionFtr}}


== Trivia ==
==Trivia==
* In ''Path of Radiance'', it is possible to remove this skill from [[Reyson]]; doing so would permanently eliminate his unique utility and cannot be recovered. This is not possible in ''Radiant Dawn'', where the Galdrar skill is an innate ability of the [[Heron]] class which cannot be removed.


== Etymology and other languages ==
==Etymology and other languages==
===Galdar===
{{Names
{{Names
|eng-name=• Canto<br>
|eng-name=• Canto<br>• Galdrar
• Galdrar
|eng-mean=• Italian, Spanish, Portuguese: singing, chanting.  This name is used only in {{title|Path of Radiance}}.<br>• Plural of "[[Ancient language#Galdrar|galdr]]", derived from the Old Norse ''[[wiktionary:galdr|galdr]]'', meaning a song used to cast spells.  This name is used only in {{title|Radiant Dawn}}.
|eng-mean=• Italian, Spanish, Portuguese: singing, chanting.  This name is used only in {{title|Path of Radiance}}.<br>
|jpn-name=• {{hover|再行動|Sai kōdō}}<br>• {{hover|呪歌謡い|Garudorā}}  
• Plural of "[[Ancient language#Galdrar|galdr]]", derived from the Old Norse ''[[wiktionary:galdr|galdr]]'', meaning a song used to cast spells.  This name is used only in {{title|Radiant Dawn}}.
|jpn-mean=• Act Again; used in ''Path of Radiance''. Internally referred to as '''CHANT'''.<br>• Romanized as '''GALLDRER''' in its internal file name; literally, "charm song (galdr) chant". Used in ''Radiant Dawn''. Clarified as being pronounced {{hl|ガルドラー|Garudorā}} (Galdrar) in the Heron description in the class roll, rather than the expected Japanese pronunciation of the characters used.
|jap-name=• {{hover|再行動|Sai kōdō}}<br>
|fren-name=• Chant<br>• Galdrar
• {{hover|呪歌謡い|Juka utai}}  
|fren-mean=• Chant; used in ''Path of Radiance''.<br>• As in English; used in ''Radiant Dawn''.
|jap-mean=• Act Again; used in ''Path of Radiance''. Internally referred to as '''CHANT'''.<br>
|ger-name=• Gesang<br>• Galdrar
• Romanized as '''GALLDRER''' in its internal file name; literally, "charm song (galdr) chant". Used in ''Radiant Dawn''.
|ger-mean=• Singing; used in ''Path of Radiance''.<br>• As in English; used in ''Radiant Dawn''.
|fren-name=• Chant<br>
|span-name=• Canto<br>• Galdr
• Galdrar
|span-mean=• Chant; used in ''Path of Radiance''.<br>• As in English; used in ''Radiant Dawn''.
|fren-mean=• Chant; used in ''Path of Radiance''.<br>
|ital-name=• Canto<br>• Galdrar
• As in English; used in ''Radiant Dawn''.
|ital-mean=• Chant; used in ''Path of Radiance''.<br>• As in English; used in ''Radiant Dawn''.
|ger-name=• Gesang<br>
• Galdrar
|ger-mean=• Singing; used in ''Path of Radiance''.<br>
• As in English; used in ''Radiant Dawn''.
|span-name=• Canto<br>
• Galdr
|span-mean=• Chant; used in ''Path of Radiance''.<br>
• As in English; used in ''Radiant Dawn''.
|ital-name=• Canto<br>
• Galdrar
|ital-mean=• Chant; used in ''Path of Radiance''.<br>
• As in English; used in ''Radiant Dawn''.
}}
}}
== Gallery ==
 
===Vigor===
{{names
|eng-name=Vigor
|eng-mean=
|jpn-name={{hover|再動|Saidō}}
|jpn-mean=Re-Move
|span-name=
|span-mean=
|fren-name=Energie
|fren-mean=Energy
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
===Bliss===
{{names
|eng-name=Bliss
|eng-mean=
|jpn-name={{hover|喜樂|Kigaku}}
|jpn-mean=Bliss
|span-name=
|span-mean=
|fren-name=Euphorie
|fren-mean=Euphoria
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
===Sorrow===
{{names
|eng-name=Sorrow
|eng-mean=
|jpn-name={{hover|哀憐|Airen}}
|jpn-mean=Sorrow
|span-name=
|span-mean=
|fren-name=Abattement
|fren-mean=Despondency
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
===Valor===
{{names
|eng-name=Valor
|eng-mean=
|jpn-name={{hover|勇武|Yūbu}}
|jpn-mean=Valiant
|span-name=
|span-mean=
|fren-name=
|fren-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
===Recovery===
{{names
|eng-name=Recovery
|eng-mean=
|jpn-name={{hover|快癒|Kaiyu}}
|jpn-mean=Full Recover
|span-name=
|span-mean=
|fren-name=
|fren-mean=
|ger-name=
|ger-mean=
|ital-name=
|ital-mean=
}}
 
==Gallery==
<gallery>
<gallery>
File:Ss fe09 reyson using canto.png|[[Reyson]] casting Canto in {{title|Path of Radiance}}.
File:Ss fe09 reyson using canto.png|[[Reyson]] casting Canto in {{title|Path of Radiance}}.
Line 129: Line 210:


==See also==
==See also==
* [[Dance]]
*[[Dance]]


{{NavSkillFE9}}
{{NavSkillFE9}}
{{NavSkillFE10}}
{{NavSkillFE10}}

Latest revision as of 19:29, 13 January 2024

For the broader concept of galdrar in the stories of Path of Radiance and Radiant Dawn, see ancient language.
"Vigor" redirects here. For the statistic from Thracia 776, see action.
Canto / Galdrar

Is wii galdrar.png
Icon of the Galdrar skill in Radiant Dawn.


Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.

Type(s)

Personal

Capacity

20

First game

Path of Radiance

Galdrar (Japanese: 呪歌謡い Galdrar), previously called Canto (Japanese: 再行動 Act Again), is a skill exclusive to the heron laguz of the Tellius duology. Acting as a direct analog to the Dance skill of other games, it allows the three herons—Reyson, Rafiel and Leanne—to use their galdrar, their tribe's magic chants. Their primary utility in both games is to refresh allied units who have already moved and thus allow them another turn of combat. In Fire Emblem: Radiant Dawn, Galdrar can also perform other functions to assist the heron's allies, which are progressively unlocked as the user gain more levels.

Data

Game Icon Effect Activation Capacity Notes
Path of Radiance Is gcn canto.png Refreshes adjacent allies (one ally if untransformed, four if transformed), allowing them to act again if they have already acted. Command (Chant) 20 --
Radiant Dawn Is wii galdrar.png Allows the user to perform one of a set of galdrar to aid allies. Command (Galdr) 0 --

Radiant Dawn galdrar access

Level Galdr Effect
1 Vigor
(Japanese: 再動 Re-Move)
Refreshes adjacent allies, allowing them to act again if they have already acted.
15 Bliss
(Japanese: 喜樂 Bliss)
Raises adjacent allies' biorhythm to its highest point.
15 Sorrow
(Japanese: 哀憐 Sorrow)
Lowers adjacent enemies' biorhythm to its lowest point.
30 Valor
(Japanese: 勇武 Valiant)
100% fills the transform gauge of adjacent ally laguz units.
40 Recovery
(Japanese: 快癒 Full Recover)
Fully restores adjacent allies' HP and cures their status effects.

Furthermore, each of the three herons in Radiant Dawn has their galdrar affect a different number of allies at a time. In Reyson's case, the number of allies he can perform a galdr on at time depends on whether or not he is shifted.

  • Rafiel: Four adjacent allies (transformed and untransformed)
  • Leanne: Two adjacent allies; one in front, one behind (transformed and untransformed)
  • Reyson: One adjacent ally (untransformed), four adjacent allies (transformed)

Availability

Path of Radiance

Units Reyson

Radiant Dawn

Units (As a class skill) LeanneRafielReyson
Classes Heron

Other appearances

Fire Emblem Cipher

Galdrar is present as a skill on one card in Fire Emblem Cipher: B03-045R Prince of Serenes, Reyson. It is a manual-activation skill which, for the cost of flipping two bond cards and tapping Reyson to expend his turn, allows the player to untap one unit who has already moved, allowing them another turn. It behaves identically to the Dance skill present on Phina and Olivia's cards, except that if the unit Galdrar is used on is not a fang-wielding unit, then Galdrar also inflicts a -10 attack penalty on them.

Flavor text

Game Text
(English)
Text
(Japanese)
Path of Radiance
(skill assignment menu)
Grants this unit the
ability to perform a
chant that lets allied
unit's move again.
Reyson
行動を終了した味方を
再行動させる歌を歌える
取得可能
リュシオン
Path of Radiance
(help)
Grants this unit the ability
to perform a chant that
lets allied units move again.
行動を終了した味方を
再行動させる歌を歌えます
Radiant Dawn
(skill assignment menu)
Sing galdrar to aid
allies. The level of
the user affect which
galdrar can be learned.
Cannot unassign
味方の戦闘を有利にする
『呪歌(ガルドル)』が
謡える LVに応じて
様々な歌を覚える
書に戻せない
Radiant Dawn
(help)
Allows this unit to sing galdrar to aid allies. The level of the user affects which galdrar can be learned.
味方を有利に戦わせるための
『呪歌(ガルドル)』が謡える
LVに応じて様々な歌を覚える

Trivia

  • In Path of Radiance, it is possible to remove this skill from Reyson; doing so would permanently eliminate his unique utility and cannot be recovered. This is not possible in Radiant Dawn, where the Galdrar skill is an innate ability of the Heron class which cannot be removed.

Etymology and other languages

Galdar

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

• Canto
• Galdrar

• Italian, Spanish, Portuguese: singing, chanting. This name is used only in Path of Radiance.
• Plural of "galdr", derived from the Old Norse galdr, meaning a song used to cast spells. This name is used only in Radiant Dawn.

Japanese

再行動
呪歌謡い

• Act Again; used in Path of Radiance. Internally referred to as CHANT.
• Romanized as GALLDRER in its internal file name; literally, "charm song (galdr) chant". Used in Radiant Dawn. Clarified as being pronounced ガルドラー (Galdrar) in the Heron description in the class roll, rather than the expected Japanese pronunciation of the characters used.

Spanish

• Canto
• Galdr

• Chant; used in Path of Radiance.
• As in English; used in Radiant Dawn.

French

• Chant
• Galdrar

• Chant; used in Path of Radiance.
• As in English; used in Radiant Dawn.

German

• Gesang
• Galdrar

• Singing; used in Path of Radiance.
• As in English; used in Radiant Dawn.

Italian

• Canto
• Galdrar

• Chant; used in Path of Radiance.
• As in English; used in Radiant Dawn.

Vigor

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Vigor

Japanese

再動

Re-Move

French

Energie

Energy

Bliss

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Bliss

Japanese

喜樂

Bliss

French

Euphorie

Euphoria

Sorrow

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Sorrow

Japanese

哀憐

Sorrow

French

Abattement

Despondency

Valor

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Valor

Japanese

勇武

Valiant

Recovery

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Recovery

Japanese

快癒

Full Recover

Gallery

References

See also

Skills in Fire Emblem: Path of Radiance
Experience-related skills BlossomParagon
Low-HP skills MiracleResolveWrath
Mobility skills CelerityCantoMove AgainSaviorShoveSmite
Miscellaneous skills AdeptCorrosionCounterGambleGuardInsightNihilParityProvokeReinforceRenewalSerenityShadeTempestVantageVigilance
Class skills KnifeLuminaMove AgainShoveSteal
Mastery skills AetherAstraBlessingBoonCancelColossusDeadeyeFlareLethalityLunaRoarSolStunVortex
Enemy-exclusive skills DisciplineDaunt
Skills in Fire Emblem: Radiant Dawn
Command skills FlourishGambleGaldrarGlareParitySacrificeShoveSmiteStealWildheart
Counter skills CounterHowlMaelstromQuickclawShriek
Bonus damage skills BeastfoeBirdfoeDragonfoeNullify
Experience-related skills BlossomDisciplineParagon
Healing skills BlessingBoonGaldrarImbueMantleRenewalSacrifice
Low-HP skills MiracleResolveWrath
Mobility skills CantoCelerityGaldrarPassSaviorShoveSmite
Proximity skills Blood TideDauntNight TideWhite Pool
Miscellaneous skills AdeptCancelFortuneGuardMercyNihilPaviseProvokeVantage
Beorc-exclusive skills CorrosionDisarmDisciplineShadeStillness
Laguz-exclusive skills BlessingBlood TideBoonFormshiftGaldrarHowlInsightMaelstromNight TideQuickclawShriekVigilanceWhite PoolWildheart
Class skills CantoCritical +ShoveSteal
Mastery skills AetherAstraBaneColossusCoronaDeadeyeEclipseFlareImpaleIreLethalityLunaRendRoarSavageSolStunTear
Enemy-exclusive skills Aurora